Please make more detailed probably longer videos for explaining new features in many ways useful. Improvements are always great. Thanks for teaching 😇 👍
@SlantEyedJoe75 Жыл бұрын
Multi-Make Live is very useful.
@PashaDefragzor Жыл бұрын
Great tool, I like both 3dsMax and Maya, Blender as well - because it's completely free. Combination of these are powerful indeed
@Merkygloom10 ай бұрын
Multi make live sounds super useful
@johngrey580619 күн бұрын
Good tut!
@nayandurge8877 Жыл бұрын
This is very useful, thank you sir
@keithedmond3905 Жыл бұрын
Nice tutorial. Off to try it out now. Thank you.
@chrisgallagher8511 ай бұрын
This is awesome. Thank you.
@SlantEyedJoe75 Жыл бұрын
Man those Blender Fans behave like toxic Star Wars fans because Autodesk made all their movies.
@user-cp9es2xm8x Жыл бұрын
yes, they say blender is better without even touching maya, and name like few addons and stuff and say it's better, idk how they prove it to themself something is better or not without even looking at one, those kids just learnt through tutorials, without any knowledge of edgeflow, topology. just toxic people on internet.
@fastlearner292 Жыл бұрын
Maya guys aren't that great either lmao, infact I have seen toxic people for every 3d software, 3d artists are all like this, blaming this and that just for fun
@AshT8524 Жыл бұрын
Trolls everywhere, Actual professionals just choose n use softwares depending on the tasks. No need to point fingers or b salty
@DonquijoteDC8 ай бұрын
Is there any plans in future to use splines to guide the retopo direction and loops on the mesh. I remember that being a feature in Mudbox.
@DoctorMGL10 ай бұрын
does it preserve UV's as they are originally ?
@Autodesk_Maya10 ай бұрын
No, but you can always just transfer UVs from the original to the new one using Transfer Attributes
Still sluggish and cumbersome. Anyone with ZBrush in the pipeline won't use this crap on any moderate-high complex shape.
@cg.man_aka_kevin Жыл бұрын
Hi Matt, I thought you're an American... 😅😂 Because, your accent really feels like an American, if I don't see your asian face, haha! :D
@BrianLockett Жыл бұрын
Believe it or not, individuals of Asian descent can be American, too. Amazing, huh?
@cg.man_aka_kevin Жыл бұрын
@@BrianLockett I mean native American.
@neko829 Жыл бұрын
Great, Maya in 2023 does what Zbrush did in 2005 lol
@scurvy786 Жыл бұрын
I would be curious to know how large the Maya development team is. As it does seem feature development is pretty slow. I wonder if that's due to Autodesk not allocating enough Devs or if they just try to make a stable program that they expect the studios code their own features and tools for it
@krz9000 Жыл бұрын
They only invest as much as they can get away with. The way of satan and his jewish handlers
@crazychinese73158 ай бұрын
@@scurvy786 autodesk is a 41 years old company~ at this point they have already signed the death certificate of their abilities on progress and innovation
@inertiavee31 Жыл бұрын
zremesh go brrrr
@zola211 ай бұрын
animation with zremesh is ass lil bro
@jamesbrady19309 ай бұрын
retopologize is painfully slow.
@sqwert654 Жыл бұрын
2024 is a crash fest, retopo, quad draw tool. Just not stable enough to keep when Blender, Zbrush never crash on me
@Merkygloom10 ай бұрын
I can make any software crash just by looking at it the wrong way
@crazychinese73158 ай бұрын
maybe buy a better computer my dude...@@Merkygloom