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Update DEMO v1.4 (FIX bug in Gems): www.mediafire....
This time I bring a massive update to the Marvel War of Gems project for Mugen/IkemenGo with several corrections and new features. Among them the "return" of Tag mode, but now modeled to meet the specific needs of the project. Below is some information about the update:
- New Tag mode added to the project. The change can only be made at a power cost, so pay attention to the message shown on the screen during the match. There are no assists in this mode, by developer choice. Another important factor is that it is a mode where victory is won by the team, so make sure to use the exchange at the right times. In this mode, the absence of Infinity Gems is also intentional, as the exchange guarantees the player extra tools and also differentiates from Single mode.
- The game's commands have been remapped, so more than ever consult the Movelist during the game (Button Select or ESC) to understand the update.
- New animations for the Lifebar, both to indicate Low Life and to indicate a full Power bar. Pay attention to the change in the cost of characters Supers, as they can now only be performed with a full bar.
- New characters added, they are: Jean Gray and Storm. In addition to these, there are also reworked characters such as: Dormammu, Dr. Strange, Adam Warlock and Absorbing Man.
- There are also several gameplay corrections and specific visual aspects for some characters. Testing the game you will certainly notice.
Note: Here's a request for those of you who like the project and want to see it increasingly improved... I did a lot of cleaning on the project, so there may be some flaws such as the absence of sprites. Therefore, reporting these errors to me will help me correct them in future updates.
Discord: / discord
I thank you for your support and I hope you can have fun with the updates until the day this huge project is completed. Have a good time!