Nanite & Lumen are INSANE! on a Tropical Hillside - Unreal Engine 5

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Melhem Sfeir

Melhem Sfeir

Күн бұрын

Tech Demo in UE5 showing Nanite and Lumen in action, with adjustable Time-of-day. The gameplay is running at about 40-50 FPS, on an RTX 3070. Sound is Binaural. (Try it with earphones for a bit of ASMR :)
Just incredible how quickly the global illumination adjusts to the light source.
Using the tropical pack from the marketplace, alongside Megascans.
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Пікірлер: 627
@NDSiXL
@NDSiXL 3 жыл бұрын
I can get lost in this world for days!
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
I did, a little bit :p
@abbykickass3210
@abbykickass3210 3 жыл бұрын
You should try traveling & seeing the real world, it's far more beautiful & you can interact with everything around you 🙊
@abbykickass3210
@abbykickass3210 3 жыл бұрын
@ziher123 It doesn't replace reality though. There is nothing better than visiting a real place & experiencing it for yourself. Virtual reality can't replicate everything.
@Jozvid999
@Jozvid999 3 жыл бұрын
@@abbykickass3210 I guess you fail to see the potential. In VR you can travel to Moon, Mars, or any of the infinite fantasy worlds of human imagination. Reality can't do that :)
@abbykickass3210
@abbykickass3210 3 жыл бұрын
@2883mx Well if you're prepared to spend the kind of money on virtual reality headsets & expensive hardware to run it from then I'm pretty sure you have money to travel to some extent. There is no need to travel the whole world. Virtual reality will never look better than the real world! That is an insane statement. And swapping virtual reality with reality only epitomises what an anti-social & unopen minded society is being created through technology. I'm not hating on the the virtual word but people really ought to get out & experience the real world more. It will certainly build you into a better human being as you discover it's beauty.
@brazwen
@brazwen 3 жыл бұрын
This just makes me excited for the future gaming. Imagine horror games in this sense of realism. Though, I feel this scene is a bit over exposed.
@stuartb04
@stuartb04 3 жыл бұрын
Being hunted by the predator would be terrifying in this setting though. This does remind me of the film.
@nicolascorre6830
@nicolascorre6830 3 жыл бұрын
I kinda find it always overexposed with lumen.
@brazwen
@brazwen 3 жыл бұрын
@@nicolascorre6830 There some scenes that utilized it well without being overexposed.
@fritzzz1372
@fritzzz1372 3 жыл бұрын
@@nicolascorre6830 its adjustable obviously
@nicolascorre6830
@nicolascorre6830 3 жыл бұрын
@@fritzzz1372 Oh, is it? What I was mainly referring to is that with true hardware raytracing it tends to be more naturally contrasted without much tweaking. But it's a different solution to a different hardware.
@CaveyMoth
@CaveyMoth 3 жыл бұрын
This is what Crysis looks like in your head when you think back to it.
@billybobbob3003
@billybobbob3003 3 жыл бұрын
@thwip71 yep
@Thomas-qj6gi
@Thomas-qj6gi 3 жыл бұрын
@thwip71 wtf not even close
@Thomas-qj6gi
@Thomas-qj6gi 3 жыл бұрын
@thwip71 I did
@Thomas-qj6gi
@Thomas-qj6gi 3 жыл бұрын
@thwip71 polygone count is low beceaus it is an olde game. Mods do not increase this (on rocks bildungs weapons etc). Textures are good but the foliage specially the grass is still flat and 2d stuff. Most upgrade is the lightning and textures but compare too luman it's not even close. Oh and screenspace reflections are added. But everything screams low polycount. And it just look like an olde game with grafik mods
@Thomas-qj6gi
@Thomas-qj6gi 3 жыл бұрын
@Mikk Lüftumie Sega mega drive games looks better.
@raymondbenadictine
@raymondbenadictine 3 жыл бұрын
I remember being a kid and losing my shit at the graphics on the Dire Straits Money For Nothing video...
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Those are pretty mind bending haha!
@NextWorldVR
@NextWorldVR 3 жыл бұрын
@NordicDeveloper and now we finally have VR!
@NextWorldVR
@NextWorldVR 3 жыл бұрын
@NordicDeveloper LoL I have to admit it was right up my alley
@getsideways7257
@getsideways7257 3 жыл бұрын
@NordicDeveloper Ironically, as the CG progresses it seems to impress less and less. I was simply blown away by that movie back in the day, but look at the current things. Even kids don't seem to show much of a reaction. Guess it wasn't as much the graphics in the move itself as it was the promise of things to come after all...
@getsideways7257
@getsideways7257 3 жыл бұрын
@NordicDeveloper Well, I think there are still ways to improve the visual side of things before that. Maybe to the point of developing micro-LED based VR/AR contacts...
@Dilligff
@Dilligff 3 жыл бұрын
Specular on the vegetation looks a little oversaturated and overblown where direct sunlight hits it as if light is passing through it as opposed to bouncing off it and the leaves are a little too translucent (wondering if both are related to the issues they mentioned with translucent materials). Aside from that, though, it looks like you packed a camera into an actual jungle. And bonus kudos for the audio, that really sells it.
@iansmith3301
@iansmith3301 3 жыл бұрын
The lighting looks very flat.
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thanks for the comments :)
@Crittek
@Crittek 3 жыл бұрын
@@iansmith3301 Thats because real lighting is much flatter from afar. Lumen and Nanite are going to be incredible for VR.
@Variapolis
@Variapolis 3 жыл бұрын
afaik Lumen does not support subsurface scattering so vegetation looks off at the moment. It's an upcoming feature
@AngeloDau
@AngeloDau 3 жыл бұрын
Yeah, I think the same. Oversaturated zones and weird color grading. The engine is missing too many features right now, such as subsurface scattering, this is why it shines in desert environments
@jjadey1752
@jjadey1752 3 жыл бұрын
All I'm imagining is how good a new predator game will be using these
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Love predator
@alpineswiftai
@alpineswiftai 3 жыл бұрын
Graphics don’t make a good game do they?
@jjadey1752
@jjadey1752 3 жыл бұрын
@@alpineswiftai I should have clarified-how good it would look.
@SubZyYT
@SubZyYT 3 жыл бұрын
@@alpineswiftai graphics dont make a game good, they make it amazing.
@SteveDavies80
@SteveDavies80 3 жыл бұрын
Games have been able to reach photo realism for a while, and Nanite and Lumen allows that to happen on a bigger scale. The biggest problems are the 'uncanny valley' caused by unrealistic faces, and un natural camera movement. When we get Nanite, Lumen, MetaHuman all running in VR, it will be like actually being there. Especially if facial sensors will animate your avatars face 1:1
@gbasso666
@gbasso666 3 жыл бұрын
IMO the biggest issue yet is that the worlds are too bright and too "beautiful". Real world isnt as "clean" tbh.
@mikestr0592
@mikestr0592 3 жыл бұрын
@@gbasso666 Which is fine imo. Why would you want reality when you could make something "super real" so to speak. Its why movies and tv shows go through color grading lol it adds to the experience. Ofc it depends on what kind of game you want to make.
@MarioManTV
@MarioManTV 3 жыл бұрын
@@gbasso666 That’s more of an art direction than a technical limitation.
@justinmacarrhur1924
@justinmacarrhur1924 3 жыл бұрын
@@MarioManTV agree
@justinmacarrhur1924
@justinmacarrhur1924 3 жыл бұрын
The rocks still look way too good compared to other elements
@epherum7838
@epherum7838 3 жыл бұрын
Sucks that I can never truly know how good this looks due to KZbin compression
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
It does affect it unfortunately… wish they will improve their compression.
@sc0rpi0n0
@sc0rpi0n0 3 жыл бұрын
Turn on 1440p
@Syntox94
@Syntox94 3 жыл бұрын
@@MelhemSfeir upload the video in 4k on *Vimeo* and post the link in the description edit: offical unreal engine account does this too. looks better on Vimeo
@Existentialist946
@Existentialist946 2 жыл бұрын
It looks incredible anyway!
@SaladinSnake88
@SaladinSnake88 3 жыл бұрын
Imagine a Metal Gear Solid 3: Snake Eater remake with this,. One can dream ✨
@ivyssauro123
@ivyssauro123 3 жыл бұрын
Or the Fox Engine, vegetation is denser and more convincing
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Just might :)
@ginosaputosalvatore
@ginosaputosalvatore 3 жыл бұрын
One can dream... one can be STILL IN A DREEAAAMMMM SNAAAKEEEE EEEATTTEEEERRR
@RealmDesigner
@RealmDesigner 3 жыл бұрын
Be nice to see some original games rather than just remakes.
@Yuu_Touko
@Yuu_Touko 3 жыл бұрын
Imagine an Elder Scrolls 6 with this kind of visuals.
@yolanmaldonado6781
@yolanmaldonado6781 3 жыл бұрын
...
@smirnov__ice
@smirnov__ice 3 жыл бұрын
Imagine Bethesda will release it with the same old engine as all the other games
@osamamabruk8240
@osamamabruk8240 3 жыл бұрын
@@smirnov__ice creation engine 2
@mythhead2688
@mythhead2688 3 жыл бұрын
Or an Obsidian Fallout game.
@brouyer
@brouyer 3 жыл бұрын
The illumination from the butterfly is mindblowing... Well everything is!
@prototype8137
@prototype8137 3 жыл бұрын
Everything? Even the jittering low fps?
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thanks Benjamin !!!
@xMicrostar
@xMicrostar 3 жыл бұрын
@@prototype8137 you know thats a tech demo you fool
@eerice704
@eerice704 3 жыл бұрын
Imagine an Ark Survival without bugs and with these graphics… one can dream
@yousafe007
@yousafe007 3 жыл бұрын
I think the next one will be developed with UE5
@FinnReinhardt
@FinnReinhardt 3 жыл бұрын
Would surely be a dream, unfortunately there are too many custom assets and plugins that ARK uses, to make a transfer to UE5 viable.. :/
@yousafe007
@yousafe007 3 жыл бұрын
@@FinnReinhardt They are releasing it next year, so I have some hopes in that regard :D
@warwickdoolan6227
@warwickdoolan6227 3 жыл бұрын
Wow so talented this is so magical well done. Like being on a holodeck in Star Trek
@javierzapanacaceres2933
@javierzapanacaceres2933 3 жыл бұрын
Omg! Imagine this with a virtual reality head set
@Wizard_Pikachu
@Wizard_Pikachu 3 жыл бұрын
You'd need a very, very powerful VR headset for it to work. Unless you talking about linking a VR headset to a PC
@epicwarding
@epicwarding 3 жыл бұрын
@@Wizard_Pikachu i think everyone who takes VR seriously links VR headset to PC to run it on somethin like 5900x and 3080 ti . or am i the only one nowdays? do people still stick phones on google cardboard box and think thats vr?
@FlakMagnet123
@FlakMagnet123 3 жыл бұрын
I think one of the devs said that lumen didn't work for VR yet. Can't remember if they said that it would for release of 5.0 next year.
@epicwarding
@epicwarding 3 жыл бұрын
@@FlakMagnet123 well thats fine were gona have Raytracing in VR and DLSS in vr one of these days made possible by Nvidia
@Assassunn
@Assassunn 3 жыл бұрын
@@Wizard_Pikachu yeah we're obviously not talking about Quest lol I'm looking forward the first game running in VR on UE5 with good DLSS integration.
@mrnicktoyou
@mrnicktoyou 3 жыл бұрын
Finally, an improvement over Crysis. Just...
@cyberpunkdenton9497
@cyberpunkdenton9497 3 жыл бұрын
Crysis is over a decade old, Hunt showdown would be a fair comparison and this looks fantastic and all but, this is a tech demo(similar to that Unity3D 'book of the dead). Regardless, would be interesting to see how devs will utilize all this for sure.
@mrb2349
@mrb2349 3 жыл бұрын
@@cyberpunkdenton9497 do you want people to whoosh you?
@Kobalt_Rax_the_one
@Kobalt_Rax_the_one 3 жыл бұрын
All i can say , is if the rumor is true that Crytek will be making a new soft rebooted Crysis game for next gen , i hope we will se amazing envirorments and graphics over all . They really need to release a AAA game and impress everyone again .
@RWM_
@RWM_ 3 жыл бұрын
Kingdom Come looks 100x better than this super blurred and overexposed scene
@andersgustafsson5533
@andersgustafsson5533 3 жыл бұрын
So, UE 5 can make really realistic rocks. Maybe UE 6 will be able to render realistic plants and animals as well.
@dreamzdziner8484
@dreamzdziner8484 3 жыл бұрын
Never get bored watching unreal photorealistic nature. This is so cool.UE5 will conquer everything.
@takealready
@takealready 3 жыл бұрын
I've been using Unity3D for 8 years now, and I'm speechless. R.I.P. Unity3D, Unreal Engine has taken things to another level.
@samthenobody5947
@samthenobody5947 3 жыл бұрын
Oh man.. singularity any time now
@DP-ot6zf
@DP-ot6zf 3 жыл бұрын
This has absolutely nothing to do with that.
@SubZyYT
@SubZyYT 3 жыл бұрын
YIKES
@samthenobody5947
@samthenobody5947 3 жыл бұрын
@@DP-ot6zf It may have been a stretch; but I was working this along with VR , the social network and 3D printing tech already in place. It's a stretch yes.
@Danuxsy
@Danuxsy 3 жыл бұрын
@@DP-ot6zf it does in some sense because the singularity needs processing power, this showcase how far we have come in terms of GPU processing power but yeah I agree, it has little to do with the singularity lmao.
@xivokv5548
@xivokv5548 3 жыл бұрын
Maybe rockstar was waiting for this.
@nawaminsuwan2559
@nawaminsuwan2559 3 жыл бұрын
Yeah
@Crittek
@Crittek 3 жыл бұрын
I haven't touched CG/CAD since highschool. What can be done is real time is simply unreal, no pun intended. I could have only dreamed of creating something like this on top of it would take minutes per frame. That's only 13 years ago. Hopefully there isn't any huge barriers in the engine once its finished. I'm struggling a bit with menus since I never really used Unreal. I mostly used 3DS Max. Being able to copy a 10M poly model repeatedly, instantly rendered with raytracing without any FPS hit is unheard of. Can't wait to see first builds once its production ready.
@marcinwoznica5668
@marcinwoznica5668 3 жыл бұрын
Imagine a huge open world Witcher 4 game with these graphics that takes 200 hours to Complete.🙌
@Tom-zl8cv
@Tom-zl8cv 3 жыл бұрын
I’ll imagine one that takes 80 hours of quality content. NOT 200. I’m sick of buying games and getting bored because they are packed with the most redundant boring filler imaginable. And the worst thing is it’s almost impossible to determine what parts are filler and what isn’t (I wouldn’t mind otherwise because some people may want to play the filler, that’s fine, but most of the time you can’t tell which is which before doing a side quest!) Witcher 3 had this problem in spades. SO much great stuff. But so much boring shit to go with it. Yes the icons can give you a clue, but a lot of the actual quests were filler. And some of the small quests actually end up being great! It’s impossible to tell 🤷‍♂️ I don’t even have time to spend running through a 200 hour game, let alone if it’s filler packed. Please game devs, just stop stretching your games out. Ac Valhalla was the worst for this…. My god what an atrociously boring game. A 40 hour game stretched out to god knows how many hours because I quit half way through and swore to never buy another Ubisoft trash pile.
@andrewsqual
@andrewsqual 3 жыл бұрын
Or imagine a game where you can actually move through an area with these graphics............ because there wasn't much movement here. The camera may as well have been stationary.
@kanwarsingh5844
@kanwarsingh5844 2 жыл бұрын
Colours are so eye pleasing
@RaumBances
@RaumBances 3 жыл бұрын
Thumbs up for demoing something other than tan rocks.
@tadman3d
@tadman3d 3 жыл бұрын
I think it is more than insane. Nanite completely perfected all realtime cg visuals in one swoop. Im surprised people havent been more amazed by this. No more polycount limits. Its like skipping ps5, 6, and on to 7. Lumen is only normal greatness though haha.
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
No more poly count :)
@Guru13666
@Guru13666 3 жыл бұрын
I'm not an CGI expert but as far as I learned recently there are limitations on what objects in the scene could have Nanite applied to. For some reason all such demos does not cover these limitations like: you can't enable Nanite on objects that have translucency, some kinds of masks and animations. So as I understand at current state the Nanite could only help with more detailed ground, rocks and building but some objects like animated characters should be created the old fashioned way. Would like to hear more about these limitations and what does they mean from someone from game dev...
@DanielM19999
@DanielM19999 3 жыл бұрын
Keep in mind, it's still an early version
@tadman3d
@tadman3d 3 жыл бұрын
@@Guru13666 true. I assumed as much. All new tech is like that. It's never a global fix all. I did see some video with it applied to moving characters however
@tadman3d
@tadman3d 3 жыл бұрын
@@DanielM19999 insane! The future of gaming is going to be bonkers. Honestly unreal should dominate with this.
@Tigs2
@Tigs2 3 жыл бұрын
It all adds to the possibility that is discussed by eminent scientists that we are in fact living in a simulation. If this can be achieved now, where will we be in 150 yrs with Quantum computers as the norm? We can do this now with graphics and we can already procedurally generate our galaxy the video is stunning.
@Displant
@Displant 3 жыл бұрын
beautiful enviornment
@Garroh
@Garroh 3 жыл бұрын
Man it really took us 15 years to catch up to Crysis
@chrisf1600
@chrisf1600 3 жыл бұрын
I always find it amusing how the foliage in these things is vibrating like it's in a tornado. That Monstera Deliciosa is bouncing around like it's spring-loaded, yet the vines hanging from the tree are completely static. This is passable, but there's a long way to go.
@raventhc8847
@raventhc8847 3 жыл бұрын
It's not a long way to go. The only reason that the vines are completely static is because the creator didn't set it to move. You can make them move like other trees if you want.
@dazzer1696
@dazzer1696 3 жыл бұрын
@@raventhc8847 Exactly. Spot on.. Chris F, use ya brain mate.
@Red-wb5jj
@Red-wb5jj 3 жыл бұрын
Looks absolutely amazing. Next step: let a guy run through this scene while shooting.
@ComettaGamer
@ComettaGamer 3 жыл бұрын
So this is how a gameplay of the new Avatar game will look like. Just great!
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thanks!!
@State-Of-Mind
@State-Of-Mind 3 жыл бұрын
why isn't there motion blur? I only use blender and all of the UE5 clips I've seen lack motion blur, why is this?
@Kryojenix
@Kryojenix 3 жыл бұрын
Birds are rather unfazed by the sun jumping around ... 😋
@synthoelectro
@synthoelectro 3 жыл бұрын
The future of true VR.
@emerestthisk990
@emerestthisk990 3 жыл бұрын
Some PS5 titles will look this good towards the end of this generation. I think exclusives in 2023 onwards.
@SC0RPI0NFURY
@SC0RPI0NFURY 3 жыл бұрын
They will look even better, way before end of this generation. Imagine how many highly skilled devs who put their work hours in on just a scene like this in Sony first party triple A titles that costs between $50-$100 million USD to develope?
@lirycline6646
@lirycline6646 3 жыл бұрын
How do I download this map?
@silvertakana3932
@silvertakana3932 3 жыл бұрын
This is one of those videos where it looked even better than real life!
@ludologian
@ludologian 3 жыл бұрын
These nature shaders are cool
@NymezWoW
@NymezWoW 3 жыл бұрын
Are you sure you understand what a Shader is :D?
@ludologian
@ludologian 3 жыл бұрын
@@NymezWoW yes , I do . the artist whom make the shader gotta know the parameters that goes into the final look and adjust them accordingly , professional artists make their own depends on the object that getting rendered additionally material authoring is important step , but if the shader doesn't have input slot for certain maps or parameters i.e: subsurface scattering map or whatever spicialized input (i.e polynomial texture which is for fine details of the surface of the material on different viewing angle ) probably most people don't know about this but a good shader should represent &count everything affect the final look
@NymezWoW
@NymezWoW 3 жыл бұрын
@@ludologian I think you are confusing Material Nodes in Unreal with Shaders. Materials might impact how the Shader looks like or which one gets used but they are not the same.
@NymezWoW
@NymezWoW 3 жыл бұрын
@@ludologian But that‘s not stuff an artist ever touches. At least not when working with an Engine like Unreal. And a shader doesn‘t pass input to the Render (and neither does RAM pass Data into the CPU to execute. RAM is just a storage that can be acessed by the CPU, it doesn‘t do anything on its own). You have no clue what you are talking about.
@ludologian
@ludologian 3 жыл бұрын
@@NymezWoW Oh a nerd wants full explanation ok you're right
@ri5ux435
@ri5ux435 3 жыл бұрын
I need ARK Survival Evolved with this engine.
@CaveyMoth
@CaveyMoth 3 жыл бұрын
It would probably have better performance while still looking better.
@gamerl2220
@gamerl2220 3 жыл бұрын
Dude, they are making ark 2 on ue5
@ri5ux435
@ri5ux435 3 жыл бұрын
@@gamerl2220 That's great, hopefully this time around they can figure out how to properly multithread a server so you don't die from game saves every 15 minutes!
@matthewtheobald1231
@matthewtheobald1231 3 жыл бұрын
As an aspiring game developer this makes me very happy
@mariasfeir
@mariasfeir 3 жыл бұрын
Masterpiece!
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
YOU!
@rIP2693.
@rIP2693. 3 жыл бұрын
very good job,, at first when I was watching this scene it makes me feel like Im watching some kind of prehistoric documentary. I was thinking like some prehistoric beast is going to appear in the scene like trex, Sarcosuchus or some flying pterosaur. The detail is fantastic.
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thank you!
@Cheyne77
@Cheyne77 3 жыл бұрын
Landscape is not currently supported in either Lumen or Nanite. Only non-deforming, static objects are supported in Nanite and Lumen currently doesn't support translucency. This will change, per the tech demo's I've watched.
@hrdgms27
@hrdgms27 3 жыл бұрын
and this is why I believe we aren't quite near the peak of graphics yet, there's always something better
@importon
@importon 3 жыл бұрын
your leaf shader is a lttle weird. translucent even where light is reflected????
@ezegarcia411
@ezegarcia411 3 жыл бұрын
The sound environment is amazing too. 🙌🏻
@ducc5198
@ducc5198 3 жыл бұрын
This is your daily reminder to go outside because soon you won't be able to tell when you are.
@JohnSTF72
@JohnSTF72 3 жыл бұрын
Just imagine a new Crysis game with these visuals (and many other games with tropical enviroments too).
@tidu2609
@tidu2609 3 жыл бұрын
Really hoping these optimizations can bring this realism to VR, or at least a few steps closer. The next decade will be huge for virtual environments.
@8DJONI
@8DJONI 3 жыл бұрын
So beautiful, future is here, future is now.
@sayanbiswas7364
@sayanbiswas7364 3 жыл бұрын
How did you do the foliage? Speedtree? Growfx? Also, how did you deal with the subsurface bug in UE5?
@freelance3dartist979
@freelance3dartist979 3 жыл бұрын
How are there so many dislikes?? This is amazing!
@Upgreddy
@Upgreddy 2 жыл бұрын
Is it possible to add nanite to trees? I can't, it loses the texture
@DaHaiZhu
@DaHaiZhu 3 жыл бұрын
between 1:14 and 1:15 there is a dark bush that suddenly appears about 1/3 up from the bottom and 1/4 in from the right. Looks like a very minor glitch in the matrix.
@TheDaaabou
@TheDaaabou 3 жыл бұрын
This is the brightest forest I've ever seen
@flow6156
@flow6156 3 жыл бұрын
I don't know. I love the effort but for me it looks really blurry. I like crispyness in graphics
@shauncahoon9004
@shauncahoon9004 3 жыл бұрын
Beautiful scene! I can't wait to play more!
@quantumneuralnetworking4765
@quantumneuralnetworking4765 3 жыл бұрын
how could this ever work in VR though ? that will be the real game changer here
@quantumneuralnetworking4765
@quantumneuralnetworking4765 3 жыл бұрын
this would have to run on a good PC and use Virtual desktop to explore it but it would need to be built. a true build, generating the lumen look into the typical lightmaps
@littleschnitzel8226
@littleschnitzel8226 3 жыл бұрын
I've got you, this was shot in Madagascar, I hear the lemur laughing behind the camera. :) No, but really, this looks astonishing, now all the motion animators and AI programmers will have a hard, hard time catching up to these graphics!
@tuneboyz5634
@tuneboyz5634 3 жыл бұрын
funny boi :)
@minhnguyennhat9556
@minhnguyennhat9556 3 жыл бұрын
40-50fps but at what resolution?? Why didn’t mention this yet?
@weird_videophotography
@weird_videophotography 3 жыл бұрын
unfortunately the black spots on the foliage ruin it, thats why i dont work with foliage in general if i try to create some stuff in ue5
@giga9849
@giga9849 3 жыл бұрын
wdym?
@ArctekApex
@ArctekApex 3 жыл бұрын
looks amazing man. my only pet peeve is the skylight seems a little bit intense or too far into the white in the midday. sunset is absolutely top tier. beautiful.
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thank you!
@LightTR
@LightTR 3 жыл бұрын
Looks better than reality 😳
@gustavocarvalho7988
@gustavocarvalho7988 2 жыл бұрын
Hello friend, with unreal is it possible to create worlds using landscape and nanite? Or would one of the methods be better?
@carponneutrality1955
@carponneutrality1955 3 жыл бұрын
Underwhelming. Way too high contrast, saturation is off to both extremes, low poly tree tops, HDR effect too exaggerated on sunset/shadow areas. Still, thanks for putting so much effort into it. Great sounds.
@hansfeiertag6534
@hansfeiertag6534 3 жыл бұрын
and the ugly yt compression kills the rest
@jeromepaus6734
@jeromepaus6734 2 жыл бұрын
Hi, ''Star Atlas'' will use this unreal motor?? woww
@discorabbit
@discorabbit 3 жыл бұрын
I forgot this was not real while watching 😂
@DerFinder
@DerFinder 3 жыл бұрын
Looks awesome!
@TheBr1ghten
@TheBr1ghten 3 жыл бұрын
Can you imagine the next Metroid Prime with this engine ? Such a shame that Nintendo has abandoned the race for more computing power...
@ashhole414
@ashhole414 3 жыл бұрын
Nintendo didn't abandon it, they've always been less worried about power and focused on gameplay
@zmb5501
@zmb5501 3 жыл бұрын
screw nintenmdo for not giving us pc ports that look 100 times better.
@lucastonoli3256
@lucastonoli3256 3 жыл бұрын
@@ashhole414 They were on the bleeding edge of console and gaming up until the Gamecube (which was objectively better hardware-wise than the Ps2 and better than the vast majority of gaming PCs at the time too). All the other Nintendo consoles were also on the peak at their time, only overcame by consoles released some time after or by stuff like the SEGA CD for a brief period of time.
@ashhole414
@ashhole414 3 жыл бұрын
@@lucastonoli3256 no they werent... almost every sega was more powerful, every playstation has been more powerful and same with xbox (all nintendo consoles released were not up to par with the actual most powerful consoles that were out at the time), and not by a little bit... the last console that was pushed to be "bleeding edge" was the 64... the game cube used mini discs limiting the size of games when other systems were using hd-dvds and the only thing powerful about that was the system itself could be thrown down stairs and survive... nintendo will and has openly admitted power has never been a focus... to their credit though, they have been top of the industry for mobile gaming for a while now
@lucastonoli3256
@lucastonoli3256 3 жыл бұрын
@@ashhole414 Why would you do that? Go online and just lie? CPU: Gamecube: Frequency 485 MHz, peak performance on floating points 10.5 PS2: Frequency 294.912 MHz, peak performance on floating points 6.2 GFLOPS GPU: Gamecube: 162 MHz, 2MB cache PS2: 150 MHz, 4MB cache Ps2 Buffer was bigger, but Gamecube's GB/sec for texture read and swap was about twice as fast (because gamecube's cache was some sort of SRAM based system). The average ISO size for Ps2 games was 1-2 GB, right where the max capacity of Gamecube's mini-disk was. Disk size was hardly a bottleneck for performance (game size maybe, hence why many cutscene-heavy RPGs were multidisk), so you're point is utterly irrelevant anyway. Every game that was available on both consoles proves you absolutely wrong, so nothing to argue here. Just to be clear, I don't like Nintendo, I don't like their consoles, the last non-portable Nintendo console I had was the Super Nintendo (which, again, was vastly superior vs. the Genesis on every regard but CPU frequency and, in a way, audio).
@danielekirylo
@danielekirylo 3 жыл бұрын
We are living in a simulation!
@ofergroman2020
@ofergroman2020 3 жыл бұрын
I want this in VR so bad.
@holzteppichverleger
@holzteppichverleger 3 жыл бұрын
This is mindbending.... UNREAL indeed
@yadav-r
@yadav-r 3 жыл бұрын
Wow, beautiful, looks like it has been shot from a camera. You got talent
@Tuxy-22
@Tuxy-22 3 жыл бұрын
so glad I was able to get an RTX 3070
@SmkAslt
@SmkAslt 3 жыл бұрын
So nanite only renders static meshes. So a lot of this scene isn't being rendered in nanite. Which makes me wonder what the performance boost is in this scene from nanite rendering only the rocks and other static meshes.
@dlwatib
@dlwatib 3 жыл бұрын
Most of what you saw was static meshes. Only a few foreground plants were allowed to move.
@SmkAslt
@SmkAslt 3 жыл бұрын
@@dlwatib I was wondering if that was maybe it. Which still makes me wonder what kind of performance boost if any you would actually get with nanite on a level that is for a game with dynamic plants.
@jhonx5323
@jhonx5323 2 жыл бұрын
This is what i feel when playing contra on nintendo for the first time
@ivanleon6164
@ivanleon6164 3 жыл бұрын
awesome, i wont mind 30 fps w unreal engine 5.
@c0deventures
@c0deventures 3 жыл бұрын
Considering my PC, I wouldn't mind 30 fps with Super Mario for crying out loud
@RandomNoise
@RandomNoise 3 жыл бұрын
This is incredible. you should make a playable game from this!!!!!
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
Thanks!
@bentstamnes
@bentstamnes 3 жыл бұрын
Adds environmental sounds. But doesn't pan when the viewport pans and doesn't add footsteps. C+ for immersion.
@Invalourrr-vb3xo
@Invalourrr-vb3xo 3 жыл бұрын
Dude those rocks look real wtf
@LNYuiko
@LNYuiko 3 жыл бұрын
Those birds are whistling "The Imperial March" 😂
@MelhemSfeir
@MelhemSfeir 3 жыл бұрын
lolllllll
@Janbore
@Janbore 3 жыл бұрын
can't wait for the first games to roll out with UE5 engine!!
@aamodbk5064
@aamodbk5064 3 жыл бұрын
What is happening with the shadows there at 1:32 can someone tell?
@Misterscout
@Misterscout 3 жыл бұрын
We got rock down. Now we just need to get foliage correct.
@NextWorldVR
@NextWorldVR 3 жыл бұрын
None of those Leaves have subsurface light scattering or transculency... ? They look like fake plastic leaves no offense....
@hc3d
@hc3d 3 жыл бұрын
Will it also work for straight geometry such as buildings? I have only seen it on organic objects so far.
@dlwatib
@dlwatib 3 жыл бұрын
Nanite works with any static mesh.
@tainle
@tainle 3 жыл бұрын
this tree and leaves are the hardest parts for game developers. from my experiences not many games have realistic leaves on tree and grasses because it cost so much on the cards. for example look at resident evil village. everything is good but they were very cheap when it comes to tree and leaves/grass textures.
@breadyegg
@breadyegg 3 жыл бұрын
A new PC is calling me
@betterdeadthanred4196
@betterdeadthanred4196 3 жыл бұрын
hope nanite will support vegetation in near future
@いさみ3847
@いさみ3847 3 жыл бұрын
もはや比較対象がリアルの山林と比べて「草木が少ないな」って感想くらいしか出てこないわ
@asiff60000fx
@asiff60000fx 3 жыл бұрын
Photo-realistic? hmm its look like just High contrast settings with low texture graphics
@furrball
@furrball 3 жыл бұрын
heey dont startle the birds by shuffling the Sun around!
@Maltebyte2
@Maltebyte2 3 жыл бұрын
I know there is no real evidence for this but if we managed to get this far in under 100 years of computing, then maybe we are living in a super advanced computer? just fun to think about.
@dinpuiivanchhawng1741
@dinpuiivanchhawng1741 3 жыл бұрын
Fun fact im actually an imaginary stranger on your heas who is saying that you are in a simulation.(joke)
@egretfx
@egretfx 3 жыл бұрын
Looks phenomenal!
@BrianRemite
@BrianRemite 3 жыл бұрын
You know what breaks the immersion for me? The hanging vines being dead still. You have other foliage swaying from "wind", but the vines hanging down and texture-mapped onto tree trunks are not reacting at all, and it instantly feels artificial.
@TheRubberStudiosASMR
@TheRubberStudiosASMR 2 жыл бұрын
God, you can’t please everyone
@LMBFAO
@LMBFAO 3 жыл бұрын
Make the pirate of the carabines next
@tubingforever
@tubingforever 3 жыл бұрын
The shadows on the leaves look weird
@nowherebrain
@nowherebrain 3 жыл бұрын
looking good, but still not able to do thin geometry(vegetation)...hopefully someone can come up with a vegetation shader that simply creates a thicker version of itself and projects that light level...like a fake thickness, then projected back to the mesh.
@exoticspeedefy7916
@exoticspeedefy7916 3 жыл бұрын
This is what we call In-engine footage
@tanvirzuhayrkhan1729
@tanvirzuhayrkhan1729 3 жыл бұрын
This is madness.
@Klawful2011
@Klawful2011 3 жыл бұрын
I dream of this being able to run on Oculus Quest 2 VR... just to walk through forests with nice relaxing music in the background... and escape this concrete jungle....
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