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MK1 Explained - The MECHANICS

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PNDK&M

PNDK&M

Күн бұрын

Пікірлер: 467
@michaelcolbourn6719
@michaelcolbourn6719 Жыл бұрын
Up block is a cool mechanic but looks so silly like they're playing an air saxophone 😂
@etherealatlas64
@etherealatlas64 Жыл бұрын
Sounds like another reason for it to stick around 😂
@michaelcolbourn6719
@michaelcolbourn6719 Жыл бұрын
@@etherealatlas64 definitely 😂
@MrMaxta
@MrMaxta Жыл бұрын
Agree but I do like the mechanic, too many people get away with jump ins
@frstack3006
@frstack3006 Жыл бұрын
Its the next gen teabagging watch 😂
@mohastgridlock
@mohastgridlock Жыл бұрын
Doot doot
@WalkBesideMe
@WalkBesideMe Жыл бұрын
I wonder if when a Fatal Blow is broken, the attacker loses it for the remainder of the fight. That should have to count, would be ridiculous if it came back but the defender loses all 3 bars.
@theobserver480
@theobserver480 Жыл бұрын
yes i agree that would be a stupid decision
@Xander_Park
@Xander_Park Жыл бұрын
Agreed 💯
@MilhadSalihi
@MilhadSalihi Жыл бұрын
Then need to adjust cost of the breaker, it makes sense to spend 3 bars if you break a combo + fatal blow sequence, but should probably cost less if you break only a "regular" combo.
@Godsslave777
@Godsslave777 Жыл бұрын
Wake up with armor into fatal blow with armor opponent spends 3 bars only for you to wake up with armor again and use fatal blow after a 20 cool down 😂
@superkun3478
@superkun3478 Жыл бұрын
It comes back it counts as if it was whiffed or blocked
@ksfallenangel5770
@ksfallenangel5770 Жыл бұрын
Flawless block should reward the user with a small amount of meter.
@Resilix-edits
@Resilix-edits Жыл бұрын
Good idea😮
@venomsnakessidepiece
@venomsnakessidepiece 11 ай бұрын
i mean tekken has that heat system so yea
@lexsanderz
@lexsanderz Жыл бұрын
The up block looks like the perfect move to invent a new type of taunt. Like up tea bagging.
@Xander_Park
@Xander_Park Жыл бұрын
Lol 😆
@user-wk4de3nz7b
@user-wk4de3nz7b Жыл бұрын
It has 10 frame recovery
@BreaktimeBrian
@BreaktimeBrian Жыл бұрын
Also dash can be cancelled by down. So I think teabagging is still there😂
@Stinkyremy
@Stinkyremy Жыл бұрын
gonna need to because actual tbagging does a taunt in MK1
@KadeemJanelle
@KadeemJanelle Жыл бұрын
Don't think I'll ever get over how beautiful this game looks in motion.
@afroperson7762
@afroperson7762 Жыл бұрын
I heard it looks way better when playing in person, which is some pretty great news
@aperson7303
@aperson7303 Жыл бұрын
It looks better the more you watch too.
@MrLachapell
@MrLachapell Жыл бұрын
Sub-zero's ice effect look beautiful
@venombrand3157
@venombrand3157 11 ай бұрын
hey im late but yes the graphics are the best ive seen in my 22 year old life, hats off to them for finally using the hardware propery
@ironbran12
@ironbran12 11 ай бұрын
​@@venombrand3157😅😅😂😂
@vespek
@vespek Жыл бұрын
this honestly feels like a mix between mkx and 11 with the creativity of mkx and the easy to learn mechanics of mk11
@B_HarTz
@B_HarTz Жыл бұрын
Easy to learn mechanics of mk11? Mk11 mechanics was trash compared to x... X was way better
@sergioflores9246
@sergioflores9246 Жыл бұрын
​@@B_HarTzfr bro. Mk11 was literally made for scrubs
@spleany8123
@spleany8123 Жыл бұрын
Wait. So, basically, kameo fighter system is rather similar to the way Leonardo's trait worked in Injustice 2? By activating his trait Leonardo is able to summon one of the other three turtles, all with different attacks
@RoyArkon
@RoyArkon Жыл бұрын
Yes it's kinda like that, although it is more based on MK11's Assist Konsumables in the Towers of Time.
@haydenfisher1387
@haydenfisher1387 Жыл бұрын
At least you still have a normal throw in place, I don’t mind Kameos but I’m sure they’ll be one that’s so broken
@chromeheartsonme
@chromeheartsonme Жыл бұрын
@@haydenfisher1387 you need to expand your horizons little bro lol mk1 isnt the first game to do assists. look at all the great competitive anime fighting games, they all have assists and arent broken, you know zero what you're talking about
@youngdresbaby
@youngdresbaby Жыл бұрын
​@@chromeheartsonme NRS has a hard time balancing their base roster. Shao khan didn't get decent until the pro tour came to an end. Just imagine how they'll do with the kameos alone.
@chromeheartsonme
@chromeheartsonme Жыл бұрын
@@youngdresbaby mkx was perfectly balanced lol your first mk game must’ve been mk11
@TheSchmogi
@TheSchmogi Жыл бұрын
90% of people won't be creative and pick the op cameo😢
@facelessguy23
@facelessguy23 Жыл бұрын
Just like every tag games ever you Choice best assist and just like veration you only Choice the best veration so I don't see how is it now problem 🤷‍♂️
@Xander_Park
@Xander_Park Жыл бұрын
Possible, but that'll just give the rest of us a huge advantage lol 😆
@Ulysses626
@Ulysses626 Жыл бұрын
I'm sure there will be several meta Kameos, as there always is in tag games, and which Kameo is meta might change depending on your character.
@WisecrackJax
@WisecrackJax Жыл бұрын
I'm so glad they're back to normal meter. That other way was a convoluted nightmare.
@Jagaimo_chan
@Jagaimo_chan Жыл бұрын
The title should be "the meKaniKs"
@WalkBesideMe
@WalkBesideMe Жыл бұрын
No
@BreaktimeBrian
@BreaktimeBrian Жыл бұрын
That sounds more like a movie 🤣
@jesseparkins7838
@jesseparkins7838 Жыл бұрын
Hol up let him cook
@warmace117
@warmace117 Жыл бұрын
Typically, it's if the word starts with a "C". So you would keep one of the "C's" in "kharacter".
@BreaktimeBrian
@BreaktimeBrian Жыл бұрын
@@warmace117 Khameleon?
@FutureFamous19
@FutureFamous19 Жыл бұрын
This game is gonna look beast when it comes out. Graphics and all.
@Xander_Park
@Xander_Park Жыл бұрын
You two OG fellas are the only ones I actually listen too, in regards to Mortal Kombat. I've been a fan of both you guy's since your competitive day's, keep up the great work! The Kommunity doesn't realize how lucky we are to have people as knowledgeable as you two . Rock on! 🤘😎🤘
@donkeydarko77
@donkeydarko77 Жыл бұрын
They are the only ones you listen to? Well, that's ridiculous, and they would tell you that themselves.
@TheHolycj
@TheHolycj Жыл бұрын
This is the first I've seen of MK1 and I can't help but wonder if they could have implemented kameos differently, at least visually. They look goofy af as the run back off screen at the end.
@turbobooster9263
@turbobooster9263 Жыл бұрын
Thank you bro..everybody else just so happy for a new MK but I see potential flaws.
@HorribleMuttonChops
@HorribleMuttonChops Жыл бұрын
I feel like you could just have them portal out. It is a world established around multiverses and dimensions after all.
@donaldthump6461
@donaldthump6461 Жыл бұрын
I like that it looks goofy. Reminds me of the older games
@MattSumGuy
@MattSumGuy Жыл бұрын
​@turbobooster9263 MK is kinda supposed to be a little goofy, also I'm pretty sure the full game will have a mode without kameos
@morepower6800
@morepower6800 Жыл бұрын
Everything is looking absolutely beautiful except for the cameos
@turbobooster9263
@turbobooster9263 Жыл бұрын
Kameo looks so cheap like 5cent gumball in the machine.
@morepower6800
@morepower6800 Жыл бұрын
@@turbobooster9263 an absolute violation 🤣
@mrchance105
@mrchance105 Жыл бұрын
Im still mad about the fatal blow existing
@LiminalMan777
@LiminalMan777 Жыл бұрын
So hyped, can’t wait for the beta
@Xander_Park
@Xander_Park Жыл бұрын
Same 👊
@reshaykut
@reshaykut Жыл бұрын
I wonder why they removed flawless block attack. That was really cool mechanic and needed really good timing to perform it. It was saying like i know your frame, you can't do that move to me. This was a good punishment but there is not anymore. I always respected who doesn't miss flawless blocks and turn it to block attacks..
@luigiwiiUU
@luigiwiiUU Жыл бұрын
Up block is better
@hunterzolomom9480
@hunterzolomom9480 Жыл бұрын
i agree but i think NRS did the right thing , FB kounter if dominated 100% creates a GAP too HUGE btw players and that leads to rage and "f*#$ this game" in majority of players (casual and semi pros) , kinda unfair in some scenarios.
@dorianmiller7631
@dorianmiller7631 Жыл бұрын
I really hope they speed up throw animations because they look like they drastically interrupt the flow of the game.
@MattyBaity
@MattyBaity Жыл бұрын
Not matter bruh
@arturdabrowski3976
@arturdabrowski3976 Жыл бұрын
Just the opposite - it should be slower!
@superkun3478
@superkun3478 Жыл бұрын
​@@arturdabrowski3976I believe they mean when a kameo does throw there's a longv awkward pause when your character is waiting for the kameo to get off screen not the actual speed of the throw animation
@RoyArkon
@RoyArkon Жыл бұрын
All of these mechanics together look amazing. MK: Armageddon is my favorite 3D MK game, so having Air Kombat back is fantastic, also having both Fatal Blow and Flawless Block from MK11 bring the read-based and situational awareness type of a gameplay that I truly loved in that game. And of course with the Kameo system being based on the MK11 Towers of Time Konsumable system, which I'm super familiar with since I've spent so much time in the Towers of Time mode and know how fun and versatile it is (it truly is that), I KNOW that MK1 is gonna be incredible!
@GanzaCharles
@GanzaCharles Жыл бұрын
I just can't get used to Kameos. They're a distraction.
@Xander_Park
@Xander_Park Жыл бұрын
Skill issues
@averygm9728
@averygm9728 Жыл бұрын
Yeah I agree with ya
@luigiwiiUU
@luigiwiiUU Жыл бұрын
skill issue
@donkeydarko77
@donkeydarko77 Жыл бұрын
I CANT GET USED TO THIS THING I'VE NEVER EVEN PLAYED BEFORE. Lol, you're a meme.
@turbobooster9263
@turbobooster9263 Жыл бұрын
It’s very cheap to think winning a match with assist Kameo..smh
@beavis9858
@beavis9858 Жыл бұрын
everything looks amazing except for this Kameo BS i hope they make modes where they be deactivated on online play
@strippinheat
@strippinheat Жыл бұрын
Flawless Block should give the blocker extra meter. Does Up Block prevent jumping punch to grounded block strings? If you Up Block the jump punch, are you able to ALWAYS punish or is does it depend on the height or type of attack?
@Saielb
@Saielb Жыл бұрын
I miss the somersaults on forward jump😢
@turbobooster9263
@turbobooster9263 Жыл бұрын
Yes what happened to that..we gotta reach out to NRS man. Smh!!!!!!!
@DonYoGi8331
@DonYoGi8331 Жыл бұрын
Yea and the "fwip fwip fwip" sound it used to make.
@maiqtheliar3502
@maiqtheliar3502 Жыл бұрын
Im happy to see that canceling dashes with attacks and crouching is a available. I really hope that every character has fast wavedashes like they were in mk9
@alfonsomartone735
@alfonsomartone735 10 ай бұрын
When in playing with my kids and i can see them getting frustrated, i like to break out into a random mk dance party, which is a random and rapid series of blocks, crouchesband stance switches. The up-block really sets it off.
@Break531
@Break531 Жыл бұрын
I'm so on the fence for MK1 due to... well, Kameos. However, another stellar video guys. Whilst everyone else has good questions regarding mechanics - the new and returning - how are you guys finding the new mechanics and Kameos? Do you guys like the tags? The new movement/surfing? Etc.
@RoyArkon
@RoyArkon Жыл бұрын
You really shouldn't be worried, the Kameos are fantastic for the game
@Break531
@Break531 Жыл бұрын
@@RoyArkon As objective as I can be, I will 100% agree with you that Kameos are gonna be great. Personally, tag fighters have never been my favourite thing. I'm interested on how people are going to find the reversion to breaker, air combat and new movement, though.
@RoyArkon
@RoyArkon Жыл бұрын
@@Break531 I do agree that Tag based games are not that great, but that's only true for 3V3 like DBFZ. However 2V2 are actually perfectly fine because you can still be inclusive with both members of your team on top of being way better to learn and control. MK1 doesn't even really make you learn 2 characters, because the other character is just gonna be an Assist. So if you approach Kameos as an open-ended universal mechanic rather than a separated char with it's own frame data, I think it will be much easier for you to grasp.
@LaBarata12
@LaBarata12 Жыл бұрын
Agreed, I absolutely hate trying to play a fighter and my opponent being able to just cancel anything I’m doing by calling their buddy to come punch me in the head for free
@RoyArkon
@RoyArkon Жыл бұрын
@@LaBarata12 That's not for free, there's Meter for it, and it can't just cancel everything. You clearly didn't watch the video.
@blindwoozie
@blindwoozie Жыл бұрын
new MK breakdowns by K&M just feels like home
@pir8prod
@pir8prod Жыл бұрын
Historically accurate Nefratiti bust in the background. Jada Smith is pissed.
@PsychicJaguar19
@PsychicJaguar19 Жыл бұрын
I’m so excited. Honestly the movement looks crisp and the dashes look pretty fast. I can’t wait to see the expression with the kameos and combos. My only gripe is breakers costing all of your resources, wish it was back to two bars but we’ll see how it plays out
@hanzohasashi1857
@hanzohasashi1857 Жыл бұрын
It can break from fatal blows at least but having 3 bars consistently when your opponent has fatal blow doesn't seem that likely.
@WithRainyEyes93
@WithRainyEyes93 Жыл бұрын
Not even. Looks so similar to mk11 and the dashes are laughable. The walk speed is fast though.
@PsychicJaguar19
@PsychicJaguar19 Жыл бұрын
​@@WithRainyEyes93 My guy it's clear as day he was moving faster thank MK11 dashes when he was demonstrating the dash and canceling with down. I was playing MK11 this morning and it's a noticeable difference. Even he said it in the video, it's more like Mk9 movement.
@Reallyjoyboyfr
@Reallyjoyboyfr Жыл бұрын
@@WithRainyEyes93it’s been buffed in the stress test
@coolduke21
@coolduke21 Жыл бұрын
I like the little nuances so far- subs low string plus kanos kameo allows for a meterless 21% kombo
@GuamoKun
@GuamoKun Жыл бұрын
6:12 I keep hearing about fatal blow being breakable but do we mean that the initial hit can be broken? Or the cinematic? Cuz I don’t see it being the cinematic
@1366Erik
@1366Erik Жыл бұрын
I think they mean you can counter the fatal blow.
@luckymantis1803
@luckymantis1803 Жыл бұрын
i just realized. when kano uses his eye laser he grabs your character and ducks his head down so they don’t get hit too. simple but i love that addition to kano
@JoshBou
@JoshBou Жыл бұрын
That dash still looks miserable.
@istart2finish238
@istart2finish238 11 ай бұрын
THE REASON WE ALL CAME TO THE VIDEO. BREAK COMBO = HOLD BLOCK & FORWARD.
@niwona_
@niwona_ Жыл бұрын
Does your Kameo being the forward throw mean it also is on a cooldown? Or are certain Kameo things not subject to that?
@superkun3478
@superkun3478 Жыл бұрын
No it doesn't cost anything. Basically just a cool additional way they chose to get your kameo involved
@AnonFox007
@AnonFox007 Жыл бұрын
if you dont have your kameo, your character literally just shoves the opponent, its weird
@comradebunji3019
@comradebunji3019 11 ай бұрын
4 hours playing the game and just realized that up block is a thing, thank you!
@AdrianWoodUK
@AdrianWoodUK Жыл бұрын
2:20 - "What's Up Block?" "I dunno, what's up with you?"
@akeultomo2213
@akeultomo2213 Жыл бұрын
I'm very happy with where this is going. The dash from 9 was the best, so im happy there, bringing it back hated 11s style. I'm also glad there not leaning into fatal blows agin. Being able to stop them is for the best it hurt the games competitive scene with the amount of spam that came with it. Lastly, I'm happy to see they took a note from skull girls with assisted attacks when you have more than one person on the team. This should make for some interesting play styles without taking too much from the game.
@TheNadroj10
@TheNadroj10 Жыл бұрын
We need xrays back, fatal blows are cancer and just a annoying rip off from tekken 7s equally annoying rage arts
@GenericName0042
@GenericName0042 Жыл бұрын
5:08 Slowed down like that, you can see Rollback in action. Never actually seen it before like that, that's cool
@SpeedDemonAJ
@SpeedDemonAJ Жыл бұрын
We just need the ability to macro dash to a button (*cough* stance switch *cough*) and then the "wave dash" (dash then crouch in quick succession) will be much smoother and more viable. I can see button box controllers being strong if a macro is not added.
@BaldTorment
@BaldTorment Жыл бұрын
wavedashing is a skill that separates the good from the mid, giving it a button would unnecessarily narrow the skillgap
@SpeedDemonAJ
@SpeedDemonAJ Жыл бұрын
@@BaldTorment it could be like marvel where there is a dash macro but knowing the timing between the characters dash speed in order to cancel for optimal movement is where the skill comes in. You still have things like assists to worry about so since it may be a lot more hectic, it could be for the better to not make dash have as many inputs.
@radmehrnia4981
@radmehrnia4981 Жыл бұрын
Cant even avoid the opp block in MK😭
@ambernicely3648
@ambernicely3648 Жыл бұрын
Cameos remind me of when you have to build up chakra in Naruto game to do jutsu but instead of building up it decrease your bar lol😂😂😂❤
@Pajama_Mike
@Pajama_Mike Жыл бұрын
I think they've got cool stuff going with this new game, I don't know how much I like breaker being 3 bars, but I suppose it puts far more weight into using it than in MKX.
@hokey9175
@hokey9175 Жыл бұрын
honestly one thing i didn't like as much about mortal kombat was spacing to get into certain combos. This looks far more fluid with more options and as always, incredible animations. I'm starting to get hyped
@Mweembamusute
@Mweembamusute Жыл бұрын
Can’t wait for this game to drop!🙌🏾
@fundomk1
@fundomk1 Жыл бұрын
One thing about Up Block is that when ur opponent punishes you when you try to up block, you take more damage So for eg, if a normal throw deals 11%, a throw punish on an up-blocking opponent deals around 20%
@Adam_StefaniakSaltea_Moonspell
@Adam_StefaniakSaltea_Moonspell Жыл бұрын
Creativity was always there. MK9, MKX and even that crippled MK11 (which really was something). The biggest game changer here is: the fact that decision making and meter management is back in the game. The FB change means NRS were able to comprehend the random bs that was going on in MK11. Also, no more jumping like a maniac all over the stage. No more random D2 KB 40%+ scrub bs is around either. The frame data will change but I doubt D2 will ever have that stupid pushback on block it had in MK11. People may like it, or not. But from what we can see here, the days of free pass and that madness MK11 was build around is gone. Its like Sonic said "It fees like they fixed all the gripes I had with MK11 and made it a true mk9 sequel".
@FantasticFreno
@FantasticFreno Жыл бұрын
You forgot that NRS ditched amplified moves and changed them back to enhanced which is a totally different mechanic than MK11.
@shimmy_shimano
@shimmy_shimano Жыл бұрын
What I've seen from TrueUnderDawg's video titled "PLAYING MORTAL KOMBAT 1 EARLY" @ 5:24 (?t=324) is that you DON'T spend kameo resources for the breaker at all. I think this requires clarification
@superkun3478
@superkun3478 Жыл бұрын
The way its been worded when people talk about breaker has been weird. You need the kameo available but you don't lose the kameo
@guidomista9565
@guidomista9565 Жыл бұрын
Now if they could fix that issue of the game being 100 gigabytes then this would be great
@letsgetdowntobusiness-
@letsgetdowntobusiness- 11 ай бұрын
“Kameo” attacks are the equivalent to Assists in MVC and bound attacks in TTT series.
@hannibalb8276
@hannibalb8276 3 ай бұрын
I hope you can make a revised version of this for the modern game!
@NotSoSpecial707
@NotSoSpecial707 Жыл бұрын
Nice meeting you at evo man good content. Safe travels to Dallas for quake world tournament
@michaelcolbourn6719
@michaelcolbourn6719 Жыл бұрын
Sorry if I missed it but do wakeup specials do less damage or change other than it won't launch? Doesn't look like Sub Zero does his stab after the slide and it switches sides?
@PNDKM
@PNDKM Жыл бұрын
Sub's EX slide side switches and doesn't have the final hit in general. Pretty interesting change for me, because you can still summon a kameo fighter during the slide, so long as it's an ambush.
@michaelcolbourn6719
@michaelcolbourn6719 Жыл бұрын
@@PNDKM ah gotcha so that's just cos it's ex not cos it's wakeup. Thanks!
@michaelcolbourn6719
@michaelcolbourn6719 Жыл бұрын
@@PNDKM that's interesting so armoured launchers might be a thing so long as you have cameo available too
@superkun3478
@superkun3478 Жыл бұрын
​@@michaelcolbourn6719they definitely will be
@InfestedJester
@InfestedJester Жыл бұрын
Has anything been mentioned in regards to when the next video/trailer/reveal could possibly be?
@nerakar6562
@nerakar6562 Жыл бұрын
No but willing to bet we won’t see anything this week as the big thing this week is tomorrow’s stress test which will go through the whole weekend! Next week will probably be the beginning of possibly a new reveal or Kombat Kast or both and it should be smooth sailing from there with less than three months left until release and so much to show. This is pure speculation but I predict the first character trailer we will see will be Li Mei 😅 I don’t know anything you don’t know but just making a bold prediction lol
@4youramusement.
@4youramusement. 11 ай бұрын
The thing I love about this game is that on release, there's no meta, no broken characters like mk11. Everyone can pick a fighter, and they're pretty viable with lows and overheads.
@moiceslopez8788
@moiceslopez8788 11 ай бұрын
Any fighting game that has a combo breaker should also add a counter breaker. Having a combo broken sucks, but you know your opponents are going to try to break out and you counter, it feels great.
@michealkelly9441
@michealkelly9441 11 ай бұрын
Mk11 had the best way to amplify moves, wish it didn't change
@haroldmerewether1224
@haroldmerewether1224 8 ай бұрын
I wish we could have 3D fight arenas like the older titles. I love the 2d design but its cool having the freedom to move around the stage.
@Dokkalfar969
@Dokkalfar969 Жыл бұрын
Can’t wait for mk13
@TITANia69420
@TITANia69420 Жыл бұрын
Wait you can cancel dashes with crouch? Like Tekken KBDs?
@afairchance
@afairchance Жыл бұрын
What I want to know is will it be as heckin grindy as mk11 and injustice 2. Cuz I don't think a 70 dollar game should have 100 hour grind per character to unlock cosmetices brutalities and fatalities....if your lucky
@Tryingcounts
@Tryingcounts Жыл бұрын
I like both online and single player so am probably part of the vast majority who quite enjoy the grind and exploration of single player.
@user-nn2fh5yo5w
@user-nn2fh5yo5w Жыл бұрын
We enjoy the grind. You should not get everything in a week.
@Xander_Park
@Xander_Park Жыл бұрын
No one has that answer yet, we'll just have to wait and see
@JustinJTime
@JustinJTime Жыл бұрын
It is WB games so yeah, expect that to happen.
@bigche9122
@bigche9122 11 ай бұрын
@@user-nn2fh5yo5wno one said that however I don’t want to grind to the point of not having fun anymore
@hassanmouradmohammedabo-el4647
@hassanmouradmohammedabo-el4647 Жыл бұрын
great video as usual, guys. greetings from Egypt 👋 i have a couple of questions: 1) breakers: everyone keeps saying that u need ur kameo "available", but what does that mean exactly ? do i have to have a bar of kameo ? or just the kameo character should be "off screen" to be ready to come and do the breaker animation ( even if both kameo bars are depleted ) ??? 2) Fatal Blows breaker: u keep saying that we can break fatal blows "combos" !! what does that mean ? i can only break it if it's used in the middle of a combo, not raw ? i can break a raw fatal blow ? is that what u guys mean ? and also, can i break it MID-animation ? or just in the starting hit of it and once the animation get started i lost my chance to break it ????
@lordbendtner7021
@lordbendtner7021 Жыл бұрын
There is a kameo bar right under your health bar.
@BIGWH1FF
@BIGWH1FF Жыл бұрын
I reckon it'll be the initial startup hit on the fatal blow you can break
@Ramsey276one
@Ramsey276one Жыл бұрын
9:47 yeah Glowing wasn't enough of a warning somehow XD
@electrichat
@electrichat Жыл бұрын
I have a question: can you be killed by combo breaker IF it hits your cameo? I know that hitting a cameo deals 20 damage and that works for breakers too. Does that mean that potentially you can lose a round because you used a cameo in your own combo and got a breaker?
@lukedelcube7175
@lukedelcube7175 Жыл бұрын
Needed this before the stress test today
@ShoMibu
@ShoMibu Жыл бұрын
I think the fatal blows will be like in mkx xrays where its just extending the combo you had began.
@AlexLoeding
@AlexLoeding Жыл бұрын
I’m worried about this cameo character assist thing. Everything else seems great. I grew up with Mortal Kombat but didn’t become a huge fan until MK11. Then I went and got MKX. I love both. After NetherRealm studios it became amazing! I love Mortal Kombat now but I’m very worried about assists. It just seems wrong to me. I hope it grows on me. Thanks for your videos I enjoy your MK content!
@jasonsmith530
@jasonsmith530 Жыл бұрын
Hope everyone gets their stress test codes for the weekend! If you’re not to busy playing FF16
@Xander_Park
@Xander_Park Жыл бұрын
They aren't coming out until Friday now per MK FAQ page.
@darkvoidswrath958
@darkvoidswrath958 Жыл бұрын
How useful do you think jump in’s/Anti air’s are this time around? It was kinda hard to tell with a lot of the gameplay footage shown so far.
@mrk4510
@mrk4510 Жыл бұрын
So all the work they did to add Kameos and make them such a Big part of the Game basically just gives you 3 extra Moves while fighting 🤔
@COLOTLdesigns
@COLOTLdesigns Жыл бұрын
I don't like that they brought back the recovery or second chance of getting a fatal blow... that's hand holding right there.
@mrstudent9125
@mrstudent9125 Жыл бұрын
I wonder if it's possible to play without kameo, even as an intentional hadicap.
@leod8489
@leod8489 Жыл бұрын
Nope only way would be major backlash after releasing
@devinpreston7916
@devinpreston7916 Жыл бұрын
That would be great actually
@Xander_Park
@Xander_Park Жыл бұрын
No
@Tryingcounts
@Tryingcounts Жыл бұрын
​@@DjFrankGee2well, give it a chance first (though appreciate not wanting to buy it if you are not convinced because games cost so much nowadays).
@mrstudent9125
@mrstudent9125 Жыл бұрын
@@DjFrankGee2 speak for yourself. I'm indifferent to it.
@gonzdoom
@gonzdoom 9 ай бұрын
Do we know if changing stances benefits anything, or is it just a visual advantage of sort?
@SageYT7709
@SageYT7709 Жыл бұрын
What's the timing of kameo attacks in combos? Is it a frame perfect input or is it similar to special moves?
@FantasticFreno
@FantasticFreno Жыл бұрын
Special moves.
@shoggg
@shoggg Жыл бұрын
MK meets KOF 2k1. Best Idea! Hihihi. I am sooo hyped. Damn.
@rentalsnake6542
@rentalsnake6542 Жыл бұрын
I loved MKX and played it to death, but after MK11 and from the looks of this game, I'm just not interested anymore. It's like they're setting out to make the blandest fighting game on the market. At least we get some legit fighting games with SF6 and Tekken 8. MK has just become the McDonald's of fighting games - yeah they sell tons of cheeseburgers, but they're never gonna be the best one you'll eat.
@jackkawf4449
@jackkawf4449 Жыл бұрын
Exactly, guest characters are like the toys in happy meals. It's lost it's soul and tries to hard to appeal to the masses, while sacrificing what makes it unique
@bigche9122
@bigche9122 11 ай бұрын
I hate how cartoonish it looks they should’ve kept mkx graphics style and it also reminds me of an injustice 2 clone just polished I can also see the guest characters getting annoying
@CSLFiero
@CSLFiero Жыл бұрын
what are combo strings like? are the typical B&b's performed with links or chains? are the chains mildly are heavily buffered?
@jpVari
@jpVari Жыл бұрын
A breaker's fatal blow is still gone right? Returns only on whiff or block? I'm amazed at how well they've responded to the criticisms of 11. To take a game I enjoyed, enhance everything it wasn't great at, stylize the graphics a bit, and find a way to fit even more characters than usual for a series with so many great ones... It's perfect, they did perfect lol. Or wait, not perfect. Flawless. To much sf6.
@TheDarkestMarcus
@TheDarkestMarcus Жыл бұрын
Liu Kang throwing Sonic Booms lol
@bryansanchez5276
@bryansanchez5276 Жыл бұрын
Liu’s air fireball plus jaxs ground pound will be op
@BotcherRyu
@BotcherRyu Жыл бұрын
up block is pretty cool but to bring back Armageddon style air combos? niceee
@russellwilliams3659
@russellwilliams3659 Жыл бұрын
Good lord I can’t wait to get my hands on this game
@JediMantra
@JediMantra Жыл бұрын
Pumped
@C0NT3NDER
@C0NT3NDER Жыл бұрын
What buttons do you press to do a wake up attack on knock down?
@soulist8224
@soulist8224 11 ай бұрын
I came from tekken. So i’m confused about 2ds attacks, why do you need mid if you have low to beat standing, overhead to beat crouching? And is high a safer option because it’s literally duckable
@Wardogs_TV
@Wardogs_TV Жыл бұрын
this game its gonna be something wild
@kayyjayy9930
@kayyjayy9930 Жыл бұрын
Do we have to play with kameo?? Wtf
@skaiprulez
@skaiprulez Жыл бұрын
Did you cover the mechanic of the down 2 enhanced?
@xkidinsanityog634
@xkidinsanityog634 Жыл бұрын
Very handy and well explained
@haixchu
@haixchu Жыл бұрын
gameplay looks amazing. i wanna play this
@adnanbehrem9651
@adnanbehrem9651 11 ай бұрын
I'm trying to find the name of that first tune in this video. I have been looking all over the Internet no platform can recognise it. I have checked Mortal Kombat OST lists and it is not there. Can anyone help me?
@CaptainProx
@CaptainProx Жыл бұрын
I’m cool with requiring your Kameo but do breakers really need all 3 bars of meter? It seems lame to not have a bar to work with
@dmonsterlove
@dmonsterlove Жыл бұрын
Thank God thank God the variations are gone. We finally get FULL CHARACTER MOVESETS
@elipeterstv4821
@elipeterstv4821 Жыл бұрын
What do you mean, variations made it possible for characters to have more moves. Now that there’s one set every button input is accounted for so they can only add so many moves.
@Bobprotoss
@Bobprotoss Жыл бұрын
So, upblock is basically a 50/50 in jump in?
@RoyArkon
@RoyArkon Жыл бұрын
Which is why you got ground Flawless Block as well. If you know the opponent is gonna do an empty jump in, you can do Flawless Block.
@superkun3478
@superkun3478 Жыл бұрын
Not exactly. It's definitely a mind game but there's ways to not have to guess on a 50/50 every time. For instance you can basically get a guaranteed jump in if you call a kameo first
@zachtaylor5312
@zachtaylor5312 Жыл бұрын
Long time MK fan but this game looks terrible to me. Looks like MK 11.5. It has that slow, robotic feeling combat. MK 9 and X had such fluid and fast combat. Stupid fatal blows are even back. Also the art-style is awful. Scorpion and Sub-Zero look feminine almost.
@kayyjayy9930
@kayyjayy9930 Жыл бұрын
Everyone keeps raving about the graphics graphics graphics that , this game looks bad I’m not gonna lie
@donkeydarko77
@donkeydarko77 Жыл бұрын
You must be Black.😂
@bigche9122
@bigche9122 11 ай бұрын
They should’ve kept running, mkx art style, etc💀 I’m tired of polished injustice 2 clones
@kaledogg_68
@kaledogg_68 8 ай бұрын
​@@bigche9122 2 months late, I'm here to say that mkx art style was really not good. Dark gritty brown devoid-of-character Christopher Nolan art style doesn't work for MK
@maan22245
@maan22245 Жыл бұрын
Its time for some new reveals i think ,i wana see new characters
@DonYoGi8331
@DonYoGi8331 Жыл бұрын
Characters and more stages.
@NightHowlYT
@NightHowlYT Жыл бұрын
Wait , Now amplified moves need R2 button and not R1?
@MarkoMalxasov
@MarkoMalxasov Жыл бұрын
for fatal blow starting animation, you could have easily said it is like injustice supermove))
@PNDKM
@PNDKM Жыл бұрын
It's like most fighting games to be fair. It was unusual that mk11 didn't have them.
@tc_iraklis8508
@tc_iraklis8508 Жыл бұрын
Not all of us have played Injustice
@tc_iraklis8508
@tc_iraklis8508 Жыл бұрын
@PNDK&M Question : You can't summon a kameo during your minus frames on a blocked move right? Mostly asking if an atker does sth unsafe on block and before he gets hit he can summon a Kameo making your punish shorter or even worse counter punishing it.. Tell me pls that's not a thing 🙂
@dec2567
@dec2567 Жыл бұрын
That will be a thing but you can hit the kameo as well
@tc_iraklis8508
@tc_iraklis8508 Жыл бұрын
@dec2567 but but what if the ambush kameo just comes in to throw knives or something from a distance 😔
@dec2567
@dec2567 Жыл бұрын
@@tc_iraklis8508 no kameos can get hit anytime from any distance. It's a good thing imo it adds mind games and make some useless strings actually good for once.
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