MetaHumans custom topology and face muscles WIP

  Рет қаралды 4,539

Marc

Marc

Күн бұрын

Пікірлер
@graemepalmer2306
@graemepalmer2306 Жыл бұрын
Really impressive demo/tool, thanks for sharing your work!
@marc1137
@marc1137 Жыл бұрын
thanks , i think showing part of the stuff can also give ideas to other people trying develop similar stuff
@hetnieuwekader4860
@hetnieuwekader4860 Жыл бұрын
This is insane, you sir are a genious! We are a big mocap company from the Netherlands, would love to buy this!
@TheShinorochi
@TheShinorochi Жыл бұрын
This is the best thing i have seen out of these plugin on market, I would say you alone can compete all of them and outstanding
@marc1137
@marc1137 Жыл бұрын
thanks , it has been and it is a very interesting personal development for more than 2 years already , and a lot social experiences from all the world to understand in what jungle we live 😅
@JonCG
@JonCG Жыл бұрын
Its always interesting bro.I love this update,Awesome
@marc1137
@marc1137 Жыл бұрын
thanks, hope have some time to can try finish better the face muscle thing but time flies
@attilakovacs8329
@attilakovacs8329 Жыл бұрын
When do you market this tool?
@reddaneali5997
@reddaneali5997 Жыл бұрын
Mind flipping blowing ! And awesome music choice again ! 😂 Is this compatible with UE ?
@marc1137
@marc1137 11 ай бұрын
face muscles i still need time to see if can store as blendshape or use the ML deformer in ue , the rest yes all can be exported to ue
@fanimations2363
@fanimations2363 Жыл бұрын
hope you will be releasing this tools for public use
@marc1137
@marc1137 Жыл бұрын
as i said sometimes i would like can share it in the cloud in some web , but if cannot , i go developing and doing freelance , but for now i cant do a normal plugin
@fanimations2363
@fanimations2363 Жыл бұрын
@@marc1137 Okay cool!
@noorvfx
@noorvfx Жыл бұрын
ita amazing. please release that for people.
@marc1137
@marc1137 Жыл бұрын
maybe someday if find a good way , but , "for people" ...... my videos have 10 likes average more or less...... i think very very few people are officially interested , or most people dont care since i dont play the social media games to try get attention like beg for likes and subscribers even spam other channels , i got many private messages of could say influencers.. people who just play to appear and disappear trying to catch something without any clear point ...... i think here "for people" concept is very tricky thing... if in the end i never release in a normal plugin way .... still have metapipe and meta transfer tool which seems good , and can see my videos as other source of ideas
@attilakovacs8329
@attilakovacs8329 Жыл бұрын
For my part, I find your tools exceptional and I am one of those who understand the time and work that this implies.. This tools is huge and even in my opinion you should have at least one contact from Epic Game for this tools and that you are paid for it to be in the maya plugins..you have developed what metahuman is missing..@@marc1137
@Starcle-Studio
@Starcle-Studio Жыл бұрын
@@marc1137 Trust me dude, your product is a revolution if it is as flawed as it seems. I don’t intend to buy all the apps that come out but rather the one that suits. And yours will make a hit with just word of mouth. We would be honored to be beta testers
@yyh3509
@yyh3509 Жыл бұрын
@@marc1137 Hi , Marc , today I searched "Sculpt head to hetahuman(but result is not good enough) ", then I watched a few videos in your channel , I think your "MetaM" is better and ezsy to use for MAYA & UE(better than Metapip__plugin) , if you will sell MetaM , please let me know, it can apply on a executing museum project (in Taiwan) .I'll be happy to purchasing :)
@Allindir
@Allindir 8 ай бұрын
Hey Marc! Awesome tool, any plans on selling the plugin? :D Would love to try it out
@marc1137
@marc1137 8 ай бұрын
right now not any plan to share sell in the way i have the script and workflow sorry, i keep trying update and fix stuff and who knows someday if happen something
@estrangeiroemtodaparte
@estrangeiroemtodaparte Жыл бұрын
Great job as always!
@marc1137
@marc1137 Жыл бұрын
thankyou 😄 im also foreigner everywhere but at same time everywhere is home
@estrangeiroemtodaparte
@estrangeiroemtodaparte Жыл бұрын
@@marc1137 haha exactly, mate. Love this perspective! Home isn't just a place, it's an experience.
@allroundjohn8387
@allroundjohn8387 Жыл бұрын
how can it combine with the maya ML Deformer plugin from Epic? it can be a solution to export those deformation inside unreal in a more efficient way than blendshapes?
@marc1137
@marc1137 Жыл бұрын
MLdeformer i wanted try long ago , but besides day only have 24 hours.... main demo is like using very few bones and then doing hundreds transformations , im not sure how to start do the thing for the hundreds face joints , even if yes in theory would be some kind of Ziva AI solution but need much more time to try and check, and for now when i have time..... i want try the blendshapes solution much more straight forward fast
@ezSonix
@ezSonix Жыл бұрын
Looking good ! :)
@marc1137
@marc1137 Жыл бұрын
thanks!
@vehtor
@vehtor 11 ай бұрын
like for the music choice
@42SFM
@42SFM Жыл бұрын
This is great! And may I ask, what kind of skin deformers do you use for "skin sliding", (I mean the ones made by fake muscles and bones in the video)? Is this something from a May Musсle plugin? I hope you will put this plugin on sale someday.
@marc1137
@marc1137 Жыл бұрын
thanks and yes part of the thing is a simple maya muscle spline or stretch spline something, in general is quite simple not any fancy tech but for now the little subtle deformations needed can be a nice solution , but anyways i need keep testing to see the best way to use it and if can add the deformations in the blendshapes to see the effect in UE
@attilakovacs8329
@attilakovacs8329 Жыл бұрын
your are génius man..
@marc1137
@marc1137 Жыл бұрын
😅 most of the success comes from very simple ideas , since im not the expert technical knowledge style
@Dpate10
@Dpate10 Жыл бұрын
Do Shrek next
@marc1137
@marc1137 Жыл бұрын
i think next i want try use this face muscle stuff probably will try some face that make it more visible , shrek too soft fat face to see any muscle sliding 😅
@marcmordelet
@marcmordelet Жыл бұрын
great work ! Possible to export the muscle system to Ue5 ?
@marc1137
@marc1137 Жыл бұрын
have to try it yet , i think can export the effect adding the deformation in the blendshapes even if not sure how different can look , coming days need more testing
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