Star Fox Zero and the Wii U: A Tale of Two Sh**ties

  Рет қаралды 706,536

Nerrel

Nerrel

Күн бұрын

Пікірлер: 3 600
@CarlMakesVideos
@CarlMakesVideos 3 жыл бұрын
This has got to be the most poorly titled Sin & Punishment review I've ever seen.
@Minoz99
@Minoz99 3 жыл бұрын
How many Sin & Punishment reviews have you seen?
@SonplaysMinEcraft
@SonplaysMinEcraft 3 жыл бұрын
Treasure Co. Ltd deserves better. Put Saki or Marina in Smash you cowards
@dr.velious5411
@dr.velious5411 3 жыл бұрын
@@SonplaysMinEcraft Blockman assist trophy would be rad too.
@radiokunio3738
@radiokunio3738 3 жыл бұрын
@@SonplaysMinEcraft marina would be sick.
@rkraccoons
@rkraccoons 3 жыл бұрын
Be honest, the video would have gotten half the clicks if it were a review of sin and punishment, and only from people who already know how great the game was
@rg03500
@rg03500 3 жыл бұрын
Ah yes, Star Fox Zero aka Texting and Driving: The Game
@home.....
@home..... 3 жыл бұрын
clearly underrated comment
@brandonwilliams6119
@brandonwilliams6119 3 жыл бұрын
Holy fuck I spit out my drink! This is so fucking accurate🤣
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@home..... Did People forget about the minus button that lets you swap screens????
@ianeons9278
@ianeons9278 3 жыл бұрын
I love the Wii U itself but Star Fox Zero is ok-ish
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@ianeons9278 Star Fox Zero purposely sacrifices simplicity for variety like the vehicles. Why, Nintendo feels it's the only way to stand out from other shoot-em ups. Was it worth it?????
@Shadders2010
@Shadders2010 3 жыл бұрын
"Star Fox Zero was just the game fans had asked for, but in a twisted monkey's paw-wish kind of way." I laughed ao hard at it. Because it's so perfect.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
That reason this game has motion controls is because Miyamoto believes that motion controls is the only way to control the walker and land-master in this game. It works but it also made things very complicated. So why add in new vehicles at all if theres a down side, because Miyamoto believes that more vehicles is the only way for Starfox to standout amongst other shoot'em ups.
@SuperZombieBros
@SuperZombieBros 3 жыл бұрын
It’s especially funny considering the series’ main villain is a monkey with two floating hands.
@SiphonRayzar
@SiphonRayzar 2 жыл бұрын
@@orangeslash1667 I find it really funny you were just copy and pasting the exact same comment in reply to any comment that's even slightly negative about Star Fox Zero. That's just, really sad.
@lilnoobito
@lilnoobito 2 жыл бұрын
I wish I could like your comment twice
@Shadders2010
@Shadders2010 2 жыл бұрын
@@lilnoobito felt good sayin' it
@Nerrel
@Nerrel 3 жыл бұрын
I'm here you pusees who watns the first haymaker
@SkullZNTH
@SkullZNTH 3 жыл бұрын
no
@loudatol9639
@loudatol9639 3 жыл бұрын
Thank you Nerrel.
@z64gionnoryu
@z64gionnoryu 3 жыл бұрын
Lmao is nerrel hot is the best search on Wii U
@scrappy2082
@scrappy2082 3 жыл бұрын
mwah
@haughtygarbage5848
@haughtygarbage5848 3 жыл бұрын
Please, Nerrel right in the mouth god thank you I needed this
@dannyanderson6677
@dannyanderson6677 3 жыл бұрын
I like how Nerrel runs a series about done to death topics but always talks about the done to death topic in an unique and interesting way.
@jacobhunter6891
@jacobhunter6891 3 жыл бұрын
He should talk about Mass Effect 3's ending. That dead horse has been beaten into its SECOND afterlife :D
@kutless45
@kutless45 3 жыл бұрын
@@jacobhunter6891 I hope he doesn’t. Because if his opinion on the Last Jedi is anything to go by he will say that ME3’s ending is good. Which will ruin any semblance of him having quality opinions.
@hahasamian8010
@hahasamian8010 3 жыл бұрын
I mean most of them yeah, but shitting on Star Fox Zero is by no means unique, and he doesn't seem to care about what good any of the mechanics could possibly bring to the table. Just wants it to be exactly like Sin and Punishment 2. Star Fox Zero had some great ideas, the issue is the level design and, yeah, the second screen. I love the freedom the aiming provides, but it should have been consolidated onto the same screen as flying.
@lancestriker0111
@lancestriker0111 3 жыл бұрын
@@hahasamian8010 The reason he doesn't mention a lot of the good things in star fox zero is that most of the good things in star fox zero aren't particularly unique to it. For example, the aiming. The aiming (only when looking at the gamepad I might add) in star fox zero isn't good because of anything it does uniquely, its good because gyro aim is good in general, and zero is far from a pioneer of gyro aim. Even then it can be really awkward moving the absolute goliath that is the wii u gamepad around in order to move the cursor to hit an enemy that's hiding by the edge of the screen, so its far from one of the best uses of gyro either.
@hahasamian8010
@hahasamian8010 3 жыл бұрын
@@lancestriker0111 I can't talk about how it feels to actually play this with a gamepad as I've only ever experienced this on CEMU with a normal controller (and both screens displaying on a single one), but I love how much more free Star Fox Zero can feel than the other Star Fox games. Ignoring the issue with switching between screens (because with a little work I'm sure it can be fixed), the All-Range Mode feels perfect, and the controls could be used for a phenomenal game if its design were based on Star Fox 2. The only problem is that's not the game they made, leaving Walker Training as the one glimpse of what it could have been like. I keep replaying this Training because it feels so good to get a higher and higher score as I can complete segments faster and faster. It doesn't feel bad to me, it feels badass. I'm pretty sure Nerrel himself said parts of this game felt good, but he never looks into why because he'd just prefer to talk about how bad it is, once again, *like everyone else.*
@autobotstarscream765
@autobotstarscream765 3 жыл бұрын
And the worst part is, they remade SF64 _right after porting SF64 to the 3DS!_
@staringcorgi6475
@staringcorgi6475 3 жыл бұрын
It made me think why buy star fox zero
@Jdudec367
@Jdudec367 2 жыл бұрын
Huh? Star Fox 64 3D IS a remake though.
@autobotstarscream765
@autobotstarscream765 2 жыл бұрын
@@Jdudec367 One that still has the soul of the original instead of being a blowtorched wreck, making the Wii U version pointless.
@Jdudec367
@Jdudec367 2 жыл бұрын
@@autobotstarscream765 I mean...the Wii U version isn't really a wreck, it's a decent game.
@megamike15
@megamike15 2 жыл бұрын
it really is dumb the more you think about it.
@lokky95
@lokky95 3 жыл бұрын
Casual gamer: exists Shigeru Miyamoto: "Pathetic."
@linkthepig4219
@linkthepig4219 3 жыл бұрын
Shigeru ain't no filthy casual 😎 he a hardcore megamind gamer
@whodatninja439
@whodatninja439 3 жыл бұрын
@@linkthepig4219 i can just imagine shigeru cracking open a can of monster with the boys 😩👌
@pantheonradiance1660
@pantheonradiance1660 3 жыл бұрын
Ironically Miyamoto doesn't even play games all that often; he prefers jamming on his guitar instead.
@linkthepig4219
@linkthepig4219 3 жыл бұрын
@@whodatninja439 He got a pet scorpion too, so cool. Damn I just wish he got a job.
@feraligatorade99
@feraligatorade99 3 жыл бұрын
@@pantheonradiance1660 Miyamoto shreds? That's actually really neat.
@KnightThomash
@KnightThomash 3 жыл бұрын
The WiiU came around at the time local multiplayer was years into decline, but if you ever played Nintendoland with a few people you would know that was a shining example of how the gamepad could be fully utilized.
@a1pacac309
@a1pacac309 3 жыл бұрын
Very much true, though I always had the problem of after playing through all the games in the plaza none of my friends wanted to play the game again. I don't really blame them, wish there was more replay value at least for me
@BLitzRunner77
@BLitzRunner77 3 жыл бұрын
Mario Chaser
@BobTheBob9
@BobTheBob9 3 жыл бұрын
fr, the luigis mansion game and mario chaser were really good, the pikmin one was pretty good too
@quibquiberton4184
@quibquiberton4184 3 жыл бұрын
I just posted a comment about this. Nintendo Land's Luigi's Mansion, Mario tag, and Animal Crossing mini games alone were worth a full priced game for the hours my friends and I got out of them.
@feraligatorade99
@feraligatorade99 3 жыл бұрын
Definitely a better bundled game than 1,2, Switch
@ChrisPortalBits
@ChrisPortalBits 3 жыл бұрын
“Put yourself in the crocs of a casual gamer” is probably one of my favorite lines from any Nerrel video.
@leighdappa
@leighdappa Жыл бұрын
❗️Nowt wrong with Crocs...
@forregom
@forregom 4 ай бұрын
im wearin dem right now
@Huggbees
@Huggbees 3 жыл бұрын
Really appreciate how much research you do on what you're talking about.
@betanick14
@betanick14 3 жыл бұрын
Don't we all.
@remembertotakeshowerspleas355
@remembertotakeshowerspleas355 3 жыл бұрын
He and Super Bunnyhop are the only gaming youtubers I know of that go this far for research.
@Serjical1
@Serjical1 3 жыл бұрын
I love you, Andrew
@lazeddonut
@lazeddonut 3 жыл бұрын
You should see how many tabs he deleted
@NikolasN64
@NikolasN64 3 жыл бұрын
Huggbees and Nerrel in the same comment section! what is this, a crossover episode?? Nah but both of you guys have been gems ive found during quarantine, yall are dope.
@badreality2
@badreality2 3 жыл бұрын
If Nintendo cannot realize that Chibi-Robo: Ziplash failed due to its game mechanics, and not the featured franchise, then the same fate awaits Star Fox.
@mr._otis9840
@mr._otis9840 3 жыл бұрын
That gave me chills
@shanez1215
@shanez1215 2 жыл бұрын
This game blows!
@BrendanJSmith
@BrendanJSmith 2 жыл бұрын
At least Star Fox is protected by Miyamoto. Chibi-Robo never stood a chance.
@santiagoherrera1853
@santiagoherrera1853 Жыл бұрын
Yeah, but you're comparing Star Fox, one of the most iconic franchises of Nintendo with games that sold millions of copies and had a huge influence impact on other games to a franchise that not only didn't have anywhere near the same amount of impact, but it didn't even sold 1 million units all 6 games combined
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@lisamcrad5799 The problem is that the creator of Chibi Robo, Kenichi Nishi left Skip. So it's not likely a new game can work without him. There's also a chance that Skip could go bankrupt.
@r4dios1lence92
@r4dios1lence92 3 жыл бұрын
We still didn't get a pen-and-paper sort of RPG where the dungeon master played with the chonky tablet, setting the map and monsters actions and all, while the players used controllers. Fucking missed opportunity there.
@ZorroCeleste1
@ZorroCeleste1 3 жыл бұрын
Maybe the Switch can do that.
@MeinenNamenSagIchNicht
@MeinenNamenSagIchNicht 2 жыл бұрын
Zombi U Multiplayer was Kind of that.... But yes, the pen&Papier Game you suggested would have been great!
@JackInTheBack3359
@JackInTheBack3359 2 жыл бұрын
If there’s one thing Nintendo should have used more with the wii u, it’s the capability for multiple players to see different views if one person used the gamepad and the rest viewed the tv. Granted, it can be done with multiple consoles easily, but it’s cost effective for couch coop if Nintendo wanted to pander to casuals. Nintendo land had a good few games using that idea.
@JJSquirtle
@JJSquirtle 2 жыл бұрын
@@JackInTheBack3359 Even the GameCube did this better than the wii U, with Pacman Vs and Pokemon XD's console play. Btw the GameCube is goated
@MariotheAnimator
@MariotheAnimator Жыл бұрын
It's baffling to me that New! Pokémon Snap wasn't developed on Wii U.
@superminister
@superminister 3 жыл бұрын
Ah yes, Star Fox Zero, the only Wii U game that will definitely never get a Switch port.
@thelastgogeta
@thelastgogeta 3 жыл бұрын
*Cries in Nintendo Land*
@Pimpeaux
@Pimpeaux 3 жыл бұрын
If you say "Star Fox Zero" three times while staring into a mirror in a dark haunted room, it will get ported to the Switch for $60
@AshkarBehek0
@AshkarBehek0 3 жыл бұрын
Well, considering that this video demonstrates that the game CAN function, and much better, with an SNES control scheme, it might actually be possible... ?
@yehuda8589
@yehuda8589 3 жыл бұрын
also Fatal Frame 5
@emmiranda2
@emmiranda2 3 жыл бұрын
They could just release Star Fox 3D for Switch with improved frame rate and textures and that’s already so much better then Zero can possibly be even if they fixed the controls.
@OSW
@OSW 3 жыл бұрын
I love how Nerrel presents his opinions. It's information-insight, information-insight, Tingle butt 🍑
@audiosurfarchive
@audiosurfarchive 3 жыл бұрын
Oh shit, ive just been binging OSW right on
@OSW
@OSW 3 жыл бұрын
@@audiosurfarchive A winner is you 💚
@marisanya
@marisanya 3 жыл бұрын
Alternatively information-insight, information-insight, shitty-shit :> a la title
@buzzooie17
@buzzooie17 3 жыл бұрын
Congrats to Jimmy Del Ray on his OSW HOF induction.
@paynexkiller
@paynexkiller 3 жыл бұрын
I always know that the content I'm watching is super legit when I see OSW Review in the Credits. Thank you for supporting several of my favourite content providers!
@matthewmuir8884
@matthewmuir8884 3 жыл бұрын
Something that I've only realized now in retrospect after seeing that Pokémon Snap on the Switch is a hit; Nintendo was _desperate_ to make a game that would justify the Wii U's gamepad screen, and they somehow *didn't* think to make an on-rails photography game like Pokémon Snap?! That would've been perfect for the Wii U! Think about it: imagine a game like Pokémon Snap, but where the TV screen displays something along the lines of a fixed third-person view that shows everything around the player character, and the gamepad acts as the camera. Unlike Star Fox Zero where changing screens is a strict downgrade, here it would be a plus. You look at the TV screen, then you see something to take a photo of, point the character in that direction, aim with the camera view on the gamepad and take the picture. At worst, the 3rd-person view would be redundant and you could get by entirely with the camera view like a typical Pokémon Snap game, but at best, it would be a huge upgrade as you can more quickly see where everything is and line up the camera.
@danielramsey6141
@danielramsey6141 3 жыл бұрын
Just goes to show how Dumb Miyamoto and his Idea department really is! As much as I liked the E3 reveal for SF Zero, I cannot Fucking get over how they Missed the Perfect opportunity to make a StarFox Wii game! Even now with the Success of the Switch, There is no Starfox games in sight! Only the 3DS has access to Star Fox 64 and that just Fucking Sucks!
@jameswilliams9222
@jameswilliams9222 3 жыл бұрын
That was exactly what I have been thinking for the entirety of the Wii U's lifespan. That a Pokemon Snap game would have been too perfect to not put on the system. Yet we only now get one for the Switch, which has no second screen.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@danielramsey6141 The minus button on the gamepad lets you swap the two screens at any time.
@danielramsey6141
@danielramsey6141 3 жыл бұрын
@@orangeslash1667 That’s fine! Whatever! But the Controls still suck since you Can’t Pilot and Shoot at the Same Time! That Was the Biggest Problem with the Damn Game!
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@danielramsey6141 When you pause the game, on the top right of the screen, you can turn the motion controls on or off. Except when your firing a charged shot.
@famitronic9870
@famitronic9870 3 жыл бұрын
If I remembered correctly, in the official video for Pikmin 3 when it was coming out, Miyamoto recommended using the Wii remote and nunchuck for the best experience. That was basically Nintendo saying less than a year after the console came out that they fucked up.
@ianeons9278
@ianeons9278 Жыл бұрын
No, it's just that the game was originally made for the Wii but got revamped into a Wii U game. I mean Pikmin fans loved playing with the Wii Mote the most.
@uriurw8630
@uriurw8630 Жыл бұрын
@@ianeons9278 yes! the gamecube and switch controls are fine but i always go with wiimote and nunchuck when playing the original triology. i guess we'll wait to see what pikmin 4 controls has to offer.
@chainswordcs
@chainswordcs Жыл бұрын
​@@uriurw8630aiming with the wii remote's IR sensor is more accurate and precise than the gyroscopes of the joy-cons. and playing with dual analog controls limits your ability to aim
@chainswordcs
@chainswordcs Жыл бұрын
what i'm getting at is: pikmin 3 recommends using a wii remote because a wii remote is better suited for this particular game. it's not because the wii u gamepad is bad (in this case it'd be roughly equally as bad as, say, a switch pro controller)
@aceyspud551
@aceyspud551 3 жыл бұрын
Miyamoto needs “New controls doesn’t equal a good franchise instalment” tattooed on his forehead.
@custom-r
@custom-r 3 жыл бұрын
Really he does. If it ain't broke, don't fix it
@Neogears1312
@Neogears1312 3 жыл бұрын
I think people forget that Miyamoto is not the Nintendo Dictator. He's had less direct influence from around the time a lot of people here were born. And it certainly has lessened a lot since 98. Splatoon had not listened to anything Miyamoto said. It's easy to forget Miyamoto is A member of Nintendo's big house execs. There are plenty of people he answers to.
@luichinplaystation610
@luichinplaystation610 3 жыл бұрын
Or 'Lateral thinking"
@Ckoz2829
@Ckoz2829 3 жыл бұрын
Yeah, I hate how that was his excuse not to make a new F-Zero. It’s a racing game, don’t overthink it!
@lucasdellamaggiore
@lucasdellamaggiore 3 жыл бұрын
There's few times where it can, aiming a bow in BOTW with gyro feels great
@MrFoxInc
@MrFoxInc 3 жыл бұрын
22:57 Nothing describes Nintendo's pathetic attempt to justify a terribly bad business decision like rewriting one of the most iconic phrases in all of their IPs to "TRUST THE STUPID THING THAT WE'RE FORCING ON YOU", completely ruining the immersion of the game and the legacy of the entire series. I still love a lot about Nintendo but good lord, how self-destructive can you be?
@friendofp.24
@friendofp.24 Жыл бұрын
Yeah, it's parody tier. Seems like something that would pop up in a video mocking the game
@gregorymirabella1423
@gregorymirabella1423 Жыл бұрын
@@friendofp.24 well, it showed up in this one.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@friendofp.24 I can safely say that Starfox Zero is not the reason why Starfox is dead. No matter how much Nintendo loves motion controls, controlling a spaceship with a joy con makes even less sense than a Gamepad. The real problem is that because Splatoon 2 exists, Starfox may no longer be necessary outside of Star-link. It's kinda like how Mario Kart has replaced F-zero.
@ButterStick64
@ButterStick64 2 ай бұрын
@@orangeslash1667 Saying Starlink “replaces” Star Fox is definitely a statement, as they’re only guest characters exclusive to the Switch in a non-first party game. Zero sold very poorly. It reviewed mixed to poorly. It’s not a bad assumption to say that a bad game that sells really poorly makes Nintendo not want to make anymore of it and lose more money.
@orangeslash1667
@orangeslash1667 2 ай бұрын
@@ButterStick64 I meant Splatoon 2 replaced StarFox because they're both 3d shooters, using motion controls, with Anthropomorphic characters. It's just the motion controls is easier to use in Splatoon 2.
@FunkyGhost37
@FunkyGhost37 3 жыл бұрын
F-Zero had a similar excuse. "We don't know what new stuff we can do with ti!" Here's a suggestion: DON'T FUCKING DO ANYTHING TO IT. Just release a new goddamn F-Zero game.
@kayonesoft
@kayonesoft 3 жыл бұрын
Sometimes just more of something is what people want.
@Starkiller156
@Starkiller156 3 жыл бұрын
And another star fox game,nintendo just try again for fucks sake
@luichinplaystation610
@luichinplaystation610 3 жыл бұрын
Nintendoland has F-zero :)
@Ageleszly
@Ageleszly 3 жыл бұрын
Here's the thing, when no one in Nintendo has interest in developing a new F-Zero game, how should I have interest? Don't get me wrong such projects rise and fall with developers intention if there is no passion in this project, you will notice that. It becomes just a game of someone trying to guess what people like about F-Zero. If no one has an idea and don't want to take hands on it, well better to let it rest until really someone capable shows up. Games that are solely developed because of customers need will end up eventually pretty borish and uninspired.
@magicjohnson3121
@magicjohnson3121 3 жыл бұрын
@ageslzy Shin’en said they would love to do F-Zero. They definitely have the technical know how.
@thedapperdolphin1590
@thedapperdolphin1590 3 жыл бұрын
The fact that Nintendo’s entire Wii U add campaign for the last year or two of the system’s life was telling people that the Wii and Wii U were different things says a lot about one of the reasons it failed.
@Xfushion2
@Xfushion2 2 жыл бұрын
I still remember the debut trailer for the WiiU and it's basically a masterclass on *what not to do on marketing* At no point they said it was a new system and they repeated lines after lines of _experience new gameplay trough the new CONTROLLER_ or _endless possibilities with the NEW CONTROLLER_ no shit a vast majority tough it was an accessory and not a console.
@AWriterWandering
@AWriterWandering 2 жыл бұрын
@@Xfushion2 Especially since they had inundated the Wii with accessories at that point.
@ianeons9278
@ianeons9278 Жыл бұрын
It’s sad. I mean the bad position the Wii was in at the end of its life led to having a negative impact on Wii U sales.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@ianeons9278 I can safely say that Starfox Zero is not the reason why Starfox is dead. No matter how much Nintendo loves motion controls, controlling a spaceship with a joy con makes even less sense than a Gamepad. The real problem is that because Splatoon 2 exists, Starfox may no longer be necessary outside of Star-link. It's kinda like how Mario Kart has replaced F-zero.
@ianeons9278
@ianeons9278 Жыл бұрын
@@orangeslash1667 How does the Splatoon series replace Star Fox?
@Badmunky64
@Badmunky64 3 жыл бұрын
My family literally had no idea the Wii U existed. They once asked me why a game they just bought wasn't working on the Wii, not realizing it was for the Wii U.
@lastbriteSon
@lastbriteSon 2 жыл бұрын
Similar story when the console was 2 year into launch. I heard someones mother asking an employee.... Mom: what's a wii u? Thats a wii with just a tablet right? Employee: yes mam Mom: we already have a wii Employee: you should get them ps4 or xbox, ill show where they are.
@rooty
@rooty Жыл бұрын
But did you ever find out why it wasn't working
@Badmunky64
@Badmunky64 Жыл бұрын
@@rooty The moment my brother ask why Rayman wasn't working on his kids Wii
@themanwithsauce
@themanwithsauce 3 жыл бұрын
"Making it so you can hit a missed enemy isn't worth making the controls so awful that you miss them in the first place" - This quote is the perfect one sentence review/summary of Starfox Zero.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
That reason they the game has motion controls is because Miyamoto believes that motion controls is the only way to control the walker and landmaster in this game. It works but it also made things very complicated. So why add in new vehicles at all if theres a down side, because Miyamoto believes that more vehicles is the only way for Starfox to standout amongst other shoot'em ups.
@Xfushion2
@Xfushion2 3 жыл бұрын
@@orangeslash1667 All they literally had to do has remove the second screen/cockpit and the game would've been fine. I get one of the objectives was to highlight the second screen, but if that at the end of the day got in the way of the fun, why even bother? specially since the game launched just a year after the console it tried to showcase was basically scrapped.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@Xfushion2 Didn't the original star 64 had a cockpit view???
@lyzder7298
@lyzder7298 3 жыл бұрын
@@orangeslash1667 yes, and nobody used it because you can't really tell if your wings are gonna crash with something or the exact location enemies are coming from
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@lyzder7298 Thats the one benefit of Star Fox Zero. No wing damage.
@MRBONES-fg6cs
@MRBONES-fg6cs 3 жыл бұрын
As much as I love Treasure and S&P, I'm amazed you never mentioned Kid Icarus: Uprising, considering that game was just "Sakurai tells Miyamoto to go fuck himself over StarFox: The Game"
@Ageleszly
@Ageleszly 3 жыл бұрын
Both games Kid Icarus Uprising and Star Fox Zero were heavily critized for there highly unusual control schemes, Nerrel is a pretty conservative reviewer I doubt he would have much positive to say about Uprisings controls.
@antimatter3084
@antimatter3084 3 жыл бұрын
@@Ageleszly Nah, he probably would like Kid Icarus Uprising since it has good levels, the controls are intuitive when you finally get them down, and it actually did something new with the ip it was associated with.
@Ageleszly
@Ageleszly 3 жыл бұрын
@@antimatter3084 "when you finally get them down" do you think Nerrel would be patient enough for it? Star Fox Zero controls aren't as half as bad as Nerrel makes it seem in this video, the same goes for the levels who are not filler, he shows the tutorial section of Star Fox Zero and says "this is a level" which is highly manipulative and unfair.
@uglybad4
@uglybad4 3 жыл бұрын
@@Ageleszly I agree that Nerrel did the controls dirty, but he is absolutely right about the cripplingly dull mission design. Take it from somebody who played this game much more than anybody should have. In the video, the tutorial level (14:21) is shown in its own context. The first time he says "this is a level" is during the footage shown here (14:31), which actually is a separate level in the main game, the convoy mission between Area 3 and Sector Beta. The second time he says "this is a level" (15:47), he is showing the convoy mission between the Star Wolf encounter in Sector Alpha to Sector Gamma. These *are* two separate levels, and they are far too similar to warrant both of them existing. The whole game is bogged down by bad mission design. Of the 20 missions present, only 12 are fully fledged. The other 8 are comprised of a single act that can be cleared within a minute, not to mention just how repetitive they are (such as the two aforementioned convoy missions, the separate Star Wolf encounters, the copy-paste bosses Aquarosa and Dreadnought, etc). As for the main acts, some of them are competent and fun such as Corneria 1 and Titania, but most of them range from bland and boring like Sector Gamma and Corneria 2 to downright awful like Zoness and Area 3.
@Ageleszly
@Ageleszly 3 жыл бұрын
@@uglybad4 Hmm ok then I must have mistaken the convoy mission for the tutorial sry for that. He stil could at least bother showing anything else instead it's not like the game looks like that most of the time. I actually agree with your points regarding the fillier missions this is my biggest gripe for Star Fox Zero and probably hints to a rushed development. I loved my first playthrough, but I "accidentally" took the longest route which will happen most commonly where you can already play 11 of the 12 fully fledged level. I was so eager to explore the rest of the game only to become disappointed that the rest of them are very short filler missions that simply stretch the time of the game, so yeah no excuse towards that. The general problem I have is that the game doesn't really feature seperate routes who have the same amount and levels and have all its own value, there is no reason for not taking the longest route when it has almost all of the good level this is what in the end killed the motivation for me completing it, but by no means are the controls guilty for that. I actually like them at most, compared to all Star Fox games and I think it's right that they evolved for not letting it play just the same like the other games. So while I can understand negativity towards the games it's way too hyberbolic most of the time and rarely adress the actual problems of the game, the best missions in Star Fox Zero feel really like an exciting space battle and I think that alone is worthy to point out, also while not everyones cup of tea the vehicle variety is surpsrisingly impressive, I enjoyed learning different control schemes, it's just underutilized because of the short lenght of the game. So yeah it's not perfect but definitely has potential and a depth that many people are not willing to see.
@CambriaBold
@CambriaBold 3 жыл бұрын
Star Fox Zero feels like a tech demo. The kind of thing you'd see released right at the beginning of a console's lifespan specifically to show off all the cool new features of the system. Except, it came out during the Wii U's death knell when everybody was already well aware of how crap the Wii U gamepad was. That the game itself implemented the gamepad so poorly was really just gravy.
@ianeons9278
@ianeons9278 Жыл бұрын
The GamePad wasn’t crap. It just already had a bad reputation by then because of people thinking bad sales = bad console.
@flaminginferno6641
@flaminginferno6641 Жыл бұрын
​@@ianeons9278 yea the gamepad itself wasn't bad... It's just no one used it well, ever, Wii U games just didn't mix well with the gamepad, as if Devs were just so confused on what to do with it
@ianeons9278
@ianeons9278 Жыл бұрын
@@flaminginferno6641 Yeah it’s true a lot of devs turned away from the Wii U because they were confused. However I’d argue the reason why it wasn’t utilized as much as let’s say the Wii Mote is because they wanted the Pro Controller and Wii Motes to be used as well so everyone could have their own play style. This is why a lot of the games were so easy to port to Switch because it’s controllers take inspiration from older controllers on the Wii and Wii U, especially the Pro Controller.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@flaminginferno6641 It does work for 2d games like Kirby and the Rainbow Curse, with 3d games its more tricky.
@xxluis179xx8
@xxluis179xx8 Жыл бұрын
The Wii u gamepad is good, they only criticize it because it doesn't sell as much as the switch, the switch is wiiu 2
@basurerodej8501
@basurerodej8501 3 жыл бұрын
Star Fox is like one of those franchises that works like a presentation: It's practically perfect in terms of info, but then there is the guy that presents it in this new form with wacky animations that completely distract your teacher from the actual information.
@lancestriker0111
@lancestriker0111 3 жыл бұрын
I don't really agree with this analogy. Some of the levels can be fun once you get used to the controls, which takes a while. I'm someone who grew up with the Wii, so I'm no stranger to motion controls, yet it still took more than half my first playthrough to get used to them. Even then nearly half the levels are boring filler clearly added due to time constraints. And of the remaining more substantial levels, only a select few are very well designed. If your talking its perfect in terms of concept, its another reimagining of the original which Star Fox has already had several of. So I don't really see how it's "perfect in terms of info".
@Xfushion2
@Xfushion2 3 жыл бұрын
@@lancestriker0111 What I get from the analogy is that despite Starfox having a really soild core gameplay from day one, the series has not really built upon it since 64. Adventures is a completely different genre with the Arwing gameplay being a tertiary activity at best. Assault brought the 3rd person shooter gameplay which wasn't that good, even for it's time while the Arwing gameplay remained basically the same as 64, and it wasn't the main content of the game (3rd person/hybrid missions take up most of the game time). Command was kinda interesting mainly because it's startegy element but again, the Arwing gameplay was the same and the level design is arguably the worst in the series because all the mission objectives were few and reused often. Zero is Starfox 64 with an overly complicated control scheme that as Nerrel pointed out wasn't designed around the game itself but by trying to showcase WiiU's features. And while the Arwing gameplay did change it did for the worst.
@hawshimagical
@hawshimagical 3 жыл бұрын
@@Xfushion2 adventures really was never a star fox game. a build of dinosaur planet came out and its insane how much star fox really didnt make sense with it
@ImmaLittlePip
@ImmaLittlePip 3 жыл бұрын
@@Xfushion2 Honestly Assult really was the last good star fox game it's super underrated
@EclipseHedgehog
@EclipseHedgehog 3 жыл бұрын
@@ImmaLittlePip not only did it have the best new design from outfits, to space ships to planets, it had an original enemy that wasn't andross, a better story, great interactions between characters, the orchestra kicked ass, you really felt like an actual merc with all the weapons at your disposal from gatiling guns, rocket launchers, mines, machine guns and grenades to your trusty charge blaster. Plus if you even wanted to you could cheap sauria by hopping into your arwing and taking out most of the hatchers! don't get me started on how fun multiplayer was.
@sssdrake
@sssdrake 3 жыл бұрын
I always remember the quote from miyamoto about the special side view camera during some bosses as "something cool for other people to see on the screen" which is the most creatively bankrupt shit ive ever heard.
@Ageleszly
@Ageleszly 3 жыл бұрын
Well, I liked it
@SuperfieldCrUn
@SuperfieldCrUn 3 жыл бұрын
What I get from that statement is that the TV view was meant to be a spectator view, and that the action was meant to take place on the touchscreen. If they had bothered to make the touchscreen view worth a damn, it might've worked, but then you're asking people to play a big Star Fox game on the GamePad even when you're supposedly in TV mode.
@Hysteria98
@Hysteria98 3 жыл бұрын
Although Miyamoto is the top-level Game design overseer and drives most of Nintendo's in-house developments, I don't think it's just him that's out of touch anymore- a lot of the devs that work on all the various Nintendo games just don't seem to have a fucking clue now, either. Games don't have the optimisation and compression quality they used to, watered-down elements, tacky gimmicks, etc.
@alvareo92
@alvareo92 3 жыл бұрын
@@Hysteria98 the lack of good ideas and identity crisis in Nintendo is patently clear by now. Hell, the rest of the videogame industry ain't doing /that/ good either, anyway. But it's sad to see what Nintendo has become
@Hysteria98
@Hysteria98 3 жыл бұрын
@@alvareo92 Yeah, it's definitely the industry as a whole, and not just Nintendo. It all started at 2006 and the 7th generation.
@charcoal200
@charcoal200 3 жыл бұрын
Oh this hurt to watch. Especially that ending. After Zero, I feared that the Star Fox IP would be placed in the same limbo that F-Zero lives in. This reminded me that it still probably will be. Such an interesting world and concept. Literally just let us experience life as mercenaries and travel between a few planets doing missions. Basic controls, simple approach. Don't let Star Fox die for another 10 years.
@staringcorgi6475
@staringcorgi6475 3 жыл бұрын
At least the last game f zero had was amazing
@iAmCalypso33
@iAmCalypso33 2 жыл бұрын
Bring back F Zero. Just give us better graphics and online play. Combine F zero GX and AX. That would make the fans very happy
@rooty
@rooty Жыл бұрын
>Starlink entered the chat
@Xfushion2
@Xfushion2 Жыл бұрын
IMO Star Fox is on limbo until a 3rd party developer convinces Nintendo to let them use the ip to make their own take, kinda of how Metroid was on hiatus until Mercury Steam worked on Metroid Dread. In fact despite being a Nintendo ip the only Star Fox games made in-house were 64 and it´s 3DS remake. All others were external developers.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@Xfushion2 That's because Nintendo in house isn't big enough to make a variety of games now a days kzbin.info/www/bejne/jGG3gHqnqM9gb6M.
@theponderingwarrior7839
@theponderingwarrior7839 3 жыл бұрын
It's always annoyed me how the Star Fox zeries has so much more potential for a story but Nintendo keeps recycling the same stuff form Star Fox 64. Holy shit the last 2 games in the series are remakes of a game that came out in the 64. Please Nintendo, make an original Star Fox game that has its own unique identity.
@magicjohnson3121
@magicjohnson3121 3 жыл бұрын
One of those is an actual remake. You could argue it’s a port. Nothing wrong with that.
@facepwnagewtf
@facepwnagewtf 3 жыл бұрын
Star Fox has some of the greatest potential for story and gameplay expansion out of any Nintendo franchise IMHO. I fear that after Zero however; it may have just become a dead franchise.
@Starkiller156
@Starkiller156 3 жыл бұрын
@@facepwnagewtf same but i really hope soon someone can revive this series again cause SF and f zero need it most!
@Ziggaton
@Ziggaton 3 жыл бұрын
All momentum gained from Adventures and Assault was killed by yet another lackluster Star Fox game in Command
@magicjohnson3121
@magicjohnson3121 3 жыл бұрын
Adventures and Assault killed the momentum to be honest. Then Command and Zero murdered Star Fox.
@derpoltergeist8265
@derpoltergeist8265 3 жыл бұрын
Right on time Nerrel. I just made a pot of chili!
@SuperChangoHombre
@SuperChangoHombre 3 жыл бұрын
I just got Chipotle, incredible
@NatsumiTakanawa
@NatsumiTakanawa 3 жыл бұрын
Gimme some
@fastdogrun
@fastdogrun 3 жыл бұрын
nerrel is my favorite dinner entertainment as well. enjoy your meal brother
@derpoltergeist8265
@derpoltergeist8265 3 жыл бұрын
@@fastdogrun Thanks mate!
@johntheslider5802
@johntheslider5802 3 жыл бұрын
@@fastdogrun Yeah, same for me.
@cayhill1311
@cayhill1311 2 жыл бұрын
the Liza Minnelli joke edit is so specific yet well executed
@jessekoenig7629
@jessekoenig7629 3 жыл бұрын
There are two alternate universes out there where Nintendo either continued the Wii remote line into something truly great, or doubled down on traditional controllers and continued to improve them. Sadly, we are stuck in the uncanny valley universe between the two.
@DaMu24
@DaMu24 3 жыл бұрын
You don't double down on tradition; you resist change and innovation.
@Howitchewstofeel5gum
@Howitchewstofeel5gum 3 жыл бұрын
Or, you could say we now have the best of both worlds.
@pats3212
@pats3212 3 жыл бұрын
The switch is the golden middle point tho, it just needs better specs and fixing the drift
@Aaaa-g6u8e
@Aaaa-g6u8e 3 жыл бұрын
@@pats3212 And better online usage.
@MrOrgeston
@MrOrgeston 3 жыл бұрын
@@DaMu24 You will never be a woman.
@Left4Cake
@Left4Cake 3 жыл бұрын
"The Switch can't do bangos" There actually is a Drum Controller for Switch thou.
@helenhomunculus5044
@helenhomunculus5044 3 жыл бұрын
as long as taiko no tatsujin exists, da dream will never die!
@MrDiana1706
@MrDiana1706 3 жыл бұрын
If it ain't DK it ain't bongos
@Left4Cake
@Left4Cake 3 жыл бұрын
@@MrDiana1706 True but the proof-of-concept is stil there.
@XanthinZarda
@XanthinZarda 3 жыл бұрын
Nintendo should remake the El-Conga.
@joshshrum2764
@joshshrum2764 3 жыл бұрын
Well well howdy again, also if you don’t remember me i am the guy with a female Asriel.
@martiandracula7771
@martiandracula7771 3 жыл бұрын
I was wondering why you sounded familiar and then I looked at your channel icon and realized that you're that guy that made that video about Majora 3D that was on everybody's recommended for an entire year. Small world! Subbed.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
Rumor has it the video still comes up in people's recommended to this day
@AmedeusMkII
@AmedeusMkII 3 жыл бұрын
You've actually left out one of the biggest monkey paws of them all (I assume because you didn't get the chance to test it): co-op mode. At first, it's the closest thing to a dream-come-true that Star Fox Zero could have: one player flies the ship on the TV, while another player aims and shoots on the gamepad. I seem to recall that the TV player can also shoot directly forward so they have a little more to do, too. It was genuinely a lot of fun. Except... The monkey paw comes when you reach one of those points you mentioned where the TV locks onto the boss or objective and you have to fly entirely using the gamepad - it still does that in co-op play! And it doesn't shift flight controls over to the tablet; the person in charge of flying just has to avoid obstacles that aren't on the screen. Moments that are meant to be short cutscenes without danger do this in co-op, and yes my friend and I did die during those several times during our eventually abandoned playthrough. It's so frustrating, because it would have been the best way to play the game if it wasn't clearly an unfinished afterthought.
@Ageleszly
@Ageleszly 3 жыл бұрын
Playing it on co-op is generally lame and boring.
@AmedeusMkII
@AmedeusMkII 3 жыл бұрын
@@Ageleszly I mean, that's just Star Fox Zero. Playing it co-op is making the best of a bad situation until the camera problems show up and shut it down.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@AmedeusMkII That reason they the game has motion controls is because Miyamoto believes that motion controls is the only way to control the walker and landmaster in this game. It works but it also made things very complicated. So why add in new vehicles at all if theres a down side, because Miyamoto believes that more vehicles is the only way for Starfox to standout amongst other shoot'em ups.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@Ageleszly Why????
@crenando288
@crenando288 3 жыл бұрын
I'll never forget wheh I went to gamestop as a kid and going to get star fox zero, but the employee basically said "ahh I wouldn't go with that game, the controls aren't good." God bless that gamestop employee
@megamillion5852
@megamillion5852 3 жыл бұрын
How badly do you want Prime 4, friend?
@crenando288
@crenando288 3 жыл бұрын
@@megamillion5852 honestly I haven't played the full trilogy yet lol
@Deiteon
@Deiteon 3 жыл бұрын
I was once visiting an EB Games and a mother asked me if I thought her son would enjoy Sonic Boom as a birthday gift. I told her that reviews were poor, that there were a lot of problems with the game and that I wouldn't recommend it. I don't recall what she ended up getting instead but I'm proud that I saved a child from that mess
@crenando288
@crenando288 3 жыл бұрын
@@8Kazuja8 nah the person seriously said not to get it, so I think I got mario maker instead
@TheDr502
@TheDr502 Жыл бұрын
"We didn't release a Star Fox game on the Wii because we couldn't think of any new ideas to evolve the series!" "We haven't released a new F-Zero in roughly 2 (eventually going on 3) decades because we couldn't think of any new ideas to evolve the series!" Does anyone notice how, when it comes to Mario and Zelda, coming up with new ideas seems to come to these people naturally, but, when it comes to F-Zero and Star Fox, suddenly they're creatively bankrupt? It's almost like their ability to come up with new ideas for a game series depends on how well the games sell. 😆
@danielramsey6141
@danielramsey6141 10 ай бұрын
Exactly! And that just Shows why Most Japanese Game Companies (outside of Square Enix) have some of the Shittiest Track records in regards to Fan Favorite Games! I won’t lie, Square Enix isn’t Exempt from this either, but so far they Have Shown ALOT more Hospitality Towards their Gamer Fans, especially since they’ve Given Plenty of Folks Dragon Quest, Star Ocean, and now more MANA games! Capcom, Nintendo, Bandai Namco (to some degree), and Konami have set the bar for low Expectations on some of their games. Even though I still hold out hope with Namco for one game I want after Tekken 8. But the Rest that I named are Really Lacking!
@kurokamina8429
@kurokamina8429 9 ай бұрын
I don't know how to properly phrase it but Star Fox and F Zero needs new blood in charge. I say that only because Miyamoto himself says that there isn't anything left to innovat starfox, but I think that's just his perspective on the topic. I've seen fan projects that have done things that they haven't done, I've seen fans talk about countless ideas to even add length to the gameplay. They need just fresh blood with new ideas.
@orangeslash1667
@orangeslash1667 2 ай бұрын
@@danielramsey6141 The problem is that Arcade rail shooters and arcade racing games have been dead since the mid 2000's. Thier much harder to evolve compared to Adventure games and platformers.
@isaiahdavis9486
@isaiahdavis9486 3 жыл бұрын
My Spanish homework is on Quinceañeras and all I can think of is Snoke.
@brux357
@brux357 3 жыл бұрын
#ReleaseTheQuinceañeraCut
@juanchol21
@juanchol21 3 жыл бұрын
wtf
@redleader_5
@redleader_5 3 жыл бұрын
Just put: Las quinceañeras son pendejas necesitadas de atención que hacen que su viejo se gasta medio millon de dolares en una fiesta para impresionar al pibe que le gusta
@olivia6632
@olivia6632 3 жыл бұрын
@@redleader_5 wow carnal calmale con tu odio
@Pejelo
@Pejelo 3 жыл бұрын
Hah, ¿Que?
@MrYelly
@MrYelly 3 жыл бұрын
You remember how they used the "two screens one game" gimmick before, with the Gamecube and Gameboy Advance...?
@Hysteria98
@Hysteria98 3 жыл бұрын
Chaotic flashbacks to Crystal Chronicles.
@matthewmuir8884
@matthewmuir8884 3 жыл бұрын
Thanks for reminding me of Four Swords Adventures. I and my siblings bought it because we thought a multiplayer Legend of Zelda could be awesome to play together... only to find out that the multiplayer for the game required those Gameboy Advance cables, which we didn't have. I ended up playing the whole game by myself and, while it was fun, I'd still love to see a proper multiplayer Zelda that can be played locally on the TV screen.
@WarlockX4
@WarlockX4 3 жыл бұрын
I have to admit using the tingle tuner in wind waker was awesome.
@wistfulanthophila9317
@wistfulanthophila9317 3 жыл бұрын
time is a circle
@josephgarfield3363
@josephgarfield3363 Жыл бұрын
I remember playing this before it came out at comic-con. I died on the first level, I asked the guy who was running the demo if I could use the pro controller, he had the most annoyed look on his face, like he had heard it dozens of times that day.
@SunsetSullivan
@SunsetSullivan 3 жыл бұрын
The fastest and hardest Monkey's Paw curl of all time.
@sawkchalk6966
@sawkchalk6966 3 жыл бұрын
I've seen dozens of "Why the Wii U failed videos" by this point but this was one of the most interesting yet concise breakdowns of all that system's failings and how it dragged Starfox down with it.
@oscarzxn4067
@oscarzxn4067 3 жыл бұрын
A lot of people just say "because it had bad marketing" anf that's it, when there is so much more to it, it was an overall bad idea that was not easy to market
@saricubra2867
@saricubra2867 3 жыл бұрын
@@oscarzxn4067 It was not a bad idea because the Nintendo DS lineup exists. In fact, it's funny when Pokémon on the Wii U's virtual console can use the Gamepad better than the native games of the Wii U itself.
@saricubra2867
@saricubra2867 3 жыл бұрын
@@oscarzxn4067 Nintendo started dropping the ball in the middle of the Wii's lifecycle. The Wii started failing so hard in sales and couldn't keep the momentum that the PS2, DS , PS1 and PS4 had (the Wii is the most overrated console of all time). Nintendo thinks that gimmicks = good gaming experience when in fact the most important thing is polished hardware and software. I also dislike the Wii to this day, that thing doesn't have an excuse for the lack of 720p or 1080p output. Also, Nintendo focused too much on the controller and not the library of games.
@DTheAustralian
@DTheAustralian 3 жыл бұрын
@@oscarzxn4067 I’ll risk sounding like a fanboy- but the Wii U's ideas were done quite well. It’s a great, fun and even straight-up nostalgic system imo.
@oscarzxn4067
@oscarzxn4067 3 жыл бұрын
@@DTheAustralian I won't tell you to not like the system, however I don't see how the Wii U ideas were done well when like 4 games for it used the Gamepad succesfully in more ways than just showing the map
@TiodaniPKM
@TiodaniPKM 3 жыл бұрын
3:33 Red Steel 2 was so damn satisfying to play, man. It was like we had finally gotten exactly what we dreamed about when the Wii was announced; like a natural evolutionary step to the FPS genre on consoles, and now it's seen like just a footnote in Ubisoft's history, with not even a port using the better technology we have now.
@haruhirogrimgar6047
@haruhirogrimgar6047 2 жыл бұрын
It would be so nice to have a VR port/sequel.
@rockmanfan5104
@rockmanfan5104 11 ай бұрын
Red steel was legit and so was trauma center
@dalgusmaximus4557
@dalgusmaximus4557 10 ай бұрын
​@@rockmanfan5104never heard of trauma center before.
@muttiilpomodoro4354
@muttiilpomodoro4354 3 жыл бұрын
"what kind of concept can we can use for starfox to sell?" "uhh...Furry dating sim?" "We are not THAT desperate"
@PSspecialist
@PSspecialist 3 жыл бұрын
That feature would unironically help it gather a bigger cult following than it has currently.
@ShadowVincent3
@ShadowVincent3 3 жыл бұрын
@@PSspecialist It worked for Fire Emblem, it could work for Star fox
@auralunaprettycure
@auralunaprettycure 3 жыл бұрын
It could be tongue and cheek. You ever played Namco High? An officially liscensed dating sim where you can hook up with characters from Klonoa and Galaga. Oh and also the creator of Homestuck helped with the writing. I’m not lying all of this really happened
@muttiilpomodoro4354
@muttiilpomodoro4354 3 жыл бұрын
@@auralunaprettycure yeah, that's cool but normally, furry dating sim are a bit...spicy to say the least. And probably, star fox characters are more known for their aperance in "questionable" media than the games itself
@auralunaprettycure
@auralunaprettycure 3 жыл бұрын
@@muttiilpomodoro4354 furry dating sims are not spicy by default, it’s just that the popular crappy ones like Amorous are Dating or gay furry content doesn’t mean nsfw. but I know you didn’t mean to imply that
@taxevader674
@taxevader674 3 жыл бұрын
God hearing reggie desperately defending nintendo's shitty product is kinda sad honestly
@Fuzzypaws
@Fuzzypaws 3 жыл бұрын
The experience clearly stuck with him, considering he left just a couple years later.
@Supergupo
@Supergupo 3 жыл бұрын
it was like forcing a dog to sniff its own shit so he doesnt make there again
@thekiss2083
@thekiss2083 3 жыл бұрын
Giving me "shitty politician's press secretary" vibes
@mariokarter13
@mariokarter13 3 жыл бұрын
Pretty sure you can get sued by the investors if they can directly tie your statements to the company losing money. That's why most statements are either positive or neutral, and the badmouthing is years after the fact when there's little risk your statements will negatively impact sales.
@Kinogotiate
@Kinogotiate 3 жыл бұрын
@@thekiss2083 lol Reggie should have just said "we'll circle back on that"
@aMrAppleMonkey
@aMrAppleMonkey 3 жыл бұрын
After metroid prime 4, Nintendo should give Retro Studios a chance to make a starfox game. I would love to see what they could do with the series.
@Neogears1312
@Neogears1312 3 жыл бұрын
Retro seem to be the kings of reviving properties Nintendo hates doing anything about.
@ilovebeingheldbywomen64
@ilovebeingheldbywomen64 3 жыл бұрын
So after Mother 3 gets localized and Hollow Knight Silksong releases?
@marmilaied5218
@marmilaied5218 3 жыл бұрын
@Mr.applemonkey: Well, hold on now darling. Let's see what they'll do with the game first.
@kevinp.h157
@kevinp.h157 2 жыл бұрын
@@ilovebeingheldbywomen64 At this point, you better off playing the emulator for mother 3, most people have already
@rooty
@rooty Жыл бұрын
Yeah can't wait to play that in 2048
@MotobugGaming
@MotobugGaming 3 жыл бұрын
"Babe wake up, there's a new Nerrel video."
@cameronmoore7675
@cameronmoore7675 3 жыл бұрын
As a lifelong Starfox fan who is probably one of five people in the world who enjoyed Starfox Zero: On point as always, Nerrel.
@venumbra1177
@venumbra1177 3 жыл бұрын
Agreed
@AzrialAlaria
@AzrialAlaria 3 жыл бұрын
I played it and loved it! Mastered it even! So now I just think everyone else who couldn't play it or even bother are just babies that can't handle a challenge or unique control scheme.
@cameronmoore7675
@cameronmoore7675 3 жыл бұрын
@@AzrialAlaria Me too! It took me at least a playthrough, but I got to the point where I was very comfortable with the control scheme. The only issue for me was that there weren't enough fun levels in the game once I'd mastered it! The helicopter level and a few others were pretty lacking.
@venumbra1177
@venumbra1177 3 жыл бұрын
@@AzrialAlaria I'd say I've gotten pretty good at it as well, however I can also understand how others may have had trouble with it. It was very different from what people were used to and, while I may have picked up on them quickly, I know many who really did give the game an honest shot and weren't able to get to a point where they didn't struggle, and I can't fault them for that
@helloguy8934
@helloguy8934 3 жыл бұрын
@@AzrialAlaria I guess nerrel is a baby then.
@finlandjourney6065
@finlandjourney6065 3 жыл бұрын
Miyamoto must've been like: "Look we have 2 eyes, so 2 screens are the way to go. Don't question my superior intellect you "pathetic gamers"!"
@Vee_Sheep
@Vee_Sheep 3 жыл бұрын
the Wii U was made for chameleons, confirmed lol
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@Vee_Sheep The minus button lets you swap the two screens at any time.
@masterblaster8354
@masterblaster8354 3 жыл бұрын
At least Nintendo was honest when they called it Star Fox “Zero”
@TARINunit9
@TARINunit9 3 жыл бұрын
"Nintendo, you’re making this way too fucking easy for me. What shall we go with, Star Fox: Zero Interest? Star Fox: Zero Gameplay?" --Yahtzee Croshaw
@DaMu24
@DaMu24 3 жыл бұрын
At least your mom was honest when she named you MasterBlaster
@masterblaster8354
@masterblaster8354 3 жыл бұрын
@@DaMu24 ha
@hoagieimpact9189
@hoagieimpact9189 3 жыл бұрын
With that expression you're flinging mud at Project Zero.
@twincherries6698
@twincherries6698 3 жыл бұрын
@@TARINunit9 gotta love ol yahtzee
@ztoogemcducc6360
@ztoogemcducc6360 3 жыл бұрын
It's tough being a starfox fan, 5 out of the 8 games are remakes or reimaginings of some sort
@custom-r
@custom-r 3 жыл бұрын
At least you guys are getting stuff. F-Zero fans just get cameos. And constant ports of the SNES game.
@samquik
@samquik 3 жыл бұрын
I never even noticed that. They just found one game that worked and tried copying it five times lol
@Melonposting
@Melonposting 3 жыл бұрын
And one of the remaining three went unreleased for 20+ years
@greencapzelda372
@greencapzelda372 3 жыл бұрын
What are the 5? And what are the three ones that are Original? I haven't played that many starfox games yet but I can't even think of 8 games
@ztoogemcducc6360
@ztoogemcducc6360 3 жыл бұрын
@@greencapzelda372 star fox snes, star fox adventure, and starfox command are the only 100% original games (and starfox adventure was actually an unrelated game before being slapped with the starfox name right at the end) Starfox 2 is a reimagining of starfox 1 with some similar stories and levels. Starfox 64 is starfox 1 again. Starfox conquest is starfox 64 again(though it's the most original). starfox 64 3D is starfox 64 again and starfox zero is starfox 64 again.
@firasdarwiche5430
@firasdarwiche5430 3 жыл бұрын
You mention working on a Wii U video around the time everyone released Wii U videos, but yours is nothing like the others (which tend to cover similar topics - underrated games, modding, etc). You always bring unique perspectives to the topics you cover. Keep it up!
@ianeons9278
@ianeons9278 3 жыл бұрын
Because he's a fascist Wii U hater
@philcoast1031
@philcoast1031 3 жыл бұрын
Nintendo's (or rather, Miyamoto's) absolute fascination with innovation has recently become the opposite of a selling point for me. Sure, be creative and keep things fresh, but _know when to stop and keep it normal!_ It feels like they do this for their own pride, rather than the game's benefit or the player's enjoyment.
@MEGAGAMERX1000
@MEGAGAMERX1000 3 жыл бұрын
You know it's ironic you literally said this. Because recently I have been thinking about this, in a lot of articles ever since the last F-Zero game that japanese only and exclusive to the GBA, In the early 2010's people kept asking MIyamoto to make a new F-Zero, yet he said the only reason he wouldn't make one is because he didn't know what else to do with it/to innovate it, yet then at the same time the mans allows the New Super Mario Bros. series to happen, which are good games, but they are iterative, and lack any innovation, same thing applies to Paper Mario Sticker Star and Color Splash, they tried to innovate, saw it failed, yet they basically did the exact same damn thing over again but for Color Splash. tldr; Miyamoto contradicts himself and what he's said more often then we realize.
@philcoast1031
@philcoast1031 3 жыл бұрын
​@@MEGAGAMERX1000 YES! There is definitely a lot of contradictions and favoritism going on at Nintendo. To a certain extend, I can understand why they do this (they are still a business, and need to make games that sell), but I hate how big the difference in treatment of their major series (Mario, Zelda, Pokémon) and the minor ones (Metroid, F-Zero, Paper Mario, Chibi-Robo). It's very frustrating being a fan of one of their B-list series and seeing it being ignored for years (or forever), or mangled by "innovation". Oh, and that F-Zero interview still haunts me. It has been 17 years since GX, just port it already, please!
@samuelrw2696
@samuelrw2696 3 жыл бұрын
@@philcoast1031 it was very unfair by Nintendo to disappear with Metroid because of Other M's failure. I miss the Gamecube days when they invested so much on side b franchises...
@doclouis4236
@doclouis4236 3 жыл бұрын
@@MEGAGAMERX1000 Makes me wonder why we don't have a Mario game where you can strap Joy Cons to your feet to make Mario jump.
@Xfushion2
@Xfushion2 3 жыл бұрын
@@MEGAGAMERX1000 Let's not beat around the bush, Miyamoto responses are just PR nonsense. The reason Mario its _"overused“_ its because the franchise sells extremely well while F-zero does not and that's why its been on hiatus for more than a decade. Same thing goes for Metroid the real reason it's games come out far between them is because its a niche that sells good enough but still a niche and not a flagship franchise.
@itsmebeter3538
@itsmebeter3538 3 жыл бұрын
this video just made me wanna buy sin and punishment 2
@thedapperdolphin1590
@thedapperdolphin1590 3 жыл бұрын
Do it. Then bug all of your gaming friends to do the same. It’s legitimately one of the best Wii games, but gets no love.
@ninemugetsu
@ninemugetsu 3 жыл бұрын
This^^^^
@Regulus_Tera
@Regulus_Tera 3 жыл бұрын
Ironically, you can buy Sin and Punishment 2 from the Wii U Virtual Console.
@dudestep
@dudestep 3 жыл бұрын
I dont have a Wii so I played Sin and Punishment 1 instead and it is AWESOME.
@rouge939
@rouge939 11 ай бұрын
How ironic for Miyamoto to say they had no new ideas for a Wii Star Fox game. They still had no new ideas for Zero
@danielramsey6141
@danielramsey6141 10 ай бұрын
😂 Yep! Sad isn’t, and even worse is that when they came out with Starlink Starfox Edition. It Felt like they were just Trend Chasing.
@kurokamina8429
@kurokamina8429 9 ай бұрын
It's really frustrating when they actually brushed upon some ideas and don't think "hey this was a cool idea, let's expand upon it". Star Fox Zero let you use the Zero arwing, red arwing and the retro arwing which functions differently, or letting us play as peppy for a level. Hmm I have yet to see an on rail star fox game that allowed us play other characters or ships that play vastly different from one another. Then there are fan projects like Star Fox EX that made a 5 player co op mode with them all flying around on screen at the same time.
@rkraccoons
@rkraccoons 3 жыл бұрын
Imagine where we as a society would be if Nintendo just made a sequel to Starfox 64
@andyblargextra
@andyblargextra 3 жыл бұрын
Star Fox Assault was a pretty good sequel. Would've been better with more rail shooting and less on-foot arena missions, but I still liked it's unique story.
@mariokarter13
@mariokarter13 3 жыл бұрын
"We formally announce Star Fox 2." "But didn't you already make that game?" "Star. Fox. 2."
@SuperChangoHombre
@SuperChangoHombre 3 жыл бұрын
imagine society if we got a sequel to assault
@freezingcicada6852
@freezingcicada6852 3 жыл бұрын
No Krystal and furry fandom reduced.
@kaijukid9644
@kaijukid9644 3 жыл бұрын
Adventure and Assault are pretty good
@rebrand7802
@rebrand7802 3 жыл бұрын
Whoever thought the marketing of the wii u was good is an idiot... *Insert picture of Jimmy Fallon*
@malickfan7461
@malickfan7461 3 жыл бұрын
Bad marketing killed the system.
@MrDiana1706
@MrDiana1706 3 жыл бұрын
@@malickfan7461 It could have suceeded a little bit more, but it was NOT reaching Nintendo's expectations in any way. But yeah mostly marketing's fault. The system lacked purpose or reason to be what it was, but there were still many experiences worth the console, however not in a tech point of view that's for sure.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
Iwata
@TheFire1290
@TheFire1290 7 ай бұрын
He was part of the marketing.
@larsu-gx579
@larsu-gx579 3 жыл бұрын
Star Fox Game Release Timeline: Star Fox Star Fox 64 Star Fox Adventures Star Fox Assault Star Fox Command Star Fox 64 Star Fox 64
@mrandrossguy9871
@mrandrossguy9871 3 жыл бұрын
Three SF64's ?
@peluquin98
@peluquin98 3 жыл бұрын
@@mrandrossguy9871 actually 4 the 64 is well a reboot of the original
@friendofp.24
@friendofp.24 Жыл бұрын
What were they thinking with Adventures... just mind boggling how they attached the Star Fox name to that. Assault tried to bring it back but it was too late, Adventures sealed the series' fate.
@mr._otis9840
@mr._otis9840 Жыл бұрын
​@@friendofp.24It looks like Assault tried to combine the old on-rail shooter gameplay with the newer on-foot gameplay and it kind of... sort of... worked... ish.
@orangeslash1667
@orangeslash1667 2 ай бұрын
@@mr._otis9840 The problem is that Rail shooters have been dead since 2011, because of how short they are nowadays. Zero tried to be bigger and more complex to make up for that.
@dearthofdoohickeys4703
@dearthofdoohickeys4703 3 жыл бұрын
It’s sad because I really want Starfox to be a more successful IP Sonic fans: first time?
@Dre2Dee2
@Dre2Dee2 3 жыл бұрын
Metroid fans: first time?
@doclouis4236
@doclouis4236 3 жыл бұрын
Those two gaming franchises couldn't be anymore different from one another.
@Xfushion2
@Xfushion2 3 жыл бұрын
@@Dre2Dee2 Except Metroid is already successful, sure it may be niche franchise but it has a decent amount of games and virtually all of them range from good to standouts.
@Link-pr9id
@Link-pr9id 3 жыл бұрын
@@Dre2Dee2 Metroid is a super successful franchise, all of its games range from Good to Great imo. It just hasn’t gotten any love since the Wii. Starfox and Sonic on the other hand...
@ctpp64
@ctpp64 3 жыл бұрын
@@doclouis4236 not really when you think about it. Both rely too much on nostalgia and past games, and both have a reputation for inserting random unnecessary gimmicks
@tansquirrel
@tansquirrel 3 жыл бұрын
Sin & Punishment: Star Successor really is an incredible game holy shit
@Hysteria98
@Hysteria98 3 жыл бұрын
The original was on the N64 and no cunt played it. Another cult classic lost to the pages of time. Treasure were one of the most unique game developers ever- and just another that quietly slipped away, never to return. They also made the best Wario game ever.
@Lifesizemortal
@Lifesizemortal 3 жыл бұрын
imho it's the best game ever made (based on my tastes). I really wish the cabal-shooter genre would take off.
@helloguy8934
@helloguy8934 3 жыл бұрын
A shame it's stuck being a wii exclusive. If it were on Steam at least. I'm sure it wouldn't be so obscure.
@GameTimeNLL
@GameTimeNLL 3 жыл бұрын
@@helloguy8934 the fun tho was the aiming controls. It played like a buffed up arcade shooter. Playing it with mouse and keyboard will take away a big part of the fun.
@helloguy8934
@helloguy8934 3 жыл бұрын
@@GameTimeNLL I don't quite follow. It'd play just fine with a mouse and keyboard. Also there is already a version that uses dual analog.
@TheTundraTerror
@TheTundraTerror Жыл бұрын
The worst part of the WiiU is that it was the perfect device to make a Pokemon Snap game. But Nintendo waited until the Switch to finally release a new entry.
@facepwnagewtf
@facepwnagewtf 3 жыл бұрын
I could rag on Star Fox Zero all day, but ultimately the most damning thing I can say about it is that it's failures may have possibly ended the Star Fox franchise. And as a massive fan of Star Fox who see's the huge potential this series has for expansion, that above anything else makes me resent Zero.
@orangeslash1667
@orangeslash1667 3 жыл бұрын
That reason they the game has motion controls is because Miyamoto believes that motion controls is the only way to control the walker and landmaster in this game. It works but it also made things very complicated. So why add in new vehicles at all if theres a down side, because Miyamoto believes that more vehicles is the only way for Starfox to standout amongst other shoot'em ups.
@vinnyandlin8510
@vinnyandlin8510 2 жыл бұрын
Star Fox had already faced declining sales long before Zero was even thought of. I think Zero is just Star Fox's last twitch before death
@EvilPowerStealsOn
@EvilPowerStealsOn 2 жыл бұрын
Star Fox Command is WAY worse.
@Rougealienpirate
@Rougealienpirate 2 жыл бұрын
Blame the generic blue fox for being the start of the decline. It just kept getting worse and worse
@fullmissileaim4187
@fullmissileaim4187 3 жыл бұрын
7:39 I finds it sad that KZbin on the Wii U's internet browser ran way better then the actual KZbin app itself on the Wii U.
@Incoming1983
@Incoming1983 3 жыл бұрын
that's true for almost all youtube apps. the website always runs better, even on my iphone or ipad.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
Not for me. The Internet Browser version is slow as hell.
@bidoofis
@bidoofis 3 жыл бұрын
I remember wanting a Wii U as a kid and I genuinely thought it was an add-on for the Wii. Nintendo really didn’t make it clear what the Wii U was at launch
@peluquin98
@peluquin98 2 жыл бұрын
Oh boy you weren't the only one People in spain and many parts that spoke spanish (latin,south american or from spain) didn't know what a wii u was In some videos at the time were a spanish youtuber would rarely touch the wii u (mostly because of nintendo providing stuff like amibbos or games in exchange of advertisement) the comment section would be filled with question like "for what console is that game?" " Is that one for the table or the wii?" " Do i need to buy the characters to play the game?" The poor console was badly advertised at the time
@mariokartwii6663
@mariokartwii6663 3 жыл бұрын
4:56 well there goes your monetisation. you cant put porn on youtube and expect that to be okay.
@BallotBoxer
@BallotBoxer 3 жыл бұрын
"A Tale of Two Sh**ties" - the ghost of Charles Dickens is giving a standing ovation
@coolguy02536
@coolguy02536 3 жыл бұрын
19:17 Hard to imagine anyone could call Nintendo creative or innovative when their excuse for not making games (Metroid on the 64, Star Fox on the Wii, F-Zero on anything after the GBA) is always "we have no ideas," especially when their ideas consist of remaking the original Star Fox over and over.
@philithegamer8265
@philithegamer8265 3 жыл бұрын
Nintendo games suck.
@GameboyFanatic
@GameboyFanatic 2 жыл бұрын
Bruh imagine a 2D Sprite Based Metroid on N64 it would have been amazing
@verguco6051
@verguco6051 2 жыл бұрын
@@GameboyFanatic would be a failure, maybe a good game but nobody would buy it and could bury the metroid franchise like zero did with star fox, was an erea when everything had to be 3d or nothing, like the president of sega in usa, he killed the saturn because he only let 3d games be relased, the good 2d games tayed in japan
@GameboyFanatic
@GameboyFanatic 2 жыл бұрын
@@verguco6051 Yeah because Yoshi's Story was an astounding failure that everybody is disappointed in and nobody cares for Mischief Makers. Symphony of the Night sure must have been a cult classic overlooked by many. And MegaMan X4, X5 and X6 are still some of the least played MegaMan games. Smash Bros is just 2D with polygons and Marvel Vs Capcom 2 sure isn't a success or anything.
@verguco6051
@verguco6051 2 жыл бұрын
@@GameboyFanatic yoshi story wasnt the most succesfull game ever mishieg makers is a cult classic, but back then was not well recieved (i love that game) symphony of the night is the exception the megaman games are ok but nowadays the most remembered are the nes and snes games smash is not a 2d game, is 3d, and again, wasnt a very succesfull game marvel vs capcom is from arcade, doesnt count in your example so what, less than 10 games in 2d were made on the n64 and play1 era, my point stands, everyone wanted to play in 3d
@Unreso
@Unreso 3 жыл бұрын
Thank you for putting a spotlight on Sin and Punishment Star Successor, more people need to experience that gem of a game.
@EtherealMystic
@EtherealMystic 3 жыл бұрын
Lets go my favorite show “Too late, who gives a shit.” Just made some popcorn!
@EvyDevy
@EvyDevy 3 жыл бұрын
Man, I remember playing Wii Sports Resorts, Skyward Sword, Red Steel 2, Star Wars: the Force Unleashed and looking at Sin & Punishment 2 (My dad was like "what?" when I asked for that game). These games had what the Wii was trying to accomplish. I hope Red Steel, Sin & Punishment and LightSaber Duels can make a combat on the switch someday.
@SuperZez
@SuperZez 7 ай бұрын
"The fact that the controls are a nightmare warps it into a _completely different_ dimension of shit" is probably one of my favorite lines you've ever had.
@DieAntDie
@DieAntDie 3 жыл бұрын
I legitimately said "YES!" out loud when I saw this on my timeline. You've become one of my favorite creators on KZbin, your videos are endlessly rewatchable and of the highest quality.
@rockmanfan5104
@rockmanfan5104 11 ай бұрын
"We cant do a sequel if we dont bring something new to it" - Miyamoto after copy and pasting that years mario game
@thedapperdolphin1590
@thedapperdolphin1590 3 жыл бұрын
I am glad to see Sin and Punishment get some love. Such an underrated gem. Too bad it probably won’t ever get a sequel.
@HPPrintervx4p5q
@HPPrintervx4p5q Жыл бұрын
There are two sin and punishment games in the series though
@TheGameCapsule
@TheGameCapsule Жыл бұрын
The sin and punishment he's talking about here is the sequel on the Wii. The first one was on N64 in Japan only.
@scikoolaid
@scikoolaid Ай бұрын
@@HPPrintervx4p5q It hurts to know that Iwata was directly responsible for getting Treasure to make Sin and Punishment 2 for the wii and yet we don't get a Star Fox until after Iwata had passed. If he had been around he could have been able to stop such a trainwreck from being released.
@Twilitblack
@Twilitblack 3 жыл бұрын
I will never forget the rush I had chasing world records and doing ironman hard mode runs in Sin & Punishment 2. And I actually did hold a world record at one time during the game's lifecycle. That game will always have a special place in my heart.
@dalgusmaximus4557
@dalgusmaximus4557 10 ай бұрын
Nice.
@wioshirakiin
@wioshirakiin 3 жыл бұрын
Sin & Punishment is indeed a fantastic game, I still can't believe I found a new copy on a convenience store of all things, for like 5 dollars (that was a long time ago) Love that game and that memory. Now I am itching to replay it
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@megashimaxlr2210 I recommend GRIDD: Retroenhanced and Astebreed as successors to Sin and Punishment.
@Geneolgia
@Geneolgia 3 жыл бұрын
22:57 "Trust your feel from the cock, Fox" i can't believe they put that line in Star Fox Zero, anyways, thanks for reminding me of Sin & Punishment 2 i need to play it again.
@taxevader674
@taxevader674 3 жыл бұрын
I seriously like the TLWGAS intro with the examples in the background it's so good
@corporateshill7473
@corporateshill7473 3 жыл бұрын
Some games are disappointing, but the last half of this video reminded me that Star Fox Zero was the only game to ever hurt me.
@theotherjared9824
@theotherjared9824 3 жыл бұрын
Star Fox Zero was the game that made nintendo go "Okay, this NX thing we have has to succeed or else we're done for."
@maximumkorb
@maximumkorb 3 жыл бұрын
That was one hell of a lengthy review of Sin and Punishment 2.
@chumi_colores
@chumi_colores Жыл бұрын
Thanks you so much Nerrel! I didn't even know that sin and punishment star succesor existed until I watched this video. I played it and I loved it! One of my favourites from the wii
@JamBrok
@JamBrok 3 жыл бұрын
Thank you for the beautiful thumbnail Nerrel
@justinbowman1342
@justinbowman1342 3 жыл бұрын
The thumbnail is half the reason I'm here.
@JusteDessertsPersonal
@JusteDessertsPersonal 3 жыл бұрын
Imagine if after Nintendo made Mario 3 they made Mario's Time Machine like 14 times instead of making Super Mario World, and then assumed no one must like Mario anymore. Liking Star Fox is suffering.
@weregretohio7728
@weregretohio7728 3 жыл бұрын
Liking any Nintendo property usually involves suffering.
@doclouis4236
@doclouis4236 3 жыл бұрын
@@weregretohio7728 Nintendo is frustrating most of the time on how they don't accept rational feedback.
@matthewmuir8884
@matthewmuir8884 3 жыл бұрын
@@doclouis4236 And then there's being a Zelda fan, where the main problem is almost the opposite: namely the dev team's tendency to _overcorrect_ in response to irrational feedback: 1. Wind Waker launches, a whole bunch of fans go in an uproar about the art style and the sailing and demand an Ocarina of Time 2. Nintendo responded by making Twilight Princess: an edgy Ocarina of Time 2 where all the visuals are brown and grey (just like every other game at the time) and all the unique mechanics (Wolf Link, lantern, spinner, etc.) get underutilized. The result: Wind Waker has aged extremely well and is looked back on more fondly, while Twilight Princess, while still a good game, has not aged well at all, and both Miyamoto and Aonuma look back on it with some regret; feeling that the game's "missing something." 2. Speaking of Twilight Princess, when they gave the Wii version to game-testers, some right-handed ones complained about it being "awkward" that they shook the Wii remote with their right hand and Link swung the sword with his left hand (even though precise movements weren't required and Link had always been left-handed). In response, the dev team _mirrored_ the whole game for the Wii version just to make Link right-handed, but didn't think to have an option to leave the game un-mirrored if the player's left-handed. That overcorrection carried over into Skyward Sword: an extremely motion-control-heavy game where you can only play the game right-handed; alienating many left-handed longtime Zelda fans such as myself. And those are just two examples.
@beauwalker9820
@beauwalker9820 3 жыл бұрын
Nintendo didn't make "Mario's Time Machine."
@Howitchewstofeel5gum
@Howitchewstofeel5gum 3 жыл бұрын
That's a great way of putting it
@brentalfloss
@brentalfloss 3 жыл бұрын
Great video. The editing is stellar.
@brentalfloss
@brentalfloss 3 жыл бұрын
That wasn’t a space pun, it kicks ass
@jameskowanko7574
@jameskowanko7574 3 жыл бұрын
Hey! It’s not everyday that one of my favorite figures of the old internet makes a comment on one of my favorite new internet channels. I still can remember roughly 20% of you Mike Tyson rap.
@derekschoch4551
@derekschoch4551 3 жыл бұрын
Thank you for making that mario land song a few years ago I used to love it so much
@ianeons9278
@ianeons9278 3 жыл бұрын
Ok Wii U hater
@BatDanReviews
@BatDanReviews 3 жыл бұрын
Personally, I actually love “too late who gives a shit?” One of my favorite shows lol
@adreamer5920
@adreamer5920 3 жыл бұрын
This is the most hyped up episode of 'too late, who gives a shit'
@themissinggene
@themissinggene 3 жыл бұрын
After seeing several reviewers say this game is actually a hidden gem once you've gone through it 1.5 times it's vindicating to see someone else look at it and say "hey this is actually very bad"
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
This game though I never see praise for.
@themissinggene
@themissinggene 3 жыл бұрын
@@AkameGaKillfan777 Yes, it's very forgettable. But I mostly meant reviews on it's release seemed oddly merciful considering playing through the game in it's entirety is viewed as the acceptable time frame to get used to the controls.
@MeowBanti
@MeowBanti 3 жыл бұрын
hearing about red steel 2's commercial failure keeps depressing me
@MagicMaster667
@MagicMaster667 3 жыл бұрын
Red Steel 2 was friggin' dope, man.
@mobbofmobs8937
@mobbofmobs8937 3 жыл бұрын
Yeah I was kind of sad. While not perfect especially with the training sections the combat was surprisingly good. I the part where you fight 50 guys in a row feel great, because you realize just how much better you are from when you first started playing the game.
@dogearflopper7011
@dogearflopper7011 3 жыл бұрын
Nerrel's video editing is improving so much. That's a wild statement in its own right since he's always been good at it.
@QuintessentialWalrus
@QuintessentialWalrus 3 жыл бұрын
12:52 For the sake of completeness, your explanation of why Breath of the Wild doesn't have touch controls on Wii U is missing a piece of key information: there was a corporate mandate from on high that the Wii U and Switch versions of BotW had to be IDENTICAL in terms of features and content. I'm sure many developers did prefer the quicker touch-free interface, but removing touch controls from the Wii U version was something the team was required to do regardless of their feelings on the gamepad. In fact, the gamepad is actually mandatory for beating every shrine because Wii U Pro Controllers don't have gyroscopes. I think the Zelda team also had ideas for Switch-exclusive features as well, but the suits decided that version parity was a top priority, and I can't even say I blame them there.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
The idea was that they didn't want anyone to buy the Wii U version just for the touchscreen. Not helping was how they stopped console production several months before the Switch released. Nintendo themselves indeed wanted to be done with the Wii U.
@matthewmuir8884
@matthewmuir8884 3 жыл бұрын
@@AkameGaKillfan777 Indeed. I honestly believe that that mandate was so that people who did own a Wii U would be encouraged to buy the Switch version (and with it, the Switch) rather than buy the version that they had spent over three years waiting for, for the console they already had. I remember that I chose to buy the Wii U version since the Wii U was the console I actually owned (it wouldn't have been until a couple years later that I eventually got a Switch) and I remember being like "Wind Waker HD had the map and inventory accessible by the touch screen; why is this game instead just constantly blinking at me that touching the gamepad screen switches the game to handheld mode?" I really dislike that they gutted the features that the ones in Wind Waker HD were clearly a prototype for.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
@@matthewmuir8884 I got the Wii U version too since I wanted there to be more games released on the Switch before I decided to get one.
@matthewmuir8884
@matthewmuir8884 3 жыл бұрын
@@AkameGaKillfan777 Same. The main reason I waited a number of years to get a Switch was that I was waiting for there to be more games that I actually wanted. For the longest time, I said that one of the major contributors to the Wii U failing was that, when it released, there were no games.
@AkameGaKillfan777
@AkameGaKillfan777 3 жыл бұрын
@@matthewmuir8884 Yeah, I waited 2 years to get a Wii U for the games I wanted, but only a little more than a year for the Switch which had several games I wanted and more down the line.
@AceAttorneyGod
@AceAttorneyGod 3 жыл бұрын
First you love Majora's Mask, and then you love Sin & Punishment? Can we be best friends? :)
@hypersonic1337
@hypersonic1337 3 жыл бұрын
As one of the five people on the planet who adores Star Fox Zero, i don't blame anyone for disliking it for it's control set up. I was honestly expecting it to give you options the way Starfox 64 3D did where there was a gyro mode but it was just an optional mode and didn't factor into standard completion of the game if you didn't want it to
@petergriscom3431
@petergriscom3431 2 жыл бұрын
10:25 Not only does that wi-fi chip have limited range, it's also got a very limited lifespan. The signal range gets weaker and weaker, until the gamepad will only connect by sitting it on the back of the console. Worse yet, if you turn on the WiiU and it can't detect the gamepad, the WiiU just turns itself back off. As soon as Chinese manufacturers discontinue suitable replacements for that chip, the entire WiiU console will be landfill.
@goombah8771
@goombah8771 2 жыл бұрын
Yeah I experienced this myself, started Star fox relatively fine, by the time I got to the final boss I had to sit right next to the tv for it to even slightly work. This system just wasn't made to last.
@landfill
@landfill Жыл бұрын
As you were saying?
@petergriscom3431
@petergriscom3431 Жыл бұрын
@@landfill The MICA2 chip is no longer being manufactured, so I oughta send you my WiiU.
@Soupenomics
@Soupenomics 3 жыл бұрын
that Liza Minelli joke was incredible and I don't think it's gotten enough praise yet
@bluenation3838yoohoo
@bluenation3838yoohoo 3 жыл бұрын
I don't get it.... :(
@xMasterSparku
@xMasterSparku 3 жыл бұрын
Always appreciate an impression from Nerrel lol
@Civilian08
@Civilian08 3 жыл бұрын
Hold on. Not a single reference to Kid Icarus Uprising? I hope that means it'll have its own video dedicated to it.
@LHSMeleeClub
@LHSMeleeClub 3 жыл бұрын
i was just thinkin the same thing bahahah
@Xfushion2
@Xfushion2 3 жыл бұрын
Because Uprising controls share a similar flaw with zero: *They are not comfortable/ergonomic at all* at release every copy of Uprising came with a special stand to rest the whole 3DS on it because without it the controls were simply hell on your hands. Sure it's not as bad as zero and to the game credits the game was indeed designed with the stand in mind. With it the controls are fine and the game is fun, but Sin and Punishment basically does the same type of gameplay and does not need any weird add on and it's incredible intuitive from the get-go.
@steinmaniac7920
@steinmaniac7920 3 жыл бұрын
And not to mention the spiritual predecessor "Metroid Prime: Hunters" Same controls for aiming, but in a first person shooter. Honestly, that game should get talked about more, it deserves some love.
@Treetops27
@Treetops27 3 жыл бұрын
That game is frustrating because it is great as is, but it could have been fantastic on the Wii.
@skeletongwen
@skeletongwen 3 жыл бұрын
At 22:40 I wholly expected a "Switching the damn game off to play something else" type joke but I'm kind of glad you didnt go for that low hanging fruit. Your wit continues to impress me
@stevethepocket
@stevethepocket 3 жыл бұрын
The biggest insult about the WiiU's gamepad is that you can't even call it "innovation", because Nintendo was just recycling the gimmick they'd created eight years earlier for the DS. A gimmick that had been created to fill a legitimate need (how do we pack more screen size into a system that still has to be small enough to fit in a kid's pocket?) and actually worked the first time around because of how small both screens were, small enough to both fit into the player's non-peripheral vision-and because they were the same distance from the player's eyes so they could both be in focus. As someone who never owned a WiiU, this is the first time I even realized it would have been physically impossible to see both screens at once because of limited depth of field.
@dstinnettmusic
@dstinnettmusic 3 жыл бұрын
Get a Wii U and you will realize you were pretty much never required to look at both screens. It was a way of doing intuitive maps and other things. The HD Zelda ports did a lot of cool stuff with it. Even star Fox Zero, I never once felt the game wanted me to look at both at once. There just was the cockpit view on the screen and the 3rd person view on the TV and you could toggle between the two. There’s one game mode where you look only at the touch screen. The Wii U was a solid 8/10 console, and Star Fox Zero is a solid 7/10 game.
@SiphonRayzar
@SiphonRayzar 2 жыл бұрын
@@dstinnettmusic Yeah, no. Star Fox Zero is a 5/10 game, for one key reason. It's a lesser Star Fox 64, with worse controls.
@CyberDragoon656
@CyberDragoon656 2 жыл бұрын
@@dstinnettmusic But what about comparing it to itself (3ds and n64) if this was the only version it wouldn't be so bad cause the wii u has a good idea for the most part but if you wanted to play sf64 why not just play the 64 version it might not look as nice but it plays alot better.
@ianeons9278
@ianeons9278 Жыл бұрын
Incorrect. It was innovative and expanded upon the DS/3DS.
@orangeslash1667
@orangeslash1667 Жыл бұрын
@@SiphonRayzar If there's one thing Zero has over Starfox 64 is no wing damage. I Can safely say that Starfox Zero is not the reason why Starfox is dead. No matter how much Nintendo loves motion controls, controlling a spaceship with a joy con makes even less sense than a Gamepad, which explains why Starfox Wii was canceled. Sin and Punishment makes sense because your controlling kids with a gun. This means the only other option is something like 64. Unfortunately because Splatoon 2 exists, Starfox maybe obsolete for Nintendo outside of Star-link. It's kinda like how Mario Kart has replaced F-zero.
@IceBlueLugia
@IceBlueLugia 3 жыл бұрын
This whole video was just an excuse to get more people to play Sin and Punishment Star Successor wasn’t it
@spaghetto181
@spaghetto181 3 жыл бұрын
Yes.
@panuru9175
@panuru9175 3 жыл бұрын
But is soo damm good than star fox
@orangeslash1667
@orangeslash1667 3 жыл бұрын
@@panuru9175 Even if you like Zeros controls, I don't think motion controls would make sense for the Switch. Even thou 64 3ds did well, I don't think Nintendo cares as much compared to Splatoon 2.
@birdley
@birdley 2 жыл бұрын
I watch this video like every month. This is easily the most in depth review of a game on the entire site. Great work nerrel and thank you for the amazing content. You’re easily my favorite creator on this site
@Kmn483
@Kmn483 3 жыл бұрын
At the 15 minute mark when star fox was finally mentioned again, I forgot that's what this video was about. On the plus side, I was completely engrossed in wii u talk.
Tears of the Kingdom Review: The Legend of Sloppy Seconds
26:45
The Rise of Skywalker - Look What You Have Made
42:11
Nerrel
Рет қаралды 953 М.
The Singing Challenge #joker #Harriet Quinn
00:35
佐助与鸣人
Рет қаралды 47 МЛН
Why Gamers Hate Motion Control (In Their Own Words)
18:57
Nerrel
Рет қаралды 725 М.
Did Resident Evil 6 Suck?  I Settle It Forever.
21:48
Nerrel
Рет қаралды 1 МЛН
Everything The Wii U Did BETTER Than Switch!
20:00
Switch Stop
Рет қаралды 58 М.
Steam Deck Review - Testing Mods, Emulation, and More
35:12
Mario 3D All-Stars and the Case for Competition
12:04
Nerrel
Рет қаралды 896 М.
Wii U: Birth of a Death (Part I) - Scott The Woz
1:48:02
Scott The Woz
Рет қаралды 4,8 МЛН
Metroid: Where Nintendo went wrong (and right again)
20:59
Nerrel
Рет қаралды 1 МЛН