Truly grateful for this presentation - thank you Omid!
@todzifushigur015 күн бұрын
great vid man
@Death_Metal_Enjoyer Жыл бұрын
I've started learning multiplayer in ue not long time ago, and this video is a total gold! Thanks for content)
@AdamMooreGameDev Жыл бұрын
This talk is fantastic and I'm shocked it still has less than 3k views.
@SheenaVayle11 ай бұрын
Not a UE developer but appreciated the presentation and informative follow up Q&A :)
@TimothyBell902 жыл бұрын
Thanks for doing this
@Raziaar Жыл бұрын
Wow this video is a gem, thank you!
@alootgoblin11 ай бұрын
Great talk! What app are you using to draw the notes in? #edit nevermind was mentioned at 1:44:10. It’s called Leonardo.
@AmazonVentures-fe7mg9 ай бұрын
Thanks ha I had same q
@harrysmith39592 жыл бұрын
Maybe I didn't fully understand what you wanted when you were changing the bIsOpen bool in editor but I think PostEditChangeCondition is what you are looking for? It gets called when a property is changed and so you trigger whatever you want from that change
@TheAnimeLibrary-23 күн бұрын
Iam not shure to understand for example : Is a multicast avoidable in the situation when I need to spawn a niagara emmiter on my gun to create a flash effect ? ( And do i really need to avoid it since I dont care if a client connect afterward and dont know that a flash has happened?)
@WoldGlobalPlayers4 ай бұрын
what do yoo used to draw the theory of this video ?
@AmazonVentures-fe7mg9 ай бұрын
What program are you using to present your work? The one that has a green background with chalk-like text?
@smokin67168 ай бұрын
Leonardo
@iamagenius26462 жыл бұрын
Code on github ?
@TheosResearchDiary7 ай бұрын
More vids please
@mathajar95632 жыл бұрын
i cant join the discord
@plasid210 ай бұрын
I know I ask much but could you make simple example to download?