Hey guys, as pointed out, we missed some wording on the Dimensional Corridor stratagem. It can't be used on a Monolith that didn't start on the board that turn. So no Deepstriking the Monolith in that turn then bringing something to it for 2cp as Mike mentioned, it MUST start on the board.
@lloroshastar63479 ай бұрын
I would just like to thank this channel for the very short sponsor ads. I've noticed a lot of creators now like to spend 5-10 minutes on their sponsor ads and they are punished by me by skipping the ad and refusing to have anything to do with the sponsor. So very short sponsors is greatly appreciated.
@VanguardTactics8 ай бұрын
Thank you, honestly we do appreciate that Sponsors can be interrupting the video but we do want to advertise them in the best way for them and the viewers like yourself.
@loralexander9506 ай бұрын
It works because I never skip it. Honestly, I remember very little about the sponsors for other channels (or even who they are!). With you guys, I can list the sponsors no problem and, like this commenter, I have a positive experience with them coz they’ve not broken the flow of the video. A sensible and effective approach
@samg74309 ай бұрын
I think everyone's going to go for canoptek court because its so strong, but THIS is my favourite detachment - most fun
@VanguardTactics9 ай бұрын
It does look like the most fun detachment!
@franz83999 ай бұрын
12:35 I think the monolith has to be on the battlefield on the start of the turn to be eligible for this stratagem. So you cannot deep strike the monolith, teleport units to it, and then charge
@VanguardTactics9 ай бұрын
Hey, the stratagem is used in the charge phase so the monolith has no restriction for when it has come down, it just targets a unit which has been set up using the Monoliths ability and that is done in the reinforcement step so can be done in conjunction
@LichLordKrull9 ай бұрын
@@VanguardTactics "Monolith model that started the turn on the battlefield" Read it again...
@memnarch1298 ай бұрын
@@LichLordKrull Yeah. Ive REALLY started "vetting" my 40K videos on youtube. When the Content Creators who do this "for a living" cant catch rules that John Schmo working 65 hours at the local steel mill can well I think then that their opinions and thoughts kinda come into question.
@VanguardTactics8 ай бұрын
That's right, I have updated the team, we missed that unfortunately so thank you for pointing it out, I will leave a pinned comment at the top for others@@LichLordKrull
@TheFacelid9 ай бұрын
GreyCrons are here! Time to lock my Grey Knights in a sound proof box, so I can't hear their cries, while I finish my monolith
@justinking12759 ай бұрын
Run this twice with double ctan and no monolith - it’s still very good
@4starTitan9 ай бұрын
As far as i understand, the strategem to charge out of the monolith requires the monolith to have been on the board since the start of the turn. So you cannot deepstrike the monolith and immediately have a unit charge out of it
@livingdeadgirl40k3 ай бұрын
dornit, did my first batlle friday with Hypercrypt, should have watched this vid for some pointers and ideas. thnx for the overview guys 😊
@PaintCelestine9 ай бұрын
Quick addendum. Ctan can't have enhancements. Also, I feel we aren't factoring in the size of the monolith when we talk about it deep striking. You aren't getting it in the enemies backfield until later game, as its huge.
@memnarch1298 ай бұрын
Remember that this detachment has the "drop within 3 inches" strat. While you cant assault off that who cares the Monoliths point is to A) Be a gateway/getaway for other units and B) shot the every loving shit out of things. Drop Mono in back line, say about 5 or 6 inches out, use Gate to pull unit of say 10 Immotals with Blasters and a Plasmancer through, Use Immortals to royal obliterate any unit sitting on a objective, with either 5 up lethal hits or rerolling wounds, and the Mono lays into any heavy armor or tanks.
@PaintCelestine8 ай бұрын
@@memnarch129 it does indeed have the 3 inch drop strat. But its a huge model! Some armies can already screen out grey knights send inceptors. It should be simpler to.screen out this giant hunk of monolith.
@jamesgs23708 ай бұрын
Another great video 🙏 This detachment gets around the Transcedent C’Tan’s major weakness in the index, which was being Night Spinner’d and not able to advance / teleport - love it 👌
@lootnscoot509 ай бұрын
I agree that Imotek is a key part of the detachment build. Honestly I could just see running him solo and having him babysit the objective. Idk if I’d run lychguard, but something id seriously consider is sma skorpekh lord w 6 friends as a hammer unit. Also I’d take a look at the doom scythe with this detachment. You can redeploy it wherever you need it to be, take advantage of direct LOS shooting, could hit it with a 4++ in a pinch, and you just pick it up each turn so you arent having to deal with the janky flying rules.
@_Lemor2008_8 ай бұрын
Ok please respond to this, you seem knowledgeable. So the doom scythe is actually good?!?
@VanguardTactics9 ай бұрын
Are you guys looking forward to teleporting your units everywhere with this detachment? what units are you most excited to use in the Hypercrypt Legion?
@danielford32169 ай бұрын
Using current points only this is the list I wanna hopefully run, dropping some Lokhusts as required for new points/Enhancements. Should let me bully the board early then have pop up and shoot units Transdimensional (2000 points) Necrons Strike Force (2000 points) Awakened Dynasty CHARACTERS Hexmark Destroyer (80 points) • 1x Close combat weapon 1x Enmitic disintegrator pistols Lokhust Lord (80 points) • Warlord • 1x Staff of light Lokhust Lord (80 points) • 1x Staff of light Lokhust Lord (80 points) • 1x Staff of light Skorpekh Lord (100 points) • 1x Enmitic annihilator 1x Flensing claw 1x Hyperphase harvester BATTLELINE Immortals (70 points) • 5x Immortal • 5x Close combat weapon 5x Tesla carbine Immortals (70 points) • 5x Immortal • 5x Close combat weapon 5x Tesla carbine Immortals (70 points) • 5x Immortal • 5x Close combat weapon 5x Tesla carbine OTHER DATASHEETS Canoptek Scarab Swarms (40 points) • 3x Canoptek Scarab Swarm • 3x Feeder mandibles Deathmarks (65 points) • 5x Deathmark • 5x Close combat weapon 5x Synaptic disintegrator Deathmarks (65 points) • 5x Deathmark • 5x Close combat weapon 5x Synaptic disintegrator Flayed Ones (70 points) • 5x Flayed One • 5x Flayer claws Flayed Ones (70 points) • 5x Flayed One • 5x Flayer claws Lokhust Destroyers (180 points) • 6x Lokhust Destroyer • 6x Close combat weapon 6x Gauss cannon Lokhust Destroyers (60 points) • 2x Lokhust Destroyer • 2x Close combat weapon 2x Gauss cannon Lokhust Destroyers (90 points) • 3x Lokhust Destroyer • 3x Close combat weapon 3x Gauss cannon Lokhust Heavy Destroyers (150 points) • 3x Lokhust Heavy Destroyer • 3x Close combat weapon 2x Enmitic exterminator 1x Gauss destructor Lokhust Heavy Destroyers (150 points) • 3x Lokhust Heavy Destroyer • 3x Close combat weapon 2x Enmitic exterminator 1x Gauss destructor Lokhust Heavy Destroyers (150 points) • 3x Lokhust Heavy Destroyer • 3x Close combat weapon 2x Enmitic exterminator 1x Gauss destructor Skorpekh Destroyers (200 points) • 6x Skorpekh Destroyer • 2x Plasmacyte 6x Skorpekh hyperphase weapons Tomb Blades (80 points) • 3x Tomb Blade • 3x Close combat weapon 3x Twin gauss blaster Exported with App Version: v1.7.0 (29), Data Version: v304
@christopherclayton55009 ай бұрын
I actually don't think you need a Monolith in this detachment. Sure, it will lock you out from three and a half stratagems, but only one of those is a reason to take a Monolith (the charging one). But then again, I plan to take a Monolith in every detachment, so the point is moot to me.
@samg74309 ай бұрын
Youre right though I don't think it's as essential as people seem to think. But anyone who wants to take a monolith is best placed using this detachment.
@christopherclayton55008 ай бұрын
@@samg7430 I've thought about it, and I'm not sure. It's got a strong place in Canoptek Court and Awakened Dynasty. The former because teleporting next to an objective before the Shooting phase starts is very powerful for expanding the matrix, and the latter because infantry blobs are one of the best targets for the gate.
@samg74308 ай бұрын
@@christopherclayton5500 experiment with it - that's the beauty of a new codex
@az9baillie4 ай бұрын
As Black Templar player, this detachment is a nightmare to play against.
@ledge_end017125 ай бұрын
This detachment specifically puts things into strategic reserves so can you use deepstrike after putting them into strategic reserves cause the core rules specifically states they are different things
@russman7389 ай бұрын
3" deepstrike Nightbringer in the middle a bunch of units, fight phase watch the MW's flow. If you can swing it, take Imotekh and his Lychguard together for one huge MW bomb. If they want to charge Imotekh to kill him off, keep Nightbringer right next to him so they have to charge Nightbringer too. Watch the faces melt Raiders of the Lost Ark style.
@samg74309 ай бұрын
Nightbringer bomb is also thematic AF
@michaelcostello69629 ай бұрын
Worth pointing out the detachment doesn't give you deep strike! The nightbringer has to come on from a board edge!
@verushistorie9 ай бұрын
@@michaelcostello6962 cosmic precision?
@christopherclayton55009 ай бұрын
@@verushistorieCan't use that stratagem on two units in the same turn, though
@russman7388 ай бұрын
@@christopherclayton5500 Yeah understood. You'll have to work it out in your game, or it'll take more than 1 turn to set up.
@Dewoy19 ай бұрын
So, when you take that enhancement to get RP in reserve, would you get 2 D3 if you pulled a Reanimator up too? 🤣
@VanguardTactics9 ай бұрын
unfortunately no lol but it would be hilarious
@russman7389 ай бұрын
Would be fun, but no. Reanimator works off models within range, being off the board there is no range to measure.
@patgrogg45866 ай бұрын
Wow this channel has been amazing i really needa get the codex and just figure some more stufff out . I played like 10 years ago used tyranids and i remeber getting beat by necrons so now that im older i can finally play them . Im like super new again i totally forgot how to play so its all a learning curve the painting part has just been taking up my time these last few months . So anyway . Whats yalls opinion . I really wanta play the tesseract vault . I just think that model looks amazing but i also dont wanta suck at the game . Its like 180 bucks
@conascaАй бұрын
Where’s the review of the Annihilation Legion detachment?
@lloroshastar63479 ай бұрын
I'm glad to hear that 2 Monoliths might not be necessary. All I've heard is doomerism over this codex, I'm not a competitive player anyway, but I really don't want to waste my money on 2 monoliths just for the sake of playing this detachment. I currently don't have any, but would like one if anything just because it looks like a great model and doubles (at least aesthetically) as some fancy Necron terrain. I don't want 2, don't even have room for two lol.
@VanguardTactics8 ай бұрын
Hey dude, you absolutely don't need 2 Monoliths, we only say you want one because it will benefit the most out of this detachment and we think they are cool, but doesn't mean you HAVE to have them, take what you think is fun and trust me this detachment has so much room for other units to shine :D
@danielmartinezmartinez4418 ай бұрын
I have played the hypercrypt legion and have something to comment: The space marine combo Infiltrators+phobos librarian is very annoying. You can't deepstrike within 3" or even 9"; and the ability to deepstrike your monolith depends on deployment: its easier on the long edges deployment and difficult on short edges of the table because the enemy can easily sceren everything to preven deepstrike even within 3". Maybe a specially good common stratagem for this detachement is rapid ingress
@niallrichardcurran24664 ай бұрын
is Szeras lost in this detachment?? or would there be better options??
@az9baillie4 ай бұрын
Can the monolith grab units out of engagement range?
@verushistorie9 ай бұрын
Do you need a monolith? Hyperphase, nightbringer and void dragon. Cosmic precision on night bringer on area with multiple units - fight phase MWs bomb. Void dragon board edge - voltaic storm on horde, or anti tank shot. Ctan always had a problems with movement, and aversion tactics by the opponent. The fact you can phase in and out, makes this issue moot. Even screening can be dealt with using cosmic precision.
@christopherclayton55009 ай бұрын
You don't need a monolith, no. The detachment helps the monolith more than the monolith helps the detachment, if that makes sense. I say this as someone who was already fielding a monolith in Awakened Dynasty.
@memnarch1298 ай бұрын
@@christopherclayton5500AKA ME. Ive still got my OG Monolith, and not just saying that cause its the older design but it was the first Monolith in 3rd edition at our local shop, so its literally a OG Monolith. Its had its ups and downs over the years but late 9th and into 10th the Monolith has felt like its back to or around its 3rd edition huge block of cheese status.
@christopherclayton55008 ай бұрын
@@memnarch129 Similar situation here. I'm the third of three brothers to play Necrons, and I've "inherited" the models of the other two, including a Monolith and Nightbringer from 3rd edition.
@memnarch1298 ай бұрын
@@christopherclayton5500 Also still have my 3rd edition Bringer, Lokhust Lord and Lokhust and Heavy Destroyers. As well as my old Wraiths. And 90% of my Warriors are still Green Rod Warriors.
@maxlivingstone68638 ай бұрын
Here’s my list for competitive play: Nightbringer Chronomancer Royal warden Overlord with translocation cloud (osteoclave fulcrum and warlord) 20 warriors (led by royal warden and chronomancer) 10 warriors 10 deathmarks 10 lychguard (led by overlord) Monolith 2 doomsday arks 1 cryptek reanimator 1 ghost ark
@jamesloder86522 ай бұрын
Transcendent C'tan literally says on the data sheet that it cannot be given enhancements lol
@cadegorley33056 ай бұрын
When are yall gonna do annihilation legion?
@Martinutenetternavn9 ай бұрын
My gray knights will be count as necrons 🤷♂️ landraider =monolith, drago = c'tan 🤷♂️
@ajsherwood49379 ай бұрын
Do you guys think that you could run this (in casual) without monolith? Build around, ophydian destroyers, skorpekh destroyers, tomb blades, canoptek wraiths with technomancer etc. Just zooming around, or does it not work at all since you can't charge?
@squelch30009 ай бұрын
You can charge after arriving from strat reserves
@ajsherwood49379 ай бұрын
@@squelch3000 it says deploy at the end of movement and you can’t charge.
@squelch30008 ай бұрын
@@ajsherwood4937I might be misunderstanding you. What days you can’t charge?
@memnarch1298 ай бұрын
Not so much the Melee units, cause they cant be in engagement to Hyperphase. Yes may one or two units of Skorpekh make a nice melee bomb unit? Yes but taking 2 of them and Wraiths and Ophydians wont really work that well. It more wants units like Lokhust Destroyers, Tomb Blades, Immortals with a Plasmancer. The GK verions issue was that it just didnt have the shooty units to REALLY capatalize on it. Being able to play keepaway is the strong suit of the detachment and you cant do that if your stuck in melee.
@az9baillie8 ай бұрын
Scary 💀
@scotkov53568 ай бұрын
DOOM SCYTHE! I love the model and mostly the reason I play with it! but! you could just teleport it every turn where you need it(on one of the board edges) and never have to move it 20"! blasting key points that you need! maybe? or nah?
@Brinydeep6669 ай бұрын
Looks like I’m buying a monolith
@diegobrando34309 ай бұрын
Good to see that my old army is now useless! For Necrons players, this is very good for them and good for the game! However Grey Knights can’t seem to catch a break, so I bet GK players will move to Necrons now. I hope GW sees that a very loyal part of the community constantly get shafted and help them!
@stephensilverstein48559 ай бұрын
I keep seeing this said in places but I'm 90% sure. You can't have 2 characters with enhancements in the same unit. Core rules state that a unit my not benefit from more then 1 enhancement. Not that a model can't have more then one. So lead units can't have 2 character that are attached that have enhancements. Obviously check with TO's but that's been my understanding for all of 10th. Please let me know if I am incorrect.
@VanguardTactics9 ай бұрын
When it refers to a unit it means a single models in this case.
@stephensilverstein48559 ай бұрын
@@VanguardTactics Sounds good. I would check with TO's. Most in my area have continued to rule against this as a the core rules specifically state that 'a unit cannot have more then one enhancement' and that the rules on leaders and complex units is that they 'become one unit.' It's obviously unpopular with list building that continues to be the ruling most TO's have followed. Love the combo though. Hopefully I can get some to come around or more GW tournament will rule this way.
@memnarch1298 ай бұрын
@@stephensilverstein4855 And your TOs are wrong. Read that again "A unit cannot have more than one enhancement". It doesnt say cant benefit but HAVE, indicating that it is equipped with the enhancement, ie no one character can have two enhancements. Characters are also units, its again one of GWs missuses of terms where they should of said Character and not unit.
@ThiccronАй бұрын
Triple sponsor?! Just for reading the detachment rules? I’ll go somewhere else thanks
@rteishe9 ай бұрын
Now review the Annihilation Legion detachment you COWARDS!!! 😂😉
@VanguardTactics9 ай бұрын
we did have it planned for Wednesday but i accidentally deleted the file (Jord) but rest assured it will be here tomorrow night ;)
@rteishe9 ай бұрын
@VanguardTactics that somehow feels appropriate for that detachment lol. All good, iknew it was coming eventually 😁
@Dethectic8 ай бұрын
3 sponsors in one video?
@bullfrog86038 ай бұрын
I think you focus way to much on monolith. Big, expensive model that does not do much. Even here in this detachment. If you don't run a lot of infantry, and they are not that strong anymore. Cool model, i will use it, but not in this detachment :)
@Lothrean9 ай бұрын
Sorry, but there are so many mistakes and flaws in this video. You guys are meant to be professionals! 1. Crypteks can’t lead lychguard anymore. 2. No Imotekh is bad leading Lychguard. He will just die with them. 3. Ophydians do not offer anything to this detachment. 4. The transcendent c‘tan has no extra benefit in this detachment. The nightbringer is harder to screen for the enemy. And the voiddragon has better shooting after a potential teleport. 5. The hazardous wounds stratagem only works for attacks made against the monolith f.e.. What units is it actually worth using against? Almost none in the game. 6. Healing in reserve is nice but not „really good“, because a good player just kills the stuff. This was lazy made guys!
@russman7389 ай бұрын
Nope, they're fine. You're being a hyper-critical troll.
@VanguardTactics9 ай бұрын
Lothrean absolutely right that Crypteks can’t lead Lychguard any longer that may have been a mistake from the index as they once could, however the other points you made are your opinion and you are in your right to have those. Please feel free to run the units in anyway you wish to help you achieve the most from your army. We feel that above units have play in this detachment and based on the playstyle of the players in the video. We welcome healthy debate as it’s a chance to learn from each other. However saying that this was lazy I don’t think is appropriate as I know how hard the team worked on this project. Stephen.
@Lothrean9 ай бұрын
@@VanguardTactics But 2 years ago the content was much deeper. I even remember your analysis of the 8th edition harlequin codex in the context of 9th edition. It was just a short thing as part of a battle report and still it had so much insight. Or the little interview you guys did with Matt Chinn after he won a GT with a very aggressiv necron list. Nowadays you often times are just barely touching the surface, not even thinking about actually practical use cases, even misleading players into suboptimal choices. F.e. Ophydians: They are obviously only worth the points if you make use of their teleport ability. Without that ability you wouldn’t even think about picking them into your army list. However you don’t make any use of that ability in the hyperphase legion, practically deleting it from the datasheet, while still paying the premium for it. This is objectively a suboptimal choice, and still it got recommended in the video.
@PaintCelestine9 ай бұрын
@@Lothreanslight disagreement on the Ophydian Destoryers being bad in this detachment Yes their rule is basically this detachments rule, but It does still allow you to pick an additional unit and put it into reserves. Since you can also repair them in reserves as well with the strat, they can skirmish, then shake off chip damage and skirmish/mission play again. I do feel this video feels aimed at the slightly more casual players who might go to an RTT every now and then. I personally wouldn't shove Imotek into the front lines when he is there to generate CP. Especially since Lychguard are considerably less tanky now.
@memnarch1298 ай бұрын
@@russman738 No he isnt. Im seeing this problem over and over and over again. Content Creators on youtube whose "Job" it is to produce videos about the game/hobby and to provide insights miss or get wrong things that people who are casually paying attention to the game get right. If its ones "Job" to cover somthing you better get it right, or pretty dang close, and I can count on one hand the number of 40k review channels that dont catch things that a casual glance at the rules would answer.
@finnewar9 ай бұрын
Warhammer 40k is dead to me.
@alias-yv2ro9 ай бұрын
I don’t have a monolith 🥲 I really wanted to run this detachment…
@xathrax31199 ай бұрын
You are in luck! The monolith is crap in this detachment and you don't need it. Taking other stuff for the same points will give you a better result and you can easily ignore the stratagems that use the monolith. All you will care about is spending CP to 3' deepstrike stuff and rapid ingress.
@VanguardTactics8 ай бұрын
You most definitely don't need a monolith, we just feel they shine the most here with the rules and benefits. This detachment has so many plays and tricks that you can use a lot of units and still have them shine so please do give it a go and see how you find it.