tysm!! very straight forward, and it worked! (ive been rlly unlucky with tutorials lol)
@MuddyWolf Жыл бұрын
Wahey!! Happy it worked if you ever get stuck hop in my discord server and ask for some help!
@Its_OJ3 Жыл бұрын
hey ima bit late but when i do this the items no clip into the ground and fall infanatly do you know how to fix possibly? @@MuddyWolf
@thisismyusernamebtw3 ай бұрын
thx man:) im using this for my game glookers its gonna be a fighting pyschics based game
@Vectif11 ай бұрын
Is there a way to make a toggle event as opposed to a hold? I can make it work while the button is held down only, but after letting go it returns to its normal state, whereas I'd like it remain, as a toggle.
@BobaIsGud Жыл бұрын
Tysm for taking my request!!
@MuddyWolf Жыл бұрын
You're welcome!
@DextraVisual Жыл бұрын
How do you make the pinch trigger do the grabbing?
@MuddyWolf Жыл бұрын
Instead of setting the "Select" input property action you can use the "activate" input property action!
@Omni_vr87012 күн бұрын
IT WORKED TYSMMMMM
@YBA_Glitches3 ай бұрын
i do not see the options for "movement type" even though i have ur exact stuff (box collider rigid body) it just shows the same as blue box
@thelocalespada595610 күн бұрын
I'm trying to create a RPG and well I love swords and with any object volicty tracking always is jaggy and not instantaneous. With instanteous its well incredibly smooth but no collisions which i dont mind but it also means that the enemy does not take damage when i try to slash on it. Although with velocity tracking which collides with objects but feels jaggy can actually kill the enemy. I want velocity tracking properties to interact with colliders but I want it to feel really smooth almost like instaneous. Any help would be appreciated!
@AJGexe Жыл бұрын
Did you use this for that ghost game? I want to interact with my picked up gun.
@MuddyWolf Жыл бұрын
It's a similar method, I'll try to cover guns and how to shoot them in a future video!
@Sillymonkesvr Жыл бұрын
im making a zero gravity gaqme and it messes with the movement, can you fix this
@CasualDrive4 ай бұрын
how can we make vr hands act as velocity tracking? like hitting objects without and poke or pinch stuff?
@gmodvideos19 Жыл бұрын
i followed all the steps and i try to grab the object but nothing happens
@brobzgt Жыл бұрын
try adding a rigid body to the cube
@PafyVR6 ай бұрын
Same I even had a rigid body
@ShubhankarSharma-z1n Жыл бұрын
I can grab object only if I use pinch gesture, can you elaborate how to fix that. What changes have you made to the key bindings.
@LeoninMinecraft6 ай бұрын
im trying to figure this out now :(
@joni9586 Жыл бұрын
thanks
@MuddyWolf Жыл бұрын
You're welcome!
@khawlatouj8980 Жыл бұрын
thank you
@MuddyWolf Жыл бұрын
You're welcome
@thredgentleandfriends Жыл бұрын
Love of my life
@bogumiwyrwa216 Жыл бұрын
Hello. Do you know how to create some drag or resistance in collision objects? For example: How make VR drilling system when drill penetrate some wood or wall?
@endgamedevs5 ай бұрын
Someone mentioned toggle. A snap to hand type of grab. Where it stays grabbed after grabbing. VRIF has this. Weird that is not on the samples. This XRI toolkit has been a real let down. Is always behind the latest tech. Physics based movement still missing
@Warmee945 ай бұрын
Coool broo, Thanks!
@kneallian Жыл бұрын
id rather see the movement tutorial rather than the tp tutorial, thanks
@lucutes29369 ай бұрын
thx
@matispokoYT2 ай бұрын
i cannot pick up
@ashb899Ай бұрын
Try compliments and ask them questions about themselves
@matispokoYTАй бұрын
@@ashb899 thank you, random guy but, i fixed it by binding