Thank you for this great video. I was able to load the map on iOS but can't seem to move/drag the map, I can zoom though.
@StevdzaSan5 күн бұрын
That's a good question. You need to add one extra parameter: UIKitView( ... properties = UIKitInteropProperties( interactionMode = UIKitInteropInteractionMode.NonCooperative ) )
@szpitorАй бұрын
I can't believe this. I was looking for this for days to find out why my Google map sdk does not work on IOS. How convenient this is.
@AnolceraАй бұрын
I was literally researching this topic for a week now
@szpitor29 күн бұрын
Thanks
@StevdzaSan29 күн бұрын
Thank you for your generous donation 💚
@szpitor29 күн бұрын
@@StevdzaSan You do not have to .. Thank you for your hard work and sharing.
@idleidle344814 күн бұрын
oh heck yeah. thank you. any chance you can do a part 2 that adds clustering support? most maps usage requires clusters. also... video on spm as well?
@StevdzaSan14 күн бұрын
So far I've used only some simple polygons, markers, current location and some basic gesture navigation. I can share you that part if you're interested. It can help you understand how to implement additional stuff as well. Add me on discord (stevdzasan). Thanks for a donation btw! :)
@obeddougan1505Ай бұрын
wow, please more video like this
@SoftAxesMacminiАй бұрын
I wish you upload a video for monetization with Admob using Compose Multiplatform. Thank you for creating such an amazing stuff.
@nwosupremenkbest922218 күн бұрын
Running this from android studio on windows gives me following error: org.gradle.api.plugins.UnknownPluginException: Plugin [id: 'org.jetbrains.kotlin.native.cocoapods', version: '2.0.21', apply: false] was not found in any of the following sources:
@santyasАй бұрын
Awesome! Could there be any problem if swiftklib is also configured in the same project?
@StevdzaSanАй бұрын
Nope, I've tried both, it works fine for me.
@vardan_707723 күн бұрын
Im having an issue with trying to get Amplify linrary like that. Have you even seen issues related to swift version not being specified for library?
@AndrewDChristieАй бұрын
Thanks!
@redmist5761Ай бұрын
Why using cocapods instead of SPM?
@StevdzaSanАй бұрын
Not sure if it's possible to use SPM without cocoa kotlin native plugin. I haven't tried.
@premkumar-o1hАй бұрын
I have a doubt what is the minimum version of MacOS required to develop KMP app ?
@AnolceraАй бұрын
using this guide I'm trying to install PusherSwift, with no luck. there are dozens of errors. have anyone tried this? one of the error is that swift version is not specifed for some of the required dependencies
@AnolceraАй бұрын
is there a guide how to install cocoapods?
@StevdzaSanАй бұрын
You can google for the terminal commands, it's easy.
@elelanАй бұрын
Is it ok to define iOS framework base name "ComposeApp" twice using default way and inside cocopods block?
@elelanАй бұрын
I was really looking for this over a month now! Really appreciate this.
@StevdzaSanАй бұрын
I haven't had any issues so far.
@elelanАй бұрын
@@StevdzaSan Getting an error `ld: framework 'GoogleMaps' not found`
@jimjuma7916Ай бұрын
@@elelan Did you create your project from the KMP template wizard recently?
@nathanaelheitz695123 күн бұрын
Merci !
@DidarSeyidovАй бұрын
SPM is better
@foreverrafsАй бұрын
But how do u add libraries in kmm using spm. Doesn't look like it's straightforward
@hc132129 күн бұрын
Is only objective c libraries from cocoapod we need to consider or sift libraries also work?
@StevdzaSan29 күн бұрын
As far as I know both Objective-C and Swift libraries can be used in a Kotlin Multiplatform project via CocoaPods.
@hc132128 күн бұрын
@@StevdzaSan So no Swift interop needed right if cocoapod library is swift?