I do apologize for a couple of the audio balance issues, I have no idea what happened, I think being ill is really throwing of my hearing atm, hopefully you still enjoy the video!
@koronaurufu92457 күн бұрын
Old age? 😐
@RageGamingVideos7 күн бұрын
@@koronaurufu9245 Might well be
@jukratzi7 күн бұрын
Happy to have new ring Tones to waik up to (getting Yelled at by josh or cotten)
@koronaurufu92457 күн бұрын
@@RageGamingVideos it could be the adaptability of your hear at the point in time you did that edit, like loud music before doing the edit.
@PaRaNiki_7 күн бұрын
You were ok on speaker, but yeah, I had to watch this turned down without headphones
@Man2d2227 күн бұрын
One of the three lance mains here, very happy!
@Bekfst7 күн бұрын
Let’s go baby 🤙🏾🤙🏾🤙🏾🤙🏾
@canedy9997 күн бұрын
wait other people main lance?
@LlamaDan7 күн бұрын
Lance is the best
@jitteryzeitgeist7 күн бұрын
Another one! I was already okay with Wilds lance and this made me even more okayer! I think it’s gonna be a ton of fun.
@Monsoonasaurus7 күн бұрын
Lol, it's true, I just like to play with Lance when I need a break from HH. Leaning towards as Second though!
@Bearyboo877 күн бұрын
Omg the glave offset attack is fantastic! I'm sure Cotton will play his hunting horn but I wonder if Glorp will ride again!
@Durp-E-Derp7 күн бұрын
I have been wondering Cottons main for wilds for ages now, its actually a game in itself, part of me wonders if it will be a weapon that he hasn't played yet, i cant remember all games he's played, but i know in World it was Hammer, 3 was S.Axe, 4 was IG and Rise was HH... So maybe... GL? or SnS?, i doubt he'd use GS or DBs, they are Josh and Hollows
@jockpackage17707 күн бұрын
It just makes me question, why didn't IG have an offset in the first place? What was their reasoning for giving it nothing, in terms of; offset attacks, perfect block/clash is N/A, or perfect dodge? Why did we have to ask for that only on one weapon?
@Bearyboo877 күн бұрын
@jockpackage1770 yeah it also weird how people were talking about how great it was that the kinsect management was gone. Oh yeah, I love it when they just remove parts of my weapon. I'm not even saying what we got in the demo was a bad weapon, it was a great weapon! It just wasn't a insect glaive. You wanna make something new like a bowstaf and do that with it go nuts, I'll play the hell out of it too stop try to ground and minimise the kinsect parts of the IG.
@Anarkyfloyd6 күн бұрын
As an IG main I was hope they change Descending slash from hold a button to charge to charging by hitting a monster and executed by press triangle+circle instead of released a button😢
@Anarkyfloyd6 күн бұрын
@@jockpackage1770 because in previous MH IG has a high mobility so it no need for offset but in Wilds they made IG slow down a lot and think it will be alright then they got a feedback the rest is what you can see
@linkie37897 күн бұрын
The updated insec glaive... we are so chatacaback
@MrAmazYnGaMiNg7 күн бұрын
Never really left. High level glaivers really didn't use VD because u lost dmg.. but the offset is a W.
@nicoflipi7 күн бұрын
@@MrAmazYnGaMiNg "High level glaivers" use the entire moveset during a hunt
@MrAmazYnGaMiNg7 күн бұрын
@nicoflipi you would want to believe so but nope.. they go for the most effective moveset. Especially during speed runs. Gain Kinsect Buff. Mount wall splat, wyvern dives and then combo nado leaping slash nado nado repeat. Vault when need be but mostly ur fighting on the ground. Unless it's a flying wyvern then vault dancing may help keep damage rolling but otherwise, it's not optimal..
@ruiribeiro80107 күн бұрын
@@nicoflipi sorry buddy but the helicopter attack was genuinely trash both in World and Rise. Don't kid yourself. However I do agree that the attack being there is still better than not. Having the option to do it is always better than not having that option, cuz if someone doesn't want it then they can just not use it
@jockpackage17707 күн бұрын
But they stand by the way of the claw so... Not all my IG wishes were granted. I guess focus mode will just be manditory for one weapon... Even if they said that it wasn't never suppose to be, I'm happy overall, with these weapons, but that one is weird. They stand by the kinsect charging controls and don't even mention the aiming issue. Requiring you to claw grip, to use 2 triggers on the same side, to aim and shoot the bug.
@williambuckner89427 күн бұрын
As a previous ig main, im very happy they not only brought vaulting back, but also buffed it. Im also VERY HAPPY my og main sns is getting some nice, meaty hits!
@calladreus63917 күн бұрын
I wanna see glavenus in this game, mainly for the possible power clash between the glavenus tail and a great sword user.
@ALUCARDTWILLIGHT7 күн бұрын
That would be glorious
@Darkwarp19946 күн бұрын
Bro don't make me drool 😂
@RainOn2SunnyDay3 күн бұрын
ROYAL GUARD
@LancerNobu7 күн бұрын
->perfect guard return thrust seems faster ->counter thrust is back ->charge counter thrust can be done after a normal thrust now, charges up faster, double thrust seems faster and it *might* auto block (last part i think was not needed) ->power guard gets an instant lvl 3 boost after blocking stronger attacks (aka power guard is op now) ->New heavy drill thrust attack after power guard/perfect guard (LET'S F***CKING GOO!!). Kinda like a jumping forward corkscrew jab...kinda ->they also said it had other changes too (from some stuff we have seen the high thrust are faster and they said something about rrefined moveset and guard advance being faster)
@jockpackage17707 күн бұрын
We also saw that guarding during normal/high thrust combos is faster than it was in the beta. Seams more in line with World and that's something I was begging for. The flow in the beta, or lack there of, just felt wrong.
@drztopgun7 күн бұрын
This is what makes Capcom my favorite developer they actually give their players what they want and making changes when things are brought up.
@twennysebben7 күн бұрын
So refreshing to hear a dev team make actual changes instead of saying "we hear you, we get it... but too damn bad, you'll get over it."
@lk_t58117 күн бұрын
@@twennysebbencough cough… cod devs
@chelsthegameruiner8669Күн бұрын
@@twennysebbenSounds like Bungie to me
@bobthelonghairedboi54257 күн бұрын
Those glaive buffs made me have a cheek to cheek grin, its so beautiful i could cry right now
@InamaruTheInventor7 күн бұрын
I honestly felt like the Hammer upswing change is a nerf, having seen it. Like, launching can at least lead to mounts and even be used purposefully for that. Now it just hard knocks you down, still interrupting what you're doing, but also NOT allowing you to continue with a jumping attack? How is that supposed to be better when by all accounts it now puts the hit player into a more vulnerable position without any strategic use to it?
@Nihonguy7 күн бұрын
So what youre saying is, it buffed my trolling power?
@giraffeorganic7 күн бұрын
@@Nihonguy😏
@jockpackage17707 күн бұрын
That feels like something they will realize later or get feedback on at release and patch out, one way or another. It feels like an oversight.
@devilalastor33207 күн бұрын
I hope they remove it entirely. It’s so annoying to get constantly launched
@InamaruTheInventor7 күн бұрын
@@devilalastor3320 That's what I thought they were doing before this showcase. Personally I wouldn't want it removed, because I feel like the moments when you have your friend toss you at the monster to mount it make all the accidental launches worth it. BUT having it fully removed would be way better than this! It looks like the worst of both worlds!
@JeannieLove7 күн бұрын
My ears! That intro is WAY TOO LOUD
@RageGamingVideos7 күн бұрын
I'm sorry, Arkveld isn't a great voice actor
@emjay64537 күн бұрын
🤣@@RageGamingVideos
@kurt19951007 күн бұрын
How about turn ur valume down easy
@codnutt2247 күн бұрын
How are you not used to it?
@DaRoachDoggJrr7 күн бұрын
@@kurt1995100if they need to turn their volume down, that means their ears were already blasted lol
@kazzinga96057 күн бұрын
WE ARE NOT A COUPLE PEOPLE ahah we love lance and we'll love it forever
@Halllaw7 күн бұрын
Yes we are
@beefmeatloaf7 күн бұрын
This was said by 5% of the lance population the other 19 have yet to talk
@devilalastor33207 күн бұрын
Yes all 5 of you
@theflameingredpanda6597 күн бұрын
I tried lance for the first time just now cause I’ve been hearing about it forever, I don’t know how I went 800 hours never trying it lmao needless to say getting a tail sever on a black diablos from the charge sold it for me, w weapon fr
@TJ-bd3mc7 күн бұрын
I’ve actually been sinking in hours of training in World with Lance. It’s a very satisfying weapon, running down the monster and getting a tail server from it is so awesome.
@DashXero7 күн бұрын
"Do you have time to talk about our Lord & Savior: Sword & Shield" is something I've been saying for YEARS at this point.
@Caebel14727 күн бұрын
As an S&S main, seeing the perfect rush hit that chatacabra like that was incredible. In the beta only like two of those hits would have reached it's head.
@Schneeregen_7 күн бұрын
I can't yet tell if the Switch Axe changes have actually fixed the issues with the weapon, or made them worse. I think the community will need to get our hands on it to really know one way or the other. The biggest issue it had in the Beta was how strong Full Release Slash was when compared to the rest of the kit, and now they've made it even stronger; however, they've also made sword mode stronger in general. The problem is that we don't know by how much they've buffed each of these by, so we can't say if FRS still overshadows the rest of the weapon's choices in the same way that it did during the Beta.
@Biotek23897 күн бұрын
I'm not happy they added hyper armour to it , as that was my problem with longsword, and now it's spread to switchaxe too.
@pubplays3687 күн бұрын
@@Biotek2389hyperarmor is good. Why are you complaining? It’s a PvE game 🤦♂️
@ronaldheberlein58237 күн бұрын
I agree with Schneeregen, the other weapons appear to have been fixed while swaxe was tweaked now all there is to do is maintain a holding pattern and wait and see if swaxe is fun again or not
@kagenaga7 күн бұрын
Your comment on Ruri in the friendly fire part was 100% accurate.
@Solstice2617 күн бұрын
Honestly would have lacked a second beta or a demo to be able to see if I can get it to run in my poor potato
@angelderp66897 күн бұрын
My ps5 i just bought this year only runs at 30 fps, my 5700xt runs it at 60 fps with medium amd some high settings. Ngl it's not looking good bruv
@Solstice2617 күн бұрын
@angelderp6689 i know but I could nearly run it steady in the first beta, and that's without upscaling due to the weird bug that made the screen go black which has apparently been fixed, on top of that I am ok with a steady 30, I know a lot of people can't work with it but for me if it isn't an fps I can manage so I would like a demo to see how bad it is so I can make a decision
@jockpackage17707 күн бұрын
Yeah. To have a larger sample size, closer to release, and cure the backlash over the first beta. Also another chance for anyone who didn't get a chance to play the first one. I know people that didn't get the chance and I'd love it for them to try it and see what they think.
@taylon52006 күн бұрын
Sad theres no demo. Its tradition for mh to have one 🥹
@jockpackage17706 күн бұрын
@@taylon5200 I hoped for some of the tradition to change. Namely. if they added a flagship hunt in a traditional demo to let us hunt it as we did in the beta. With normal game conditions. rather than the rigged fight we normally get. That way, it's more fun and we wouldn't have people gloating over that... Only to wine, when they play the full game and forget that the monster on release is easier by design.
@CrossingWays7 күн бұрын
Lance main here. Can't wait for Wilds. ❤
@Bekfst7 күн бұрын
Me and the other 2 lance mains absolutely cheering 🤙🏾🤙🏾🤙🏾🤙🏾
@ddmaster087 күн бұрын
we're so back.
@djarchangel66957 күн бұрын
as one of the -2 lance mains out there, I am pleased with what was shown.
@michaelgarner44237 күн бұрын
I hope they have a legit pause button for the offline mode The biggest flaw of world
@JeannieLove7 күн бұрын
Pause was in the menu for the beta
@michaelgarner44237 күн бұрын
Oh yea forgot been a while I also hope their is a option for offline too
@isaacm79347 күн бұрын
@@michaelgarner4423there is going to be an offline mode since the beta was just to test the online features
@Durp-E-Derp7 күн бұрын
@@michaelgarner4423 I'd imagine that the offline would work simular to world looking at the beta options... which i hated. Rise had a much better offline playing system, at least on console. If you let your Xbox / PS online subscriptions expire on world and started the game, you had to search for an online game, for it to tell you that you can't play online, then it'd ask you to create a lobby, and then complain that You cant make it online due to no online subscription. Idk why Wilds seemingly has chosen to keep the worst features of world (like how the online lobbies work), rather than keeping Rises superior lobby system (hell even 4u / Gu woulda been better).
@twennysebben7 күн бұрын
Pretty sure I heard that offline solo play will be pause-able.
@MrAmazYnGaMiNg7 күн бұрын
As an IG main happy we got an offset W buff.
@Solstice2617 күн бұрын
Haha, kinsect glave thank you for looking fun again I was worried for a second, main weapon we return at long last
@philbert43987 күн бұрын
Getting to see some of the stuff I (and likely many others) brought up for ideas to make lance flow better actually getting implemented feels so good!
@Bidrem7 күн бұрын
16:33 kinda sad they had to slow down the bow’s focus strike
@JeannieLove7 күн бұрын
Damage is overall up at least. Maybe they slowed it a bit too much, but I felt it was too fast for my reaction.
@ballbuster66427 күн бұрын
I mean, bow was way too strong in the beta tbh
@AnteikuNation7 күн бұрын
Wilds has changed the weapon lineup I will be playing this time around as my mains. I typically fall in switch axe longsword and charge blade, but given how Lance, gunlance and insect glaive feel I am so here for it!! Gunlance is just chefs kiss for me. It’s a weapon I’ve always wanted to play , but just never vibed with.
@KPlaysHere7 күн бұрын
The part about HH was very weird to me...mostly because in the beta, they'd already done exactly what it seems like they were talking about here. They nerfed Attack Up so that you literally only got a 4% attack increase from using HH as a secondary booster for your main weapon/teammates. Self Improvement on the other hand boosted your attack by 20%, but ONLY for you and ONLY if you were using a HH. Pocket horn was dead in the open beta, not strong or overused at all...maybe they pointed this out just to let people know it happened already, since it wasn't a well known change? Could've gotten lost in translation, who knows
@Omega-h4e7 күн бұрын
"Pocket Horn" wasn't dead because even a 4% boost is worth it. I've seen speedrunners use it. What they did was shorten the duration of that effect when not using the hunting horn. They also nerfed the boost you can apply to teammates while buffing the boost you can apply to yourself, making it a better solo weapon.
@KPlaysHere7 күн бұрын
@Omega-h4e most if not all beta speedrunners were either using or quickly switching to Demon ammo from HBG, because at 100 true raw the flat 10 it gave was more than the 4 from Attack Up. The numbers weren't high enough for it to have been worthwhile. In the full game maybe, but then you have to consider whether swapping back and forth and giving up a secondary weapon for just a 4% increase is a good idea compared to like, any alternative
@connorgunning62287 күн бұрын
I will have a few other weapons in my corner but GS is ALWAYS gonna be by my side and this makes my heart so happy lol
@laplumemobile7 күн бұрын
As for the friendly fire changes. I would rather get launched and do an aerial attack than get tripped up a bunch
@lunarcrestwolf7 күн бұрын
I play elemental dual blades. The skill rework is going to be interesting for me.
@Ima9ineBreak3r6 күн бұрын
My three main weapons have SnS, IG, and Swaxe. All three are getting buffed. I was literally jumping around my room cheering as I watched the stream.
@surtrpicks7 күн бұрын
Super sick, I’m jealous. No cap.
@NOTHING-AT-ALL.7 күн бұрын
I also thirst
@baguettasaur99206 күн бұрын
For someone who has decided to main sns and switch axe for wilds, it was very exciting to hear the changes they made to the weapons!
@Mr._Sherwood7 күн бұрын
The vast majority of the changes are amazing, its great to see them listening to feedback. Then there was Switch Axe. Everyone said Full Release was overpowered compared to the rest of swaxe's set, and they've buffed it further. Really hope the rest of its moveset gets a buff as well, especially element/zero sum discharge.
@djinngee7 күн бұрын
Being a bit of a lance main, Im happy about this!
@kurisu12047 күн бұрын
I hope elemental and raw/affinity sets will be similarly potent.
@terragaming44146 күн бұрын
The bow changes are great. I think being able to slowly target wounds instead of instantly gives you more options. Now you can save wounds to pop for your teammates if you want.
@robertjones82607 күн бұрын
I’m happy with the bow adjustment. It seemed as if you NEEDED the Tracer arrows to do decent damage, which didn’t feel great for me.
@KaneA877 күн бұрын
The bow nerf isn't a utility buff. It's just taking away from the new mechanic. The wound change might have been needed, but this much just looks crazy. Weaker tracer arrows and slower wound shot just means mocung further away from the target to be able to the normal focus aiming. That isn't fun, and taking the power away from us after the beta isn't a good way to deal with it
@VelkhanaTheIceborneWyvern6 күн бұрын
It's basically the same damage but the regular arrows do more damage than before and the tracer does less balancing it so it works for more play style's like dash dancing
@Betweenlions887 күн бұрын
Josh, for the love of all that is holy, please pause the vod while you talk about what you just herd. I had multiple instances of having no idea what you were saying or talking about bc the ppl talking in the video was confusing with your own dialog XD also hope you get to feeling better
@KlawKartel6 күн бұрын
Just once, I’d love to watch a video where Josh’s screaming doesn’t cause me to launch my headphones off of my head 😂
@ZantanaTheDon7 күн бұрын
Rip the clutch claw counter torpedo lance it was so sayisfiying
@jojof30577 күн бұрын
That is something I will dearly miss😢
@ChaoticPheasent7 күн бұрын
Josh you gotta see this, don't sow Cotton! MH Wilds Open Beta Test SPOILER: The secret monster from the game files
@ChaoticPheasent7 күн бұрын
Theres a old bird wyvern that was reveled
@CanizalesAJ6 күн бұрын
Hi, lance main here, tes that's me, all 3 lance main (me and my alts), celebrating the changes like I just win the lottery. A bit disapointed they didn't mention a damage upgrade but the feeling of contant, uniterrupeted agresion seems to be there.
@RedHornSSS7 күн бұрын
The Lance change is perfect. The problem with beta lance was nearly all addressed
@marcusjarasch50297 күн бұрын
I am so happy my IG is back in the game with this changes, so now I know i will buy it for sure, before I wasnt sure about it since i mainly played IG in world and it's not so easy for me to learn New weapons, i hate to waste time on learning New weapons.
@Waterbaer975 күн бұрын
As one of the 2 hunting horn mains, I'm sad that they are nerfing my backup horn. I was looking forward to my debut using a one-man-band contraption to beat monsters instead of the usual solo performance with only a single bludgeoning instrument lol.
@theworstcatholic72477 күн бұрын
No changes to charge blade, that's unfortunate, it was my main in world but it felt so bad in the beta I don't think it'll even be my third. My disappointment is unmeasurable and my day is ruined.
@chickennuggerinos24726 күн бұрын
What did you find wrong with CB in the beta? I do definitely think that it has a different way of engaging than previous iterations, but I don’t think it feels bad. It’s less so SAED-focused, like any non Savage Axe World builds or lategame Sunbreak builds, but I don’t think it’s bad by any means.
@Filiral7 күн бұрын
“It was fun to pull out your horn and buff yourself up”. I thought you said this was a family channel
@themccman7 күн бұрын
Cool that the 3 weapons I played in the beta are all getting buffs lol.
@facade116636 күн бұрын
Anyone noitce bow: the only weapon that mentions damage changes, is the only weapon they didn't show numbers. 🤔 Claw grip for IG confirmed "working as intended"
@MRnautilus97 күн бұрын
Outrageous Hammer mains have never been so sad
@jrg149617 күн бұрын
Sad bonk sounds 😢
@Wadson1726 күн бұрын
Josh: "that is so cool though, all that blocking, poking and stand your ground, like, you can see why a couple people play lance". Then me, seeing that you can counter and choose what to do next instead of only "counter trust", seeing that charged big block that now have a special finish, and just happy with all the many changes on lance so far: (insert "Last Airbender Avatar Fanboy Meme")
@Shimahou7 күн бұрын
We get tremor and roar resistance again at triple up buffs... IG mains, we are blessed.
@PKshockwave7 күн бұрын
The weapon skills are very intriguing, but I just want each weapon to be viable and not one completely overshadowing another to form a meta.🤔 Eg: Let’s say nerscylla is in the game and she has a low amt of poison, medium raw glaive with foray built in. La la barina has same raw, built in 15% affinity, and high para and has status crit. On average, Lala's glaive is doing more damage and has chances of doing more when paralysis occurs, but Nerscylla can be just as amazing because of both the crit and atk boost from foray while the monster is poisoned plus the tick damage. Both very good highly viable options
@poplo90947 күн бұрын
Now I want to know Cotton's reaction to the devs saying HH being "too overpowered" without the context of subweapons.
@weissl82836 күн бұрын
Really happy for the other weapons. I was kinda hoping for a charge blade adjustment but disappointingly so, there was none :V.
@TheExtremist1237 күн бұрын
Might be able to play it with my daughter on her PC on release. 😊
@darenh3557 күн бұрын
Beta made me upgrade my entire rig. I had the exact recommended specs too and that was a glitchy experience for me. Had to run the game on super performance to allow 60 fps, but it crashed my game upon fighting the thunder monster.
@martinbang7632Күн бұрын
i am so excited for the game to come out. cant wait anymore
@waywardwriterryu71856 күн бұрын
At least they said “potentially no second beta” meaning they still might
@destinationjazz34037 күн бұрын
Good to see there's going to be a paralysis Tree this time for the great sword as MH Rise only had one for the Hammer Weapon 😎👌🏾
@TheCosmicAstro-7 күн бұрын
as long as they didnt nerf longsword and kept the returned insect glaive bounce, im happy. havent watched the video yet, will edit. after watching the video, MORE GLAIVE BUFFS, LETS GO. Offset attack is awesome to see though will probably not be used much, still nice. Though offset DURING descending slash might be really useful, dont think they showed this in the video. Not sure what vaulting dance is but sounds cool, unless thats just what they call the bounce. Earplugs and such back with triple buff is awesome. as someone who really enjoyed lance in the open beta and plans to use it as one of my main weapons, nice to see counter being properly implemented as an actual skill to use and some buffs to guarding and such. very cool. nice to see some switch axe buffs especially for full release slash. hearing them say they want to bring up the lower performing weapons rather than bringing down the higher performing weapons is REALLY nice to hear. No longsword nerf! pog!
@bigmak77836 күн бұрын
I love the sword and shield, but I always use the skin where you don’t have a shield so I’m just punching monsters with a dagger in my other hand
@ReforgeGaming6 күн бұрын
I feel like the monster hunter wilds update about the ps5 pro enhancements is good news
@sarico78277 күн бұрын
Yeah I hope we don't end up swimming in skills. Look I am not a fan of like 20+ skills. So weapons have more damage skills and armor will have more protection sounds fine to me. I hope for one more big trailer soon? Anyway thanks for your run down of this.
@mindofmatt_22407 күн бұрын
S&S and Charge Blade are my favorites
@devilalastor33207 күн бұрын
Gotta say I’m very concerned about build crafting. It seems very limiting
@idrnkwindex16647 күн бұрын
I hope they have at least the benchmark, I did the beta on ps5 and want to test my new PC
@KyouOneZilla7 күн бұрын
I think you'll still be able to get Offensive skills on your talismans/Charm(whatever) equipment slot
@CrossTheOwl7 күн бұрын
Lance mains rise up!
@musicaldrawer94147 күн бұрын
The weapon upgrade reminds me alot of Wild Hearts upgrade
@vellikaari30087 күн бұрын
Certain weapons should have a good amount of hitstop, but I hope they don't overcorrect on lighter weapons like Longsword or Dual Blades, because it can throw of their cadence entirely. It's a very slippery slope when they say they're increasing hitstop, without telling us if it's only specific weapons, or if it's all of them, and if it's the latter, it is VERY easy to overcorrect. My opinion: Light weapons, i.e., Longsword, Dual Blades, Insect Glaive or SnS should not have much hitstop, where heavier weapons like Lance, Gunlance, Greatsword, Charge Blade Axe Form, Hammer and Hunting Horn should have some meaty hitstops to make it FEEL like you're wielding a light or heavy weapon based on your choice. I really hope every weapon hitstop isn't gonna be to the level of Greatsword, because that would be goofy as shit.
@Bearyboo877 күн бұрын
19:50 So i gotta assume that gems are also tied to weapons and as you switch weapons you can switch you socketed loadout, maybe even let us swap out charms too and they're how we are going to be how we build out our damage portion of our sets. Honestly the theory crafting is going to be CRAZY for this game
@jockpackage17707 күн бұрын
I swear other media stated that the charm/talisman may swap with the weapon but your armor/decorations in the armor is unchanged. Remember, decorations are split between ones that can only be put on weapons and ones that can only be put on armor. This also means those are clearly labeled and have different loot tables. Depending on how many points of skills are in endgame weapons, how far the up to 3 slots of varying levels, and possibly charms/talismans having weapon skills/swapping with weapons gets you. We'll just have to see if builds will need certain weapons to keep the skills we want or how much we would lose, in terms of damage skills, for taking those more niche weapon specific skills. I can still foresee, it may be even worse now, as situation where people wine to you for not getting knocked back as much with a shield. Because they now know you "wasted" weapon slots on guard and not an attack skill.
@adumpro2 күн бұрын
Worried about lack of second beta, how do I know they fixed the performance?
@ironwolf58027 күн бұрын
Trust us, we know the game is next year, but it would sound so much better thinking "In a couple of months" At least for me sounds closer to us playing and going through every inch of the new world.
@The_CodFish697 күн бұрын
Looks like they didn’t charge the combos on IG it’s gonna be rough on a controller but if with rest of the buffs it should be fine.
@foreverfornever11246 күн бұрын
I thought I would main SA again after Rise. I tried it out in the beta and enjoyed it but something was missing. I usually try out a new weapon every game so it truly feels like a new game experience. Maybe thats just what I need to do for my first play through at least. Maybe wait for an expansion and switch to SA as a main again. Im really loving the SS and HH so I need to try those 2 out. Im really curious how this new skill acquisition will work. It seems they are trying to get hunters to diversify their loadouts and builds even more. Kinda forcing you to build weapon trees fully so you have every version of said weapon which does get the grinder in me excited haha
@zailinay7 күн бұрын
switch axe is the new ls if people still complain about ls you should probably reflect.
@Omega-h4e7 күн бұрын
Nah, LS is way more mobile than Switch Axe with way more counters.
@zailinay7 күн бұрын
@ every weapon has counters now even insect glaive whats the point of using ls or lance anymore
@fixinghitman936 күн бұрын
can you let the people talk my guy. completely missed the changes to having HH as a secondary
@marmyeater7 күн бұрын
Happy hunting weird British dude!
@rhade26886 күн бұрын
I really hope that hammer launch thing changes. I don’t know why but they keep hitting the little stuff in this generation. Like the IG being in the air, walking inside of monsters, and now this launching thing. One of my buddies who’s a veteran hammer main doesn’t even want to play the game now. So are group is just gonna be one short now 😢
@TheSilversepiroth7 күн бұрын
Is it possible that Lala Barina is gonna have both sleep *_AND_* para like how Uragaan has both fire & sleep?
@AzureLupine7 күн бұрын
Ugh. I hear this everywhere. No one referred to it as a demo besides the players. It was a beta test, that is not the same thing. A demo is an RC/release candidate. A beta test is a beta test.
@hurleyrichards527 күн бұрын
I'm still going to play two hunting horns, 2x the melodies!!
@IdkWhoiam-d4h7 күн бұрын
Not gonna lie been waiting on new content I'm so ready for February 😅 can't wait to hunt ig looks good
@KnottyTulip27137 күн бұрын
Critical eye only has 5 levels, and the first level only give 4% affinity
@fortex9007 күн бұрын
Man they didn't remove that extra input for CB SAED.
@YKVasilisk7 күн бұрын
It's cool that they are listening, but I would really love it if they added gauntlets as a weapon... I really want to deck a Diablos on the nose
@saltytea4096 күн бұрын
Seems they made lance lil more faster than in MHW
@zensei1017 күн бұрын
Love the intro bro lol I was dying lol
@Sephiroth696 күн бұрын
You missed a rathalos in the quematrice video
@BlackSheepGamingStudios7 күн бұрын
Still no changes to the charge blade SAED combo… it takes too long to combo. So might give up CB for the insect glaive or switch axe.
@FiLpLokko7 күн бұрын
As a switch axe player i'm sad that i will not be able to launch my friends in the air anymore =(
@GeeElhag6 күн бұрын
Ill take that open the beta again
@anuranthi57277 күн бұрын
The launch in the hair atleast you can get a attack off it or get active after it the fall is terrible
@Tihamatt7 күн бұрын
I just pray to god that the damage changes bring SAED closer to the damage output of the Savage Axe, so im not "trolling" in multiplayer because I'd rather saed than savage
@tatsumiuchiha55597 күн бұрын
"Aerial attack power increases by 2 levels" 2 levels of what? Apples? Bananas?
@kuroro-v27 күн бұрын
What do you mean... Obviously of Oranges
@riyuke58567 күн бұрын
When life gives you levels, make lemons.
@ThatsOk837 күн бұрын
It's in there. 2 levels of attack power
@Khezu_in_the_mountain7 күн бұрын
Nice changes, though I am sad that my main ( lbg ) is the only weapon to not get any flashy off-sets or counters or perfect evade mechanics. Just feels like a worse version of lbg in almost every way. All in all though, love the changes and adjustments they've shown!