THANK YOU! I never understood what this was for until i was making a very dense city scene and started wondering about multi instance! thank you ! !
@user-pl5rh3pk9d Жыл бұрын
OMG... While working on Cloner a lot, it often bounced even on high-spec computers, but using this method made it possible to work without frame delay. thank you
@legmog2 жыл бұрын
My god... This technique brought my frame render times down from 37 seconds to 4 seconds.... God BLESS you sir!!!
@pixelasm6 жыл бұрын
Sweet update! But wouldn´t it be easier for the user if Multi Instance would be the default mode of the cloner which changes back to instance as soon as a dynamic tag is added to any of the cloners childs? That way everybody would have a huge speed increase right from the start. I do not know how your mouse events are handled but adding a dynamic tag to an optject could trigger a search function looking up the hierachy, checking every cloner above it, so that instance modes are only updated then instead of every frame.
@markhudson58253 жыл бұрын
Aaaah, I love this candy!
@michaelaforeman33933 жыл бұрын
now why is it as soon as i switch multi instance on, the object / clones dissapear? and im on a ripper of a machine, 4 x 3090 RTXs threadripper, where did my clones go? I just tried a cube lol
@lanzsantos_2 жыл бұрын
Can multi instance be used with simulation tags?
@sinongmakulet3 жыл бұрын
No wonder my viewport is very slow on lower versions of C4D.
@herrykim56423 жыл бұрын
DAYUMM THANK U SM
@JackieLombardi2 жыл бұрын
Is there any way to download this scene?
@rideonbeatpro6 жыл бұрын
We still need a lot of ram, Dont we?
@SupSupa106 жыл бұрын
Multicloner can't make dynamics But can it import dynamics point cloud from Houdini and render it like Clarisse ???? In that case C4D doesn't to make dynamics while still being able to render with multiinstance. And one more thing, developer should improve capably contain more real geometry instead just contain more "cloner" .
@marcus_ohreallyus3 жыл бұрын
Really? Easily work with millions of clones? I'm using thousands and I get about .0001 frames per second. Sure... you can rotate the camera around, but try scrubbing the timeline. I love Cinema 4d, but the viewport speed really needs to be improved. Just a few minutes of work can bring my 5950x and rtx 3080 to its knees.