Currently I'm having too many problems making content for the channel, It's Very Hard to make music or soundtracks without headphones, my headphones that I used to use for music have broken, and I'm trying my best to keep my precision when making music and all that . and speaking mostly of my channel. . . For the users who have come to this channel just because of the nes godzilla creepypasta theme, I really want you guys to go and appreciate my great work that I try to do on my music, you can check the playlist that I have on this channel, the playlist is call NekroWare Official SoundTracks, please I would like you to go and give your opinions about my project as a composer and dj, this channel is not simply from NES Godzilla Creepypasta, I hope you understand and sorry for the inconvenience. I love you all !
@Gar19.2 жыл бұрын
Noo pobres auriculares :(
@abyanazmi9684 Жыл бұрын
@@Gar19.ah dont worry if you fell tired you could just take a break
@omegasurge32776 ай бұрын
The drums sound so good 🥁🥁🥁
@theducheneaux2 жыл бұрын
liked how it somewhat fits the creepypasta's description of the blood lake music, minus any dark uncanny vibes that would have fit the blood lake, making it a normal game track for a normal lake level. also you'll be relieved to hear I had already checked out the official soundtrack playlist, and regretted nothing.
@NekroWareOfficial2 жыл бұрын
thanks for the support! ♥️
@mistermile76382 жыл бұрын
Welcome to the lake, the beat is sick and the water is probably deep enough to call it an ocean
@yourcordialvermillionchapw23982 жыл бұрын
I read that in Frenchie's voice. (The SpongeBob Narrators actual name).
@Marcelelias11 Жыл бұрын
If you compare the lake size to Anguirus's real size, yeah, it's more like a sea
@mugenwarrior2 жыл бұрын
"As you might have guessed from the level icon, these levels are green palette swaps of the ground and background tiles from the Blue Mountains. But what immediately caught my attention was the water, which has a transparency effect. Was that even possible for an NES game? I know the Super Nintendo could do it, but I had never seen a transparency effect in a game on an NES. The Green Mountains music was played with the same instrument as the Blue Mountains, but the melody was totally different. It was a very simple song with a lot of abrupt pauses, followed by a loud note every few seconds. Anyway, I went through the usual strolling through the level. And again there were no monsters or anything, but pretty soon I had reached a cliff above the water. There was nowhere to go but into the water, so down I went. The water transparency made things a bit harder to see, but it’s tolerable. After going underwater I encountered two new enemies: a giant piranha and some kind of spiky bottom feeder thing. I liked the piranha because I could easily tell what it was. It was a sane enemy design that would appear in a real game, and there were very few enemies like this. They didn’t take much hits to kill, but they were quite annoying, and could considerably trim down your life if they got close enough. They also tend to travel in packs. As for the bottom feeders, they’re easy to deal with. They swim along the bottom of the screen towards you, and are easily crushed with the roll attack or jumped over. In this screencap you can see me about to run one of them over, and there’s a pack of piranha behind it." -Zach
@kaizu-semidemon23332 жыл бұрын
This one is pretty cool a normal music level somehow scarier to see like something really bad is about to happen Gonna try the soundtrack
@mathiasJUSTsvendsen11 ай бұрын
Oddly Catchy'er than i expected.
@NekroWareOfficial2 жыл бұрын
Follow Me In DeviantArt! I Have Some Projects In There , And Some Sprites. www.deviantart.com/soundkicks18
@TheArchDemon72925 күн бұрын
In the story The Green Mountain Music was said to be using the same instruments from the Blue Mountain Stage this doesn't sound like the Blue Mountain stage
@mati282872 жыл бұрын
banger
@NekroWareOfficial2 жыл бұрын
My SoundCloud Account! soundcloud.com/nekrowareofficial