Short, to the point, and easily understandable. You e got a new sub, I think Godot devs might be the only people online who know how to get straight to the point. People posting recipes online could learn something.
@EvenTheDogAgrees7 ай бұрын
Today we're going to make scrambled eggs. Eggs are nutricious, affordable, a good source of protein, and so much more than just a breakfast staple. There are so many ways to prepare an egg, that no matter the occasion, you'll find there's an egg recipe that's totally suitable to the occasion. I can still remember the first time I tasted an egg as a 4 year old, when my grandmother made us breakfast on one of those seemingly endless summers, when me and my sister had a sleepover on her farm. They had chickens, so they had an abundance of fresh eggs, and one morning she took us out to the chicken coop to... And by that time I've already switched the channel. 😂
@ShaolinDave7 ай бұрын
@@EvenTheDogAgrees if it’s a text site, you forgot a bunch of on-page ads breaks. But “change the channel” means it’s a video, so you forgot the unnecessary theme song and logo, “please like and subscribe for more recipes”, and finally “but first, a word from this video’s sponsor…”
@EvenTheDogAgrees7 ай бұрын
@@ShaolinDave Nah, I just didn't feel like being dragged before a tribunal for crimes against humanity. 😂
@connorkapooh20027 ай бұрын
@@ShaolinDavesponsorblock ;)
@toast79699 күн бұрын
@@EvenTheDogAgreesThanks for giving us a quick to the point example of how people ramble on and on😂😂😂
@LazY_NerD7 ай бұрын
After everything, It's still you.....
@idesys31356 ай бұрын
Woahoahoahoahoah, oahoahoahoah, oahoahoah story of Undertale I fell from the light Talk or should I fight Monster genocide This my Undertale
@CassyCodes7 ай бұрын
That's genius! The effect looks amazing over the aquarium, too. Thank you
@CholoRafael7 ай бұрын
Thanks for this. In my version, i added an area2d to the mirror that creates a sprite for the body that enters the mirror’s area2d. This way it should make a reflection for all players or npcs that enter the area.
@giuwahdangelo1026 ай бұрын
Did you use the same code for it?
@SuperDoomKing7 ай бұрын
I love your art style. Looks very earthbound-y.
@dreamedawayrpg7 ай бұрын
Thanks!
@clecioespindolagamedev7 ай бұрын
Wow... Amazing, Just loved the game, nos seeing this tutorial Just have to thank you for the result Dreamed Away achieved. Congrats.
@jamesonwhite1677 ай бұрын
Thank you dude! Didn't even realize what the project was or what the channel was until I realized. "Wait. This looks like Mother 3. Wait. The channel is called Dreamed Away. Wait. I've seen them in a Mother Direct." You've earned a Sub!
@dreamedawayrpg7 ай бұрын
haha, awesome! Glad you found the channel!
@denyskorkh31892 ай бұрын
Oh man, I read you on Twitter! Dreamed Away game looks really beautiful! And this is very useful tutorial. I have developed my first game Starlight Ridddles and currently working on the new one and I need a mirror in my new game 😀
@dreamedawayrpg2 ай бұрын
Awesome!
@kevinkowalski17 ай бұрын
Top Tutorial. I really liked to see how you make those ingame lights. They look very good!
@dreamedawayrpg7 ай бұрын
I'll make another tutorial :)
@Plobx7 ай бұрын
You're an excellent communicator. I hope you have time for more of these tutorials!
@derekthrupp69236 ай бұрын
I feel like i just found a hidden gem tutorial page lol. cannot believe you dont have more views! Great job
@brigandpatrolworllvideos97 ай бұрын
wow. awesome music. good content. great execution. well done!
@scottwelfare92677 ай бұрын
Great tutorial. Short, to the point, and easy to follow. Just subbed. I hope you keep making videos like these!
@rabisgatos6 ай бұрын
You just got a new sub! Thank you so much for the tutorial, it's short, straight and easy to follow
@donaldkehler70297 ай бұрын
Thanks for the awesome tutorial! Can't wait for Dreamed Away to come out!
@eduardoddutra7 ай бұрын
Amazing tutorial! Short, easy to follow and cool effect! Subscribed!
@javiazo7 ай бұрын
Awesome tutorial!! Please keep making more like this!
@dreamedawayrpg7 ай бұрын
I will! If there are topics you'd like me to cover, please let me know :)
@slavakislov36757 ай бұрын
@@dreamedawayrpg maybe something about shadows, lighting, shaders or just any cool trick to simplify things. I think more basic stuff like "how to work with tilemap" already explained by other guys.
@willd26097 ай бұрын
make more of these! this is great!
@slavakislov36757 ай бұрын
wow, just amazing, beautiful and well explained. Instant subscribe!
@Silentstrike46_7 ай бұрын
Brilliant guide! Thank you for sharing, definitely going to use this idea :D
@azrhyga7 ай бұрын
Great tutorial!! Thanks for making it, it is really appreciated
@JFran.6 ай бұрын
Awesome tutorial. Liked and subscribed. 😊
@dreamedawayrpg6 ай бұрын
Awesome, thank you!
@ElenaOcone7 ай бұрын
Marvelous effect, thank you so much!
@curtisrogers77727 ай бұрын
Great tutorial! I just liked and subbed. Hope to see more amazing material like this. Thanks!
@JoseLuisMirandaOrbe7 ай бұрын
You make life easier, thank you!!! At the point, no innecesary waste of time, easy to understand!!! OMG!!!
@ToastedGears7 ай бұрын
Could you do a tutorial for your lighting shader?
@shinin6457 ай бұрын
This is very easy to follow! Thank you very much!
@dreamedawayrpg7 ай бұрын
Glad it was helpful!
@Argrouk7 ай бұрын
Brilliant, thank you. I'm thinking you could also reduce the reflection in size (by a small percentage) as it moves further away too.
@SerPodrick7 ай бұрын
Thank you for sharing!
@HaZZmatDefender7 ай бұрын
This is super interesting, thank you!
@dreamedawayrpg7 ай бұрын
You're welcome, glad you liked it!
@patlecat7 ай бұрын
Very cool function, thanks for the tut.
@ShenHibiki7 ай бұрын
... I've been wondering how to make masks in Godot. Just for that I'm already thankful! XD
@anderson.brbrbr7 ай бұрын
Great video! I have some questions. Why did you use a light to make the clip mask? Did you notice any advantage in using a light instead of placing the "Reflection" as a child of the "Sprite" and using "Visibility->Clip Children->Clip only" on the "Sprite"? Thanks for the video.
@dreamedawayrpg7 ай бұрын
Initially this was implemented in Godot 3, where's clipping children doesn't exist (AFAIK). But also, I don't want to clip using the entire mirror sprite.
@anderson.brbrbr7 ай бұрын
@@dreamedawayrpg Portability, I get it. Thanks for answering.👍
@awfyboy7 ай бұрын
@@dreamedawayrpg You can still use the sprite resource you used for the Light2D and clip the sprite within that sprite. Should work the same.
@dreamedawayrpg7 ай бұрын
@@awfyboy Yes, you're right.
@Preximus7 ай бұрын
Thank you for the great instructions.😊
@Jono19827 ай бұрын
thank you for teaching us
@scottisittАй бұрын
That is awesome! Thank you so much!
@eugene_ynwa907 ай бұрын
Even though I don't use Godot, this tutorial looks pretty neat.
@EvaldoBratti17 күн бұрын
sweet, great vid, thank you!
@randomjimbitz5127 ай бұрын
+1 Sub.... love it... right to the point. Appreciate the knowledge sharing as well 👍
@jeanpantalleresco18596 ай бұрын
Smart solution, thank you!
@hailee96837 ай бұрын
you deserve more subscribe bro
@johneicher66837 ай бұрын
Excellent video. Thank you. What is the name of the background music?
@johneicher66837 ай бұрын
Interested in hearing more from the composer. The few songs of the OST that seem to be available are amazing.
@dreamedawayrpg7 ай бұрын
@@johneicher6683 Thanks! I'm working mostly solo on the game and I've composed all tracks except for a few ones in the second chapter.
@snakone7 ай бұрын
great! can you do the same with water reflection on the ground? using tilemap, autotile water
@Barbichenko7 ай бұрын
👍 + Subs! Very Nice Tutorial, Thank you! Make more of this!!!
@Joguhyik7 ай бұрын
looks so good
@Ikaryu335 ай бұрын
That looks awesome, Excellent job! you can make a tutorial in Godot 3 too plz?
@afrancis74757 ай бұрын
PERFECTION.
@f.faucon66817 ай бұрын
Great tutorial, thanks. One detail as I guess that's the issue: the reflection is lagging just a bit, is it possible that in your code you calculate the reflection before calculating the new frame for the main character? If you watch the video at 0.25 speed it becomes noticeable enough. Thanks!
@dreamedawayrpg7 ай бұрын
Good catch! You're totally right, that's exactly what's going on. You need to order the nodes so that the mirror's process function is called after the character.
@Govindhuujh7 ай бұрын
Please can you make car mechanics in godot 4 like how to drive car and enter exit In car😊.
@ani74177 ай бұрын
Amazing. How do you get the light halo particle effect around the player?
@dreamedawayrpg7 ай бұрын
That might be the topic for my next tutorial! :D
@garya18097 ай бұрын
I'm very new to Godot and game dev but I like to have notes on different ways to do things, so thank you for this video and how you did things. Would this be a good use case to learn how to use shaders? TIA.
@pr3ttydum67 ай бұрын
how would i add a shader to the reflection aswell as the canvasitemmaterial needed to clip?
@Sparkbomber18 күн бұрын
Great video, though I'm wondering if it'd be possible to have a haunted house setup with them as well, like randomly changing the reflection shown, having the frame spin and so on? Cool looking game btw, but I hope you don't go too crazy with button prompt minigames... Not all people, especially over 30, can perfectly do those (anymore).
@p3ng007 ай бұрын
very nice
@misterix60317 ай бұрын
you are the best!
@alcionetauri7 ай бұрын
Love the tutorial! I have one question, does this means the "mirrored sprite" is always rendered?, or the mask avoids it from being rendered?. I would love to be able to use this trick for all character sprites and reflect them on different stuff, like water bodies, mirrors and even metalic surfaces, but I'm a bit worried about the rendering cost of this. I guess the mask is a post-processing thing, but maybe godot has optimizations to know if he has to render something or not 🤔 any opinions?
@tomek36337 ай бұрын
just WOW :)
@OppaHansi7 ай бұрын
awesome!
@StrangeObscureStories7 ай бұрын
Bravo
@Riodragon14 ай бұрын
I tested the demo on the steam , I really liked it, and I was curious How did you make the girl follow the character?
@itsjanak63377 ай бұрын
paper lily mirrors, les go
@soirema7 ай бұрын
ayy lets go
@H3_remix7 ай бұрын
I need someone more skilled with coding than I am to integrate pixel editors into godot. Having to switch between aseprite or GameMaker to create sprites is so frustrating and pulls me out of productivity mode.
@rohithreddy755 ай бұрын
I dont like to comment much but your art style gave me inspiration to get into game dev one day which is pipe dream currently
@martinithechobit6 ай бұрын
YOOOO.
@fading-sun-studios7 ай бұрын
Simple maths,
@FortbloxNET7 ай бұрын
For a small room, okay but what if you have a huge map and hundreds of mirrors. That would mean you have hundreds of reflections and move them? And why fade out when walking away? No mirror does that in real life. I mean it’s okay for that small room but scaling it up will crash that game probably 🥹
@dreamedawayrpg7 ай бұрын
I use a variation of this in Dreamed Away, not hundreds of mirrors but quite a few in some maps, and while it does run on the CPU it scales really well for my use-case. Regarding the fade out, as I said it's optional and obviously stylized, if you don't like it just don't do that :)
@kaizen94517 ай бұрын
This is such a negative and ridiculous comment.
@charlieking76007 ай бұрын
@@kaizen9451Yeah, everything that asks limitations of Godot is considered negative in Godot cult. Don't forget to donate to Juan!