Path Creation Battle

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MIKAN

MIKAN

Күн бұрын

Which will win, Orange or Cyan?
[App]
Unity
unity.com/
[Music]
1.
Track: Lensko - Let's Go! [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Lensko - Let's Go! | H...
Free Download / Stream: ncs.io/letsgo
2.
Track: Rob Gasser - Ricochet [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Rob Gasser - Ricochet ...
Free Download / Stream: ncs.io/Ricochet
3.
Track: NIVIRO - Get My Love [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • NIVIRO - Get My Love [...
Free Download / Stream: ncs.io/GetMyLove
[3D Channel]
/ @mikan3d
[VR Channel]
/ @mikanvr
[Download Contents]
mikanworld.gum...
[Twitch (24/7]
/ mikan_live

Пікірлер: 784
@blasterTC
@blasterTC Жыл бұрын
The detailed explanation of rules during 1st slow minute of the video is some supreme quality content. 11/10
@epikitee2186
@epikitee2186 Жыл бұрын
@@The_Dr_Fate you're right this is at least 12/10
@lenoobxd
@lenoobxd Жыл бұрын
@@The_Dr_Fate 13/10 then :trol:
@gamer15260
@gamer15260 Жыл бұрын
@@The_Dr_Fate 14/10
@ftumptch86
@ftumptch86 Жыл бұрын
It was but what was going on with the pusher at the top it moved position?
@retinazer7652
@retinazer7652 Жыл бұрын
69/10
@heyHaywire
@heyHaywire Жыл бұрын
This is a really great concept once again, the only issue is that if chrisis mode triggers, it is too powerful, and results in the other side also doing so, creating this constant shift of powerspikes, and the inability to tell who is winning. Still, great work as always, keep it up!
@Pil_Bandit
@Pil_Bandit Жыл бұрын
I agree, maybe a thing that is possible for crisis mode is to give a special ability or somthing like that for 2 seconds or having crisis mode is in a limited number idk
@seventeen777
@seventeen777 Жыл бұрын
Having the crisis mode spike move slower should also give the opposing side a bit more time to recuperate while not having a trillion projectiles being thrown at once
@lysra9973
@lysra9973 Жыл бұрын
That's what I was thinking too. Crisis mode is a bit overtuned and having it triggering few times in a row for the same side looks game breaker. And there was already a little something to allow slow comeback for the losing team by sliding the separator towards the winning team making them having less balls to work with.
@josephmorse3089
@josephmorse3089 Жыл бұрын
@@lysra9973 I found that moving slider bit a bit unfair
@Cirylxlyn
@Cirylxlyn Жыл бұрын
Orange kept forcing blue into crisis and once it gave them a pushback but orange kept scaling during it and got too powerful for even crisis to make anything against. I'd find this more enjoyable if either lines were much more durable or cannons werent as powerful
@killdyouback
@killdyouback Жыл бұрын
Hmmm, I like this idea but the nature of crisis mode could use some work I think. When orange got its initial spike, it wrecked up cyan so hard it triggered crisis mode for them. Only because orange had just triggered it, crisis mode was significantly less powerful a game changer for cyan, and they never really recovered from that.
@skillgamesnow6680
@skillgamesnow6680 Жыл бұрын
Cyan is have 4 crisis and orange have 1
@vibecat7101
@vibecat7101 Жыл бұрын
@@skillgamesnow6680 Orange had 3
@lorenaarguello5819
@lorenaarguello5819 Жыл бұрын
@@vibecat7101what
@lapidations
@lapidations Жыл бұрын
Exactly. I'd be willing to bet that the one who gets the first crisis mode will have a HUGE advantage most of the time.
@Coolestboy1
@Coolestboy1 9 ай бұрын
No they recovered lenty
@mienechooraceon9401
@mienechooraceon9401 Жыл бұрын
This was a really neat concept and satisfying to watch the lines grow and be created throughout the video. The demonstration of the rules at the start made it very clear how it worked. My only problem was how powerful crisis mode was for orange when it was the first one to get it that it immediately put cyan into crisis mode. It basically made it impossible for Cyan to come back even with 3 of them in a row cause it couldn't get a footing after it got destroyed by the first one when the marble pool after the first wasn't as big cause it got triggered so many times. It made it a gun being pulled out of your pocket in a knife fight rather than emergency button to get back into the game like in the tree battles. Not a bad concept to have but it needed to be better balanced for battle like this given how simple it is to form cannons.
@MrBrander
@MrBrander Жыл бұрын
Yeah. I think the distance the crisis mode spike travels could be fine tuned and adjusting it would resolve all the problems with the crisis mode. Less spike travel, less balls dropped into the pit, less of an over burst of power.
@logicnorespond7100
@logicnorespond7100 Жыл бұрын
Orange: you are close to us Cyan: yes Orange: you have no firepower Cyan: yes Orange: we have enough firepower to wipe you out with a single green marble Cyan: most likely Orange: *This is an avengers level threat*
@mithanielherrera8258
@mithanielherrera8258 Жыл бұрын
orange: crisis mode cyan: nooooooooooooooooooooooo!
@mozarteanchaos
@mozarteanchaos Жыл бұрын
@@MrBrander yeah, would've been better as a quick shove to get a good chunk of the marbles into the tunnel, rather than just sweeping all of them in
@fishydids
@fishydids Жыл бұрын
I feel like the biggest issue is just that the high level cannons are too powerful, since for orange throughout the game it meant that any time they got a green on them, no matter how many things cyan had just built it'd be instantly removed
@difrractsliver1031
@difrractsliver1031 Жыл бұрын
Especially the piercing cannons, a piercing cannon fired at the right way can decimate everything
@pokomaru0928
@pokomaru0928 4 ай бұрын
6:55
@cirnocard5710
@cirnocard5710 Жыл бұрын
Had a feeling orange would win, they had a solid defense throughout, while cyan was more often rushing, while leave big openings. Also the fact that cannons upgrade overtime meant protecting them was a must. I know all this stuff is just rng, but it's still fun nonetheless
@theblueberrypi6152
@theblueberrypi6152 Жыл бұрын
--Cirno, the wise one.
@arkdirfe
@arkdirfe Жыл бұрын
It's the top left cannon cluster that carried orange through this, got lucky with the early crisis mode and didn't lose the cluster later since it was so close to the line.
@uiopgamer4647
@uiopgamer4647 Жыл бұрын
Brah stop spoiling fr
@thestateoforegon9117
@thestateoforegon9117 Жыл бұрын
@@uiopgamer4647 Watch the video first then go to the comments if you don’t wanna get spoiled lol
@mobgabriel1767
@mobgabriel1767 Жыл бұрын
Orange was literally carried by crisis mode dude
@DJFlare84
@DJFlare84 Жыл бұрын
Nobody talks about the dedication it takes for you to consistently list every music track you use in your videos in the description, which I am incredibly thankful for.
@XoIoRouge
@XoIoRouge Жыл бұрын
Yeah, its really difficult to copy and paste. Whew, man. Like you don't even have to press Control + C, you just click the little clipboard button next to the attribution text that the NCS website gives.
@492copper
@492copper Жыл бұрын
I feel like the main issue was that whenever a side started to get past the 50% mark, the random spike at the top would move to pretty much turn them off, creating a situation where you could only win through a crisis mode.
@btf_flotsam478
@btf_flotsam478 2 ай бұрын
The real issue is that the team with the first crisis mode automatically won.
@JustGuitars2121
@JustGuitars2121 Жыл бұрын
This channel needs more subscribers, this is so chill and satisfying.
@flowerplayerfp5572
@flowerplayerfp5572 Жыл бұрын
thanks for the point, I ma bring the flowers here
@Donteny_2
@Donteny_2 Жыл бұрын
Fr tho
@oticabelairis9571
@oticabelairis9571 Жыл бұрын
​@@flowerplayerfp5572
@perryakers4222
@perryakers4222 Жыл бұрын
Already verified,
@flowerplayerfp5572
@flowerplayerfp5572 Жыл бұрын
hmmm
@Marscandy1
@Marscandy1 Жыл бұрын
Every time a crisis mode happens it offsets the middle pusher until the next crisis mode, resulting in a ridiculously offset pusher at the end that gives the opponent an edge, and it’s really unsatisfying. (Despite the opponent loosing) 9:31 for a time stamp in which you can clearly see it’s not at all aligned with the hole.
@nathanbennett3924
@nathanbennett3924 Жыл бұрын
Having the triangle that moves the marbles between the sides also change position was an odd choice. I feel like it unbalanced the match and caused crisis mode to activate a lot more often
@JamesTDG
@JamesTDG Жыл бұрын
Agreed, the whole system nerfs getting marbles because it causes an intentional clog on both sides. It would be better if it was a changing slope and there was no way to clog the system.
@erinkarp
@erinkarp Жыл бұрын
Yeah it felt bad
@librariantopokemon
@librariantopokemon Жыл бұрын
if you watch it, it goes left or right based on who is losing, to rebalance the fight.
@calvinscott4791
@calvinscott4791 11 ай бұрын
I do agree but I think it was slightly biased towards the losing team even if they aren’t in crisis mode
@furgel7717
@furgel7717 Жыл бұрын
I really liked the concept on this one, however I feel like the crisis mode kind of 'ruined' it, as it's so powerful that it kind of rewards a party for losing, then with their newfound advantage, the crisis mode is significantly weaker on the opposing party.
@AJStarhiker
@AJStarhiker Жыл бұрын
It looked like cyan had trouble getting early branching marbles, which crippled their ability to make defensive cannons. Almost all of them were out far enough to be vulnerable to a heavy attack from orange.
@poeticdevides
@poeticdevides Жыл бұрын
Orange's fully upgraded cannons in the top left were the deciding factor, no matter how many crises modes teal used they were never able to fully take them out, and those cannons would ruin all teal's progress anytime they were allowed to fire
@yogisaputro3410
@yogisaputro3410 Жыл бұрын
Great video, Mikan! Good thing you added rules. Figuring it out is more fun, but it makes easier for wider audience.
@MichaelMSHuber
@MichaelMSHuber Жыл бұрын
8:00 The song ramps up with orange barrage, those syncs are so good
@LucasGleason
@LucasGleason Жыл бұрын
What if you did this but with grey spots set up with its own branches and cannons to be claimed by branching out to them?
@Shizuna560
@Shizuna560 Жыл бұрын
Thanks for blocking the top comment from spoiler whom has won mate. Sometimes that does happen to me on phone
@shafiulcse
@shafiulcse Жыл бұрын
it has been made, i have seen it i dont know the name of the vid tho
@jiqci
@jiqci Жыл бұрын
Red: develops bombs Blue: *guess i'll Crisis Mode* Blue: creates a giant branching cannonway Red: *guess i'll Crisis Mode* Red: rains bullet hell Blue: *guess i'll Crisis Mode*
@nice3294
@nice3294 Жыл бұрын
Pretty sure the deciding factor was the array of lvl 5 cannons yellow gains on the top left corner at 6:54, it kept ripping through blue's path Like at 9:04, even though blue gained quite a lot of ground, the green cannon dart projectiles shredded through most of it
@LionMarbleRace
@LionMarbleRace Жыл бұрын
Once again a crazy good concept. I love this race.
@djneonreaper4990
@djneonreaper4990 Жыл бұрын
This is amazing... As a concept... The way the marbles are being distibruted is just so weirdly balanced. The side of the splatform is way too slanted so for most of the game, the marbles just get stuck and nothing happens for a while- which leads to the next problem, the crisis thing. It feels useless since it should've been there from the start, but instead it just feels OP.
@Axis_._
@Axis_._ Жыл бұрын
Really love this! I have to say though, i dont like the crisis modes, i would prefer to see a best of three rather than the hand of the creator extending the fight by changing the rules when one side struggles!
@bluesbest1
@bluesbest1 Жыл бұрын
Yeah, Crisis Mode is inherently unfair in that the team that's doing poorly gets a Deux ex Machina at a (theoretically) ideal time to suddenly win with little justification. On the other hand, there's times like this where one team gets three consecutive, back-to-back CM's and still manages to lose.
@JamesTDG
@JamesTDG Жыл бұрын
Agreed, that crisis mode just sucks when it comes to balance
@Elephant5487
@Elephant5487 Жыл бұрын
I love the moving triangle platform will being more side to the color who having disadvantage. Love the concept!!! And the crisis chain always makes the race more intense.
@MVNG0
@MVNG0 Жыл бұрын
I'd love to see this mode again! Only bit of feedback is the crisis mode. The constant trigger makes it very confusing and even somewhat annoying to watch. I recommend implementing something along the lines of a crisis cooldown system for each colour! (They both get their separate timers)
@donbrink5540
@donbrink5540 Жыл бұрын
I don't know why I'm not addicted to watching these. There is no randomness to it. The win is predetermined
@mewingisforbabies
@mewingisforbabies 7 ай бұрын
you're just mad you lost
@dieseljester3466
@dieseljester3466 2 ай бұрын
Blue: We're going to build fast all the way to the other side. Orange: So anyway, I started blastin'...
@AndrewCheshire
@AndrewCheshire Жыл бұрын
Randomizer: Don't worry, we'll give most of the greens to Orange. Blue: WE DON'T NEED NO STINKING BULLETS!!! ORANGE: Actually you do.
@FalseAndOnlyFalser
@FalseAndOnlyFalser Жыл бұрын
The fact that orange just said "POWRRIP!!) And then destroyed blue I loved that part
@IconSwingOffical
@IconSwingOffical Жыл бұрын
7:40 That is so many ups in the orange team!
@Greenlog12
@Greenlog12 Жыл бұрын
Good, but i feel like the marbles got stuck at the top causing the crisis mode to become op, without having constant action
@PopsicleTheOG
@PopsicleTheOG Жыл бұрын
Yay MIKAN!! You’re always awesome!!!!😀👍
@catoperator229
@catoperator229 7 ай бұрын
Orange had excellent tactics - all of his turrets were connected so that any 1 green ball split into all at once, so they all fired. Or almost all of them. This quickly upgraded the turrets.
@PalettenTrosa-pb8ww
@PalettenTrosa-pb8ww 6 ай бұрын
9:00 cyan:haha im gonna destroy you! Orange: remembers tree battle 3 Orange: NO YOU WILL NOT! Orange: nukes cyan
@ilyaagd888
@ilyaagd888 2 ай бұрын
orange had a strong connection point on column 22 and row 10 so cannons could trigger on both the lower and upper side. they won because of this point so the lower side had an x2 growth which led to orange side winning this. great video as always mikan
@tratixmusic8884
@tratixmusic8884 Жыл бұрын
This feels like it would be a really fun multiplayer game actually. Where you control the spikes on the side for where the ball goes or some other way to control where the ball goes. But regardless, I feel like there could be a lot of strategy in this, specifically because of the power shifts, even without the crisis mode.
@ZBREAD.
@ZBREAD. Жыл бұрын
Orange really did a comeback there, impressed
@huykhanhnguyentrong3289
@huykhanhnguyentrong3289 Жыл бұрын
To be honest, the divider moving in the direction of the color that is winning just loses the fun of the game because it changes the objective from "Build a long enough path to the enemy line" to "Get a good enough Crisis Mode to completely obliterate the enemy". Also, the strat to this game is to preserve a bunch of max level cannons all clumped up and protected so the crisis mode can make them go crazy lol
@allycake8740
@allycake8740 Жыл бұрын
the middle thingy that moves to distribute the orbs actually gradually changes position to the left or right. Normally this isnt an issue if it lasts for like 10s per side or sth, but because it lasts for a relatively long time, theres a pretty unfair advantage
@mudgeon4749
@mudgeon4749 11 ай бұрын
it makes it so the side thats loosing gets more marbles.
@NotserpHrrib
@NotserpHrrib Жыл бұрын
Cool concept but not huge on crisis mode. Blue had a great set of cannons set up but then the crisis mode created a cluster of high level cannons right on oranges wall that blue could never get rid of, especially with a comparatively terrible crisis mode in response to the first
@olivercarter5546
@olivercarter5546 Жыл бұрын
8:04 Blue: enters crisis mode Orange: anyway I started blastin
@gdttdeggegdh5471
@gdttdeggegdh5471 Жыл бұрын
Orange is like that big bank with a billionaire CEO - it's clearly a powerhouse, yet it's still getting help from the arbiter.
@keterpatrol7527
@keterpatrol7527 Жыл бұрын
crisis mode needs a time constraint. cyan smashed the panik button atleast 3 times in a row. but keep up the good work
@draconis17
@draconis17 Жыл бұрын
the rubberbanding in this is insane lmao
@box8205
@box8205 Жыл бұрын
This should have been longer I swear, 10 minutes probably isn't enough. Crisis mode is no longer the saver of disadvantaged, it itself is an incredibly powerful weapon.
@DarkXNull
@DarkXNull Жыл бұрын
3:24, dude...nostalgic overload over this intro music oml. My childhood just came and slapped my face...
@triangulism
@triangulism Жыл бұрын
why are these so satisfying. it perfectly hooks in my adhd brain
@KoroxasHeart
@KoroxasHeart Жыл бұрын
the moment when I feel like done for the day, I saw this came up and start watch to the end.
@cat_clan_leader
@cat_clan_leader Жыл бұрын
This reminds me of a few years ago when I built a custom program like this for a school project, where you had little sprites running in random directions making a line, and when they hit a border then they would fill in the shape they made with their corresponding color. The side to fill up 75%+ of the board first wins
@SuperMaramau
@SuperMaramau 6 ай бұрын
I really like the whole concept. I can't believe how entertaining it was. I was rooting for orange the entire time.
@jc___underscore___
@jc___underscore___ Жыл бұрын
Cyan: Nooooooooooooooo! You can’t just win with a broken catch-up mechanic! Orange: hehe crisis go brrrrrrrrrrrrrrrrrrrrr
@A_literal_cube
@A_literal_cube Жыл бұрын
me when this guy doesnt realize cyan got 5 more crisis modes than orange:
@jc___underscore___
@jc___underscore___ Жыл бұрын
@@A_literal_cube cyan used it, orange abused it
@tetsuoumezawa5833
@tetsuoumezawa5833 Жыл бұрын
the cycle of "it's so over" and "we're so back," illlustrated
@RomanQrr
@RomanQrr Жыл бұрын
Feels like there needs to be a defensive option. Blue got screwed by merging a bunch of lines early and having a bunch of vulnerable choke points that are easy to hit and will cut their tree at the root, but without taking care of the underlining problem of their formation. Orange on the other hand had much more branching early, thus was way harder to break.
@someone-ji2zb
@someone-ji2zb 11 ай бұрын
Only thing that screwed blue was that crisis mode early on lol
@670839245
@670839245 Жыл бұрын
The crisis mode is going too far. I'd be okay to see a player being saved from death with a crisis mode, but not a player win BY crisis mode.
@kalvincarld
@kalvincarld Жыл бұрын
I agree with you on your opinion on crisis mode. However, the winning side didn't win using just crisis mode, like your comment seems to say.
@assassin6396
@assassin6396 Жыл бұрын
very awesome i just wasn’t a fan of it when it all piled up but then it just got so satisfying so i give the video a 10/10
@Pookajaz
@Pookajaz 9 ай бұрын
The end definitely felt like a battle of crisis modes.
@Tyranitar.
@Tyranitar. 2 ай бұрын
Love the detailed explanation of blood clots at the 1 minute to 3 minute mark.
@noobyplayz2840
@noobyplayz2840 Жыл бұрын
4:03 POV: you feel like there's no way orange can possibly survive, confused on how the video is only halfway, *then you see crisis mode*
@DerfaelB
@DerfaelB Ай бұрын
It was really interesting to see that even though it was random, they had very different "playstyles". Orange spread itself out a lot, allowing itself to be more defensive but have way less guns, which is the opposite of cyan, which sent as many as possible down one path to get a ton of guns, but ultimately leaving itself vulnerable
@maddoxmonteza
@maddoxmonteza Жыл бұрын
6:03 cyan has cannons on the front line: meanwhile the orange bullet hitting the most important supply chain:
@Somerandomperson42132
@Somerandomperson42132 Жыл бұрын
i love how blue tries to progress as orange tries to shoot down the long paths
@syrelian
@syrelian Жыл бұрын
Crisis Mode had issues due to how much the first one triggered cleaned out the marble pool, making the retaliating trigger significantly less effective and pretty much assuring the first one to end up losing would win
@haroldsiagian8865
@haroldsiagian8865 9 ай бұрын
This man deserves much, much more everything he needs
@LostWarden
@LostWarden 5 ай бұрын
3:33 here we see a fair and unfair situation. Here orange has the advantage in cannons, but cyan/light blue/teal/aqua/turquoise has the advantage in pathways.
@dexiaaristeros2068
@dexiaaristeros2068 Жыл бұрын
Every time i think MIKAN couldn't do anything better or cooler than before you proof me wrong. And i hope that keeps on👍👍👍
@Mobius118
@Mobius118 Жыл бұрын
No complaint here, this was a fun one to observe!
@MrBrander
@MrBrander Жыл бұрын
I personally prefered it a lot more that you had to figure out the rules yourself. It was part of the charm of these videos when for the first couple of minutes didn't know what heck was going on until you made the rules out in your head. And the rules were always very simple so it was easy to figure them out with some time and observing the video.
@duhbeans5570
@duhbeans5570 Жыл бұрын
Hello
@a_33256
@a_33256 Жыл бұрын
Hello
@icemimic
@icemimic Жыл бұрын
Hello
@Kaden4
@Kaden4 Жыл бұрын
Hello
@LucasGleason
@LucasGleason Жыл бұрын
Hello
@Je_Hyun-Lee
@Je_Hyun-Lee Жыл бұрын
Hello
@L4v4molly
@L4v4molly Жыл бұрын
Yay orange won after a century It looks like blue was made to depend more on the convergences. Convergence is great that it gives you more cannons, but too much reliance means whatever grows from it would be easily destroyed. Orange had a fairly even distribution of growth(which is what I see as the norm of orange which makes it weaker against more concentrated distributions of growth) which this time aided orange in building a firm foundation that would be harder to dismantle by blue. Tldr: probability caused a more even growth distribution in orange which helped it win whereas the concentration and convergence caused blue to lose.
@holeofdarn
@holeofdarn Жыл бұрын
The whole marble sorter got clogged 😂
@JDLauret
@JDLauret Жыл бұрын
That ending is the definition of "COVERING FIRE!!!!"
@user-kufihfmurb
@user-kufihfmurb Жыл бұрын
4:06 oranges first crisis mode 4:24 cyans first crisis mode 6:34 cyans second crisis mode 6:49 oranges second crisis mode 7:02 cyans third crisis mode 7:23 cyans fourth crisis mode 8:10 cyans fifth crisis mode 8:43 cyans sixth crisis mode 9:01 oranges fourth crisis mode 9:13 cyans seventh crisis mode(before losing) Crisis leaderboard: 1st cyan(for having 7 crisises before losing) 2nd orange(for having 4 crisises before winning)
@emachine310
@emachine310 Жыл бұрын
the peircing projectiles were killer but orange always had the tech advantage. the top corner had bombs fairly quickly
@DarnHyena
@DarnHyena 7 ай бұрын
I feel like that arrow wobbling about in the middle should of had a much wider range it moved. The ramps at the end blocking the orbs, along with the mid ramp having lopsided range that shifted around probably contributed to one side just having to sit there unable to do anything for a lot of the time, thus constantly causing those crisis modes
@ordersquid38
@ordersquid38 Жыл бұрын
I like how orange was all about offense, and blue just tried to advance forward
@kyoyeou5899
@kyoyeou5899 Жыл бұрын
5:57 damn those greens on blue side surprised me!
@ninapergosoldversion2925
@ninapergosoldversion2925 Жыл бұрын
You forgot to mention that if a path disconnects from its line, it collapses suddenly.
@asierx7047
@asierx7047 Жыл бұрын
I like how the human brain can attribute mindsets and "personalities" to entirely random decisions. For example, blue made incredibly quick and long paths that were frail and used "defense paths" to protect the paths that were used for cannons, while orange made a scaffolding strategy to create the strongest cannons that could rip through any defense without risking any harm done to them.
@Bladster94
@Bladster94 Жыл бұрын
Wow, I didn't expect things to get this brutal, this was nice! 10/10 for the tutorial at the start too, only thing is the needle's bias and crisis mode were a little too brutal sometimes.
@BarrakDraconis
@BarrakDraconis Жыл бұрын
[Explains rules] Okay, got it. [CRISIS MODE] WTF was that? What triggers that!? [Center spike that knocks balls left and right goes super biased to one side, starving the other side of balls] Wait, why does that happen?
@doofenshmirtz6448
@doofenshmirtz6448 Жыл бұрын
I had a 'ball' watching this, but the crisis mode was a bit too op. Regardless I'd love to see more like this, great work dude :)
@finalbossfab3583
@finalbossfab3583 Жыл бұрын
3:48 snipe Unique concept with great execution.
@delianisipeanu1244
@delianisipeanu1244 Жыл бұрын
Fr. Needs more respect This content fr be very fun (I also suggest doing some kind of commentary 1v1 duel thing voice like Johnny vs dave for the funny)
@bilguunzolboo5137
@bilguunzolboo5137 Жыл бұрын
This really was an emotional rollercoaster.
@node_mlg863
@node_mlg863 Жыл бұрын
Mikan has infinite source of creation, also have a balanced gameplay on both colors and mikan never failed to entertain us 😁❤️
@The_Dr_Fate
@The_Dr_Fate Жыл бұрын
are u bot
@supertuesday600
@supertuesday600 Жыл бұрын
no
@logicnorespond7100
@logicnorespond7100 Жыл бұрын
If crisis mode added a second ball dropper to the other side temporarily instead of a full dump with the slider I think this would be way better.
@aniroblox7139
@aniroblox7139 17 күн бұрын
Orange has a little "highway". that think path that goes down and connects all the cannons and branches. So if a branch goes to the highway it fires ALL the cannons the highway leads to. At 7:58 the branch went to the top gray circle and if u follow the green spark it activates every cannon connected to the highway. Quite cool!
@45hr52
@45hr52 Жыл бұрын
Cyan"HA This isn't even fair" Orange: "Are you sure about that" Cyan: "yes" Orange: "think again"
@bloopahVIII
@bloopahVIII Жыл бұрын
imagine this + the tree growth battle
@CorenusYT
@CorenusYT Жыл бұрын
This battle is a legitimate conflict between Imperial Firsts (orange) and Iron Warriors (blue): Orange: the best offence is a good defence. Blue: hahahahaha, breach and rush the wall!
@12vgt
@12vgt Жыл бұрын
The video was amazing and cool
@LordTyph
@LordTyph Жыл бұрын
'Which will win, Orange or Cyan?' It's your video, we already know Cyan's dead.
@gorisenke
@gorisenke Жыл бұрын
That first crisis mode permanently put red in the lead. Blue couldn't recover ever, and when it looked like it was, one green anywhere on the top half of red completely reset blue. To the point that crisis mode was wasted more often than not for blue. There just weren't enough resources built up. I think the pierce shot was too strong. I like the idea of a shot that strips away a layer and breaks an unshielded line, but it cut right through everything. The moment red got it, blue was done. Never had a chance to build anymore since the pierce would dive right through everything and destroy it regardless of status.
@DuskAlimar
@DuskAlimar Жыл бұрын
Crisis mode should have a cooldown, and if both sides activate crisis, the middle pusher should stop for a moment to allow a reset.
@maxshew87
@maxshew87 Жыл бұрын
Props to Mikan for the subtle balance of the dividing triangle favoring the losing side
@fishydids
@fishydids Жыл бұрын
"subtle balance" Meanwhile at certain points it was literally all the way on orange's half of the screen
@Nopeaka
@Nopeaka Жыл бұрын
I think this is the best video you’ve made❤
@mackenziebeeney3764
@mackenziebeeney3764 Жыл бұрын
The crisis mode is a very interesting deus ex moment, but it overcompensates by shoving all the balls in one direction. It makes a quick flood of growths and fire to fight off the attacker, but it just as often leaves them vulnerable after as the ball reservoir builds back, and triggers a crisis from the opponent.
@dastardlydan4022
@dastardlydan4022 Жыл бұрын
While crisis mode is very op, it’s kinda fun to watch both sides constantly going back and forth on who has CRISIS MODE!
@solarsystem4637
@solarsystem4637 Жыл бұрын
Here's cannons based on upgrade of cannon's each stage. Normal -> Double -> Triple -> Bomb -> Spear
@doggoborgir8935
@doggoborgir8935 Жыл бұрын
if you dont notice, the shifting converyor belt that separates circles shifts in which side is losing, the spike shifts to the favor of orange when theyre losing but shifts to blue after the crisis mode is finished and small amounts of linea are left in blue side, meaning whoever activates crisis mode faster with full of exponential growth is the winner of the trade, however they will cause themselves to favor the other side afterwards if they're alive enough to sustain the crisis mode, and then activate crisis mode when their side is full enough while the other side isn't because of the shifting of the spike's favor. it think its a good concept on survival games but with lines.
@ShowWithNoName
@ShowWithNoName Жыл бұрын
This is such a creative idea the only problem is this little lips at the top caused all the marbles to get stuck.
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