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Diving deeper into particle simulation in Blender 3.5, where we morph text objects into particle systems and back to text again. Main tutorial here: • Transforming 2D icons ...
Assets used:
Software used: blender.org/
Open Source SVG Icons: feathericons.com/
Fugaz One font: fonts.google.com/specimen/Fug...
Bootstrap icons: icons.getbootstrap.com/