MPFB's New Skin Shader

  Рет қаралды 7,858

MakeHuman

MakeHuman

Күн бұрын

Пікірлер: 16
@thevfxmancolorizationvfxex4051
@thevfxmancolorizationvfxex4051 Жыл бұрын
Would you consider adding a pose library within Blender for facial expressons, and maybe even a tool similar to that of Headshot where you can generate heads, textures, and facial expressions from some reference photos?
@Tyke.create
@Tyke.create Ай бұрын
Wow, just discovered your channel & add-on. Thank you
@egnutv
@egnutv Жыл бұрын
Funny, this was the tutorial I've been looking for days. Thanks for the upload, more please.
@trafficface
@trafficface Жыл бұрын
I found MPFB last night and it looks like it’s a great time to have!
@sierotagames
@sierotagames Жыл бұрын
I used MH years ago and liked it. This has come so far! This is really a great add-on! Thanks for all your hard work!
@Vidyut_Gore
@Vidyut_Gore Жыл бұрын
Brilliant work!
@ammarkov
@ammarkov Жыл бұрын
Great work!
@JosuManzanas
@JosuManzanas Жыл бұрын
Incredible 🥹😲
@COOKin221
@COOKin221 Жыл бұрын
when i export to unity eyes texture is not visible.pls can you tell me how to fix it, because i don't have much time i want to compleate my game as fast as possible
@MakeHumanCommunity
@MakeHumanCommunity Жыл бұрын
Quckest fix is to do these two changes: 1: don't use procedural eye texture (instead switch to makeskin under library settings) 2: add "low poly" eyes rather than "high poly"
@COOKin221
@COOKin221 Жыл бұрын
@@MakeHumanCommunity what is procedural eye texture pls tell me
@MakeHumanCommunity
@MakeHumanCommunity Жыл бұрын
@@COOKin221 Unity wants materials that consists of an image. Blender also has materials that are computed from settings and functions. You cannot export the latter type of materials to unity. As a general hint though: The youtube comments is unsuited for support. There is for example no way to post an image here to explain what needs to be done. If you need support, please open a support request in the github issues section: github.com/makehumancommunity/mpfb2/issues
@OkaSel
@OkaSel Жыл бұрын
The new skins really slow down blender. They are HEAVY
@MakeHumanCommunity
@MakeHumanCommunity Жыл бұрын
Yes, they are not fit for every situation. If you want performance, for example for eevee animation, you might opt for the MakeSkin material rather than the multilayered one. Note also that if you use an older blender version than 3.6, there was a bug slowing eevee down by magnitudes when there are combined bumpmaps in a material.
@charlieking7600
@charlieking7600 Жыл бұрын
Awesome shader, it's cool way to make texture from nothing.
@Dudewithmacchesse
@Dudewithmacchesse Жыл бұрын
Does it do a good job?
Getting Started with MPFB2
20:54
MakeHuman
Рет қаралды 85 М.
Мен атып көрмегенмін ! | Qalam | 5 серия
25:41
СИНИЙ ИНЕЙ УЖЕ ВЫШЕЛ!❄️
01:01
DO$HIK
Рет қаралды 3,3 МЛН
VIP ACCESS
00:47
Natan por Aí
Рет қаралды 30 МЛН
It's Time For Gaussian Splatting // Tutorial
20:14
Default Cube
Рет қаралды 103 М.
Procedural Skin Shader Tutorial
25:31
LAZERS LAB
Рет қаралды 29 М.
Early Experiments with Mixamo
5:23
MakeHuman
Рет қаралды 5 М.
I Recreated Arcane With $0
15:01
Noggi
Рет қаралды 1,6 МЛН
MB-LAB -- Amazing Human Generator For Blender
15:18
Gamefromscratch
Рет қаралды 139 М.
Subsurface Scattering & Sheen in 4.0 are awesome!
13:33
Christopher 3D
Рет қаралды 24 М.
The Best Way To Create Nature In 3D
7:19
CG Geek
Рет қаралды 836 М.
Create Dynamic Muscle Rigs In Blender 4.0
8:40
richstubbsanimation
Рет қаралды 20 М.
Мен атып көрмегенмін ! | Qalam | 5 серия
25:41