[NEW] GS CurveTools - Full Tutorial - Maya Plug-in, Hair Cards, Game Hair

  Рет қаралды 6,835

George Sladkovsky

George Sladkovsky

Күн бұрын

Пікірлер: 33
@GeorgeSladkovsky
@GeorgeSladkovsky 10 ай бұрын
For more detailed information, here's the online documentation: gs-curvetools.readthedocs.io/ Workflow video: kzbin.info/www/bejne/aZKVfHSriZKLp8U Support the free updates: www.buymeacoffee.com/videonomad How to install the tool: www.artstation.com/blogs/sladkovsky3d/Nz4m/
@Thedeathofpeaceofmind
@Thedeathofpeaceofmind 10 ай бұрын
One of the best plugin out there
@garienza
@garienza 2 ай бұрын
Amazing tool, don't sleep out on this tool, you have fulll control on how you can shape the hair cards exactly as you envision it in your mind.
@adamgoldberg3
@adamgoldberg3 18 күн бұрын
impressive amount of functions - good job 🎈
@saikatpurkait9802
@saikatpurkait9802 10 ай бұрын
Love from India ❤
@tokyobaystorechannel1538
@tokyobaystorechannel1538 9 күн бұрын
hello. excellent tool! i have been trying to use it, and i found some issues you could help me to solve. first, when I use the basic rotation gizmo on the pivot of a card, it seems that when it reach certain angle, the orientation of the whole card kind of inverts, for example if I rotate the card on the z axis, initially it rotates well but when it reaches like 180 degree the whole card rotation kinds of inverts... is really annoying when trying to place the cards on the head, to make like an initial orientation of the card to then work on the cv points... but when it reaches certain angle the whole card orientation inverts.... The other issue is regarding the CV points.. it seems like there are 2 square shaped cv points, the first one is where the main pivot of the card is, and the next one is also square... anyway, every time I move the other cv there is no problem, but sometimes when i move one of those 2 square cv points, the orientation of the whole card twists and messes up....is there like a solution to move freely all cv points without altering the orientation of the card? thank you very much
@GeorgeSladkovsky
@GeorgeSladkovsky 9 күн бұрын
Hi. This is an expected behavior in Maya and nothing can be done about it, unfortunately. It's how Maya attaches geometry to a curve and basically Autodesk's own code that I have no access to. Mentioned here: gs-curvetools.readthedocs.io/en/latest/faq.html#warp-card-orientation-flip You will have to compensate with Orientation parameter when this happens or use Extrude card/tube variant as it is more stable but lacks some of the features of the affected warp/bind variants.
@GeorgeSladkovsky
@GeorgeSladkovsky 9 күн бұрын
Also, place the square CVs near the scalp so you don't have to move them a lot as they will be the root of your haircard. It helps a lot.
@tokyobaystorechannel1538
@tokyobaystorechannel1538 8 күн бұрын
@@GeorgeSladkovsky Thank you for the answer. I started practicing and realize you can correct those issues with the orient bar and the twist graph on the curve control window, I think I got the trick, this tool is simply amazing! thank you very much
@Alexandra_Syro
@Alexandra_Syro 3 ай бұрын
Thank you very much for your awesome plugin! Please tell me, is it possible to enlarge and lengthen the card so that the hair texture itself is not stretched? I just have curls that stretch and they stop being curls
@GeorgeSladkovsky
@GeorgeSladkovsky 3 ай бұрын
Hi! Not sure I understand you correctly. You wish to lengthen the card (the mesh), but the texture should stay with the same proportions as before? I don't think this is possible at the moment. However, if you want a fixed length card (and fixed size texture as a result) on a variable length curve you can use "Unlock" and "Length" slider to achieve this: gs-curvetools.readthedocs.io/en/latest/attributes.html#main-attributes gs-curvetools.readthedocs.io/en/latest/_images/length_unlock.gif
@Alexandra_Syro
@Alexandra_Syro 3 ай бұрын
@@GeorgeSladkovsky this is what I needed, thank you very much! Your plugin is the best!❤️‍🔥
@ankitajena368
@ankitajena368 4 ай бұрын
what is the shortcut for selecting CV
@GeorgeSladkovsky
@GeorgeSladkovsky 4 ай бұрын
You can either use the "Select CVs" slider, or you can go to component mode, select any CV on the curve and press "Up" or "Down" arrow on the keyboard to move between the CVs. Enabling the Advanced Visibility mode helps as well: gs-curvetools.readthedocs.io/en/latest/advanced-visibility.html
@andreicelestre5466
@andreicelestre5466 3 ай бұрын
Hello, thank you for the plugin. It's amazing... I have one question: Can we scale a whole group of Curves without distorting them?
@GeorgeSladkovsky
@GeorgeSladkovsky 3 ай бұрын
Hello! When you scale the curves, you only scale... well curves. The geometry attached to them will not scale, so you will have to additionally go to the Curve Control Menu and adjust the Width slider. Other than that, you can just select a bunch of curves and manipulate them with scale gizmo. It's better to scale CVs themselves, not just curves (basically scale stuff in component mode, not in object mode).
@stephano7612
@stephano7612 9 ай бұрын
Hi there! the tool has the ability to modify the offset subdivisions from the geometry card ? I mean, for example more subdivisions from de root and less on the tip. Thanks!
@GeorgeSladkovsky
@GeorgeSladkovsky 9 ай бұрын
Hi. No, currently it is not possible to have variable density of the mesh along the curve.
@laughingbear8615
@laughingbear8615 6 ай бұрын
i am new to using the plugin i am trying to use hair cards for beard. and i am currently struggling with the scaling of hair cards
@GeorgeSladkovsky
@GeorgeSladkovsky 6 ай бұрын
If your cards are too big or too small, you can use the "Scale Factor" in the "Scale Factor and Precision" window: gs-curvetools.readthedocs.io/en/latest/scale-factor-and-precision.html It will change the initial scale of the card (or tube) based on the Scale Factor value. Only new cards will have this change, but you can change the scale factor on the original cards by using "Normalize Selected" button.
@duly7797
@duly7797 7 ай бұрын
Can i change layer for my curve ? Big thanks for you❤
@GeorgeSladkovsky
@GeorgeSladkovsky 7 ай бұрын
Yes, of course. Select the curve(s) you wish to transfer, hold RMB on any layer and "Add Selection to Layer" You can read about it in details here: gs-curvetools.readthedocs.io/en/latest/layers.html
@duly7797
@duly7797 7 ай бұрын
@@GeorgeSladkovsky oh thank you so much
@jancauton7340
@jancauton7340 8 ай бұрын
Hey George! I've been using the tool and its been amazing. I was wondering though, if there is a way to move selected curves to another layer or to duplicate curves into a selected layer as opposed to the layer it already exists in. I made an atlas of hair cards in the J layer and have been trying to duplicate and move the cards that I wanted to use into the numbered layers. It seems when I MMB drag though, it moves/copies the whole layer rather than just the selected curves. Maybe my idea of the workflow is wrong or I missed a function that you explained?
@GeorgeSladkovsky
@GeorgeSladkovsky 8 ай бұрын
Hi. You can move any selected curves to any layer. Just select the curve (or multiple curves) and hold RMB on the layer you wish to transfer them to. There, you will find "Add selection to Layer". Layers are exclusive, so no curve can be in two layers at once. You can read more about layers here: gs-curvetools.readthedocs.io/en/latest/layers.html#layer-controls Duplication will always be to the same layer the curve exists in, but you can transfer them to any layer you wish using the function described above. As an alternative, you can change layers of the selected curves using a dropdown menu in the Curve Control Window. It's at the top-left corner of the menu (numbers and letters). Just scroll your mouse, or click on the menu and select the layer you wish to transfer the curves to: gs-curvetools.readthedocs.io/en/latest/first-steps.html#curve-control-window
@GeorgeSladkovsky
@GeorgeSladkovsky 8 ай бұрын
I forgot to mention the marking menu in the first "Layers" chapter, but you can see how I use it in the "Collections" chapter: kzbin.info/www/bejne/g6O3q2BseNaUmK8si=tXwXMVtJgZQdJEkf&t=3021
@danilovX
@danilovX 8 ай бұрын
Is it possible to import alembic hair curves in Maya with this tool? As maya is absolutely disaster importing alembic curves. And freezes right when you want to do that. In Blender it takes less than a second to import and edit alembic curves. Somehow Maya want to separate every curve in different object.
@GeorgeSladkovsky
@GeorgeSladkovsky 8 ай бұрын
Hi. No, this tool is not meant to import alembic hair curves. If Maya can't handle it, this tool will not help you, unfortunately.
@danilovX
@danilovX 8 ай бұрын
@@GeorgeSladkovsky Sad :( found only workaround with houdini converting curves to card geometry and then Maya can handle it as polygons. Anyway, thanks for a quick response!
@saikatpurkait9802
@saikatpurkait9802 10 ай бұрын
can you please show how to create a complex shape for hair to next video. ❤
@GeorgeSladkovsky
@GeorgeSladkovsky 10 ай бұрын
The braid is just three Maya curves in the shape of a braid: kzbin.info/www/bejne/aZKVfHSriZKLp8Usi=CNNwF64wWYopdYa-&t=1120 You can do that manually, or just check my discord and download that shape: discord.com/channels/628147993929056256/635089619800686602/1202269322492514394
@saikatpurkait9802
@saikatpurkait9802 7 ай бұрын
@@GeorgeSladkovsky one short video for zbrush braid object to maya ,its halp alot for everyone
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