Thanks for this! So strange they dont include a slide locomotion building block
@user-he7fx4rt5rАй бұрын
Hey Doc, please don't stop making videos. I've been using the Unity XRIT, and recently switched over to the Meta SDK. I've had SO much trouble setting things up and re-learning how to do things. This and the previous video really helped me out, so thank you very much. Happy new year.
@MetaAnomieАй бұрын
Great to hear and thanks so much for the positive feedback! Happy new year!
@BillyCdiy12 күн бұрын
Hi Dr. Scott. Thanks for the head blocking script. I previously set up a demo scene from the XR interactive SDK and is able to click build and run to put it on my Meta Quest headset to run locally. Then I followed your video to set up locomotion and sliding. The head blocking script works great on the editor when I click run. But then when I click build and run to put it on the Meta Quest head set to run locally, it gives me this error during the compile and build process. Assets\script\MetaXRHeadBlocking.cs(3,29): error CS0234: The type or namespace name 'ReorderableList' does not exist in the namespace 'Unity.VisualScripting' (are you missing an assembly reference?). Not sure what I am missing. Appreciate your help. I am using unity editor version 2022.3.56f1 and using the CORE 3D built-in rendering template. I did not upgrade to the new hand skeleton version when prompted, I just keep the old version. thanks again.
@MetaAnomie10 күн бұрын
I'm just kind of eyeing it but I think you might be able to just remove the import at the top of that script (i.e. "using Unity.VisualScripting.ReorderableList;"). I'll try it in build later though once I get a free second.
@BillyCdiy9 күн бұрын
@@MetaAnomie , I just tried taking out that line "using Unity.VisualScripting.ReorderableList;". I can now build and run successfully. thanks so much.