1pt Perspective - Part 1 - Creating a Grid

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LaForte Daily Demos

LaForte Daily Demos

8 жыл бұрын

This demo will take you through the mechanics of creating a 1-pt Perspective Grid for creating an interior space.

Пікірлер: 97
@skylerostler2035
@skylerostler2035 Жыл бұрын
Thank you!! Definitely THE BEST perspective at scale video on all of KZbin!!!
@LaForteDailyDemos
@LaForteDailyDemos 11 ай бұрын
Wow, thank you!
@cathyblue1103
@cathyblue1103 5 жыл бұрын
By far THE most understandable explanation I have seen on youtube. I am studying perspective on my own using videos, articles and books so I've had to go through a lot of research to get to you. So glad I found you.!
@horchatahunk7911
@horchatahunk7911 5 жыл бұрын
yo omg SAME, I was freaking BLOWN after watching this. This actually made me not hate perspective. if you have any other stuff that has helped you understand perspective, pls lemme know!
@yaelhunter462
@yaelhunter462 2 жыл бұрын
Sorry to be so off topic but does someone know a tool to get back into an Instagram account? I was stupid lost the password. I would love any tips you can give me
@leonardharlan8666
@leonardharlan8666 2 жыл бұрын
@Yael Hunter instablaster :)
@yaelhunter462
@yaelhunter462 2 жыл бұрын
@Leonard Harlan i really appreciate your reply. I got to the site on google and im trying it out atm. I see it takes quite some time so I will get back to you later when my account password hopefully is recovered.
@yaelhunter462
@yaelhunter462 2 жыл бұрын
@Leonard Harlan it worked and I now got access to my account again. I'm so happy:D Thanks so much you saved my ass !
@TannerC12345
@TannerC12345 2 жыл бұрын
Never knew about the diagonal vanishing point!! I’ve been looking for this info for years!!
@Seattlenear
@Seattlenear 6 жыл бұрын
That was an awesome presentation. You made it very understandable. Thank you.
@hafsatheartist3798
@hafsatheartist3798 6 ай бұрын
I LOVE THIS, WHY IS THIS SO UNDERRATED BUT SO HELPFULL❤❤❤❤
@annariav
@annariav 4 жыл бұрын
By far the best explanation on expanding the grid system. Thanks so much!
@AngelaCashay
@AngelaCashay 5 жыл бұрын
By far one of the best and straightforward explanations of creating a perspective grid. This is very helpful. Thank you!
@staceydenise5538
@staceydenise5538 3 жыл бұрын
Thank you for breaking down these concepts!!🤜🏽🤛🏽 I can see clearly now after you patiently demonstrated the lines, people & objects!
@apollo-gl9ox
@apollo-gl9ox 3 жыл бұрын
i've learned a lot! i am so grateful i stumbled upon this. thank you, really!
@smallicote81
@smallicote81 3 жыл бұрын
This made perspective drawing so much easier to understand. My college instructor keeps trying to tell me to make most of my horizontal lines in 2 pt perspective parallel, and says that they will eventually meet at a vanishing point. I don't think she knows that parallel lines never meet. She makes learning perspective very very hard.
@oldhorseshoe1776
@oldhorseshoe1776 4 жыл бұрын
I really enjoyed this video. The concepts are thoroughly explained. Thanks for sharing.
@guypetheram4524
@guypetheram4524 6 жыл бұрын
Very good tutorial on one point perspectives. Thanks
@janwaynes.4713
@janwaynes.4713 3 жыл бұрын
This is so easy to understand. Very good explanation. I learned a lot
@marat.8853
@marat.8853 Жыл бұрын
Te pup, te iubesc, îți pup picioarele, esti lumina vietii mele si salvarea mea. Mulțumesc. Te iubesc. Sanatate multa familiei si copiilor tai si sarbatori fericite. Multi bani!
@robinmarwick1982
@robinmarwick1982 4 жыл бұрын
Excellent video...very helpful and beautifully explained thanks.
@SamusLovesMilk
@SamusLovesMilk 5 жыл бұрын
This is more thourough than my whole uni course. It's not an architectual program, but concept art for game dev. We still need to learn the basics of creating space, but this video taught me more, about 1p atleast
@joaopauloduartedasilva4101
@joaopauloduartedasilva4101 11 ай бұрын
I've been trying for years to use perspective in my comics drawings, specially in the most common comic scenes (interior scenes), but I could never be able to understand it enough to feel confident about it. I tried to draw a person standing on the floor, or sitting on a chair, and all these elements were kind of floating in the air to me. I had no security and the more I reserached the more frustrated I was cause everything felt so "intuitive" and I wondered if I lacked artistic intuition. Little did I know the answer for many questions had been here for 7 years! Thank you so much, you will never understand how much this has been helpful, and how strongly I want to give myself another shot. Thank you! Lots of endless gratitude from Brazil!
@1stcaveontheleft
@1stcaveontheleft 4 жыл бұрын
Just what I needed. Thank you
@paulkrebes727
@paulkrebes727 4 жыл бұрын
Really explains how to do it. Excellent...thanks!!!
@wesakabruno1704
@wesakabruno1704 Жыл бұрын
Well Explained!!!
@amrragaei6011
@amrragaei6011 4 жыл бұрын
Thank you, that's a great video.
@user-xv6li5em5l
@user-xv6li5em5l 3 жыл бұрын
in the first few minutes i have already learnt a lot
@kuraicraft
@kuraicraft 3 жыл бұрын
Thanks so much for this. I've always been able to figure out one or two things in a room in perspective, but had no idea how to make a room-wide grid. this will really help :D
@LaForteDailyDemos
@LaForteDailyDemos 3 жыл бұрын
Glad I could help!
@mayyaz5678
@mayyaz5678 3 жыл бұрын
This was the most useful video ive ever come across, thankyou so much for making everything so simple 💕
@LaForteDailyDemos
@LaForteDailyDemos 3 жыл бұрын
Awesome!!! Thank you!
@SynapticIllusion
@SynapticIllusion Жыл бұрын
So good! Thank you! This is just what I was looking for! ❤🙌🏼👍🏼👍🏼
@LaForteDailyDemos
@LaForteDailyDemos Жыл бұрын
You're so welcome!
@michaelmorales2472
@michaelmorales2472 6 жыл бұрын
This is great!
@chtistiancabe1981
@chtistiancabe1981 3 жыл бұрын
this is super hellpfulllllll, thank youuu,
@LaForteDailyDemos
@LaForteDailyDemos 2 жыл бұрын
Great to hear that! Thanks!!
@aarna_arts_123
@aarna_arts_123 6 жыл бұрын
Awesome one
@joycelegate1363
@joycelegate1363 5 жыл бұрын
Excellent!
@NikHem343
@NikHem343 2 жыл бұрын
This was incredible and made me want to draw some more right after
@LaForteDailyDemos
@LaForteDailyDemos 2 жыл бұрын
That's awesome! Thanks!!!
@bestjobrobyn
@bestjobrobyn 3 жыл бұрын
hi there, been watching this video and I must say its one of the clearest explanations I have seen. my question would be; is this an Isometric perspective that interior designers would use for rooms.
@mattmjlg5053
@mattmjlg5053 6 ай бұрын
Dude, this is absolutely insane. I’ve been scattering searching for books that will just teach more on perspective for indoor rooms and it’s almost impossible for me to find and then here I stumble on this beastly video. do you have any more resources like this? Specially, for indoor rooms like I’m very interested in just portraits indoors that’s all I want to specialize in. I literally been trying to find courses I can pay money for Udemy anything but everybody wants to brush over perspective it’s ridiculous. I’m scattering trying to find vintage books that will have it. I subscribed and liked
@syedaaimanfarooq450
@syedaaimanfarooq450 3 жыл бұрын
, my teacher recommended this video ..It's very very helpful..
@johnnymateas9655
@johnnymateas9655 5 жыл бұрын
How do You find the depth accurately in 2 point perspective?
@geraldbattisto5670
@geraldbattisto5670 4 жыл бұрын
Awesome Thanks!
@09nob
@09nob 3 жыл бұрын
That was really helpfull thank you.
@MrWinstonSmith
@MrWinstonSmith Жыл бұрын
I learnt a lot
@zero-gj4ql
@zero-gj4ql 3 жыл бұрын
Awesome! When you first made the grid on the floor, how did you kept the scale? Did you use the scale multiply method( crossing the center of a plane)?
@SouravDas-nj2ou
@SouravDas-nj2ou 4 жыл бұрын
this guy is a genius ;0
@remcomettrop6366
@remcomettrop6366 3 жыл бұрын
I didn't even have the patience to watch this whole video let alone draw a grid like this LOL
@iamgod423
@iamgod423 5 ай бұрын
In your "diagonal vanishing point method" to draw the horizontal lines (near 9:13), the dimension of the lattice cell seems to be longer in the vertical direction (as we extend that diagonal further down) contrast to the general "squishing" of the vertical direction. Why is that ?? I hope you get what i mean
@miJ007
@miJ007 3 жыл бұрын
I love watching this particular art . Thanks for the insight . I was wondering if you know of any exceptional architecture that show form,space and order.
@miJ007
@miJ007 3 жыл бұрын
Studio LaForte I’m always in search of old and new architectural artist . Thanks for the names, a new favorite book that I’m currently taking my time to read is Vitruvius the ten book on architecture.
@rupashreedutta5679
@rupashreedutta5679 3 жыл бұрын
Thank you for the clear explanation. This makes perspective drawing quite simple. Please explain if we follow the same technique to have a VP on the left side instead of the right side?
@rupashreedutta5679
@rupashreedutta5679 3 жыл бұрын
@@LaForteDailyDemos Sorry I meant DVP/MP. Considering your drawing, the DVP is marked on the right side of the VP. So if we want the DVP on the left side of the VP, do we use the same technique to measure the distance between VP and the farthest corner point on the floor and double it and only mark on the left side?
@WilliamAlzateJurado
@WilliamAlzateJurado 5 жыл бұрын
Super!
@worstcaseontario6395
@worstcaseontario6395 6 жыл бұрын
I learned more from this than 2 years of drafting in high school.
@nadhirsulaiman4805
@nadhirsulaiman4805 6 жыл бұрын
Can't it be a rectangle room ?
@InsertBeat
@InsertBeat Жыл бұрын
Could I say that in order to create the DPV you doubled the distance you measured from the bottom right corner to the CVP like if I create a 90° angle (45+45 or one half plus one half). I don't know if I'm self explaining correctly but I have another concept of diagonal vanishing point, this method just played tricks on my mind. It always works that way? I mean, multiplying the distance between CVP and bottom right corner X2 as DVP? Awesome tutorial by the way. Thanks.
@LaForteDailyDemos
@LaForteDailyDemos Жыл бұрын
Exactly! I probably complicate the explanation too much!
@apexyum5365
@apexyum5365 Жыл бұрын
Excellent
@LaForteDailyDemos
@LaForteDailyDemos 11 ай бұрын
Thank you!!
@MikeJones-wo7vm
@MikeJones-wo7vm Жыл бұрын
Hi. I tried making a 15 ft room instead of 9 ft. The squares on the floor change size when I do this. Does this make sense?
@LaForteDailyDemos
@LaForteDailyDemos Жыл бұрын
The units wouldn't matter, the concept would be the same. If you change the scale units you use, then the floor units will change too, but the system doesn't change. Set the VP and measure the distance to the furthest floor/wall base corner, bring that up to the HL 2x from the VP and that will still be the control MP
@anirbanghose994
@anirbanghose994 3 жыл бұрын
Thank you so much for your time to make this elaborate tutorial that any beginner can understand. I am really interested to know, how would I depict a change in the focal length when I follow this approach of drawing? For example, how would I make this drawing if it is being viewed with an 18mm lens or 85mm lens? How is the cone of vision connected to this approach of drawing? Thanks again.
@LaForteDailyDemos
@LaForteDailyDemos 3 жыл бұрын
Thank you! This is a really good question and to be honest I'm not really sure I could answer it here as it gets much deeper academically. I highly recommend Scott Robertson's book How To Draw (Design Studio Press), and also check out his KZbin channel as well, he's brilliant, and his book has incredible depth and some excellent comparisons of distortion that starts to come into play when using wider angle lenses versus 50 or 85mm lenses and how as we move back from the object we begin more closely approaching "orthographic" flatness. See pp 167-171 especially. Elsewhere he shows some examples of environments and lens distortion or curvilinear perspective, but he doesn't seem to go into specific systems for specific lenses, unless I overlooked it. Not factoring lens distortion/curvature issues or the dynamic stylization this offers and just regarding the difference between an 18 and 85mm lenses for example, to be say the distance between our station point, ie. where the photographer is standing and the subject/object/space, then what we're looking at is better understanding the concept of the Picture Plane in relation to us, the viewers. For that, it's far better to use the "pull-down" construction system as with that method you can move the picture plane line more dynamically. I made a couple videos covering the pull down method in 2-pt perspective, but this is easily adapted for 1-pt as well (I have to re-do my video on it). As you get deeper into perspective, academically you'll find there are a number of approaches and they all overlap in various nuanced ways with differing tricks. Much depends on what the designer's end goal or industry is. One of the best books on the subject for interiors and architecture is the book, Perspective for Interiors by John Pile (Whitney Library of Design), which uses almost exclusively the pull-down system and he overlays the drawing structure with photos so you can really see the relationship. It's very easy to follow, especially if you also watch my videos on the 2-pt Pull-down system. But, back to these grids, once you understand that you can use the diagonal vanishing point to scale the grid back toward the horizon and left or right, you find it's very malleable. Also, you can always use a slightly larger or smaller unit for the module and that'll have the affect of zooming in or out. If I were in need of some kind of reliable codex, then I might come up with a system for better "knowing", maybe just do the same grid several times with the only change being the size of the module unit, say 1/4", 3/8", 1/2", and 5/8". Then I might also find a neutral space, maybe an empty room like a storage unit or something, and take a series of photos from the same standing/station point using a range of lenses, 18, 35, 50, 85mm, etc. so I can gather a controlled set, and then compare how they maybe align to the grids built using different units. However, what you need on a small A4 or Letter sized sheet isn't likely to carry over to a much larger A2 or 20x30" sheet, so this may be a lot of unfruitful exploration... I'm not sure! Hope this helps!
@maxoppenhejm1558
@maxoppenhejm1558 3 жыл бұрын
Great video! I just have one question. Where did you buy the red and the blue stiftpen?
@maxoppenhejm1558
@maxoppenhejm1558 3 жыл бұрын
Thanks for the tip!
@pranavmanohaur391
@pranavmanohaur391 5 жыл бұрын
Can you elaborate more on those parabolic areas you've drawn under the ceiling lights?
@pranavmanohaur391
@pranavmanohaur391 5 жыл бұрын
@@LaForteDailyDemos if you could be kind enough to make wonderful videos on that
@pablorocky5263
@pablorocky5263 3 жыл бұрын
May you explain the Diagonal Vanishing Point elaborately? I get how to do it but idk what it really is. And why you even scaled it? Why double the scale?
@LaForteDailyDemos
@LaForteDailyDemos 2 жыл бұрын
How to establish it, or more conceptually where it comes from and why it works?
@pablorocky5263
@pablorocky5263 2 жыл бұрын
@@LaForteDailyDemos yes sir, I'm really gonna appreciate it if you'll explain it
@mukeshsardhara8413
@mukeshsardhara8413 Жыл бұрын
Good sr
@user9675
@user9675 5 жыл бұрын
so is it impossible to draw a true square grid in accurate perspective? if you were to extend the room horizontally the farther right or left you go the shorter the squares should measure on paper, but in this system displayed you are using .5 inch horizontally throughout the back wall. perhaps there is on 1 true square drawn in perspective in this whole drawing. not saying this is wrong or anything but just wondering if there is a way to draw a true square perspective grid.
@KINGMIDA123
@KINGMIDA123 4 жыл бұрын
@@LaForteDailyDemos I believe you misunderstood user 9´s question, which would also be mine. Your technique is cool and works for this particular example, but if you were to have longer floors or walls, you would not be able to draw all the squares in perspective. Do you have a solution for that? all in all, great video. Thank you.
@KennyNumberOne
@KennyNumberOne 4 жыл бұрын
​@@KINGMIDA123 im not an expert but if you extend the walls then the drawing will become more and more distorted since it has something to do with field of view and how the camera lens/ human eyes work in general. im not sure how the technique works in the video but i think to make a perfect square grid, the angle of the diagonal vanishing points need to make 45 degrees to the station point thus need to be spaced out accordingly from the centre, and depending on where the station point is, the diagonals will proportionately align itself to make a perfect square in perspective
@fndTenorio
@fndTenorio 3 жыл бұрын
What is the explanation/math for the diagonal vanishing point method described?
@LaForteDailyDemos
@LaForteDailyDemos 3 жыл бұрын
Comes out of basic geometry class. If you have a square, then draw a line from one corner to the opposite, then extend the vertical edges and horizontal edges, what you find is that you can scale repeat your grid module infinitely. So this same concept applies in the perspective field. If I trust that a trapezoidal shape on the floor graphically represents a square in perspective, and this is observable in photography or using a glass window for example, then corner to corner to the horizon line, will allow me to extend the grid in any direction, as long as I can draw a sharp enough line. Mind you, as you get further left and right of the central/primary vanishing point, the grid will distort, eventually to a point that is unusable. To soften this, we'd build out far left and right VPs and then use curvilinear perspective to soften up the harshness of angles, something like lens distortion. Hope this helps!
@strayhironimus3157
@strayhironimus3157 2 жыл бұрын
I'm returning to self-taught (aka youtube taught) drawing techniques and two things that infuriated me about getting the perspective of a floor grid were people using the vanishing point as the center of the back wall, and artists with years of training saying "just eyeball the vertical distance, you'll get used to it!" Exactly the opposite of helpful. I had vague memories of the control point / diagonal vanishing point (7:50 - 8:34) and was happy to see you use it so I could remember the technique, on a room that wasn't centered on the VP no less! One thing still plagues me though - Where did this method come from? I had considered reconstructing it analytically using photos of a physical grid I would take on my own, but I wonder if you might have any insight into the formation of this technique? I looked over the vids on Scott Robertson's youtube and it didn't seem like he had any which would give me that info.
@TheDropOfTheDay
@TheDropOfTheDay 2 жыл бұрын
I don't get it either, the theory I mean. I thought you just drew a corner from edge to edge on the ground plane.
@LaForteDailyDemos
@LaForteDailyDemos 11 ай бұрын
Thank you! Glad you appreciate it! Eyeball method works fine when you have a base understanding, but I found the 2x method (diag distance from VP to longest floor corner) to be easy enough to remember and produces good, believable results--I've seen some methods that do not appear believable. You can even eyeball approximate that point within reason and it will fall in line fine. When people set a diagonal control point too tight in, the ground plane grid just won't look foreshortened right. I don't recall where exactly I got this method. I think it was from Professor Opheim who had a self-published book; very technical. But just about every perspective book has some variation on it, John Montague's book is very good. I've also got books by John Pile, Joseph D'Amelio, Ken Auvil, and a few more... I've tried to put together material that plugs some holes I haven't seen covered very well or are very cryptic to unpack from a book.
@LaForteDailyDemos
@LaForteDailyDemos 11 ай бұрын
That won't foreshorten the ground (walls and ceiling as well) grid in a sufficiently believable manner
@bestjobrobyn
@bestjobrobyn 3 жыл бұрын
how do you work out the exact points for the two red dots on the horizon line to make sure that the floor tiles are exactly square and not rectangularly shaped. Is there a method or measurement from a point.
@pranav4767
@pranav4767 3 жыл бұрын
He measured the distance between the vanishing point and the bottom right corner and used that as a scale for plotting points on the horizon
@bestjobrobyn
@bestjobrobyn 3 жыл бұрын
Thanks. Will try the out.
@bestjobrobyn
@bestjobrobyn 3 жыл бұрын
Once the horizontal is drawn and have the measurement as per your info above. Then I work the point of measure from the outer walls. If correct □
@LaForteDailyDemos
@LaForteDailyDemos 3 жыл бұрын
Yeah, so, the first one is just your first, dominant vanishing point. You can put that anywhere you like, usually you'll want it somewhere between the left and right vertical edges of the back wall. It could be dead center, but we generally avoid that as it creates too much a static image. However if you're doing set design for Wes Anderson, then by all means, go drop-dead center. The second one is as Pranav states below, but note, it's not always to the bottom right corner. If you set your vanishing point to the right instead of the left, then you'll go to the bottom left corner. It's from VP to longer of the two floor corners. A word of note. This is really just one method, there are others, eye-ball methods and such, but I've found this one is easy to remember and has good balance on the grid scaling; some methods just feel wrong, the grid is too stretched too fast or too compressed too fast. As you find different methods, and work through them, you'll see what I mean.
@TheDropOfTheDay
@TheDropOfTheDay 2 жыл бұрын
What is the theory behind the compass part?
@LaForteDailyDemos
@LaForteDailyDemos Жыл бұрын
It's a method, not the only method, but one and the one which I think gives the best sense of proportions for the foreshortening.
@leonart1848
@leonart1848 4 жыл бұрын
new videos please
@readthetype
@readthetype 7 ай бұрын
Mistake: You started off by saying _“Imagine this as the back edge of the room…”_ However, when you established your vanishing point (VP) and drew your first 3D lines, you drew them *toward* the viewer, establishing your ground line as the FRONT of the room, meaning it is in front of us. If it truly were the back of the room, your lines should have been going toward the VP, not away.
@hieudta4293
@hieudta4293 2 жыл бұрын
chào ae nt8 😬
@LaForteDailyDemos
@LaForteDailyDemos Жыл бұрын
sorry I don't comprehend
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