Love the idea of the mod I tried to use it on Xbox but couldn’t find them in GM under any category then saw the video in the description but this doesn’t exactly help me to use the mod love the mod though hope to see more for it and maybe something simpler for those of us on console
@Piano_man48548 күн бұрын
Negative they are not Gm place able, I will see if I can make basic ones for GMs
@ZR-ib9yfКүн бұрын
@ ah ok appreciate it I look forward to it
@GreeenDennis7 күн бұрын
At 4:45 min the Problem with the vanishing texture is hard. I got also the problem. But if you take a look; it’s always the same position 😮 Maybe it’s some model failure or something
@USASOCOM_milsim14 күн бұрын
Best damn modder around !
@Piano_man485414 күн бұрын
Best milsim out there! 💪🏼
@DetectiveMichealScarn16 күн бұрын
can you explain why you don't have this as a prefab? if you inherited from a prefab with a rigid body you wouldn't need to add a rigid body each time for example. To clarify I mean, why do these not come as prefabs? also have you thought about adding snapping points to each of the models?
@Piano_man485416 күн бұрын
The next update for them will have prefabs(dropping tonight). When you say snapping points what do you mean. Like where the gizmo is? I’m pretty sure I placed it in the middle for all the entities.
@DetectiveMichealScarn16 күн бұрын
@@Piano_man4854 Thanks for the reply, when I mention snapping points I mean like so you can use the slots like on the Drawer tutorial to use multiple prefabs together and have them align perfectly.
@Piano_man485414 күн бұрын
@@DetectiveMichealScarn what you can do is make a prefab with many trench pieces and make one of them a parent of all the other pieces. You will then be able to make a lager trench “system” prefab. Hope this makes sense, and if not just lmk.💪🏼
@MidwestSurvivalCompany14 күн бұрын
I’m pianos biggest fan !
@DoubleCheck8914 күн бұрын
Nice dude, very impressive! Just downloaded your mod. I was using the ESS assets but you have more options to build a decent trench network. I'll be sussing out your modelling videos too, oddly I just started a blender tutorial and have been finding this all quite easy, yet very time consuming. I guess it's kinda paid off growing up with DOS and IBMs and pentiums and playing with all the programs like photoshop and stick figure animation programs lol. I really am finding this all a bit too easy but surely I'll hit a stump along the way to get me brain tickin.
@Piano_man485414 күн бұрын
Thanks my man, Appreciate you. there will be more variants coming soon and yes making things in blender is very time consuming depending on what you are making.
@TorbisXD12 күн бұрын
This looks great, do you think it would be possible to turn these into splines?
@brokenfingergaming16 күн бұрын
where would I be able to download these Trench modules
@Piano_man485416 күн бұрын
In the arma reforger workshop my man
@NighthoundTacticalOfficial8 күн бұрын
Is it possible to sleep these down in game master?
@mono4511213 күн бұрын
Please, please, port them into Arma 3 for us.. pleease! Great job!
@anangrysalad825614 күн бұрын
Does this work with Everon and Arland? I notice the deformer tool isnt available in everon
@Piano_man485414 күн бұрын
@@anangrysalad8256 they won’t be available on Everon or Arland because you can’t sculpt the terrain. However you can use it on your own maps. It’s just the way Bohemia set up their maps.
@RastaKing8914 күн бұрын
Just downloaded on Xbox, mod looks awesome but I’m not having any luck.
@sw36thjay14 күн бұрын
Me to kinda confused hope i can still use it
@Piano_man485414 күн бұрын
@sw36thjay and @Rastaking89 these trenches are for modders that make maps, they are unfortunately not GM placeable.
@trippystoner287916 сағат бұрын
Do you think they will be available in the future
@bingnong971710 күн бұрын
Does this work on console
@Piano_man48548 күн бұрын
Negative they are meant to be placed on in the maps by map creators
@GakeJaskin13 күн бұрын
Well that was definitely not a "quick little video"