Nemesis: Retaliation | GameFound Preview | Part #1

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Rolling Solo

Rolling Solo

Күн бұрын

Пікірлер: 121
@RollingSolo
@RollingSolo Жыл бұрын
*Discord:* bit.ly/3ylw5KE | *Facebook Group:* bit.ly/38aY3On Rollers! It's time to see gameplay in action. Join me for the how to play video for Nemesis: Retaliation created by Adam Kwapiński and published by Awaken Realms. In this video the Heavy Gun Operator and Recon characters head into the facility to shutdown the reactor before things go south. Hope this video and the series help you see the game played to help you decide on it. Any questions, let me know in the comments and stay tuned for more! 🎲 FYI: At 16:00 and 22:00 the yellow icon is a hazard resolve vs a noise roll. *Nemesis: Retaliation (GameFound Nov 23rd):* gamefound.com/en/projects/awaken-realms/nemesis-retaliation 🍿 Intro 0:00 🎥 Overview 0:30 ✅❎ Win & Loss Conditions 1:28 🎲 How To Play (First Round) 4:06 🎲 Continued Gameplay 24:56 👏 Conclusion 43:55 "Prepare to face your worst nightmares in Nemesis: Retaliation, the highly anticipated third installment of the critically acclaimed sci-fi horror board game series. Designed by Adam Kwapiński and published by Awaken Realms, Nemesis: Retaliation promises to bring something very different into the tested Nemesis engine. This time, players will take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, the tension is higher than ever as players must survive against overwhelming odds and the possibility of betrayal at every step. As the third installment of the series, Nemesis: Retaliation builds upon the already successful Nemesis DNA and brings even more thrilling gameplay! With more aliens to fight and new tools to help you deal with them, this game promises to be a fresh experience for both fans of the series and new players alike." *Media Inquiries: rollingsologamer@gmail.com* *Want to support the channel? Here's how!* Rolling Solo PayPal: paypal.me/rollingsolo Rolling Solo Merch Store: bit.ly/3yftvWp *You can connect with us in all these amazing places!* Rolling Solo Community Discord: bit.ly/3ylw5KE Rolling Solo Facebook Page: bit.ly/3MVYAT7 Rolling Solo Board Game Facebook Group: bit.ly/38aY3On Twitter: bit.ly/3M4jNdi Instagram: bit.ly/3P1Fmxa BGG Guild: bit.ly/3P2n5zT BGG Microbadge: bit.ly/39JIAVZ
@jareduxr
@jareduxr Жыл бұрын
This was the clearest playthrough I’ve seen. Appreciate the effort you put in to know all the rules.
@RollingSolo
@RollingSolo Жыл бұрын
Amazing! Super happy to hear that. Nemesis is a fav of mine and this new iteration was fun to go through. I put a lot of time into my playthroughs to make them clear and accurate. I know what I want to see when I watch a playthrough and there’s a lot of channels out there that disconnect the viewer. For me the viewer is the key and you need to be able to follow the whole thing to get what you need out of it. Glad to hear my flow works for you!
@timmowarner
@timmowarner Жыл бұрын
All right, 8 minutes in and seeing how damage and lethality is tracked on the Intruders is enough to make me back! (Plus I already like the corridor and room system from what's been shown. =o)
@RollingSolo
@RollingSolo Жыл бұрын
Nice! Happy to help you see it in action. More to come too. 😄
@sebastiang.5032
@sebastiang.5032 Жыл бұрын
I'm hoping for more equipment unlocks in the Gamefound campaign. More variability in Loadout choices would be great.
@RollingSolo
@RollingSolo Жыл бұрын
That would make sense! Can’t hurt to have more choices from the start. 😄👍🏼
@Torkeep
@Torkeep Жыл бұрын
Excellent, I am enjoying the play through so far, can't wait for the next session.
@RollingSolo
@RollingSolo Жыл бұрын
You won’t have to wait long at all! 👽
@RollingSolo
@RollingSolo Жыл бұрын
Thanks! Much appreciated. 🙂
@cerealkilla187
@cerealkilla187 Жыл бұрын
What are the little yellow cubes in the corridors at 15:00?
@RollingSolo
@RollingSolo Жыл бұрын
Noise markers! 💥
@casspirmk6338
@casspirmk6338 Жыл бұрын
Well, retaliation falls on heads of previously not seen species…;) Noise dice…. I thought band of badass space marines should not care about noise they created… Thanks for the play.
@RollingSolo
@RollingSolo Жыл бұрын
The aliens are making noise in the vents! That’s how you determine where they show up. 👍🏼
@kevin_parkerson
@kevin_parkerson 10 ай бұрын
Noise tokens actually represent the noise the aliens are making as they approach :) This is mentioned in the very first game's manual but something easily overlooked (I thought it was the character's noise myself for a long while)
@RollingSolo
@RollingSolo 10 ай бұрын
Bang on!
@alanbrookland8910
@alanbrookland8910 Жыл бұрын
At 16:00 the exploration card said not to roll for noise but to resolve the hazard result which your combat motion tracker allowed you to ignore so you shouldn't have put noise tokens into the two "3" corridors.
@RollingSolo
@RollingSolo Жыл бұрын
Hope you enjoyed it! Good catch. That text was hard to spot from distance while filming. Cheers!
@alanbrookland8910
@alanbrookland8910 Жыл бұрын
@@RollingSolo Finally got to finish the video and enjoyed it very much. Absolutely would love to have backed this but S.T.A.L.K.E.R. got all my money so I'll make do with Aliens: Another Glorious Day in the Corps for now
@RollingSolo
@RollingSolo Жыл бұрын
Hey! As long as you found what you’re after I’m happy. 😄
@TsuDymphna
@TsuDymphna Жыл бұрын
As someone who started games after both of the prior nemesis games came out, was really interested in seeing this one and seeing if it’d be a good first entry.Especially from a solo perspective.  Good to see this one!
@RollingSolo
@RollingSolo Жыл бұрын
I think having the solo/co-op mission cards would have made it even better but you can 100% just run after the main mission goal (corp goal). That will be in the final version.
@amnesiai
@amnesiai Жыл бұрын
Can't wait to see the stretch goals we get!
@RollingSolo
@RollingSolo 7 ай бұрын
😄👍🏼
@justin__G
@justin__G Жыл бұрын
Are there health differences between the adults and the Drone’s in this?
@RollingSolo
@RollingSolo Жыл бұрын
In the Finale the video description shows the rules specific to the Queen and Drones. That should help you out!
@patriziopastore9895
@patriziopastore9895 Жыл бұрын
Nice video man!!! thanks a lot!!! I will follow the campaign and see if there is space for another Nemesis :P
@RollingSolo
@RollingSolo Жыл бұрын
No problem! Happy to help sir. I’ve got more coverage coming too if that helps further.
@maximilianobisurgi9362
@maximilianobisurgi9362 Жыл бұрын
As usual, excellent videos!! I most likely backed this game. Btw, can you share a link for the token trays you are using? Thanks
@RollingSolo
@RollingSolo Жыл бұрын
Thank you! Those are Game Trayz I believe if memory serves.
@maximilianobisurgi9362
@maximilianobisurgi9362 Жыл бұрын
@@RollingSolo cool! Thanks
@RollingSolo
@RollingSolo Жыл бұрын
No problem!
@alanbrookland8910
@alanbrookland8910 Жыл бұрын
22:00 doesn't the bottom section of the Short Circuit event card mean for characters to resolve a hazard result rather than roll for noise? The icon looks the same as the one that was on the event card that said don't make a noise roll?
@RollingSolo
@RollingSolo Жыл бұрын
Yes indeed! I’ve got it in the pinned comment. The icon appears like a noise die roll but it’s a hazard roll. Cheers!
@Johan_Cohen
@Johan_Cohen 7 ай бұрын
I see plenty of comments asking about this game not recommended for solo. I tried Nemesis solo and it was kind of lame. Same careful movement, and really just kind of a mid experience for the amount of time required to set it up. I think some reviewer put it really well "Nemesis OG is a great group game that can also be played solo" Solo looks better in retalation my only question is that how would it play as true solo? meaning a single character. I know you say you prefer multi handed solo but a lot of us prefer a single player experience. In the future it would be helpful to have playthroughs of the multihanded you prefer but also true solo with a single character being played.
@RollingSolo
@RollingSolo 7 ай бұрын
True solo really isn’t the right way to enjoy this game imo. You can do it but dual handed is the sweet spot of fun for this one when playing solo. You need the synergies and ability to do more on your turn. Team effort to survive!
@Johan_Cohen
@Johan_Cohen 7 ай бұрын
@@RollingSolo k thanks, I will pass on this since it sounds true solo would be lame.
@RollingSolo
@RollingSolo 7 ай бұрын
Thanks for watching! I’ll see you around sir. 😄
@kingxerocole4616
@kingxerocole4616 Жыл бұрын
Interesting. I liked the cooperative elements. I wonder if more characters would make it more tedious or open up interesting options.
@RollingSolo
@RollingSolo Жыл бұрын
More characters will always add to the experience in Nemesis. They have their strengths and weaknesses and more exploration means more chaos.
@ganjielong
@ganjielong Жыл бұрын
I cant help but ask… 1) how much time was spent to play test? 2) seems corridors can spawn alot of aliens while a room can only spawn one? 3) the robot doesnt have to roll for noise? 4) wont the marines shooting, bursting their weapons generate so much noise that the entire alien hive comes?
@RollingSolo
@RollingSolo Жыл бұрын
1. I didn’t design it so don’t know. 2. Corridors can spawn two hordes of up to four intruders each (currently). The Intruder Onslaught step (event or hazard roll etc) can drop enemies into the rooms. When the onslaught step does one from each horde in the corridor comes in. So it could be up to two. 3. Nope 4. Noise is inherent in this one. Built in. You still roll for noise and you can’t use the “buddy system” like in previous versions to go into the same room as another character to avoid a noise roll. Assumption is noise is happening non-stop as this is like the movie Aliens vs Alien.
@РомаКогут-л9и
@РомаКогут-л9и Жыл бұрын
Hello, i have few questions, please. 1. When you are in the secured room and you roll for noise and resolve the surprise attack - thats mean the allien attack immediately and you remove the secure token or alien just appear and thats all? 2. On the event cards all the buttom text: "all players resolve and yellow alien icon" - that`s mean that every player need to make a noise roll or resolve the alien surprise attack? Thank you in advance. Waiting for the second part of the video.
@RollingSolo
@RollingSolo Жыл бұрын
You bet! #1. The secure token will prevent an attack. You can have up to three in one room too. So they come in real handy. #2. I mentioned this in the pinned comment. You’ll find details there. Thanks for watching! 😄
@OmegaViper
@OmegaViper 2 ай бұрын
I cant find any interaction with the Bot's Connection token that would turn it off or on.
@RollingSolo
@RollingSolo Ай бұрын
Hope this helps! 😄 1. Activating the Bot Token: • Entering a room that requires a specific action or technical interaction could turn the bot “on” if the room has a panel or console the bot can interact with. • Drawing an event card that triggers a “power up” or “activation” phase for mechanical entities could also activate it. • Mission objectives that involve securing or preparing areas might involve the bot, turning it on to assist with certain actions. 2. Deactivating the Bot Token: • Leaving a room or moving to an area where the bot has no purpose could deactivate it. • Environmental effects like an EMP blast or system failure, triggered by event cards or alien attacks, might disable the bot. • Using up a limited power source or taking too much damage from alien encounters could also turn it off.
@stephenwyda2568
@stephenwyda2568 Жыл бұрын
Rolling solo. After playing both, which game did you like better and why: Stalker or Nemesis Retaliation?
@RollingSolo
@RollingSolo Жыл бұрын
I'm going after both personally as they're completely different. If I had to choose not on gameplay but on IP it would be STALKER as I have two other Nemesis iterations. If I'm choosing on gameplay, I'm getting both. They're both fun and that's what I want out of my games!
@dawolvx3098
@dawolvx3098 Жыл бұрын
Holy Crap! I just went to Gamefound and it is not even shipping until mid 2025 and that is if they keep on schedule... 😥
@RollingSolo
@RollingSolo Жыл бұрын
It's a large campaign and they're also offering previous Nemesis games with it. They're also being honest with people in their projections vs. what most do by saying it'll show up in a year and it takes a bit more. I'd rather have an honest projection and it come early than one that's certainly not going to pan out.
@storm_blazer-xd983
@storm_blazer-xd983 Жыл бұрын
So how do i back this?? I live in Australia and not sure about how much postage would be/currency exchange. I want to get the deluxe version with the actual figures do you reckon they will do that in retail stores?? And whats better about backing instead of waiting?? This is all new to me lol
@RollingSolo
@RollingSolo Жыл бұрын
You head to GameFound and search for the title of the game and back the project. Ensure it ships to your area. It’ll have shipping info at the bottom of the campaign page. Hope that helps!
@storm_blazer-xd983
@storm_blazer-xd983 Жыл бұрын
@@RollingSolo thank you heaps 😊
@RollingSolo
@RollingSolo Жыл бұрын
Anytime! 😄
@xavifito1991
@xavifito1991 Жыл бұрын
Hi! Great video, thanks. I still have a question: is this a good game for playing solo? I've read some BG groups that they do not recommend it for solo, including the former Nemesis. Thanks!
@RollingSolo
@RollingSolo Жыл бұрын
Yes it is! Designed to be enjoyed at all player counts. Solo included from the ground up. I’ve always been very confused by those posts. i believe what they mean is that true solo (one character) isn’t the best. I always play two handed (co-op) when playing solo and it’s a lot of fun. Synergies to use etc. Also, the narrative comic book they do for each game adds another layer to enjoy for solo too.
@xavifito1991
@xavifito1991 Жыл бұрын
Thanks! Then I'm in. Playing two handed it is not an issue.
@RollingSolo
@RollingSolo Жыл бұрын
I find two handed a sweet spot and it’s fun to work together to survive.
@Titanicus_
@Titanicus_ 6 ай бұрын
The previous two nemesis games have so many moving parts that setting them up is a challenge so the games dont get played as often as they could. The biggest issue with this game is that Awaken Realms added even more fiddlenesss with WAY more moving parts aka more room tiles, more hallways tiles, more set up cards, more minis, more tokens, more tokens, more moving parts, a multi part game board border, etc etc It will make it even harder to set up and play than the original two gamess. RIP
@RollingSolo
@RollingSolo 6 ай бұрын
Sorry to hear that! I can understand that view. I personally look at it as an immersive experience when I pull it out. For me, the setup helps set the mood of the adventure to come. There’s Etsy products that can help with tokens and also keeping tokens on minis etc.
@Titanicus_
@Titanicus_ 6 ай бұрын
@@RollingSolo all good, the organizers are not the issue. OG Nemesis is 20 rooms, a gamind board and 4 types of tokens Retaliation is 25 rooms, a 6 piece gaming board, 20+ hallway tiles, 6+ types of tokens, 3x more minis (horde mechanics) etc etc I actually had both OG Nemesis and Retaliation pledge. But after a few days I emailed AR to cancel Retaliation stuff. OG Nemesis is work enough to set up, I dont think dealing with 2-3x the set up effort would work for me. I dont need a cool game that never gets played because its gloomhaven on steroids set up time lol Thanks man, your videos help decide whether solo games are worth the back.
@RollingSolo
@RollingSolo 2 ай бұрын
You bet! Glad to help not matter your choice. There will be something else out there for you!
@crowe4646
@crowe4646 Жыл бұрын
Great play through so far. Can’t wait to see more!! 😃👍🏻
@RollingSolo
@RollingSolo Жыл бұрын
Next one landing very soon!
@RollingSolo
@RollingSolo Жыл бұрын
Thank you!
@matthewhoyle3223
@matthewhoyle3223 Жыл бұрын
You stated that if there is more than one player character in a room with an intruder, it’s player 1 that always gets attacked first…. Isn’t it the player with the least cards, like the original (and only when those totals are equal does the player closest to player 1 get selected)??
@RollingSolo
@RollingSolo Жыл бұрын
Nope! There are rule differences in this one. The player with the first player token takes the heat. 🔥
@justin__G
@justin__G Жыл бұрын
So in a single corridor, what’s the max amount of total Intruders that can be there? If 4 go In can 4 more show up then 8 would be there etc ?
@RollingSolo
@RollingSolo Жыл бұрын
You could have two separate hordes up to four each. So as of the current prototype rules 8 could show there and you'd be bursting at them to clear that corridor. 😃
@zenster1097
@zenster1097 Жыл бұрын
Aw man. What a cliffhanger. I want to see what the queen does.
@RollingSolo
@RollingSolo Жыл бұрын
Don’t worry, more to come! 🔥👽🔥
@ptrpndaw
@ptrpndaw Жыл бұрын
How much table space would be needed for this?
@RollingSolo
@RollingSolo Жыл бұрын
I'd say 3x4 is perfect.
@khushinagpal387
@khushinagpal387 10 күн бұрын
I play OG nemesis with my gaming group, but was thinking of getting retaliation mostly for solo play. Thoughts, anyone, please? Thanks : )
@RollingSolo
@RollingSolo 10 күн бұрын
OG Nemesis is awesome. I think Retaliation lends itself well to solo as it focuses mainly on the combat side of the equation more than all the others. When playing solo you want in depth combat to keep things even more interesting. Cheers!
@Johan_Cohen
@Johan_Cohen 7 ай бұрын
Is this going to be worth it for solo only?
@RollingSolo
@RollingSolo 7 ай бұрын
100% yes. Play dual handed as that’s where the most fun lies with this one solo. I love it. 😄
@sphinx9517
@sphinx9517 Жыл бұрын
Could the guy in surgery passed after his last 2 actions instead of taking an unnecessary turn and losing oxygen?
@RollingSolo
@RollingSolo Жыл бұрын
Could have passed but you still take the oxygen hit of the turn you pass. Just not after that as you’re out until the next round.
@sphinx9517
@sphinx9517 Жыл бұрын
@@RollingSolo so can’t play 2 cards and pass? Does passing count as one of your 2 actions
@RollingSolo
@RollingSolo Жыл бұрын
“If a player cannot perform any Actions, or chooses to take no Actions in their round, they must pass. If a player performs only 1 Action instead of the required two, they must pass. Any player who already passed cannot perform ANY Actions later during that Phase. So nope. Can’t do two actions and pass. Pass is when you can do nothing or after you do one action only.”
@sphinx9517
@sphinx9517 Жыл бұрын
Thank you for the reply!
@RollingSolo
@RollingSolo Жыл бұрын
No problem! Happy to help 🙂
@1Muffit
@1Muffit Жыл бұрын
Adam, would you rate the rules more difficult than OG? Sure looks like a lot
@RollingSolo
@RollingSolo Жыл бұрын
I want to say this one is a tad easier in terms of rules and would play faster too. The OG Nemesis you need to be tactical at all times or risk getting destroyed. This one allows things to ramp up and it’s a matter of whether you have what it takes to push through it or not. Different vibe. Leans more towards combat. My first impressions anyway.
@Venturello
@Venturello Жыл бұрын
Nice mat! Where did you get it from…?
@RollingSolo
@RollingSolo Жыл бұрын
Honestly, I’ve had this one awhile and I don’t remember where haha. So I’m no help!
@Venturello
@Venturello Жыл бұрын
@@RollingSolo no problem, thanks. Excellent videos, loved the intro!
@RollingSolo
@RollingSolo Жыл бұрын
Appreciate that! 🙌
@adityam7866
@adityam7866 Жыл бұрын
Wasn’t sure on this conceptually but now… guess AR is getting my money again…
@RollingSolo
@RollingSolo Жыл бұрын
Glad you enjoyed the video and stay tuned for more! 😄
@timmowarner
@timmowarner Жыл бұрын
Having watched the rest of the video now, I really like how it keeps a lot of Nemesis' mechanics but has also added enough new stuff or changed things around enough to make the game play differently. Basically turning it into Aliens instead of Alien. =o) One question: at 23:51, in original Nemesis a roll which results in a second noise marker getting added would then clear ALL noise markers from around that room before adding any Intruders. Is this changed and you now leave any single noise markers? If it hasn't changed I think the noise marker in the "4" corridor should have been removed as well.
@RollingSolo
@RollingSolo Жыл бұрын
Happy to help! For your question, it’s different in Retaliation as only the noise from the corridors you hit two noise markers in get removed. Thanks for watching! 😄
@timmowarner
@timmowarner Жыл бұрын
@@RollingSolo Thanks for the quick answer!
@RollingSolo
@RollingSolo Жыл бұрын
Of course! I respond to all comments by the community. The feedback and questions are fun to respond to. 😉
@rhaythe
@rhaythe Жыл бұрын
Love the changes they've made to this iteration, but I'm a little concerned about the longevity of these board pieces. Nemesis games have previously been pretty good on the quality side. I hope they don't skimp out on the materials with this one if players have to attach and detach these puzzle pieces over many games.
@RollingSolo
@RollingSolo Жыл бұрын
I think they’ll change it for an Imperial Assault style connection instead. That’s my advice!
@rhaythe
@rhaythe Жыл бұрын
@@RollingSolo Could work. I know I've had a problem with Gloomhaven components bending or separating from use. Is what it is at times, but hopefully they'll get it right.
@RollingSolo
@RollingSolo Жыл бұрын
My IA games are old as heck and all hold up so that design is a good one. I agree that the puzzle piece idea could be dangerous unless the cut/fit is pretty much perfect but even then it would be sketchy.
@plart2006
@plart2006 Жыл бұрын
no matter which version of nemesis you're playing - you gonna DIE ))
@RollingSolo
@RollingSolo Жыл бұрын
🤣 Truer words have never been spoken!
@haxan6663
@haxan6663 Жыл бұрын
Game over man, game over!!!!
@RollingSolo
@RollingSolo Жыл бұрын
💀
@АлександарЦветановић
@АлександарЦветановић Жыл бұрын
I dunno...I'm honestly trying to get myself hyped up about the game, but something seems a bit...off. I've already decided to back it on KS as I'm a major fan of the franchise, but I can't say I'm all thrilled with the direction they've decided to take this time. The gameplay lacks the OG horror element, you get oversaturated with enemies right off the bat, there is no tension buildup whatsoever. To me, it's the survival horror element what made the game exciting in the first place, the fact that you had all these different people stuck in the same scenario, each with a unique set of strengths and weaknesses, doing their best to postpone the inevitable encounter any way they can. I know the idea behind it was to give all characters more power by making them members of a squad and whatnot, but they seem to lack distinctive qualities, based on this gameplay at least. I do like a couple of things, tho - the (un)locked doors combo is a great addition to the game, the common objective, the oxygen levels (although this resembles the power element from Lockdown) and the unpredictable map outline, the backpack item order was kind of a wild card tbh, but overall - these are all excellent additions, I just wish they had gone with the same formula as before - take the basic concept and expand upon it, like they did with Lockdown by adding the computer room actions, power outage, contingency tokens, access to different levels via the elevator etc. These were all brilliant additions and I honestly think they could've made an equally satisfying game if they stuck to the same mindset. I'm still looking forward to the game and I'd love to finish the collection regardless of the first impression. Overall, I'd give this a solid 6/10 based on what I've seen so far, but I'm looking forward to seeing what's next. :)
@RollingSolo
@RollingSolo Жыл бұрын
Thanks for sharing your thoughts! I always enjoy in seeing comments like these. They have more to come for sure.
@jorisschelfhout2348
@jorisschelfhout2348 Жыл бұрын
Really hope it will be good for solo play😅❤
@RollingSolo
@RollingSolo Жыл бұрын
It’ll have solo/co-op specific mission cards to go along with the main missions. Also has the Untold Stories to go with it too!
@ilqrd.6608
@ilqrd.6608 Жыл бұрын
Not a fan of the jigsaw tiles. They will wear, they will tear. Also the map looks awkward. As a result the game is not quite looker it could have been
@RollingSolo
@RollingSolo Жыл бұрын
Imperial Assault style would be perfect! My two cents.
@justin__G
@justin__G Жыл бұрын
I wonder if laminating them or maybe some type of clear spray? Would make them more resistant 🤷🏻‍♂️ But I did see in the campaign page they said it’s 1-2mm gap to prevent abrasion
@storm_blazer-xd983
@storm_blazer-xd983 Жыл бұрын
Aren't they the same as imperial assault tiles??
@jareduxr
@jareduxr Жыл бұрын
@@justin__G you can use crazy glue along the edges. You can also use a black acrylic paint marker, which typically absorbs a bit on the edges before drying and stiffening.
@RollingSolo
@RollingSolo Жыл бұрын
Not at the time of the prototype but it’s on their list.
@zenster1097
@zenster1097 Жыл бұрын
Mentioned this before in another video. Yeah, caffeine is not spelled correctly. They have this issue with their other games. Polish company or not, if you're going to sell things to people, you need to do your due diligence. They need to get an editor. It doesn't look professional.
@RollingSolo
@RollingSolo Жыл бұрын
This is a prototype however. So it’s a full work in progress. 😉
@zenster1097
@zenster1097 Жыл бұрын
@@RollingSolo Touché
@RollingSolo
@RollingSolo Жыл бұрын
😉
@Torkeep
@Torkeep Жыл бұрын
It could also be an actual new product/drug by the name of Coffeine. A pure dilution of the caffeine from coffee. Or they just screwed up, who knows?
@RollingSolo
@RollingSolo Жыл бұрын
Could be...sounds dangerously good. Could use some right now haha
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