I learned to program on the old school TI-8x calculators in the mid 2000s. As janky as BASIC seems to me today, its role in introducing tons of people to programming is undeniable. Seriously transformational.
@flp3224 жыл бұрын
You say old school but they still use them in high schools... they have color screens now but I believe they still run off the same Z80 processor as they did 20 years ago, and they definitely still have BASIC
@kurtownsj004 жыл бұрын
Same! TIBASIC and the game-making shell DarkBASIC were fun.
@_winter77454 жыл бұрын
@r4rev2 He's talking about the calculators. The Texas Instruments programmable graphing calculators are coded in a very special kind of BASIC called TIBASIC. It's maths oriented, you don't need to learn it to get through school but it helps immensely. There aren't any calculators with Python. Edit: I've been corrected, there is at least one calculator that runs python.
@CoPoint4 жыл бұрын
@@_winter7745 Regarding the "no calculators with Python"... well, actually... www.numworks.com/ It's not exactly cheap (99$), but then, not _that_ much more than the TI-8X's... And - hey, it's capable of running (micro)Python 😉... which should be enough, capabilitywise, for just about anything you can halfway sensibly run on a device like that...
@_winter77454 жыл бұрын
@@CoPoint Thanks! I love this! Unfortunately I doubt they'll switch in high schools but these seem a treat for the college crowd and beyond.
@JamesMakoni4 жыл бұрын
The PS2 had Yabasic in the Pal regions. It was Sony's attempt to get a tax break in the PS2 by claiming it was a computer. The plan didn't work. But it did have me coding at 7 years old.
@mathewdeering4 жыл бұрын
Learning to code young is the best time to do it. I couldn't imagine actually having to learn the bottom basics at uni. I have trouble remembering my pin code.
@leap123_4 жыл бұрын
@James wtf yabast*rd
@ChaseMC2154 жыл бұрын
Yeah, apparently Sony had no idea that the PS2 can have Linux on it, and they allowed it. Whoops
@cronchcrunch3 жыл бұрын
@@ChaseMC215 I'm pretty sure that they knew, seeing as Sony was the one that released a Linux distro for the ps2.
@harambo883 жыл бұрын
@@cronchcrunch afterwards. first they tried to ban linux. ppl got upset. then they allowed it , but only their distro. as allways, everything game related sucks in the techworld
@the.internet4 жыл бұрын
My first computer here in the UK was an Acorn Electron my dad brought home from work for me, I was 5. This would have been 1989/1990. I had stacks of manuals and cassettes with it and would acquire more BASIC programming books from bargain bins and libraries. Some of my happiest memories are copying out lines and lines of code from an 'Input' book after choosing something to create, then when getting restless and hazy eyed asking my mother to help read out the code whilst I typed it in. Saving the whole thing to cassette tape, running the code and finding the inevitable typos and mistakes (some of which were from the books themselves, which meant learning how to recognise errors myself) then running the code and seeing what we'd spent ages typing come to life. It was a place in history for me where time didn't matter, I could just lose myself in a computer and games and my imagination. I miss those times like crazy. Thanks so much for this vid - I'm having an insanely nostalgic time in lockdown uncovering so much from my childhood (digitalising VHS tapes, going through boxes, you name it) and just yesterday I was in the attic and found my Acorn Electron and its cassette deck. Nods to anyone who had similar memories in childhood!
@TanjoGalbi4 жыл бұрын
I was a Net Yaroze owner at the time. We were given access to the official Sony developer forum on the internet where mainstream developers also frequented. We were able to submit our games to that forum and if Sony liked a game they would release it on the cover CD of the Playstation magazine for others without the Net Yaroze to play. That was our way of getting our games published if they were good enough. Many Net Yaroze owners went on to produce games for the upcoming PSP and PS2 machines. Not me though, for me it was only a bedroom hobby, I was already employed as a programmer in another sector of programming :)
@Viper-sn5cx4 жыл бұрын
Whats the difference between coding, developing and programming? Or all they more or less the same? Thank you and wow thats cool wish i would have gotten into computer tech back when i was kid who knows what that would have led to...
@vasili12074 жыл бұрын
Cool story 🙄
@danielandrews364 жыл бұрын
My first "computer" was a zx spectrum as a hand me down. I never understood how basic worked but one of my first gaming Achievements was typing out hangman from the manual and actually made it play
@danielandrews364 жыл бұрын
@Red Dogg - Rebel4Truth were talking 30 yrs ago...
@danielandrews364 жыл бұрын
@Red Dogg - Rebel4Truth it was 89 for me and I was 9.
@squishmastah46824 жыл бұрын
Ti99a and I was 4 years old.
@brodytriesit84954 жыл бұрын
what is the code?
@deathdoor4 жыл бұрын
So many obscure but extremely cool things in this channel, amazing.
@fluentcoding4 жыл бұрын
Nostalgia pur. I'm 15 years old and I began programming when I was 9 yrs old. I hacked my wii (aka. installed homebrew into the wii) and was interested in making games or applications generally. So I've used DOSBox (a DOS emulator) and searched for IDEs and possible languages - and Ive found one: QBasic. I can remember the times where I sat on the couch, my mouse and keyboard plugged into the wii, and read through the manuals integrated in the IDE. I quickly learned all the fundamentals of QBasic and bought a book about QBasic programming - I knew back then that QBasic was relatively slow, not to mention the graphical instructions (LINE, CIRCLE, etc.) or reading the keyboard inputs (when I made my first game I had to access a memory address so that i could use LShift and RShift, the only reliable inputs without making too hard work). In the first two years, Ive programmed a game where you drive a car on a road without colliding with the cars driving the opposite direction, then a 3D engine which worked quite well (ive calculated the positions intuitively with "pseudo-formula") and a maze game. I stopped then because I felt that the limits were too big and focused on Java, C++ and PHP afterwards. These were wonderful times programming in QBasic and a great introduction into programming that I would recommend everyone. (Btw sry for my bad english)
@Keepskatin Жыл бұрын
So why didn't you get a career programming
@fluentcoding Жыл бұрын
@@Keepskatin Wow, I wasn't expecting an answer to this forever forgotten comment at all 😅, but as of right now I am actually pursuing a career as a software developer!
@londospark78134 жыл бұрын
Does anyone remember the demo disc that came with the PS2 in the UK with "Yabasic" on it? I loved that!
@blahdelablah4 жыл бұрын
I remember it, but never used it. Could you save your code onto memory card (or back it up some other way)?
@Jono9974 жыл бұрын
That just sounds like the setup for a joke akin to ligma. "Yabasic bitch"
@MRc0n0rTG4 жыл бұрын
Fun Fact: It came with the PS2 because Sony wanted to pass it off as a computer to the UK Government and avoid tax!
@Lilithe4 жыл бұрын
@@sebastian19745 archive.org/details/ps2demodiscpbpx95205 oh cool! I think I've found it! Gotta try this!
@97mizuno4 жыл бұрын
It's been a busy day, maybe I should go to sleep. *sees MVG* Sleep can wait.
@georgeschannel94114 жыл бұрын
What a legend. Please make more Saturn/Sega videos!
@heavysystemsinc.4 жыл бұрын
This tradition continues on the 3DS and Switch with SmileBasic/PetitCom. When i still had my 3DS, I frequently was making games or little demos with it than actually playing any games.
@hazy334 жыл бұрын
Wow never knew this. Will have to investigate this. I used Basic a lot on the BBC computers at school in the 80s. thx! :-)
@heavysystemsinc.4 жыл бұрын
@@hazy33 If you're 'HARDCORE' there's a version of SmileBasic for Raspberri Pi called "Pi Starter" that's only available from one store in Japan and includes a custom keyboard that has the 'extended graphical characters' on it like the C64 and Speccy keyboards and such. It's fairly cheap too. A total package, including the Pi and Keyboard is about 100$ and it comes on an SD card that boots straight into BASIC. Also, for a short time (no longer available), there was a version of RiscOS that literally booted up into classic BBC BASIC, also for Pi. I've been hunting down anyone that has it still, but so far no luck. That said, RiscOS has BBC BASIC built into the OS for Pi, so if that's a BASIC you enjoy, I suggest it. RiscOS is free and a Pi that runs it is like 30 bucks. :) And cool thing, as usual, it runs all the old BBC BASIC code natively and looks like nature intended it. Good luck and have fun!
@hazy334 жыл бұрын
@@heavysystemsinc. Ooo do you have a link to the keyboard pack one?
@heavysystemsinc.4 жыл бұрын
@@hazy33 Yes, but keep in mind, you must have a friend in japan that can order it and send it. I fortunately have a friend (haven't gotten to order it just yet!) but I did contact them directly and they do not do international shipping. So hopefuly, in the internet age, you have some connections that can help out! shop.tsukumo.co.jp/features/pistarter And here's one of the demos for it: kzbin.info/www/bejne/nHukkn5spqqdjs0 edit: And the keyboard specific link on their storefront. shop.tsukumo.co.jp/goods/4943508090240/ :)
@hazy334 жыл бұрын
@@heavysystemsinc. thx! in my haste i think my enthusiasm ran away with me. I think i'd be better sticking to a pc based basic or a bbc emulator :-)
@sonic2000gr4 жыл бұрын
As a "bedroom programmer" of the 80s, here are a few notes: - The original BASIC developed by Kemeny / Kurtz had no line numbers. These were lately added probably as an easy way to refer to locations for GOTO / GOSUB and to facilitate for the lack of screen editors of the early home computers. The original developers later said that line numbers actually "destroyed" the language. - It is true that most of the early home computer BASICs had no concept of a while loop. All of them however had a FOR-NEXT loop, so looping was not an a foreign idea to bedroom programmers. We would implement while loops using if - then - goto statements. Later revisions of BASIC introduced multiline subs / functions (with local variables) and while loop (For example Amstrad CPC had a "while - wend" loop) - Home BASICs were largely incompatible as you said, unless you focused on a very minimal set of commands (and even there, there were differences). They would follow one of two schools: either give the user a very basic set of commands and force him to use direct register /memory address (peek, poke) to access hardware for graphics / sound (e.g. Commodore 64) or enrich the language with commands that would speak to the hardware and let the user easily program advanced graphics and sound. More advanced users would inevitably switch to assembly in the end. - PS2 actually had version of BASIC shipped on the demo disc. It was YABASIC (Yet-Another-BASIC) and there were some sample programs with it (I recall an Amiga-like bouncing ball). I connected a USB keybaord and typed few lines in it, it was of course blazing fast compared to any home computer because of the hardware.
@ModernVintageGamer4 жыл бұрын
Great post thank you
@basicforge4 жыл бұрын
I'm happy to believe that the original Dartmouth BASIC had no line numbers, if you can prove it. Please provide a reference to document this because I've never heard anyone make such a claim. If you're referring to True BASIC which came much later, this isn't the same thing at all.
@marinedalek4 жыл бұрын
The original Dartmouth Basic manual (October 1964) features line numbers: www.bitsavers.org/pdf/dartmouth/BASIC_Oct64.pdf
@basicforge4 жыл бұрын
marinedalek Thank you.
@lawrencedoliveiro91044 жыл бұрын
They absolutely needed line numbers, because the only way to edit code was through a teletype (paper) terminal.
@jansenart04 жыл бұрын
This was a great primer on the basics of coding. I learned a lot that makes sense to me as a layperson about the reasons why certain code is used instead of others, and when. I'd like a series more like this, about the history of coding and choice of code.
@sepehrasadi59974 жыл бұрын
When I heard the intro music of h0ffman *Demoscene intensifies*
@TatsuZZmage4 жыл бұрын
It's amazing what can be crammed into 64kb
@sepehrasadi59974 жыл бұрын
@@TatsuZZmage Watch "Memories" by Desire. Released lately. It's a 256 BYTES intro. Just watch it and be amazed.
@Yasin_MN4 жыл бұрын
He recently released 'Way Too Rude' at Revision 2020. Another 64k Amiga demo very much in the vein of Everyway. Well worth a watch, the man's a legend.
@TatsuZZmage4 жыл бұрын
@@sepehrasadi5997 I was mostly thinking of the first time I saw .the.product
@NathanChisholm0414 жыл бұрын
I don't own any old school computer nor do i desire to but i enjoy these for some reason!
@kenrickkahn4 жыл бұрын
These videos are beautiful to watch..
@hsdsaunders4 жыл бұрын
I don't even game and I find these videos fascinating.
@gc8972b4 жыл бұрын
the beautiful process of making complex things
@mayhair4 жыл бұрын
Me too. (I was born too late to even have a computer like that. 2006, in fact.)
@ScottWozniak4 жыл бұрын
There's a whole host of shooters written for Game Basic that can be enjoyed if you have a Pseudo Saturn Kai cart. Some of them are quite good!
@brandonc87924 жыл бұрын
Hey man just wanna say your videos inspire me to keep studying computer science. I am almost done compelting my first yead of college but with math getting harder and harder it just gets more intimidating. But when I watch your videos every Monday it reminds me why I got into programming and have always loved it. Thank you
@sharperedgetechniques54994 жыл бұрын
Awesome video MVG!
@NerdRageEnt4 жыл бұрын
I never knew this about the Sega Saturn. Pretty cool to learn, Thank you for making this.
@ProctorSilex4 жыл бұрын
That gave me QBasic flashbacks! It would have been fun as a child to play with Basic on a C64. It was annoying as a teenager learning programming in QB on a PC because it was what the high school taught.
@bioblade4 жыл бұрын
Dark Basic is where I learned about programming for the first time, it was a language+IDE for windows in the early 2000s
@tomstorm2554 жыл бұрын
Loved Dark BASIC! I learned BASIC on a Commodore 64 originally in the early 90's.. and then moved onto whatever version of BASIC was on my family's Black & Green only DOS machine..Then finally to Dark Basic once we got a better computer in the late 90's haha
@StigDesign4 жыл бұрын
Basic/QBasic with Direc-X++ other stuff= DarkBasic and laiter DarkBasic Pro :D
@berthold644 жыл бұрын
for me, it's VB6 and Planet-source-code.com, it was like a github back in the day
@StigDesign4 жыл бұрын
@@berthold64 VB6 was really funn Make fors Buttons etc, i catually kind of like VB6 more than the modern visual studio thingy hehe :D
@x-ray-oh31344 жыл бұрын
dark BASIC sounds like a programming language for horror games
@Vengieo4 жыл бұрын
Love your videos! Please don't ever stop making them!
@gves24 жыл бұрын
Love your videos. Please keep them coming
@Siniverisyys4 жыл бұрын
Wow thank you so much for the screen shots of QuickBASIC, GW-BASIC, Borland TurboC, etc. I used to live in those screens and I haven't seen them since that era. A flood of memories came rushing back. What a delight. Thanks!!
@drwombat4 жыл бұрын
Dammit man! Excellent topic for a video. This is interesting and I had no idea the Saturn did this
@JamieKitchens64 жыл бұрын
Your vast knowledge of programming and gaming history never ceases to amaze me. Keep up the good work, and you have a lifetime subscriber here by the way!
@itsGeorgeAgain4 жыл бұрын
i had *no* idea something like this was out for the Saturn. I knew about Net Yaroze and the blue playstations, but not this.
@Bugatti125634 жыл бұрын
Same here, I had no idea this existed and I'm quite up to speed with all things Sega.
@gestaltstate4 жыл бұрын
Same here
@cheepdude974 жыл бұрын
Blue playstation?
@MarginalSC4 жыл бұрын
There were a lot of interesting things that only surfaced in Japan for the Saturn.
@smokeydops4 жыл бұрын
Literal Saturn homebrew dev and every time I saw GAME Basic demos I had no idea it was _this_
@chriswinslow4 жыл бұрын
This was a very well made video. I enjoyed watching this from start to finish. It’s a real crying shame that this was never released outside of Japan. I brought a Sega Saturn soon after it was launched here in the U.K. and at that time I was leaning how to use a programming language on a PDA device. If I had this now, I’d probably be working with a major studio now as being able to control a Saturns hardware using only BASIC would have fuelled my curiosity even more. But I can understand why it was never released in Europe or America ☹️
@maroon92734 жыл бұрын
I wish they discover basic languages prior to its launch date. No doubt this language would have saved the system.
@vitorpaixaofernandes13284 жыл бұрын
Thank you for always bring good information and nice videos for us.
@Cwiiis4 жыл бұрын
Man, I thought I was pretty knowledgeable about Sega Saturn history, but I'd never heard of this before... Shows what I know! Great video!
@plawson85774 жыл бұрын
Chris Lord Saturn was technically superior to PS1.
@Cwiiis4 жыл бұрын
@@plawson8577 heh, well... That's a tough argument. Regardless, it's my preferred console and I don't think we ever got to see its full potential exploited.
@emanuelburgos2464 жыл бұрын
Back in high school during the 1980s, I got introduced to BASIC via a Wang 2200. Wang Basic could do all kinds of cool stuff. In no time, I was coding games... lots of them that were quite popular in my high school since kids were playing them after school. I have fond memories of coding games in Wang Basic. It kept me out of trouble in high school and it gave me a continual love for computers.
@inzyster4 жыл бұрын
Oh my, AMOS. I bring it up on each job interview to this day as my first programming experience.
@LesusGames4 жыл бұрын
Awwwww Basic. How I started programming at the age of 8 on an old Sinclair Spectrum. Memories.
@kuntosjedebil4 жыл бұрын
The mentioned Amos Pro from Europress software is what got me into coding. I was hooked and I never let go. SW development is my job to this day. Because I was not part of any community of bedroom coders, going straight for the assembly was not an option for me, so thanks for everything Basic!
@OriginalMegamanX4 жыл бұрын
Lol, this video took me back to grammar school. You're right, we had no idea what basic really was but we were learning it everyday in computer lab.
@BlackLotusFlame4 жыл бұрын
I love your channel and everything you do on it, something's I don't understand what you're talking about but I feel I can still follow along. I don't know much about technology, but I love to learn! So thank you for the great content
@originalm32334 жыл бұрын
*The funny thing about some BASIC dialects like GWBASIC, Qbasic, and QuickBASIC is that it had a language subroutine called "Call Absolute" where you could execute machine code from a string. BASIC was so slow that it forced you to use ASM for critical functions. You also had Peek and Poke to provide some machine level assistance.*
@yudosai4 жыл бұрын
I spent a long time trying to find one of these when i was younger. I've always wanted to program the sega saturn!
@Ketris04 жыл бұрын
I remember having a VTech kids computer in the late 90s that had a version of BASIC on it! That was my first experience programming.
@Ketris04 жыл бұрын
Something like this... i.ebayimg.com/00/s/MTYwMFgxMjAw/z/AmcAAOSwnQ5ejknk/$_35.JPG
@nismo20704 жыл бұрын
I remember typing in THOUSANDS of lines of code in BASIC and machine code just to play a pac man style game on my commodore vic-20 and c-64. Good times!! I learned a lot of BASIC in those days. I used to write a quick program that would poke random memory locations with random values. It was three or four lines of simple code and I would put it on display models at stores at watch them crash. Great video!!
@minixinstall74854 жыл бұрын
Many thanks to you Lantus for all your wonderful and informative videos. We have been spoiled by you for what feels like an eternity
@vk3fbab4 жыл бұрын
First language was BASIC. Helped me understand how assembly worked when I was at uni. Then off to C, C++, Java, PHP. Most recent Python. So almost back in the BASIC days with Python aside from a more powerful standard library and killer third party libraries. Third party libraries were less common in BASIC given connectivity and the simple toolchain. It looks dated in 2020 but the simplicity of having it all in one book is almost unheard of today. There are many professional devs who don't understand how certain parts of their stack work. Example devs who work in web dev that only know JS or C# and not DB. Things are easier today but more complicated. Great work on the video.
@snoozbuster4 жыл бұрын
As a kid, a toy computer I had with educational games on it also had BASIC; once I found the manual and realized I could make the computer do anything I could imagine, I was hooked. Still writing code 15 years later!
@Mercuriusfm4 жыл бұрын
That is awesome! You should do a follow up showing some more of the games people made and maybe where to find them.
@HE3604 жыл бұрын
I wish that more console manufacturers would go back to installing a programming language like BASIC or C onto their consoles, so that I could make games directly on the machine. That would be cool!
@lawrencedoliveiro91044 жыл бұрын
They would never give up control.
@dawsonpate7385 Жыл бұрын
Ummm . . . U already program those consoles in c/c++ though? C is not something u install . . . Its a language that compiles into the hardware machine code
@icuric40774 жыл бұрын
Thing are moving forward til the answer. Doom port for the Saturn, biggest question of all.
@TommyHelgevold4 жыл бұрын
This would have become an absolute overnight success for Saturn if it was released to the rest of the world. Pity it never happened. The 3D graphics on the Playstation was complex and cumbersome to code for, if you had something like this fast basic for the consoles, or the consoles were released as a new "commodore 64" sort of, it would have KILLED the marked!
@alembic11054 жыл бұрын
Everything about this video (and your videos in general) just blows my mind.
@ModzvilleUSA4 жыл бұрын
I just got my hands on a Rhea yesterday and MVG drops this vid. The stars have aligned!!!
@igorgiuseppe18622 жыл бұрын
looks like every console generation had some form of homebrew sega had on sega mark 1 they didnt had anything on the megadrive (genesis) generation. we had net yarouze on ps1 and basic for saturn. ps2 had some kind of homebrew support if i remember correctly but it also had the linux kit, wich could be used to run/make some games. ps3 also had linux support. on the microsoft side, we had some aproaches like xna and , their indie program and afaik its quite easy to acquire an licence to become an indie developer on it. and now we have steam deck wich is a totally open linux platform
@formerlycringe4 жыл бұрын
Damn. I legitimately didn't know about this MVG! This channel has honestly given me a whole new appreciation for older hardware.
@MixologistMilo4 жыл бұрын
Making a 1mb game in 2020, mind is blown, great video thank you!
@HarrySinanian3 жыл бұрын
I spent 1 year programming paint apps on a Sega with a BASIC ROM pack. I didn't have a tape drive and mum would turn it off in the morning... I guess it was the realisation of versions and they improve. Trained for mini computers and spent the next 30 years founding and administering networks.. Awesome video on an Aussie's computing history.. well done!
@t-GiG4 жыл бұрын
Fantastic video as usual, thanks MVG! My introduction to BASIC was getting smileBASIC on the 3ds in 2016. Someone made Super Mario Maker on it before Nintendo officially released the game on that platform. It was awesome with a whole rabbit hole to go down!
@ailcross4 жыл бұрын
I just started my journey into learning C++ and seeing history like this is so cool! You don't realize how fun programming is until you're in it! Thanks for the vid.
@ailcross4 жыл бұрын
@@gary6576 I started learning on a website called learncpp.com. Their walkthroughs and instruction is easy to read and understand.
@basicforge4 жыл бұрын
The flipside of speed is that people assume that C programs are always much faster than BASIC. Not so. If you do not write your C program properly it can be surprisingly slow. C makes you do everything, and you have to do so correctly. BASIC does a lot for you, which is nice. Sometimes that means that it does everything for you... slowly. ;)
@TheSocialGamer4 жыл бұрын
Wow this was a really interesting video. I was really watching this video as if I was going to take note in class. Great stuff... Thank you for sharing this unique insight to the basic programming program never available outside of Japan. Thanks brotha!
@herrbonk36353 жыл бұрын
3:00 "BASIC is not a fast language" Not true. Just because the implementations from M$ were slow does not mean that BASIC is inherently slow. Earlier BASICs were much quicker. BASIC can be just as fast as Pascal or C. There were several speedy (half compiling) interpreters on other computers and from other firms than M$. Pure BASIC compilers as well.
@GeddyRC4 жыл бұрын
Oh man, this brings back some great memories! I remember messing around on my grandpa’s machine in the early 90s, an old IBM. My first language was VB5 and I’m glad it was, as I don’t know if young me would have pushed through learning BASIC without the visual aspect haha.
@JustWasted3HoursHere4 жыл бұрын
When you mentioned Acid Software my ears perked up because I used to make quite a few Amiga games on Blitz Basic back in the day. When they moved to the PC and changed their name to Blitz Inc, they (well, Mark Sibly, its creator) they came out with Blitz Basic then Blitz 3D and then several others including Blitzmax, which eventually was released as open source. Mark's current project is called Monkey-X which uses the same code to compile to multiple targets such as Android, XBox, Windows, Mac and many more.
@den2k8854 жыл бұрын
Fun fact: until 2018 I worked in a company that makes automatic x-ray inspection machines on food&beverage production lines. Half of the software was still written in VB6, the core of which was a direct porting from QBASIC.
@lawrencedoliveiro91044 жыл бұрын
The most interesting BASIC dialect I ever came across was called “GRASS”, or a port of it to Z-80-based machines called “ZGRASS”. It had graphics, multithreading, functions/subroutines as first class objects (actually the function/subroutine bodies were held in strings that could be evaluated/executed) and no line numbers. And this was in the 1970s! Bitsavers has copies of some docs here bitsavers.trailing-edge.com/pdf/datamax/ and here bitsavers.trailing-edge.com/pdf/nuttingAssoc/zGrass/ .
@wyterabitt21494 жыл бұрын
Spectrum was a big driver for BASIC in the UK, starting in 1979 although it was a very cut down version initially.
@Farbklex4 жыл бұрын
Fascinating. I am learning about so many home development kits for the old consoles. Just started playing around with Famicom's Family Basic and Fuze 4 on the Switch.
@minirop4 жыл бұрын
nowadays it's Nintendo's turn with Smile Basic on 3DS and Switch, and FUZE4 also on Switch.
@mryoyo12344 жыл бұрын
Whats better Fuze4 or smile basic ?
@chriswinslow4 жыл бұрын
I’ll look into these, thanks for the share.
@vincentsolomitajr40294 жыл бұрын
Amazing how high tech that stuff was in the 90’s!!
@thomasandrews93554 жыл бұрын
i own the saturn gamebasic, i didnt realize it was so powerful!
@lordsofkoble4 жыл бұрын
Blitter boy! Love that you had that running there. Shout out for Chris Chadwick/Big10p on here.
@milkgxng4 жыл бұрын
Another great upload, thanks MVG is the MVP!
@rustymiller95554 жыл бұрын
Hey G. Awesome vid. I would love more Saturn vids in the future. Thanks.
@manfriedn644 жыл бұрын
I would definitely have buy a saturn if this stuff had been released in europe
@johnd94104 жыл бұрын
Wow shame I didn't know about this. Would of loved this at the time. Thank you as always for your knowledge and wonderful channel
@deepakmakhija4414 жыл бұрын
U r a true GEM in terms of Understanding Gaming history... Gor persons like me 40+ age seen entire generations of Gaming...
@IsaacKuo4 жыл бұрын
This is so awesome! In 1999 I visited Japan and picked up a used copy of this ... but I never did try to figure it out. Maybe I'll give it a go ... the boxed copy I have has all the stuff (the cable, both discs). I even have a couple PCs old enough for Windows 95 ...
@MrEnergy9214 жыл бұрын
Loved this episode. Keep the good stuff coming!
@Eric-yt7fp4 жыл бұрын
I remember playing around with various Blitz compilers back in the day. BlitzPlus and BlitzMax in particular!
@almightyhydra4 жыл бұрын
Oh man the nostalgia is REAL. QBasic and nibbles were all the rage at school (gorillas too). I was renowned for a simple horse racing game I put together, which the other kids ripped off with their own versions. And Worms 1 - I played that loads, at least until Worms 2 came out with its huge set of customizable game settings.
@ExitusGSZ4 жыл бұрын
Am enjoying the more technical videos, cheers!
@davidmiller94854 жыл бұрын
this brings back some memories. I started out on a vic-20 (this would be my first owned computer, back in 79 i used a university computer)Moved to a C-64 then ran my BBS on a 128D. I moved to a 386 then to a 486/66. Next came a Intel Pentium. Then i waited to buy again. I then moved to AMD. Had a Athlon 64 x2 6000. Now i have a Ryzen 2700x. I've enjoyed computers a long time and through it all basic was the language i learned on. Great memories.
@alistairwalsh10224 жыл бұрын
STOS was my first foray into programming. Same as AMOS, it came with a tonne of addons, including 3D STOS and Sprite STOS
@alistairwalsh10224 жыл бұрын
It was Basic in name only by that time...
@ddniUK4 жыл бұрын
Great video! Love the Commodore content 👍🏻
@Mamiya6454 жыл бұрын
First time I learn of this, great vid. C64 Basic, SEUCK, Amos, Blitz, GW Basic, QBasic, fast forward to 2020 and I'm using Dreams on PS4. Never been a better time to make your entertainment software dreams come true.
@royalkumar7954 жыл бұрын
6:47 I played this game on keyboard NES game console
@pheugo36644 жыл бұрын
Great video. Basic got me into programming as I once saw some code in a magazine that said LIVES = 3 and my 8 year old mind thought "I could change that to LIVES = 99". haha it seems petty now but that launched my whole vocation.
@icollectstories57024 жыл бұрын
The reason why Basic was popular on early PCs was the complete interpreter, IDE (sic), and runtime library could fit into as little as 2 KB. OTOH, IIRC TurboPascal fit in 38 KB, so as soon as PCs commonly had more than 64 KB, there wasn't any technical reason not to use a compiled language. Basic is a good language for instruction and compiled Basic can run pretty fast, but if performance is a selling point -- Hello, Sonic! -- you might need to use a more efficient language. On occasion I used the Apple integer Basic that was built into the Apple ][ ROMs; that didn't even need a cassette tape!
@jcchaconjr4 жыл бұрын
Another great video! I think another thing to consider regarding the "decline" of programmable game consoles is that by the 16-bit era, dedicated home PC's were definitely taking a foothold in the market. Even if those consoles offered home computer add-ons, it's probably unlikely that consumers would have favored them over dedicated home PC's, which were undeniably more powerful by then.
@Stinktierchen4 жыл бұрын
Love your content. Great stuff! Thanks for your work.
@ianfisch72892 жыл бұрын
Amazing video as always
@ZX81v24 жыл бұрын
Nice one MVG, a good look into the origins of BASIC :)
@RodniDemental4 жыл бұрын
SUper interesting. Thanks for sharing this!
@ericsalidbar16934 жыл бұрын
Love your vids! Gotta stop every thing I'm doing and watch when I see new uploads I really really wish you had a team so you could upload more often.
@BirthFromFire4 жыл бұрын
Wonderful as always! Thank you
@EduardoWeidmanBarijan4 жыл бұрын
My interesting for programming in general came from BASIC as well. There were a magazine that was all about BASIC and they had a game column and it was very fun to read and try to replicate the code in other machines and it had icons to show which machines were compatible, etc, etc. I heard about Blitz Basic and Dark Basic for game development. Nice topic. I want to know more about how C++ came to be the defacto way to develop games for.
@billyhatcher6434 жыл бұрын
if that program was released outside of japan theyd have more sales of it and theyd have more people making games for it too
@over00lordunknown124 жыл бұрын
7:06 I like how you used period correct peripherals and desktop.
@Lownamebrand3 жыл бұрын
Seeing his OSSC solidified my purchase from a year and a half ago
@TheJamieRamone4 жыл бұрын
OK, enough with this myth: BASIC is not an inherently interpreted language. I had always been compiled. The only reason interpreted variants ever existed was because of the anemic home/micro computers of the time; the original language from Dartmouth college was a compiler, not an interpreter. They could have easily gone with a compiled BASIC, or even a mixed one (interpreted to allow quick previewing, compiled for production, or a quick, cumulative recompile when adding a new line to be compiled while seeming interpreted to retain the quick preview).
@gyroninjamodder4 жыл бұрын
Languages are not interpreted or compiled. That is an implementation detail of running the program.
@kneesnap10414 жыл бұрын
@@gyroninjamodder I think you need to explain that one a bit better. Languages are pretty inseparable from their runtimes in general use cases.
@duuqnd4 жыл бұрын
@@kneesnap1041 I can't speak for gyroninja, but it's true that it is an implementation detail. Some languages that many think of as interpreted are almost always compiled nowadays. For example, there are very few serious Lisp implementations that are interpreters. The most popular one (SBCL) doesn't even have an interpreter at all and just compiles at runtime when you tell it to interpret. Lisp used to be thought of as a "slow and interpreted language", but can now obtain speeds that sometimes rivals C.
@Blitterbug4 жыл бұрын
@@gyroninjamodder Not sure if you're trolling, but these are the two fundamental methods of converting a high-level lsnguage to machine code. It's either done on-the-fly, each time the same line of code is executed (interpreted), or the entire program is compiled into machine code by the developer, and then distributed in machine code form.
@duuqnd4 жыл бұрын
@@Blitterbug I think they meant "Languages are not [inherently either] interpreted or compiled. [Whether they use an interpreter or compiler] is an implementation detail."
@Mythreial4 жыл бұрын
I love your PC Big Box collection!! I'd love to see a video going through your collection some time!
@GregMcCarthyUK4 жыл бұрын
nibbles.bas Now that takes me back a few years.
@funxiobolic4 жыл бұрын
Yes, nibbles.bas and gorillas.bas, spent so many hours playing them
@josecarlosxyz4 жыл бұрын
that's crazy. sometimes the wrong decision destroy markeatbility of a product once and for all