If you end up bringing a monolith you'll definitely need Imotekh for the CP
@EnterNameHere2211 ай бұрын
Im a big fan of finding any reason to bring my monolith to games so this is probably the detachment I'll be going with most often
@F_N_Inquisitor11 ай бұрын
Make Denet proud, and unleash the monoliths
@_Lemor2008_11 ай бұрын
Yeah me too
@benjaminpolmear247011 ай бұрын
For some reason all I want to do now is take a 3 monolith list and teleport them around all game :D
@NecroGoblin-yl2fx11 ай бұрын
Dimensional Corridor is not for units that arrive with deepstrike, it is units that are moved with the Monoliths Ability from the battlefield, so you don't need deepstrike on the unit using this strat. So we can have the Deepstrike enhancement on Heavy Lokust Destroyers and still pull Skorpek Destroyers or Wraiths over who do not have Deepstrike and use the Strat to charge as it is the Monoliths ability that prevents the charge.
@Chnmmr11 ай бұрын
So we can finally stop the argument that ‘gk weapons are weak because they’re very manoeuvrable’ now right?
@fluffybat542111 ай бұрын
So weird they are meant to be the best of the best space marines but they lack basic anti tank/armor
@TheMarcosvolta11 ай бұрын
@@fluffybat5421 you'd think with being anti warp/daemon/psyker that they would have some anti-monster/vehicle abilities. *shrug*
@dr.feelgoodmalusphillips247511 ай бұрын
@TheMarcosvolta The C'tan solve those in all things lol. Sadly, since they've kind of moved away with them being anti psyker, it does cause some draw backs. Honest to God, this would have been great to reintroduce the Pariahs because they fill that roll so well and were supposed to be the answer to Chaos/Eldar
@fluffybat542111 ай бұрын
@@TheMarcosvolta i hate anti daemon as a widespread keyword lol.
@Streygenmoment11 ай бұрын
@@fluffybat5421an easier fix is to just make them the opposite of the Deathwatch. The Deathwatch are the (relatively) slower army that focuses on shooting, so the Grey Knights could be the fast and melee army. Their downsides could be mid shooting and durability, since they're just better firstborn rather than being fancy primaris
@shauntimm891711 ай бұрын
Holy shit new vid AS I refresh my feed at 3AM FOR MY FACTION??? Let's GOOOOO
@samg743011 ай бұрын
It might not be the most conpetitive, but I really want to play 2 10×Deathmark hunter-killer teams in this detachment.
@majormojo98305 ай бұрын
Tried, its shit lol
@Marshallo.o11 ай бұрын
Having 2 monolith plus this detachment = Necrons everywhere and nowhere, including your opponents deployment zone! Also dont forget the Tomb Sentinel and Stalkers both have deep strike. And finally, taking a Seraptek Construct and redeploying it anywhere on a board edge is hilarious (assuming you can fit the thing there)!!
@es83stevenson8811 ай бұрын
Deep strike the seraptic within 3 does sound funny 🤣
@johnj.spurgin703711 ай бұрын
Perhaps deep striking a triarch stalker for maximum melta as an openning strike which also straps cover from a target for the rest of your army?
@dr.feelgoodmalusphillips247511 ай бұрын
@@johnj.spurgin7037Remember you can only Deep Strike in Turn 2 onwards.
@johnj.spurgin703711 ай бұрын
@@dr.feelgoodmalusphillips2475 remind me, does rapid ingress work against that? I recall a ruling about it, but not exactly what.
@dr.feelgoodmalusphillips247511 ай бұрын
@johnj.spurgin7037 Nope Rapid Ingress is still tied to Turn 2. It used to be Turn 1 but then they quickly patched it.
@christopherjohnson748211 ай бұрын
Definitely tempted to try this, but it'll mean buying some deathmarks and a monolith. One thing, you don't need units to be in reserve to use the monolith's eternity gate. It can just grab units from elsewhere on the battlefield, so if you find units like your big warrior block have been left out of position you can move them to the monolith without using up a hyperphase slot.
@falloutgod107311 ай бұрын
Deathmarks/immortals are actually pretty cheap on eBay
@FelixMoschkauKST11 ай бұрын
looking forward in having 2 monoliths and 3 transcendend constantly phasing around. I am very cursious about point values
@es83stevenson8811 ай бұрын
Need to wait for points but 5 or 6 c,tan list feels like it might be fun
@johnj.spurgin703711 ай бұрын
Ophydians are a lovely extra, because they add EVEN MORE deep striking to your army.
@worldlinezero478311 ай бұрын
@@es83stevenson88I really hope there's the potential for the "Oops! All C'Tan" list to be viable
@therocon534311 ай бұрын
Cosmically precise Nightbringer. Watch the panic.
@lloroshastar634711 ай бұрын
The thing is, as someone who hasn't got endless funds and doesn't currently own a Monolith, I'm much more likely to have the Canoptek court as my go to. Monolith's are just so overpriced.
@braydenputt223711 ай бұрын
And don't forget that you need 2 at minimum since your first one with always get targeted down first turn
@es83stevenson8811 ай бұрын
I am also pretty pissed at gw nerfing the model we own just to force us to buy new ones. So eBay can be a good option even if you get the old monolith
@johnj.spurgin703711 ай бұрын
@braydenputt2237 despite having MORE wounds, still requiring 5+ to wound with lascannons, and a strat for a 4++ while you can also use a strat to plonk a monolith down outside of 3"?
@johnj.spurgin703711 ай бұрын
@@es83stevenson88I only play TTSim for a reason. I have massive respect for modelers, but I just enjoy the game and homebrewing crunch.
@chrisg832111 ай бұрын
@@johnj.spurgin7037 And healing each turn... It'll never be "tanky" enough for Noob players 😂😂😂
@consolescrub403111 ай бұрын
In the words of Denet, I think it's time to summon the Monoliths!
@loganwillis276511 ай бұрын
So I've thought about this and haven't seen anyone mention it at all, could you redeploy a doomscythe this way every turn to avoid having it forcably fly to a dangerous spot and just keep aiming at things it normally wouldn't be able to keep blasting?
@beatooze802511 ай бұрын
Hmm 🤔.. yes. Up to 3 of them.... Time for Mathhammer!
@MrGeneralHeavy11 ай бұрын
Man I hope that this detachment works well without a monolith, because I'm not willing to spend another 200€ on units...
@TheSkinBlog527011 ай бұрын
I can tell you it does, been testing it with point increases so with 1,875 points at our current rates (better playing with less than with too much). Worked well to beat Eldar and Custodies both games ended turn 4-5 so neither of us killed the other quick and while reanimation isn’t great you can spread out making it difficult for armies to focus fire on single units!
@venkelos699611 ай бұрын
I'm going to say right now that this is possibly my favorite detachment out of the four 10e codices we've gotten. I liked Necrons back when they were Oldcrons, and a single Penetrating Hit could kill the Monolth. It's been one if my favorite models since then, and while I griped when Newcrons became "Tomb Kings in SPACE!!!", they've grown on me more, as time has passed. Orherwise, movement shenanigans! There are few things I like more than movement shenanigans, and that's what this does. That it can do it with really a wide variety of things, in their list, and not just one type, or a keyword, is awesome, and I really like the feel of this. While I monetarily know better, if there was a detachment that might make me spend money, to assemble a faction force that I don't already have, this might be it! I'm sure it can have shortcomings; balance demands it, but I really like most of what it brings, and how applicable it can be to a majority of the range it is for. I wonder if anyone actually will paint their Necrons gold, to sell the dynasty theme these are spiritually representing?
@whatudog11 ай бұрын
If you want to play Grey Knights, play Necrons. 👍
@jamesdunsterville816811 ай бұрын
Feeling this, two of my three armies are GK and Necrons. And the Necrons doing GK but better means I'm either unlikely to play this detachment, or shelve the GK for a while. As an aside, I've found that adding 2 or 3 Warglaives to a GK list does improve them a lot (the Warglaives can't teleport, obviously, but they do add the needed AT)
@Gazman848511 ай бұрын
This looks like the most fun to me! I think I’ll be trying this detachment
@tk421trooper110 ай бұрын
I am a old necron player I had to deal with phase out numbers. My army was always warrior heavy and I would always run two monoliths. So this sounds awesome
@craigkenny3711 ай бұрын
I knew I made 30 Deathmarks for a reason. Now I just gotta proxy/kitbash a Transcendent C'tan or 3.
@scotkov535611 ай бұрын
Purple sun from fantasy is a pretty cut proxy with a couple bit glued on to it
@vineheart0111 ай бұрын
Comical thought: squad of wraiths with a techno given that deepstrike enhancement. Wait for the dead killy thing to show its intention on the enemy side, then rapid ingress 3" right in their face between them and whatever they were actually intending to charge. Wraiths are probably the tankiest thing we got that can deepstrike since lychguard cant have crypteks anymore. Depends on the wording of the cosmic precision though, might not be able to chain it like that
I had a blast with zipping around Starsteles (convergence of domion) , zippedy dooda zippedy hey 🎶, 😂 , Transcendent was a great saltiness shaker 🤣🤣🤣, Monolith rescued unit with warlord, 2 Walkers scouting drawing out enemy units and direct fire on to them, hehe
@nathangontarz412711 ай бұрын
I'll probably start Canoptek because I think the models are cool and now they have a detachment to shine, but this detachment could be a ton of fun to play with too and could really be good in the right hands
@lgdlord5611 ай бұрын
What i think is a pretty good strat is a 10man unit of immortals with a chronomancer using the 3" strat to teleport them into the opponent home objective and stealing it with the fire and fade movement.if they make the mistake to shoot them on their turn just pop them back to the monolith with the 2 cp strat.i generally believe the storm lord has a place in this detachment as you can probalby score both secondaries each turn so you wont be gaining cp.
@Kaiserschutze10 ай бұрын
Question: the Hyperphasing rule works like the Space Marines Scouts ability, placing units in Strategic Reserves. We know that units placed in Reserves with this kind of rules can't be deployed in the first turn, this is explained by the World Championship faq. So why can a player make alpha strikes with this rule? Thanks
@DJCallidus11 ай бұрын
Bloody robots and their space magic! They will be cleansed! 💀🤖🔥
@danielwells17347 ай бұрын
I recently won a 1000 point game against Grey Knights using this detachment. It was fun. My next game will be against a Leagues of Votaan player.
@baloonfart808211 ай бұрын
That's a nice looking list. I hope it dunks on people. I think I will stick with the Awaked Dynasty for awhile after I figure out points. SILVER TIDE DON"T FAIL ME NOW!!!
@DarkPretender2059 ай бұрын
Do you think Imotekh the Stormlord would be good in a Hypercrypt detachment?
@Tzar-TZ11 ай бұрын
wow, that 1 gauss flayer in the squad is huge brain play
@es83stevenson8811 ай бұрын
Thinking i will actually use trayzen now. Have him use sticky objectives turn 1 in yhe home field and have the option of teleport to the others to do the same. Meanwhile use the rest of the army to keep the enemy in their own zone
@johnj.spurgin703711 ай бұрын
I'd still call him mildly niche, but hypercrypt does seem to be the best detachment for him.
@es83stevenson8811 ай бұрын
@@johnj.spurgin7037 yeah I know but compared to his uses for the last 3 edition he is good for something
@MrUdarr11 ай бұрын
sounds good. i hate it so much that GW didn´t give him a new model and a ranged Weapon.. would buy him in a heartbeat, i mean he is a cool Character with a nice Lore. If you think on that : Imotekh+Orikan got a new Model, Anrakyr + Obyron and Zahndrekh got removed, all left is a lonely Resin Model Trayzen :(
@AnotherViewer11 ай бұрын
Play Trayzn with a minimum sized Immortal squad. Sticky home, teleport them somewhere else, and then when your other Overlords with Orbs use the Orb, that is the body that can be used if somehow Trazyn is killed.
@shigjetar11 ай бұрын
Honestly I think the monolith could potentially be a trap. This detachment has strong enough rules that you probably don’t even need to take it. That being said, I’m very excited to experiment with this detachment. Might be able to finally reliably get Skorpehks stuck in off the 6” charge!
@lordjm97 ай бұрын
I'm confused on cosmic precision. Hyperphase only allows removal from the board. So how would I be able to hyperphase a ctan onto the board in the first place? Or is it that I removed it with hyperphase and then can now use the stratagem on the unit? Does it not work on units in reserve that never got phased?
@peternubaum451411 ай бұрын
Hey necron rules experts, i have a question for you: If the enemy moves, and you use overwatch against them, can you target another of your units with my will be done and overwatch an additional time, and with a hexmark deatroyer a 3th time against the same move? Im not sure if there was a faq and its a bit contradicting since overwatch has the once per turn rule, while my will be done says an additinal time and the hexmark also says "... overwatch... An additinal time..."
@darkChozo811 ай бұрын
In the last balance dataslate, they made it so rules that change the CP cost of a stratagem only work on Battle Tactic stratagems unless they specify otherwise. It's a pretty clunky rule and one that's easy to miss, but it means that you can't use My Will Be Done on overwatch since it's a Strategic Ploy, not a Battle Tactic. I believe that they haven't fixed the rules conflict with the Hexmark Destroyer yet. I think that pretty much everyone agrees that it does let you use overwatch twice in one phase though, since it literally says that you can, and I don't see any reason why you couldn't use both overwatches against the same move.
@peternubaum451411 ай бұрын
@@darkChozo8 Unfortunatly in the app its still not specified that it has to be a battle tactic :/ Where can i find the update? On the warhammer community downloads balance dataslate its not mentioned
@darkChozo811 ай бұрын
@@peternubaum4514 It should be there. Downloads, 40k, and then it's the third thing on the list for me.
@peternubaum451411 ай бұрын
@@darkChozo8 i had to look again, i totaly missed "stratagems, that can be used more than once per turn"... Thanks a lot
@darkChozo811 ай бұрын
@@peternubaum4514 Ah, sorry, I misread your post. I thought you were having trouble finding the dataslate. But yeah, that's the rule. It's a bit of a mess to access.
@SHOGUNnYAMATO11 ай бұрын
I dont get that 1 Gauss Flayer in the Warrior squad :/
@jamesdunsterville816811 ай бұрын
Originally it was to get a single shot out to 24" to trigger the Chronomancer's move-shoot-move rule if there is nothing to shoot within 12". I can't remember if they changed the ranges on the the gauss flayers and reapers in this codex though.
@iankirkland824511 ай бұрын
@@jamesdunsterville8168 same range and reason for the 1 flayer. Though technically it’s if enemy more then 18” from the chronomancer since he has a gun too.
@WingsaberE310 ай бұрын
Sooo if my buddy shoots my monolith with space marine primaris tank with like 6 different weapons, is that 6 hazardous tests?
@dukecoull901611 ай бұрын
Looks like I’m going to have to use your link to Element games...
@kengeerts140611 ай бұрын
I look forward to the shenanigans i can get into with it
@boomcat133711 ай бұрын
so i can blink titanic units around ? and use cosmic precision to let into a 3" range?
@majormojo98305 ай бұрын
Yes
@icarusjumped271911 ай бұрын
Can you use the veil of darkness still? could you combo that, with a cryptech leading a squad of Death marks, and use the veil of darkness to teleport them after they do the precision teleport? Warp in, unload, warp away.
@jamesdunsterville816811 ай бұрын
Veil of Darkness enhancement is only available to the Awakened Dynasty detachment, so sadly no.
@icarusjumped271911 ай бұрын
@@jamesdunsterville8168 bugger. But it is still a thing, but only for awakened dynasty? Because I was thinking of loading a squad of deathmarks, and bringing a cryptek with the dimensional oubliette and veil of darkness. Bring both in together, let them unload then warp them away before counter charge/return fire.
@destructivepanda522611 ай бұрын
“AHHH! BRING OUT THE MONOLITHS!”
@raze66711 ай бұрын
wait... aren't reanimators monsters? I don't think quantum deflection works on them. But I could be wrong of course. strength 14 is more common than you'd think. Hunterkiller missiles.
@patricknilsson436011 ай бұрын
Vehicle.
@andrehennig570211 ай бұрын
How does Cosmic Precision works with some units deep strike denial auf 12"? What takes precedence?
@auspextactics11 ай бұрын
The denial takes precedence there I'm afraid!
@montidude11 ай бұрын
Unless you use the eternity gate and strat for 2 cp to basically have a 3" charge lol
@Kaiserschutze10 ай бұрын
@@montidude The 12" denial works with the eternity gate too, because this ability redeploys a unit from Reserves as a Reinforcement.
@serpion5x10 ай бұрын
I've had better luck running this detachment without a monolith. Having two transcendant c'tan and the nightbringer supported by a solid core of immortals and warriors with cryptek support seems surprisingly effective and allowed me to use the hyperphasing to get my heavy hitters where I wanted them early game, and my infantry onto objectives in mid and late game. Running a monolith leaves you with fewer units to play with and narrows your options considerably.
@dinoden300611 ай бұрын
Incredibly excited for this detachment 😁
@dangernoodle42189 ай бұрын
I have a question tho. The ctans dont have the NECRON keyword so you cant even do all that stuff with them right?
@cutepotato13219 ай бұрын
I think it should. At Wahapedia ctans all have this detachment rule at the end of the page. Actually it's the only one that they can benefit from
@eelacanth11 ай бұрын
Love this detachment, but I wish it didn't have half of its stratagems locked to the monolith. I don't own one :(
@worldlinezero478311 ай бұрын
I like the idea pf using this detachment with a shitload of Tomb Stalkers
@BLOODKINGbro11 ай бұрын
I remember back in the day where if you lost all your neckron warriors you phase out and instant lost the game.
@BerialPhantom11 ай бұрын
i looked into starting 40k, with the idea of going necrons any thoughts or suggestions?
@iankirkland824511 ай бұрын
First before you start 40k, research/talk to other players. Local players if possible. Be aware of how complicated the game can be, how much it will cost to collect a full army (3+k points to have options), how often the rules change, how long it takes to play larger games, and how much work it will be to build/paint your army. I am not trying to dissuade, as I get a lot of enjoyment from the game but I always want new players to be informed. Second due to above give a good bit of thought to your first couple factions. Aesthetic and enjoying hobby ing with them is very important. If that’s necrons for you great. Cool faction with a lot of centrepiece models, unit choice, and model diversity. Third, consider saving up for a larger buy in. Often you can pick up a significant number of models on good discount from other people either local or eBay who are looking to offload one of their armies. You will not get unit choice, and it will likely be indomitous unit (last edition starter set) heavy, but down the road this option will be less and less appealing due to already having too much of the offered models.
@redRadiationInc11 ай бұрын
I don’t care what fancy detachments there are, I’m not buying a monolith
@johnj.spurgin703711 ай бұрын
Understandable.
@thegamingaristocrat761511 ай бұрын
make your own. Rocks are free.
@sailorcam634711 ай бұрын
Dont do it people remember. This is GW strategy to get you away from your money. Powerfull good rules in the beginning then when enough models are sold nerf with points or rules changes. Spend ur money wisely.
@ryancooper362911 ай бұрын
Its ok, this isn't THAT powerful. It cheeky and interesting but Necrons base profiles aren't great so teleporting them around isn't going to take over the meta.
@christianvikstrom208011 ай бұрын
If the units are placed specifically into strategic reserves and not reserves ie. deepstrike etc how would deepstrike benefit them? They are not placed into deepstrike at the end of the turn but specifically into strategic reserves. Am i missing something?
@robparfrey64211 ай бұрын
Strat reserves requires all models to be place wholey within 6 inches of a table edges other than the opponants deployment area. Anything with deepstrike however gets put into reserves with the ability of deepstrike. Just like they would if you had them in reserves from the start of the game. These units are able to deepstrike in anywhere on the board more than 9 inches horizontally away from opposing models.
@christianvikstrom208011 ай бұрын
But there is a difference between the two. Reserves are the umbrella that encompasses all the abilities that lets you deploy on the table during the game. Strategic reserves, deepstrike etc are all unique ways to enter reserves. Deepstrike as an ability lets you enter reserves during the declare battle formations instead of deploying with the limitations and requirements of the deepstrike rule. All units can enter reserves through strategic reserves in the same way you enter deepstrike with its own limitations and requirements. All these different ways to enter reserves have their own rules and regulations on how they deploy etc. The Detachment rule lets you place X units into STRATEGIC RESERVES. It does not let you enter RESERVES through whatever means you want ie. strategic/deepstrike etc. It specefies which one you get placed into. Had the rule instead said "Place X units into reserves" you could then choose whichever way of entering reserves was viable ie strategic/deepstrike etc.
@christianvikstrom208011 ай бұрын
Page 16 of the rulebook in regards to reinforcements: "Details of how to set up Reserves units are described in the same rules that enabled the unit to be set up in Reserves." The rule that in this case enables them to enter reserves is the strategic reserves rule and not the deepstrike rule.
@FBI_Metal_Slime11 ай бұрын
this is a difference between rules as written versus rules as intended. it seems obvious that they intended for deep striking units to be able to deep strike back in after using the detachment rule, otherwise they wouldn't have bothered to make a whole enhancement literally only be providing deep strike. Will likely be FAQ'd soon
@justinking127511 ай бұрын
rules commentary states units in strat reserves with the deepstrike ability can choose to deploy via deep strike when they come back to the battlefield.
@kartoffelsalat09 ай бұрын
apparently its really really strong.
@scotkov535611 ай бұрын
so you could hyperphase C'tans and a Vault?
@patricknilsson436011 ай бұрын
Why not?
@ThijsSchrijnemakers11 ай бұрын
thanks
@МакспростоМакс-и9в11 ай бұрын
No battle tactic?
@sweetsilver801611 ай бұрын
I see an Auspex video, I click.
@RevanR11 ай бұрын
"Heh, nothing personel kid"
@sicariusdracus11 ай бұрын
Yes.
@KhanTotalGaming9911 ай бұрын
I think Flayers are just better than Reapers for Warriors now, with how easy cover is there's no point to the Reapers anymore. Unless you're running Szeras, and buffing them to AP2
@Kipisalie11 ай бұрын
I dislike a lot changes gw made on this codex, reanimation feels weak now, but this tp-hordish style with monoliths is perfect for necrons ! It's exactly how i see lore accurate necron invasion : Monoliths coming from the sky, necrons spawning from nowere as a legion, this one and cryptek detachment saves the codex
@AutisticDumplingMan11 ай бұрын
I am alpharius Day 5
@Damnedlegion40k4 ай бұрын
Add a comment...
@philurbaniak181111 ай бұрын
🤖!
@braydenputt223711 ай бұрын
This detachment and the monoliths feel so overrated. You need at least 2 monoliths to even be able to rely on them for most of a game, and any player worth their salt will be able to screen you out. Without higher firepower to punch holes into your opponents lines and/or more tanginess on a monolith I can see this detachment being subpar after the hype dies down
@chrisg832111 ай бұрын
T13 22W and 2+ isn't tanky enough 😂😂😂😂
@pirateking51811 ай бұрын
@@chrisg8321no invulnerable built in. Makes a big difference
@lassemelson566811 ай бұрын
@@chrisg8321 i will happily show u what my brigand's melta can do to that monolith at 12" range
@chrisg832111 ай бұрын
@@pirateking518 Not with reduced AP mate.... Are you forgetting you heal each turn?
@chrisg832111 ай бұрын
@@lassemelson5668 ..... Thermal Spear / Daemonbreath spear wounds the Monolith on 5+... (real scary?!?).... Perhaps check the stats first.... 12 is less than 13 remember?
@MrSteelface9611 ай бұрын
wasd
@Akillesursinne11 ай бұрын
Just a reminder: A few days ago some of you guys were all crying, saying Necrons were ruined, and blablabla. Now that battle reports are coming in, necrons are still winning. Are you guys ever done with weeping? Like, sure, not happy about the game but going "waaagh" every damn time anything in the game changes.. How do you stand it? Don't you ever get tired of it?
@nightwatchm4n11 ай бұрын
Battle reports? What are you on about? They haven't even updated the points values based off the new codex so nothing is going to accurately reflect the future of the faction yet.
@Akillesursinne11 ай бұрын
@@nightwatchm4nYou mean to say the point values shifted so much for the space marines that it mattered much for their win rate? I play SM and no, it didn't. The point shift before the update did much more.
@FBI_Metal_Slime11 ай бұрын
most are more upset that the faction has shifted so dramatically from what it was before, even if it's still good (which we won't know for certain until the real points come out but I'm hopeful). The "classic" playstyle of necrons to have large bricks of tough warriors forming the main approach seems almost entirely dead, and the lychgard bricks people enjoyed (which were broken as a skill/stat check and DID need some nerfs) feels so gutted after it's multiple nerfs. The army has gotten a lot more playstyles to work with that are good (well, mostly just canoptek court and hypercrypt tbh), but it came at the cost of executing the previous playstyle rather than nerfing it down a tad. Now people who had plenty of warriors feel like they have to shelf most of them and instead start shelling out a couple hundred bucks to get wraiths (who are now the faster and harder hitting successor to lychgard)
@ryancooper362911 ай бұрын
This isn't very strong, it may have won the odd casual batrep, but mark my words, it won't be meta competitive. Its cheeky and can punch up in the hands of a really skilled player, but at the end of the day you are still teleporting around weak units and the whole allegiance is hard countered by 12" deep strike denies and good positioning.
@Akillesursinne11 ай бұрын
@@ryancooper362948% win rate is fine. If I can live with it for marines, I believe necron players can manage.