Рет қаралды 76
Texturing: • Texturing a Stylized B...
View model on Sketchfab: skfb.ly/oXwTQ
In this video I'll show you a sped-up step-by-step process of making a Stylized Berry Bush lowpoly asset for games and 3d scenes. The first part covers the process of 3d modeling and unwrapping the model in 3ds Max 2023 and Rizom.
In the next video I'll show the narrated process of texturing this model in Substance Painter.
Hopefully, this model will belong to a new tutorial series that will eventually be joined into a single scene.
Music (in order of appearance):
Enchanted Forest by Alexander Nakarada (CreatorChords) | creatorchords.com
Music promoted by www.free-stock...
Creative Commons / Attribution 4.0 International (CC BY 4.0)
creativecommon...
Magic Tavern by Alexander Nakarada (CreatorChords) | creatorchords.com
Music promoted by www.free-stock...
Creative Commons / Attribution 4.0 International (CC BY 4.0)
creativecommon...
Highland Song by Alexander Nakarada (CreatorChords) | creatorchords.com
Music promoted by www.free-stock...
Creative Commons / Attribution 4.0 International (CC BY 4.0)
creativecommon...
#3dsmax
#modeling
#stylized
#tutorial
#3dmodeling
TIMELINE:
01:52 - Adding top leaf
08:42 - Positioning berries and addings stalks/stems
14:42 - Alligning stems and thinning topology
15:21 - Adding leaf
20:24 - Positioning leaf
23:18 - Attaching leafs to stems
34:00 - Merging stems and adding clay pot
39:48 - Final checks
40:46 - UV unwrapping (Max)
44:49 - UV unwrapping (Rizom)
45:30 - UV packing & tuning