Special thank you to my buddy @mikemetroid (twitter) for helping with the injustice footage and the info verification. Support me on Patreon: patreon.com/underthemayo Join the Mayo Discord and meet more remarkable souls like yourself! discord.gg/29jbfwycDJ Mayo merch here! teespring.com/stores/underthemayo KZbin Memberships to my channel now available, click the "Join" button. Follow me on Twitch at twitch.tv/underthemayo
@Terminator-ht3sx Жыл бұрын
i’ve watched some of ur doom videos in the past and it’s pretty cool to see you like and are knowledgeable about mk. d1’s were annoying in mk11. not bcuz of the frames or anything but just bcuz of how the neutral and offense played everyone spammed it including me lol
@madookamagooka743 Жыл бұрын
Me who's only played casualy played MK9 woth my sister: idk what any of this means but Im here for it.
@Terminated_Account Жыл бұрын
Me who saw this comment at 8 am on june 14, 2023 after having breakfast and saying hi to all my realitives and went to sit on the computer pulled out my phone saw a lot of videos but then came to this one, scrolled down and saw this comment: haha lol
@chaoticstarfish3401 Жыл бұрын
@@Terminated_AccountRelatable
@tobyhouston9939 Жыл бұрын
Every move has a set amount time to reset, whether you hit the opponent, miss, or they block. We count this data in the amount of frames/s. 9/60 on hit meaning if you land the hit then you can move 9/60th of a second faster -13/60 on block means if you attack if blocked then you move 13/60th of a second slower than opponent
@Wolfrahmmetallic Жыл бұрын
actually, then you know how the pokes work bc they returning them from mk9 more or less (i'm talking of down 1s, 3s, 4s)
@lasagnaamirightgamers7743 Жыл бұрын
@@Terminated_Accountpretty relatable
@Mankey619 Жыл бұрын
Whoever tweeted this should get a punishable low poke to the butt.
@shman5000o Жыл бұрын
Super grateful over this vid. I've never really understood the true utility behind D1s in NRS MK games other than what I could guess using my "Street Fighter Logic". But this vid finally cleared up a loooooot. Would def love to hear more from ya covering the more seemingly "nebulous" high level fighting game concepts/theories/strats found in NRS MK games. You def got a knack in breaking down these sort of tough topics into a simple and digestible manner for the more casual peeps
@artofficialintelligence Жыл бұрын
d1 was more than just a way to poke special. If you got hit by d1 and didnt block after you get jailed by a string that fits within those frames.
@Zeegoner Жыл бұрын
@@artofficialintelligence I think Mayo wouldn’t disagree with you per se. From what I got, he’s just saying that poke special is a widely accepted good option.
@underthemayo Жыл бұрын
@@Zeegoner Yeah. But it's not universal, it depends on the game. D1 in MK9 was only +1 on hit. That didn't really jail into strings.
@louesorg Жыл бұрын
Actually, it's very cool to have someone like you discussing in-dept MK gameplay.
@Kenlac92 Жыл бұрын
The fact that the MK kommunity accepts anti airing d1s is an atrocity in itself.
@allaces14400 Жыл бұрын
I want to disagree with this but I get low profiled by Liu's D3 so I honestly can't 🤷♀️
@dorianmiller7631 Жыл бұрын
I mean it’s not that far fetched crouching significantly lowers your hit box and you hit them with the d1 before they hit the ground.
@Kenlac92 Жыл бұрын
@@allaces14400 my favorite is terminators
@Kenlac92 Жыл бұрын
@@dorianmiller7631 sure, but are we going to pretend thats not absolutely ridiculous? MK is an american kusoge CMV. The hitboxes are an issue if you can get knocked out of the air by terminators down 4.
@pi3man252 Жыл бұрын
Cross up anti air in mkx with ermac. Works every time. D1 was also mileenas best anti air. Don't believe me go watch semij play competitively. The hitbox on that was insane.
@opinionofanobody Жыл бұрын
That tweet us just evidence that people just use d1 to get free turns without thinking sometimes. Another reason to absolutely hate mk11
@Shibu_PL Жыл бұрын
-People once they played MK11 "Bwaaaah what is this poke spam? It's horrible, pokes are too safe and too braindead!!1" -NRS was like "ok, we have to nerf pokes in the next game" -People when they see that pokes are more minus and recover slower in MK1 "Bwaaaah, pokes will be useless in this game, BWAAAAH 😭😭"
@Taunt61 Жыл бұрын
There's people and then there's people. I know hard to grasp sometimes they all blend in.
@trueaura369 Жыл бұрын
They didn't haft to make the pokes punishable on block tho. People just need to learn how to block
@Shadowkage97 Жыл бұрын
@trueaura369 think its better than the fucking spam session it was in mk11
@irshman1845 Жыл бұрын
@@trueaura369 They were punishable in MK9
@trueaura369 Жыл бұрын
@@Shadowkage97 true. Especially from how you would sometimes not get your turn back if your mid didn't come out fast enough
@FinalAnthony Жыл бұрын
MK9 by FAR had the best poke system from any NRS game especially for punishing ‘scrubs’ who didn’t understand it. Highly doubt it’ll be exactly like MK9 but if MK1 is anything close to that then all the good players who actually take the time to learn it will greatly appreciate it
@A-Aron564 Жыл бұрын
If you watch reo mk video on it he explains that if you d1 an opponent who is crouching the hit reaction is different. They recover way slower giving you more hit advantage
@xxxguarnicion2.051 Жыл бұрын
Well considering NRS doesn't make games for competitive players anymore but for scrub casuals... Lol
@bladescrafter Жыл бұрын
1:45 had me dying lol
@Mr.SoulMusical Жыл бұрын
My boy mayo upped the humor game 1000% to deliver that line lol
@mrblooper1994 Жыл бұрын
I noticed a similar design philosophy in sf6, most things are minus in that game too as opposed to sf5. But they are safe just by the fact that they create so much space. I think it's there to kill your offense and you cant create block strings and make that poke a bit too good
@JonathonTheAsshole Жыл бұрын
It's there to force you to spend drive meter to get the same offense you got for granted in SF5 with buttons other than chaining lights. If you wanted to meaty with a medium button and then frame trap with another you got to spend meter on a drive rush most of the time unless your character has a oki setup on a particular knockdown to force them to wake up into a late frame to increase your advantage on block.
@mrblooper1994 Жыл бұрын
@@JonathonTheAsshole resetting offense with drive rush is not real tho. Most of the time time you can jab check the rush itself. But doing it after a plus move of a late frame on Oki is fine since it's reactable and you usually get DPed on or lv1 supered
@JonathonTheAsshole Жыл бұрын
@@mrblooper1994 I didn't say "reset offense". I said you had to spend meter on DR after your knockdown to get the same advantage frames on your oki that you did in the previous game with an extra +4 on your button allowing you to do a second medium button and not get jabbed out of it. You need take a reading comprehension class if you somehow managed to get that from what I typed.
@Mundo_do_Ray Жыл бұрын
There is something extremely annoying in mk11... A person pokes you on block, and immediately starts ther string, even high strings, and the windows to interrupt that is really small. Specially for beginners
@signer0001 Жыл бұрын
That little sneaky DOOM at 1:44 lmao
@allaces14400 Жыл бұрын
I came here to make this comment and knew in my heart it had already been made 😂
@grizzgreen6821 Жыл бұрын
I busted out laughing. Love our man mayo!!
@tryingtochangemyways5074 Жыл бұрын
And one thing that person forgot is that minus attacks can be made plus with a kameo
@WildOhana Жыл бұрын
What an impenetrable genre fighting games must be
@johnson1010YT Жыл бұрын
This is high level frame data stuff. Most people are hitting all the buttons all the time and having a blast. But gittin gud is a different story where this stuff matters and can be used to your advantage.
@Rodniikun Жыл бұрын
Why do you say that?
@TheGooGaming Жыл бұрын
@@Rodniikun I might be wrong but it feels like he means as a studio? Like a new fighting game being released?
@huckmart2017 Жыл бұрын
They aren't as confusing as its made out to be.
@myyoutubeaccount4167 Жыл бұрын
Not really. It sounds confusing but what this video comes down to is explaining how D1 works in terms of how long it takes to start/hit/recover(hit)/recover(blocked), additional properties of the move (such as how far it pushes you back on use, or the ability to use special moves after it) and functionality: that being to surprise/mixup your opponent by making use of special move cancels and/or to create a state where neither player is attacking or defending. There’s a lot of FGC terminology that can seem a bit overwhelming, but I wouldn’t call it impenetrable. All of this knowledge isn’t even completely necessary to play and learn the game, but it definitely can help, especially at higher levels of play.
@RealRogerFK Жыл бұрын
They should do a course on fighting games because I swear I understood everything but my god this is insane, it's almost an art to a degree... incredible
@underthemayo Жыл бұрын
Like you want me to do a general guide?
@stevekjr9563 Жыл бұрын
@@underthemayoYes.
@SlyQueguy Жыл бұрын
@@underthemayo yes!!!!
@johnson1010YT Жыл бұрын
@@underthemayo There is definitely a gap between people who are basically just pressing every button in the elevator, people who begin to grasp when and where to do moves, and people who are researching frame data. When i was deep into tekken, bought multiple fighting games and mopped the floor with my friends i never got as deep as frame data. It is very interesting to see what people are looking at and what the utility of it is. good video.
@tylermitchell87 Жыл бұрын
Yes
@A-Aron564 Жыл бұрын
I think it’s good that it’s that minus. You have to be on it to get the d1 or d3 punish. I don’t think any other mid normal should be fast enough to full combo punish, but if there are even 10 or 11 frame mids then blocking a d1 guarantees a block string. If they get caught mashing then you can hit confirm into a full combo. Anyone who is mad about this is just mad they can’t spam d1 with no real consequence. That’s one of my few issues with mkx. It’s such a good tactic for some characters to spam d1 with little to no consequence. I really hope this is universal for all characters
@cee119 Жыл бұрын
Subscribed right after listening. This is great insight. I played MK11 regularly for the past 4 years(Kano, Sub) so I used to spam d1 until I knew how to play. I still use D1 but only for setting up the mind game.
@krushingbro6620 Жыл бұрын
as long as the pokes arent gonna be like MK11 i'm all on board
@DoomsayerStudios Жыл бұрын
lol, not being able to abuse low pokes anymore is a plus. Winning was way too easy in MK11 because half the time I'd wait for an opportunity, start spamming d1 as a punish and then throw or use an overhead. Getting close to me in that game (I mained D'vorah and Kano) was a bad idea. Crouching jabs in that game were as prioritized as they are in KOF '94.
@Rodniikun Жыл бұрын
I'm glad mayo knows his shit. Nice seeing these videos
@underthemayo Жыл бұрын
It's good to be back. Haven't been into a fighter in 4 years.
@beaux6251 Жыл бұрын
@@underthemayo just now coming back to it too. I played MK11 religiously in 2019 and I’m glad to see it’s still pretty fun all these years later.
@ahadkhan3486 Жыл бұрын
@@underthemayoSF6 is a great starting point!
@takedatakahashi9812 Жыл бұрын
Ppl are complaining waaaay 2 soon the game obviously isnt done yet and they are still balancing it when mkx was 1st announced scorpion had a block infinite bc the game wasnt done
@stevekjr9563 Жыл бұрын
The feint cut in to and out of a Doom Eternal reference was hilarious. I caught abiut 1/3 of what you were talking about here due to being unfamiliar with Fighting Game terminology at the level you're using it. A crash course for your followers who aren't major Fighting Game dudes might be helpful in getting more people to appreciate the genre beyond casual play.
@underthemayo Жыл бұрын
I may do something like that when the game gets closer to release. Basically, everything has recovery frames. If you block a sub zero ice blast, you can punish him because he can't block. He has to recover first. So everything is negative to a degree. Some thing very negative, so you can punish. Some only slightly negative, so they need to be defensive after because you're it's your turn to come in and start some pressure. This topic was about low poking jabs being "too negative", punishable to the degree of something like a special attack should be.
@ladjiel Жыл бұрын
@@underthemayo mayo, are you hype for project L, the riot fgs? I hear its f2p too
@underthemayo Жыл бұрын
@@ladjiel Not my kinda artstyle really.
@astashasta1 Жыл бұрын
All im hearing from that tweet is "aw man i wont be able to mash pokes as much"
@Bae_Blizzard Жыл бұрын
under the mayo omg aint seen you in a long time since mk9 quan chi good to see you again
@superbn0va Жыл бұрын
Footsies kinda lack in MK games so we end up poking all the time. That’s why NRS needs to fix the sluggish movement and hit-stun on strings. Look at MK11, it’s poke into special bait all time. Hopefully we get gameplay similar to MK9 again
@metalmikebot Жыл бұрын
Great video, I didn't understand a word of it. 😆
@guiltyghxst9836 Жыл бұрын
Has anyone else tho been getting it to where someone does a whole combo you should be able to down poke but it won’t let you
@V-95K Жыл бұрын
Well Ed Boon said “it’s like a sandbox now” and there are also no variations and Kameos, meaning that this game will be indeed a mess during first 2-3 months…
@milosav7314 Жыл бұрын
Fun mess
@Shuttergun1 Жыл бұрын
Like almost every single other fighting game nobody knows what the fuck is happening in the first few months
@V-95K Жыл бұрын
@@Shuttergun1 yea I know that, but this one will be something very special, a very special kind of mess that most likely will force lots of people to quit.
@haciabi06 Жыл бұрын
I am kano main since launch and i was spamming d1 couse it was working and it was not fun for both sides i am happy for this change.
@jrobinp34j Жыл бұрын
1:45 "A little game called Doo-" That's a funny way of saying (cue Gregorian chant- you know what game I'm talking about)
@hamza4u119 Жыл бұрын
me who finished the series knowing only two special moves and the default hit and kick buttons
@tommyg3031 Жыл бұрын
Please make a video on SIGNALIS
@KkuraZuhaJ Жыл бұрын
Already been made.
@underthemayo Жыл бұрын
Done. And in my games of the year video too.
@cocopuff2902 Жыл бұрын
OH NO I CANT SPAM LOW POKES😣😖-that guy, probably
@-sussusamogus-7013 Жыл бұрын
Bro though he could sneak doom eternal in at 1:44 💀 Love you mayo, keep up the good work brother!
@vivynatnal5232 Жыл бұрын
Oh gosh the bgm is from Ghost Runner?xd
@robertstone9325 Жыл бұрын
Great vid and great channel! I learn so much about FG tech when i come here. Keep up of the good work mayo!!!
@ezelalia5739 Жыл бұрын
As someone who o ly has casual knoledge lf NetherRealm games im glad you did this
@ThatSoulsGirl Жыл бұрын
Can't wait to fight people online who try to mash pokes and abuse jump ins when MK1 comes out. They'll get a serious reality check lmao.
@lololololol3121 Жыл бұрын
Hope the games good would love to see tech vids from you
@shimmy_shimano Жыл бұрын
the frame data will likely change on release
@verberus5277 Жыл бұрын
I also dont think people realize how hard it is to hit a perfect punish even beyond spacing and block recovery. In tekken, there are a ton of -13 moves that are technically launch punishable by pEWGF from Kazuya. But actually hitting that punish in a match. , especially in tournament or online. That requires some godlike execution. Frankly, if you can hit perfect punishes on something like a d1 in any fighting game, you deserve the rewards (assuming the reward isn't some insane 70+% combo).
@D1smantle Жыл бұрын
Dude wanted everyone to have a -1 d1 on block like Liu from MKX or Kano in MK11. Basically he focused on the D1 and ignored all other things that comes with a D1 such as push-backs. Anyway, nice video Mayo: keep up the good work
@fiveam8626 Жыл бұрын
Okay, but will these moves have an ammo count?
@underthemayo Жыл бұрын
No, but there WILL be a big arbitrary style meter flashing at all times.
@fiveam8626 Жыл бұрын
@@underthemayo as apposed to the special and life meters flashing at all times 🤣
@underthemayo Жыл бұрын
@@fiveam8626 in addition!
@TripleC5000 Жыл бұрын
I remember playing lots of Kotal Kahn in MK11 and changing his D1 to be special cancel-able on block was the best thing ever, because it allowed for command grab mixups on block. That single handledly catapulted him into actual competitive viability lol.
@kirandarai8534 Жыл бұрын
I liked poking into amplified cat after conditioning
@d-rocky Жыл бұрын
Weren’t pokes really bad before mk11 came out before they fixed it?
@pi3man252 Жыл бұрын
I am totally down for this. My only complaint about this game is keeping fetal blows. I hate them so much. Glad combo breakers can break them but thats going to be a rare situation. I just want the game to not cater to bad players. A bad player could destroy decent to good players with fetal blows and crushing blows alone. Jade spammers I am talking to you.
@ZachStarAttack Жыл бұрын
5:55 so... how is it not actually minus 8 then??
@underthemayo Жыл бұрын
Because of special move reversals, explained at 6:42 Block advantage isn't determined by someone's ability to punish it. It's determined by how many frames it takes from them to recover from their animation. Whether there's a stun recovery frame or not from the opponent, you're still taking 9 frames to recover.
@Shibu_PL Жыл бұрын
3:46 - 3:51 meanwhile me, who never flawless blocked anything on purpose despite playing the game for over 500h 😅
@raptor5743 Жыл бұрын
Holy shit I actually learned so much about why I suck at MK11 from this one video. The mastermind behind Quanfusion does it again
@underthemayo Жыл бұрын
The Dawn Of A New Quan was one of my finest creations.
@raptor5743 Жыл бұрын
@@underthemayo Up3 went from being a fake 50-50 to being something that almost got Quan out of C tier (not really)
@GordKeen Жыл бұрын
I hated pokes. Even in tournaments you could see fox and competitors spamming d1 sometimes
@SShaBazzz Жыл бұрын
I think we are arguing the wrong thing here. What we need to be mad about is that there is no "Realistic Mode" in MK yet. Now that is a crime. It's about time that they add that.
@blatantstriker5 ай бұрын
Li Mei kills pokes
@underthemayo5 ай бұрын
Yeah I think that's a cool feature of her specifically
@ribbz22 Жыл бұрын
Oh BROTHER, that tweet was an omega yike.
@Adrian-rc4vf Жыл бұрын
d1 special canceling is wildly unfair, thank god they removed it
@underthemayo Жыл бұрын
Where have we seen that you can't special cancel a d1?
@GForce62348 Жыл бұрын
Is there any option u can play 1v1 without Kameo fighters?
@underthemayo Жыл бұрын
No.
@GForce62348 Жыл бұрын
@@underthemayo well will they add 1v1 without Kameo fighters soon or later when it like updates?
@underthemayo Жыл бұрын
@@GForce62348 the game is built and balanced around the kameo system. They won't have an option to ignore it. It's the game.
@Piizzachuu Жыл бұрын
Drop a full MK9 review 🙃
@underthemayo Жыл бұрын
ooooooOOOOO
@doomdimensiondweller5627 Жыл бұрын
I wonder what Mayo thinks about Street Fighter 6.
@JDFlyy Жыл бұрын
I honest think this mortal kombat is gonna see a lot more competitive players coming up
@WezBaker94 Жыл бұрын
This is great news I don't really play online, never my thing. But, I'd watch streams of MK11 and felt frustrated for the victims of D1s... I only play against friends, and because I take the time to show the ropes its a fun experience for both...We could have a good 10 seconds trying to get an attack in, without resorting to D1 If i played like KL players, I think they'd uninstall and possibly block me 😂😂
@ENDeverMORE Жыл бұрын
I'd love to see their reaction to 2A's in Soul Calibur
@vlad-ut1sz Жыл бұрын
Please someone help what emulator should I download on my pc to play mk9? Does the ps3 emulator run MK9? I saw in the campability list it was orange
@Rizzo91 Жыл бұрын
There's already a pc version of the game.
@vlad-ut1sz Жыл бұрын
@@Rizzo91 how do I get it? It’s no longer available on steam,I did manage to download it with the ps3 emulator but it’s lagging and the image quality is bad and blurry I’m literally working on it right now as I’m typing this comment,in case I don’t succeed can you tell me where to get it legally?
@nanab4719 Жыл бұрын
Does mk1 have a block button?
@underthemayo Жыл бұрын
Yes
@nanab4719 Жыл бұрын
@@underthemayo thanks
@nobody4732 Жыл бұрын
I’m kinda happy D1’s are punishable now. It makes the D1’s spammers less annoying to deal with.
@holdmyballista Жыл бұрын
1:43 mood rn🗿
@kamisori13 Жыл бұрын
Ok guys, I have one secret about the complex and deep combat system of this wonderful game series. Works for me every time: Beat your opponent until he dies.
@Joshua-do7vo Жыл бұрын
I have no idea what's going on, but a Mayo Vid makes my day better.
@zachtaylor5312 Жыл бұрын
Can’t believe fatal blows are back. Terrible
@pittykitty6503 Жыл бұрын
Pokes Def shouldn't be punishable but negative enough for the opponent to Take his turn
@daverayz3064 Жыл бұрын
mk1 needed this BADLY d1 mashing was so annoying in mk11, this and the wakeup system are making mk1 look promising
@etkruger Жыл бұрын
twitter user sees one thing he doesn't like: "oh this looks like a mess"
@sticklyboi Жыл бұрын
does anyone actually play mk for the combat myself and everyone i know just plays it for the fatalities
@anton7354 Жыл бұрын
Pro-players do.
@sticklyboi Жыл бұрын
@@anton7354 doesnt count i dont consider them human
@anton7354 Жыл бұрын
@@sticklyboi Jesus! OK, dude...
@BigBait12 Жыл бұрын
MK has a fairly large casual playerbase compared to other fighting games. They aren't going to care about the combat mechanics that much, but there's a pretty big portion of the fanbase who plays for the gameplay, yes, not just pro players. I'd consider myself a gameplay focused MK fan.
@Dhovakim Жыл бұрын
Im sure there's ways to cover these punishable things with the cameos
@ShawnWeeded510 Жыл бұрын
Lows should always be punishable imo. Pokes is a whole other convo. Tekken is filled with punishable lows
@the_travelingbreeze Жыл бұрын
Member of the Mayo Militia, reporting for duty!
@unepomme1375 Жыл бұрын
Best combo will allways be 3 d1 in a row into a grab.
@brattinosae4433 Жыл бұрын
I that cut 1:45 is hella funny
@arturdabrowski3976 Жыл бұрын
What?!😂 As they should be! Spamming down pokes is the single reason I ever tbag opponents. 😊
@jairusmc3893 Жыл бұрын
MK11 shortly became a poke fest with everyone wanting to strongarm their own turn. Glad that they're punishable now since it keeps mashers from throwing it out without consequence.
@KawaiiKatarina Жыл бұрын
12 year olds who got into Fighting Games with MK11 crying that you can't obnoxiously spam low pokes when picking Scorpion doesn't automatically win you the match
@scrubmcchub2255 Жыл бұрын
I’m not very good at fighting games, but I never d1 into nothing. I’m always trying to deal max damage and I suck at defense.
@milosav7314 Жыл бұрын
Just randomly block down at times chances are one in three hits of a combo will be a low until u remember it exactly
@DragoonXBandit Жыл бұрын
i guess i am just old school. I remember we played MK for fun... not to do math. todays games are built for the EVOs and Influencers. not the average gamer. So, offline kontent will be amazing. Online will be miserable and we will see MK1 follow in MK11's footsteps. Throws are still a guessing game.. they still take chip even when reversed and the player does not get rewarded for the tech even though its already a guessing game. combos STILL bring the characters together like magnets even if the combo does not hit. Its got the Logo and a nice paint job, but in my opinion someone sucked the soul out of MK.. and lets hope i am wrong. but there is a distraction! *Combo combo combo combo combo* "DID YOU see that damage!"
@ianwyatt2201 Жыл бұрын
Under the mayo quan chi coming back???
@i.ftekhar Жыл бұрын
Isn’t the fact that down 1 is negative good for interrupting? They mash down 1 and you use your own to interrupt? The tweet just doesn’t make sense lol. Down 1 has utility, just don’t mash it anymore
@KazOn120FPS Жыл бұрын
The problem is gamers don't use it with that purpose
@seanchan4478 Жыл бұрын
People are going to be coming out the wood work to claim 11 was better. The same way they said x was better than 11, and 9 was better than x
@FNoelle124 Жыл бұрын
I agree with the main point of the video, but calling MK9 the golden child is a bit of a reach. MK9 is a fun game but it’s notoriously broken lol in fact you could make a case that’s what it’s MOST known for
@FNoelle124 Жыл бұрын
@charleshastings7260 yeah well again, it’s a fun game but it was notorious for being broken, especially in the competitive scene
@Impalingthorn Жыл бұрын
Won't lie, that "DO-MORTAL KOMBAT 9" got me good.
@just_2swift Жыл бұрын
This is why I hate social media. That dude crying about something that's already been in mk but he wouldn't know because he most likely didn't play mk9. Please don't speak on anything you have no knowledge of.
@fenfire3824 Жыл бұрын
Punishing low pokes is great. The MK team strongly works together with progamers and pls let me ask you an honest question: What was your best record and division in MK11? Maybe you are a pro, then you also have a good experience. If i had enough spare time to play mk11 alot, i was always in the top3 god tiers. Sometimes i joined the tournaments, but there are really strong players. When you start playing against the pros, you have to face perfect blocks and stuff like that. There is a huge gap between the pros and casual players. It is very annoying, if you cant punish poking. On the one hand poking is necessary, because it is also some kind of skill, if you know when you can interrupt the attack of your opponent. But in some cases, it is so annoying and exploitable, that you need a system how you can punish people, who lame with pokes too much. Poking can be a good thing, like doing 2-3 pokes and then do an above attack, because your opponent start blocking low. This is fun and enjoyfull, that you can feint and trick your opponent. In general, it is a good thing. But because it is also super easy to exploit and lame with it, there must also be a way to punish it. And i think it is a good new feature, if you can punish them. I think it is necessary and i like it. We will see how it will be in the upcoming title. I hope that you can perfect block low pokes and punish. Then everytime someone tries to lame with low pokes, i really hope they have to take a risk. But you cant just do a +frame on block because then everyone would simply normal block the poke and counter attack. This would require no skill at all. So a negative on block is mandatory in my opinion. But if you could get a +10 on perfect block, than it will be fine. I think the push is also very important, so you cant do several pokes in a row. So a minus on block with push, is a good thing. And + on perfect block without push, so you can punish. That would be great and i think this would be a good balance. I also think, that a poke which is not blocked, should also not work as a combo starter. I guess it won't be the case anyway, just wanted to mention it. The reason is simple, poking is already very cheaty. And i think the interruption with a poke is already very strong. You can interrupt many combos this way, and it would be very bad, if you could then start a poke combo in the middle of the combo of your opponent, because this would lead to the character becoming unplayable and lowest tier. If the players find out this will work soon and easily, nobody will want to play with this char anymore. There are some combos you can interrupt in mk11 with a punch and then punish with your own combo, but you could do quite a good balance, if you could then make the counter combo also interruptable with a poke or perfect block, this would be the most fair thing i guess, because both requires at least some skill. And this would make the pro matches very enjoyable to watch (or to play, if you are good enough)
@Thunder雷 Жыл бұрын
1:45 💀💀💀💀
@DantsSable Жыл бұрын
what are your dislikes with the game?
@underthemayo Жыл бұрын
I think movement looks slow. Fatal blow animations are painfully long. And I'm not a fan of the MK11 style art direction.
@mymom5213 Жыл бұрын
D1s should be full combo punishable to troll the scrubs in mk1 who live on d1 mash. It would be funny to see their reaction
@vaper88246 ай бұрын
IMO it’s poor game design. Everything you do loops back into D1. Minus in block? D1. Plus on block and want to continue pressure? D1. D1 into a tick throw etc.. Not only that but on hit it jails you and forces restand so now you’re put into a guessing game. This games devolves into a poke war.
@rigo1124 Жыл бұрын
That’s actually good news! That sounds great Because I’m tired of people who suck at the game spamming low pokes. It’s so fuckng annoying.
@pears0094 Жыл бұрын
Why, WHY DO “They” (Netherealm) try to do “More”!? Always trying to add “gimmicks” to make the games “better” when they just bake them more frustrating… MK9 was a classic!!! All the subsequent games needed, was just a few little tweaks here and there!!! I also feel like the “cameo“system will get a little repetitive and gimmicky… especially with no option to have classic 1:1 matches… ??? Hopefully there will be enough outcry that they will be able to change that in the future with a download/update… 🤷🏻♂️
@vergil5O5 Жыл бұрын
I wish I could play doommortal kombat
@milagrosgutierrezmartin9506 Жыл бұрын
Do-Mortal Kombat 9 got me in stitches
@acatnameddog Жыл бұрын
Down 1 in MK11 is why that game isn't taken seriously. It's so brainless.