PITR really just turning ULTRAKILL into the new Garry's Mod
@ratatouille5172 Жыл бұрын
its the funnie cybergrind dog!
@Dr.SamuelHayden Жыл бұрын
Holy shit the cybergrinder (the only one) 😱😱😱
@distantsea Жыл бұрын
Here is the dawg
@wolfye_ Жыл бұрын
No way its cybergrindawg
@itsdawg43 Жыл бұрын
trust me if there's something ULTRAKILL related, check the comments, I'll be there
@Klutz01 Жыл бұрын
It would be cool if the blood could go on the invisible material giving you a advantage to see where your going Edit: maybe add a setting where the blood can or cannot touch the material... that would be sick
@MoldyPotato49 Жыл бұрын
lidar in ultrakill
@Ben_19M Жыл бұрын
no
@XenSlayer Жыл бұрын
at this point, it'd probably be better to have one type of block with a bunch of toggleable properties and selectable textures instead of a bunch of blocks with fixed properties/textures taking up the spawn menu, though i imagine Hakita and Co have a good reason for that not being the case
@Klutz01 Жыл бұрын
@@RedNova. Huh your right all of the materials doesn't interact with the blood...
@n1qk365 Жыл бұрын
if that would be a thing, it should be toggleable
@thepixelartists5756 Жыл бұрын
the negative slingshot force could be a really cool thing to use in an actual level, maybe it could be a red whiplash hook instead of blue for visual clarity
@jaikuu1207 Жыл бұрын
The whiplash is green, no?
@wett_fett7881 Жыл бұрын
@@jaikuu1207 delete this
@kikster249 Жыл бұрын
@@jaikuu1207 delete this
@jaikuu1207 Жыл бұрын
@@kikster249 i see
@giulgu17 Жыл бұрын
@@jaikuu1207 delete this
@gremlinman9724 Жыл бұрын
now make soap clean bloodstains
@furinick5 ай бұрын
IT WAS YOU
@mantacid1221 Жыл бұрын
One thing I’d like is a visual indicator that shows whether a hookpoint’s force is positive or negative. It should be toggleable ofc, because I also wouldn’t want to miss out on some shenanigans or infuriating levels.
@kozmitg Жыл бұрын
One thing that could be really neat is to have a toggle for if a block can be breakable (via Feedbacker) or destructible (via Knuckleblaster, grenade, etc etc)
@filip2210 Жыл бұрын
The first new addition could let players create very highly detailed maps like how community doom wads are this is very awesome
@jamxiety4672 Жыл бұрын
The addition of invisible material makes the secret hunter in me very nervous
@natethegrape3337 Жыл бұрын
you should add toggle blocks. basically invisible hitboxes that can spawn enemies, make rooms where you have to kill everything in the room or you cant leave. or maybe time limits, or certain things that need to be done to make other things happen, like killing 10 enemies in the room spawns idols for the leftover enemies or something like that. to really make it so you can actually make a level that could pass as something in ultrakill.
@felizen Жыл бұрын
I don’t like the idea of using sandbox as a level editor, i think waiting for an official level editor is better
@SamuelTrademarked Жыл бұрын
Pitr doesn't add all this stuff to keep sandbox simple. Sandbox isn't a level editor or creator, it's a sandbox, and it's supposed to be as simple as possible. a trigger tool might be ideal for sandbox map creators but just extra clutter for people who are just messing around and trying out combos edit: after i thought about it, people who are just messing around and trying out combos probably won't care about a trigger block, or they'll try it out and end up actually making maps. you can think of it like snapmap: doom 2016 players might be using snapmap to just mess around or actually create maps
@foolingshappy3447 Жыл бұрын
my guy straight up added the barrier block to ultrakill lets go
@MisterSkullium Жыл бұрын
Makes me wonder if there will be a way to spawn boss versions of certain enemies (Like swordsmachine, maurice, and cerbius)
@konga9874 Жыл бұрын
Technically you can already spawn and then customise them to be like this.
@el_karlos_k_28 Жыл бұрын
Well, I dunno if this was already implemented or I am just stupid, but, it would be cool to have a way to make enemies appear ONLY after a certain trigger. For example, making a boss appear after the other enemies are killed, or an enemy appear after crossing a line or point. But what I see is already amazing!
@scritch8833 Жыл бұрын
I'm fairly sure that's in the level editor. The sandbox is close to being a level editor, but not quite.
@SamuelTrademarked Жыл бұрын
@@scritch8833 to be fair i don't see why adding a trigger system would be problematic
@scritch8833 Жыл бұрын
@@SamuelTrademarked yeah
@aidentheonion Жыл бұрын
it would be cool to have rotation of objects
@julienmurray3125 Жыл бұрын
3:55 P - 3 Leaked
@catkittycatcatkittycatcat9652 Жыл бұрын
the invisible block makes me feel like theres gonna be a level where the terrain is invisble and it has a glow effect like the cybergrind has
@KhoroBruh3650 Жыл бұрын
yoooooo ultrakill official content on my b day let's goooooo
@raynoayanami Жыл бұрын
Happy bday!!
@KhoroBruh3650 Жыл бұрын
@@raynoayanami thanks!
@monke_1.085 Жыл бұрын
I cannot thank you enough pitr
@TheFizio Жыл бұрын
Didn't know it but the editing sound hum is the Nailgun's hum slowed down a lot
@Um-cara.A-Guy Жыл бұрын
It would be awesome to put enemies to fight each other (without mods, of course)
@straight-up479 Жыл бұрын
Hey, I don’t usually make suggestions for games in development, but with these sandbox updates, I think a cool feature could be to be able to select certain attacks you want an enemy to be able to do / not do. Like only letting the malicious face do beam attacks so players could practice chargebacks and stuff! Your work in this game is incredible, and I admire it a lot.
@bananadopp8o295 Жыл бұрын
SANDBOX W LESS GOOOO
@genericusername1997 Жыл бұрын
New sandbox content implies an update, hyped asf rn
@yes_and_so_what Жыл бұрын
The blu hookpoint should turn a slight purple if its negative and also become a different color for how boosted it is
@distantsea Жыл бұрын
What if we had material that you can't walk through but you can shoot through?
@igorka5exe Жыл бұрын
i want some duplicate tool like in g mod, i hate switching between 3 menus every time i want to create a mob with health bar on, or creating weak explosive barrels in more than 3 is a pain in the ass
@AlexK-jp9nc Жыл бұрын
I think it's fun that the Virtue is labeled as a drone, which means that it's probably just a modified drone, just like MDK&O
@finniannico Жыл бұрын
This is really cool, i like the invisible block addition, very nice.
@AlexMcGuire-sx1xy Жыл бұрын
i want to be able to make a massive florp
@Despacitoian Жыл бұрын
Ok but when do we get the ability to edit material strength, like what if someone wants a wooden floor but doesn’t want it to delete itself if they ever miss a red arm punch
@thatdogcanexplode5734 Жыл бұрын
Judging from this footage one unit of every axis is approximately 10 centimeters, maybe
@mihael64 Жыл бұрын
Noone wanted this but everyone needed it
@Nikicusyes Жыл бұрын
Perfect i can't wait to see the 10x radiance enraged% sisyphus runs
@sargesvrge Жыл бұрын
I wonder if we'll be able to force enemies to only use on move, to help practice with parrying and such. That would make HiM harpoons and Erectionist a LOT more easy to deal with.
@danolantern6030 Жыл бұрын
My brain had a scramble after it read “Erectionist”
@sargesvrge Жыл бұрын
@Dan o’ Lantern idk why but I always call them "Greg." Like on the start of an Erectionist wave my brain thinks "Oh shit it's the Greg noise"
@epicKerBallze Жыл бұрын
@@sargesvrge its spelt INSURRECTIONIST, for you.
@felizen Жыл бұрын
@@epicKerBallze ERECTIONIST* That is his official name, Hakita told me, then gave me early access to Act III where Gabriel says "It's Gabin' time" and gabe'd
@spookbag24 Жыл бұрын
another pitr bangr
@MMMMMMM-q3h Жыл бұрын
imagine the 4th arm v1 gonna have is going to be the editing arm
@swag9085 Жыл бұрын
an idea for the invisible block is to toggle if you can walk through it or not
@Vector123 Жыл бұрын
that's just air
@swag9085 Жыл бұрын
@@Vector123 was thinking that enemies cant see through but you can walk through for sort of zones in those custom sandbox maps
@Vector123 Жыл бұрын
@@swag9085 fog that only you can see through?
@evopeer Жыл бұрын
*eternal rage*
@Dooughbucko Жыл бұрын
They already had block size editing at the beginning of the update but it was removed
@willem13215 Жыл бұрын
so true
@the_something_something Жыл бұрын
I fear of act III holding already-enraged enemies when they spawn in 😰
@fogcomign Жыл бұрын
Thanks PITR, very cool
@SK1N_WALK3R Жыл бұрын
Invisible CyberGrind Arena on ULTRAKILL MUST DIE?????
@weirdocatguy2167 Жыл бұрын
Thank you pitkita very cool
@ExtraWubs Жыл бұрын
Pitr is my sprit animal
@n1qk365 Жыл бұрын
there should be an option to toggle the ability to shoot through the invisible walls
@hughmann981 Жыл бұрын
Even PITR’s navmesh is out of date
@SpaghettiAndPasta Жыл бұрын
Oh my goodness gracious
@hh-lb9kd Жыл бұрын
Minor question, is it possible to change the weapon order? (E.g. put the railcannon in slot 5). It could be helpful for the 2 people who use the triggers on controller to switch weapons.
@karolissad.4270 Жыл бұрын
yes just go to options, controls and scroll to weapons and there are all the keybinds, for example if you want to put the railcanon in slot five, then click slot 4, press 5 and boom. but you will need to set the rocket to something different like 4.
@hh-lb9kd Жыл бұрын
@@karolissad.4270 Not keybinds, as that wouldn't change the rotation order, would it?
@lakeull6041 Жыл бұрын
Will there ever be a toggle for auto saving? Its an annoying problem.
@pap_core Жыл бұрын
bro soon enough were not gonna need a custom level maker
@cmnog2167 Жыл бұрын
I forgot this was yesterday.
@leftjuice Жыл бұрын
The term "eternal rage" scares me. What is that?
@ultrafun2227 Жыл бұрын
SM can lose its rage after time. "Eternal rage" makes rage work until it dies
@pyreas6398 Жыл бұрын
We need invisible cybergrind textures. I just want to see people suffer
@squidking2679 Жыл бұрын
Invisible maze with something wicked inside?
@YoGurt252 Жыл бұрын
instead of slingshot force settings being a slide it could be a value so you could go up to like 1200 or 5040 or smh idk
@cyprian7197 Жыл бұрын
Duh, got baited....
@rorre_rorre2 Жыл бұрын
incredible
@TerraHardcore Жыл бұрын
what if you gave me access to size 2?
@b4ttlemast0r11 ай бұрын
Is there a way to export stuff you build here as a level, like use the game as a level editor?
@XnerzTheNerd Жыл бұрын
Please ptr add a trigger block where when V1 stands on it, it triggers an event (e.g: spawns a filth)
@reaiwhejrlawerj6386 Жыл бұрын
Wiremod update when?
@ent1ty_ryd3r_ Жыл бұрын
Is this for the Layer7/Act3 update or something else?
@vomerconch9795 Жыл бұрын
what if textures from the cybergrind textures folder could be printed onto blocks in the sandbox?
@ultrafun2227 Жыл бұрын
Custom textures are only in level editor, wait until it releases
@stein4836 Жыл бұрын
Add textures from the story mode I want to design my own layer, or do it like that stuff please
@lytatroan Жыл бұрын
Will there be a fix to saves not working? Tried making some arenas, making a save. Loading them did nothing
@azkot_channel Жыл бұрын
Pitr, sorry if it's a dumb question. But how to make a level for ultrakill?
@BigSchlongAlert10 ай бұрын
The sandbox is good on its own u dont have to make minecraft in ultrakill
@t117m Жыл бұрын
Next sandbox update be like: Added Lua scripting
@Gh0stHK Жыл бұрын
I didnt know that you are the creator of ultrakill!
@noting3548 Жыл бұрын
ok but will it receive a teleporter (like in 1-3)?
@Mewa_Jesieniaraa_real Жыл бұрын
yay
@fieds- Жыл бұрын
ok but can you make it so that each arm for spawner arm is equippable by pressing the button that changes the variant of the weapon your holding
@karolissad.4270 Жыл бұрын
that's literally what you can do
@fieds- Жыл бұрын
@@karolissad.4270 oh really? huh i didnt notice lmao
@JetSetDman Жыл бұрын
okay but what the hell is the "WOW" material
@Kissarakastaja83 Жыл бұрын
can u make it so the hand can have a keybind and make cheats have the option to always be enabled when joining sandbox
@eekScoob Жыл бұрын
Instead of making an invisible material, you should be able to control the transparency and collision of any material
@CTYJIKEP570 Жыл бұрын
PITR Makes Garry's mod 2
@TheBigBoss-137 Жыл бұрын
Nice job!
@Lebleufps Жыл бұрын
Cool
@essbsbehshssujse3190 Жыл бұрын
Dude finally 👍
@randomerik_ Жыл бұрын
looks cool :)
@NickStein_ Жыл бұрын
Wait for Workshop support?
@dunderguy Жыл бұрын
very nice
@vlad980 Жыл бұрын
GAMING
@Hatster985 Жыл бұрын
PITR’S Mod
@kirsinuf_sk18876 ай бұрын
MORE
@pizzahutjr7925 Жыл бұрын
ultrakill new gmod 2??
@s.sinster Жыл бұрын
please add the crusher as a custom block please!!!
@artman40 Жыл бұрын
Invisible walls in a zoomer shooter....that's a crime!
@jvdjevovdhe7613 Жыл бұрын
All this and you still don't have an invincibility mode
@pitr Жыл бұрын
It's in major assists
@artman40 Жыл бұрын
@@pitr Can you quickbind invincibility mode like you can with cheats?
@AGNAB712 Жыл бұрын
man at this point who even needs tundra
@ultrafun2227 Жыл бұрын
We still need something like triggers for spawning enemies
@demomantf2476 Жыл бұрын
@@ultrafun2227 His ass did not see All guts no glory
@fitsak4298 Жыл бұрын
how you turn on this all i join to sandbox and i don't have it
@ultrafun2227 Жыл бұрын
Maybe wait until the new update releases? You know, PITR is the developer of Ultrakill sandbox, and this video is a sneak peak
@s.sinster Жыл бұрын
wait is this out yet, i wanna know if my ultrakill is broken or not
@Toxicpixels23 Жыл бұрын
it's not out yet
@s.sinster Жыл бұрын
@@Toxicpixels23 :(((
@punk5_prank6477 ай бұрын
pls add Rail to Sandbox
@Vestige_ Жыл бұрын
please dont use the invisible blocks in actual levels :(
@lakeull6041 Жыл бұрын
Im pretty sure that editing the size of blocks was already a thing in ultrakill, but it was cut.
@z3libobka Жыл бұрын
Yooo
@plpip1286 Жыл бұрын
I nerd reacted the announcement
@NOOB4306i Жыл бұрын
that is so crazy what will he ever do now
@ymearionet Жыл бұрын
where was the announcement
@supergriefer Жыл бұрын
👍супер и привет от тренера по гриферству!!!!!-!!!!