Item splitters already exist but I think they're bulkier. The pot version could work if, when you're down to one item in the pot, you lock the hopper under it to give other items elsewhere in the top container a chance to go through. Just a couple ticks pause should be enough.
@T-035 Жыл бұрын
Additionally you can use them to sort items that aren't stacked in 64. For example snowballs and buckets. It works without any delay (except for the time it takes hoppers to do their thing)
@IronDino Жыл бұрын
I think the issue is that Decorative Pots can't 'pull' items, they have to be fed by a Hopper. Even if you lock the outgoing Hopper to leave a single item, there's still nowhere for the items in the incoming Hopper to go.
@T-035 Жыл бұрын
@@IronDinoI'm fairly confident I found a workaround to this issue. I have a video posted on my channel with a design that works pretty well with sorting 16 stackable items
@highcap4952 Жыл бұрын
@@IronDino I think you would need to block all slots in the incomming hopper except one with dummy items.
@T-035 Жыл бұрын
You do need 45 item filters, very similar to regular item sorters
@AldricBocquet Жыл бұрын
A single slice of a item sorter. With nothing in the first slot of the top hopper and an additional dummy item. A water stream pushes the items in a loop above the "sorter" to group items. Then your contraption separates them in different shulkers.
@T-035 Жыл бұрын
Yeah it's more than possible, it's very simple like you were saying. I used it to sort items that can only stack to 16 since I couldn't find any designs that would. I made a video on it but my design could do for some upgrades.
@rynnmedia Жыл бұрын
@@T-035sorry for the unsolicited weird compliment, but I often see people promoting their channels in weird ways that don’t feel organic whatsoever. But even if you weren’t intentionally promoting your channel/video, it felt very organic & it contributed meaningfully to the convo which I had to give you huge props for. I checked out the vid & even though I know nothing about redstone, I had to give it a like :)
@T-035 Жыл бұрын
@@rynnmediaHaha, yeah I know what you mean. That was almost too kind of you to watch and leave a like though, much appreciated :D
@pvic6959 Жыл бұрын
woah can creators see when someone has liked the video??@@T-035
@savageraccoon787 Жыл бұрын
@pvic6959 the guy said he liked the video???
@LuckySketches Жыл бұрын
You can use it as a payment input in shops. Keep your redstone potato-free, and you can even label it by putting a diamond sherd on it! A label without obstructing the interactable area.
@rfresa Жыл бұрын
Great idea, and perfect for Hermitcraft!
@seandorama5932 Жыл бұрын
But how would you withdraw diamonds?
@rfresa Жыл бұрын
@@seandorama5932 have a hopper underneath that only unlocks when someone adds to the pot, or just break and replace the pot periodically.
@seandorama5932 Жыл бұрын
@@rfresa lol timed pot tax payment
@ClosestSunKB Жыл бұрын
That's super smart, Imma try that!
@thete5231 Жыл бұрын
THAT sorter is what grian needs,cuz we know he won’t use a standard item sorter, but this would sort out his chest monster while keeping the shulckers
@kaleenar963 Жыл бұрын
Well you know he would just take out the shulker boxes and proceed to scatter them all around his base. It would still be an improvement though. Baby steps.
@randomperson1731 Жыл бұрын
The item splitter you created is actually extremely useful to increase the speed of automatic sorting systems (they did exist already but your design is way simpler). Without splitting, you can only dispense 2.5 items per second into a sorting system due to hopper speed, but if you split the items and for each type of item dispense 2.5 per second multiple slices of the sorting system can run in parallel because any single type of item will only be dispensed at hopper speed (assuming that there is a workaround to the item order issue creating multiple shulker boxes for the same item; for this use case there might be some method like before beginning to unload a shulker box checking whether the item is already being unloaded, perhaps using more pots).
@OrigamiMarie Жыл бұрын
Ooh that's interesting
@redroyal4287 Жыл бұрын
that is insanely interesting and really cool. If anyone finds an example of an implementation, please reply here! I would love to see it! I would try and do it, but I don't have a good understanding of item sorters and I don't have any time rn lol.
@hunam_ Жыл бұрын
@@redroyal4287 Don't mind me, just subscribing to the thread
@kieranmurray-b9k Жыл бұрын
@@redroyal4287me three
@zetertheduck Жыл бұрын
I also think that pots could be used for lag-friendly downwards hopper chains. You could alternate pots and hoppers, so only half the blocks are hoppers, so less searching lag, and its better than droppers or chests for example because it only has one item slot for the hopper to check.
@danielsolomon3794 Жыл бұрын
only problem is decorate pots are really bad for lag anyway
@kezzyhko Жыл бұрын
Lag-friendly downwards hopper chain is a dropper at the top, a glass tube, and a hopper on the bottom
@Pikachu0071000CS Жыл бұрын
@@kezzyhkothat doesn't work cuz if your hopper fills up you end up with a circle :p
@DaTimmeh Жыл бұрын
@@Pikachu0071000CSpeople think you can't make circles in Minecraft. The reality is, you shouldn't make circles in Minecraft. -someone with a bamboo farm that lacks an overflow solution
@SergeantXray Жыл бұрын
@@DaTimmehmore like a moustached brainiac with a laggy melon farm
@kasbakgaming Жыл бұрын
My first thought was to use the pots in a super smelter that uses hopper minecarts for item distribution. Currently there isn't a way to get exact stacks of items using signal strength; you're always going to get a little over or a little under. With the pots, you can use this system to lock them until they fill up with exactly one stack, then unlock to add them to the hopper minecart for distribution. No overages, no partial loads, guaranteed perfect distribution for fuel usage.
@DemonKing19951 Жыл бұрын
I still think trap pots need to be a thing. Basically if you break it while it has TnT, lava, fire charges, splash potions, water, or even ender pearls inside they end up activating immediately upon the pot breaking. With each doing what you'd expect, including ender pearls immediately teleporting you back to the pot in question. Very, very multiplier or restone railway centered use, but I think it'd be cool. At least that use would end up playing redstone's ability to give you quick transportation and set up horrible traps.
@timohara7717 Жыл бұрын
Yes that's what I was thinking not normal pots doing that and they activate spawn evgs
@diamondsimon020 Жыл бұрын
It would be cool if they could generate naturally, and contain stuff like torches, arrows, emeralds, etc. Edit: I was indeed inspired by Zelda AND Terraria Edit 2: I just realized this could also be done with a datapack!
@darqed Жыл бұрын
so true
@Ronanelm Жыл бұрын
Replace the chest in the end fortress or nether fortress maybe as both structures are made of bricks also
@vortexlegend101 Жыл бұрын
Terraria
@michael04__806 Жыл бұрын
agreed
@slimjr8910 Жыл бұрын
Sounds like terraria
@albhis Жыл бұрын
The pot actually seems perfect for mob grinders with item storage; since the comparator's power level can detect unstackables, items that you'd want to store/dispose of separately from the main materials are very easily distinguished!
@spoopydraws836211 ай бұрын
I'm glad someone said it! The whole time I was thinking this would be great for like zombie spawner or skeleton spawner 😭
@LiamTolentino Жыл бұрын
I would love if they also added a new pottery sherd that allows you to craft a pot with a little window on the side so you can see the item inside. Not only would this look really cool (especially as an alternative option to item frames) it would also be useful for anyone using pots in redstone contraptions so they can see what's already inside :)
@QUBIQUBED Жыл бұрын
Defeats the mystery tbh, feels like one of those lazy cheats (e.g: fullbright, hazardous invis particles, hazardous infested blocks, etc.)
@ward9 Жыл бұрын
Maybe you could engrave the item on the pot instead to make it a bit more vanilla friendly.
@Hyperdragon97 Жыл бұрын
I mean, pots with windows do exist IRL
@catsdogswoof3968 Жыл бұрын
i mean.... just dont add it?@@QUBIQUBED
@milokiss8276 Жыл бұрын
@@QUBIQUBED The "mystery" of it doesn't matter when it's player-made. If a specific use would do better with a visible pot, Then that should be an option. Maybe it could be like, The only craftable sherd, Or something.
@mattahrens5338 Жыл бұрын
sorting items at a raid farm. More compact and organized storage, it might work there, if you can get it to fill the shulker before breaking it.
@andrewnyland Жыл бұрын
Raid farm, piglin farm, witch or skeleton farm, speed mining for resources. Ultimately it’s anything you need to transport or use in organized bulk, organizing is much easier after that’s done.
@colincayden2068 Жыл бұрын
Hear Me Out: Have them spawn in desert villages, desert temples, jungle temples, monster spawners, and trail ruins. They'd contain more than one item, but it'd make more sense in naturally spawning places. On an semi-related topic, sniffers should sniff up fossils, bones, and more flowers. Adds to archeology!
@colincayden2068 Жыл бұрын
@@luissuazo3684 may or may not be difficult for mojang, im a programmer myself. Shouldnt take as long for them though. But I wouldnt know, I dont work at mojang.
@justinbombach9873 Жыл бұрын
Then we just become Link. Walk into a village on our way to defeat the final boss, and smash a few pots, hoping there's some shiny green, hexagonal currency inside.
@pauldeddens5349 Жыл бұрын
On one hand, its incredibly obvious that they would put pots in existing structures, its kind of a given. On the other hand, if there is one thing Mojang hates doing, its updating existing structures. To the existing structures in the game, the most they have done was give certain abandoned mineshafts chains to suspend from the ceiling.
@colincayden2068 Жыл бұрын
@@justinbombach9873 haha true
@colincayden2068 Жыл бұрын
@@pauldeddens5349 Minecraft hasnt touched the mineshaft, or monster spawner dungeon in years. Same to the jungle temple. The storing feature may actually allow these old/ancient structures (aside the desert villages, those just feel like they'd belong there), to have a use
@darkpendulumsystem Жыл бұрын
Can't wait to see what mumbo does with the new auto crafter....saying that just makes me think of modded minecraft
@Dr_mafario Жыл бұрын
The snapshots have come. Now... its only a matter of time
@darkpendulumsystem Жыл бұрын
@@Dr_mafario indeed
@myhumblehive7957 Жыл бұрын
@@darkpendulumsystem Mumbo acctually made a video where he messed with an automatic crafting mod.
@WhatIsMyPorpoise Жыл бұрын
the decorated pot makes the sorting side of compacting blocks(in the crafter) easier. if you have a system in your mine that takes all the resources(gold, copper and iron ore, lapis, redstone & diamonds) you collected and condenses them down into blocks, that may well have a use as you don't want blocks of different types to mix in the crafter and want to know when the item type switched. It's a niche one, but it's a use!
@DjDMaster Жыл бұрын
I think the shulker storage would be useful for massive builds! If you're working on a mega structure with tons of blocks, having them all separate into different shulkets would be really useful for organization and keeping track of resources!
@Sylfa Жыл бұрын
As long as you don't have to pre-sort the resources into 27 stacks manually. In which case you could just toss them into a shulker instead of "the contraption."
@krogen1 Жыл бұрын
@@Sylfa The thing is you don’t need to think, just throw whatever you have into the contraption and let it do the job for you while you do something else.
@namantherockstar Жыл бұрын
Mumbo inspires me.. My parents said if i get 60K followers They'd buy me a professional camera for recording..begging u guys , literally Begging...
@CHARA_LV2024 Жыл бұрын
絶対に翻訳したら????????तिमीलाई श्राप दिइएको छ । हप्तामा हड्डीहरू बिस्तारै भाँच्छन् । यदि तपाईले यो श्रापलाई बेवास्ता गर्नुभयो वा यसलाई ध्यान नदिई छोड्नुभयो भने, तपाईंको शरीर असामान्य हुनेछ । मद्दत गर्ने एक मात्र तरिका मसँग दर्ता गर्नु हो।
@SmerkyRandomised Жыл бұрын
Yeah, i was thinking it'd be useful for Grian to have in his base to sort his shulkers/chests into more meaningfully grouped shulkers lol
@PizzaMineKing Жыл бұрын
The shulker thing might get rid of the need for item sorters entirely for mixed-item farms, as long as enough shulker boxes are provided... and each chest doesn't "block" an item from getting in - like, if you have an industrial district, at the moment, you need a bulky storage system even for items you want to carry by the shulker, meaning you need to sort the items first, then come there with empty shulker boxes and fill them. Now, you could use the new pots to fill shulkerboxes immeadiately, then just grab the boxes you need out of bulk chests. Now to think if there is a way to sort shulkers by type and you get a storage system that only needs one shulker loader upfront instead of one for each item type your industrial district may produce... If the stack order thing can be solved, that is...
@IronDino Жыл бұрын
I think this is probably the only usage for it, again at the expense of large amounts of Shulkers.
@PizzaMineKing Жыл бұрын
@@IronDino however, if you have the means to do a massive industrial district, you're usually late-game enough for a shulker farm to exist on the server...
@Huntracony Жыл бұрын
The problem would be non-stackable items. With this system I believe each non-stackable would get its own shulker. I guess it's possible to sort out the non-stackables first and send them to their own shulker loader, but it would make the whole thing a lot bulkier. Possibly still worth it in some cases, but not exactly an easy alternative to item sorters.
@mr.phantom674 Жыл бұрын
@@Huntracony would it? it took multiple stacks of the same item, so shouldn't unstackable items also work?
@PizzaMineKing Жыл бұрын
@@Huntraconygood point, non-stackables are a bit of a problem here, however you would need a filter for any non-stackable items regardless, so this would still be a net-reduction of space used as it would get rid of all filters for stackable items - reducing the currently O(n) problem of sorting stackable items to a O(1) problem - only needing additional filters if you have non-stackables and a way to sort these non-stackables (regarding space) Unless the plan is to keep non-stackables mixed in overflow, in which case we still have a O(1) problem of using a "non-stackable" - filter and this new system (once the stack order flaw is solved), turning the sorting system of any industrial district regardless of item count to a constant.
@MidasGold Жыл бұрын
One idea i've been exploring is using the pots as a payment method for an automatic shop, sending different items depending on how many diamonds are put in.
@smash_bro_757 Жыл бұрын
Using comparator signals? But then multiple counts of the item give the same strength. Can you tell me how you would do that? I can't seem to wrap my head around that
@MidasGold Жыл бұрын
@@smash_bro_757 I actually have a working concept build in bedrock edition. It takes a comparator output and sends the signal through a redcoder. The results of the redcoder determine which shulker box gets sent out.
@castlebeki Жыл бұрын
@@smash_bro_757only answer I found would be to make sure each price is the minimum amount of items needed for each signal strength
@ritasonka330 Жыл бұрын
@@smash_bro_757 Because the pot only has ONE stack of storage (the lowest we have), ~every 4.something 64-items after the first increase it's comparator output. So you're correct that it can't tell (on its own) the difference between a pot containing 2/3/4 items. It could still be useful if the specific numbers you want to differentiate happen to be the ones that tick up its comparator power. A pot does probably do something other storage containers don't: force a player to insert items one at a time. Since it makes an animation when it does so, I'm guessing that it will pulse an observer every time it gets an input. Hook that up to a counter and something that triggers based on the count after a certain amount of time from first insertion, and you could count exact numbers. This is of course assuming that you can't insert faster than 1 tick, which I'm not sure is true; if so, it would probably be much more reliable to use hoppers beneath a different storage set up to pulse once for every item inserted (more redstone than a pot +an observer to do so, but certainly possible) and hook that up to the same counter/timer circuit.
@catsdogswoof3968 Жыл бұрын
only use the thresholds@@smash_bro_757
@syntaxerror9994 Жыл бұрын
Rather than drain the pot when it's full, set the lock on a timer so it's pulling more items while draining the pot, then when the pot gets down to a certain level (because there's no more items in the source chest) the feed closes, the shulker box is switched when the pot is empty, then the feed is opened and the drain is closed. Repeats for next item.
@4ardW0rKINGbarn1CAL Жыл бұрын
He should definitely try this
@taticlesYT Жыл бұрын
Yes this is what I was thinking too.
@TheRealWormbo Жыл бұрын
The issue is, the hopper above doesn't know what item type is supposed to go into the pot. Item gates on most modern multi-item sorters (without minecarts) just use hoppers for this purpose. The hopper is filled with dummy items in the patter 0-19-1-1-1 and becomes a standard item filter when an item enters, but the hopper below only unlocks a bit later, so it doesn't drain the single filter item out. (Yeah, and sorry folks. Pots having an inventory doesn't revolutionize storage tech.)
@4ardW0rKINGbarn1CAL Жыл бұрын
@@TheRealWormbo dang
@Idran Жыл бұрын
@TheRealWormbo Does that matter in this case? We're still talking about an item splitter here after all, not an item sorter. If we're currently actively filling up a shulker with, say, 8 stacks of redstone using the OP's suggestion, the hopper doesn't need to know it's redstone going into the pot, it'd just need to also be slowed just enough that the redstone doesn't entirely empty from the hopper so long as there's still redstone in the chest to pull in. Once there's none left, what's in the hopper will flow into the pot, then into the shulker, and then once the pot's empty you lock the output hopper and break the shulker to move on to the next shulker to fill with whatever's now in the first full slot in the input hopper.
@lilajean8146 Жыл бұрын
Just coming in here to say I really appreciate your videos Mumbo, they always make me laugh. I recently watched your interview on the Imp & Skizz podcast and I really could relate. I love how you taken your time to explore your talents and cast mastery over your tool box. Thank you for always bringing a smile to my day, and so many more I'm sure!! And from one artist to another I wish you the best as you explore your craft, cheers man!!❤
@chickenmaster3879 Жыл бұрын
5:30 OH you could have a system where it takes a bunch of junk from looting, sorts it into separate boxes, and then sorts those into groups based on theme. It sounds like just an extra step on paper, but the sorting by theme would have more possibility for variety because depending on what your exact storage needs are you could determine whether you want it in shulker form or item form. I can't think of any good distinctions off of the top of my head but I'm sure there could be some uses to that.
@EmrysMaier Жыл бұрын
I expect if you just slow down taking items out of the pot to 1/2 hopper speed, it will handle the multiple stacks/order issue. It just keeps the pot from emptying until all of one item is gone from the input chest.
@turtle-bot3049 Жыл бұрын
This is really clever actually. Yes it would be slower, but it should clear out the entire feeder chest without issue. The only thing that would need to be added is a simple shulker fullness switch where if a shulker gets filled it sends a redstone signal that forces the piston to break it so the system doesn't clog if there's more than 1 shulkers worth of items in the feeder chest.
@Whoeverheis11 Жыл бұрын
What if instead you increase the speed at which you put items into the pot, using either multiple hoppers or a hopper minecart?
@AmandaComeauCreates Жыл бұрын
two minecarts mashed into a block below it maybe above a hopper? @@Whoeverheis11
@NickAndriadze11 ай бұрын
Man, I just gotta give it to you, this was a very very well-made video. I know all of Mumbo's videos are greatly made, but something about the snappy well-delivered dialogue and especially the part where he goes _a little insane_ at the end was really creative. I love how you see that not every new item that has slight redstone usability isn't specifically factory-molded to be a redstone-specific item and is just there to make Minecraft more immersive and fun for the casual users, not just the technical folk.
@xiea1258 Жыл бұрын
You should be able to put double tall plants into the big pots just like how you can put small plants in the small pot
@Tridundancy Жыл бұрын
Would be interesting to see naturally generating pots in caves, filled with junk items and more rarely things like iron or coal!
@one_hoop Жыл бұрын
That would be awesome in Trail Ruins! Especially, if a pot would generate in Trail Ruins that always contained the music disc, Relic. (Although the armor trims would make more sense, maybe a set of 4 of them.)
@timwoods2852 Жыл бұрын
If nothing else, we can use it to create small puffs if smoke, either randomly or on command/timer with items that will stack inside. And possibly little clinks for items that can't go in.
@Kyleplaysgames567 Жыл бұрын
The only way I can think of is letting the hopper completely fill up before putting the items in the pot. That way if there are multiple stacks of the same item in that hopper it will keep moving those before it starts moving other items. And it'll keep grabbing more of the same items in the chest.
@kathyjohnson2043 Жыл бұрын
Hmmm
@OrigamiMarie Жыл бұрын
Huh, that's interesting.
@Kyleplaysgames567 Жыл бұрын
@@OrigamiMarie It's like when your inventory is full. You can only pick up items that stack to items you already have.
@janforst7169 Жыл бұрын
But its not chest nor pot that do pulking or pushing. Its hopper between them. If you have 6 different items types in input chest (1. Item, then 5 other items then 1.item again) your hopper will fill with those 5 others and will not be able to pull the other stack, so it will not push them either. In worst case scenario you can have 26 different items in a single chest (and one repeat) so you would need minimal of 6 different hooopers trying to feed the pot but that is imposible - there is space only on 4 sides plus 1 from top.
@TheHellis Жыл бұрын
@@janforst7169no you don't. Just two hoppers on top of each other. Lock the bottom one and let the top one fill up. Unlock the bottom hopper and this will grab the items in order
@CosmicAlpha101 Жыл бұрын
Now we got autocrafters, I already know Mumbo will love it.
@weissxritter Жыл бұрын
"Ain't doin' no pullin'. Ain't doin' no pushin'. It's just doin' a whole bunch o' storin'." I died. I love you, Mumbo. Your subtle humor makes my day.
@eversbrooks7162 Жыл бұрын
my immediate thought was using the pot as some sort of key for a vault door! maybe having a few of one item already in the pot, meaning someone would have to figure out what kind of item it is, and using the different levels of redstone signal output to have it unlock the door when you get to, say, 13 items in the pot!
@yayajade2182 Жыл бұрын
Mumbo... Are you turning into a mad scientist??? Feeling like making some fanart of you with frizzy hair maniacally laughing with electricity sparks in the background now
@IronPikachu724 Жыл бұрын
The decorative pots are going to be used as an op item sorter for a mob farm... lets say you want to have an afk skeleton farm that fills shulkers with bones or even arrows, you can try to add a filter system into 2 separate shulker packers with a final chest for the bows that drops, so you got the shulker fillers for just bones, and a filler for arrows, while the bows get seperated into a casual weapon chest for bow replacements, EXP from grinding enchantments out, or finding an add-on to your enchanted bow (or if your playing a multi-player server that has some sort of ecomony, you can use the farm to sell the shulkers of bones, arrows and maybe use the bow drops for an additional product of trade)
@limonlx7182 Жыл бұрын
I mean you could just make shulker box loaders with item sorters, I don't see how pots would change anything about this.
@knicknac04 Жыл бұрын
2:54 one of Mumbo’s two braincells hit the corner like the windows screen saver, and he had a thought
@mysticat Жыл бұрын
just wait until we get those new single block t-flip flops!! :D
@cholsreammos Жыл бұрын
Oh hi mysti! I saw so many people talking about how useful those will be for redstone (noone actually gave uses that do anything, most ideas would actually just make things harder) but 1 block t flip flop is a GREAT point, im kinda surprised i didn't realize that
@GoodCheeez7787 Жыл бұрын
2:32 you coukd use this for a kind of secret door, like adding some pots around a piston door, and you need a combination to open the door.
@roughsketch_07 Жыл бұрын
With the functionality of the pot, you could theoretically condense storage silos tons and save so many resources. You put all you items into a pot, and they could either filter as many items as possible through one pot or have an individual pot for every item that you regularly collect with hoppers under them that fills a chest. All you would have to do is figure out how to stop a pot from putting its items into a hopper.
@crosstek17 Жыл бұрын
I like coming up with minigame concepts in Minecraft. The first thing that came to mind when I saw this was "Oh, you can put different items in pots, then have players pick a pot to break to see if they got the good/correct item."
@margustoo Жыл бұрын
If you could use pots to filter items to shulkers then you can repeat this process by randomly opening shulkers and filling them up again. Every time you repeat this prcess you increase the change that items get sorted properly no matter the original order.
@gemhunter498 Жыл бұрын
One very good use for the pots: on servers where hoppers are modified to take a full stack of items, the pot could be useful to sort out types of items quickly, since hoppers don’t work for that unless you split the items using a clock.
@opticchild Жыл бұрын
That could be quite useful to separate out unstackable items and stacks to 16 before heading to a sorter.
@dogstrings Жыл бұрын
People are coming up with (or trying to) practical uses for the pot. I just want to make an archery game, where users spend diamonds for a highly limited amount of arrows. They get a small amount of time to shoot at pots, which are randomly covered by moving blocks. Each pot has random prizes in them, which get dispensed to them at the end of the game
@shadeblackwolf1508 Жыл бұрын
The only downside of this minigame is the need to manually replace the pots each round
@calmzgaming4589 Жыл бұрын
That would be really useful to keep things tidy in a sorting system that doesn’t have certain items in it :)
@detvarpierre Жыл бұрын
You somehow lock the last 4 slots of the hopper between the chest and the pot. Then you let the items build up to at least 2, before starting to suck them out. That way the hopper will only try to suck out the items in the first slot out of the chest, meaning it will priorotize that item over other items in the chest, even if they are slot 3, 6, or 27 in the chest.
@volehunter Жыл бұрын
This will work well for taking correct items for payment at a store, you just have to count how many you need as well. Edit: Just in case you need it. Have a pot with hopper beneath pushing in to a barrel or chest. Then in a 1X2X4 area behind the hopper and pot, place a block behind the hopper with a repeater pointing into it, and 2 redstone dust behind that. On top of the dirt behind the hopper, place a comparator, comapring the pot. Then add a block above the repeater and add another block heading further back. Place two redstone dust on top of those blocks and a redstone torch on the back of the last block. The redsone torch should be over the last redstone dust on the bottom. The pot will always have 5 items before any items get to the chest. Then you just need a counter to check the correct amount.
@meowtain9566 Жыл бұрын
I've been avoiding anything to do with snapshots and the new update for a while now because all people seem to do lately is just complain. It's such a breath of fresh air seeing Mumbo just have fun 😊
@CheesyChair Жыл бұрын
“Before I sort myself into a shulker box and I’m not even sure what that means”
@S7vensOfficial Жыл бұрын
Mumbo is gonna have a FIELD DAY with the crafter.
@SenorBumboCactoni Жыл бұрын
The item sorting thing already exists, and it is most commonly used in multi-item sorter units
@SenorBumboCactoni Жыл бұрын
A fairly simple one is present in the Moony MIS, that should help
@Erik-pu4mj Жыл бұрын
5:39 Seems rather useful for mass processing, like sorting stone from a quarry where you really only want one type of block per shulker box.
@CharFil Жыл бұрын
Just wait until he gets his hands on the autocrafter
@Rooftopaccessorizer Жыл бұрын
finally we can made puzzles that can only be solved by smashing every pot in the room like link from ocarina of time
@Nephelangelo Жыл бұрын
Mumbolius the Jumboliest.
@jsproductions8569 Жыл бұрын
Now there are even newer minecraft redstone featured with the AUTO CRAFTER I cant wait to see what mumbo gets up to with this device when it releases in snapshots
@mint4up2zio3 Жыл бұрын
My initial thought for this problem is to somehow group the items in a chest first before then splitting them into shulker boxes with this system. It might be super bulky, though
@godassasin8097 Жыл бұрын
7:20 its like a mad scientist breaking his lab just before finding a breakthrough
@xenoplayspl6239 Жыл бұрын
im waiting on Mumbo's view of the auto crafters and their implementions
@BeauTheDogFrog Жыл бұрын
Im so excited for it
@thatMF08 Жыл бұрын
4:46 it's actually great for shops with different items which means you can put all the it's you sell in 2 chests and it will sort it for you
@PizzaMineKing Жыл бұрын
This might also make for nicer keycards, for example for decked out...
@mooing_cowmilk Жыл бұрын
7:32 The concept using a pot itself is flawed. The behavior your looking for is like a hopper pulling from a double chest, where the hopper can scan the full chest for the same item. For the Hopper into the pot. The pot can only scan the 5 slots in the hopper. So unless you call the hopper itself the input chest it is simply not possible. For those thinking, can't you just rotate through all the items through the hopper, well yes but that is just recreating 1:35
@totallyrandomuser5760 Жыл бұрын
I loved watching Mumbo do magic with pot
@PizzaMineKing Жыл бұрын
I think I can mathematically proove that the order problem can not be solved without loop-back: if there is a gap of 5 stacks, the hopper will fill the pot with one stack (or less) of the item, then fill up with different items, so slowing down output alone won't help unless we have continuing input. However, if we loop back the already sorted items as long as their shulker box isn't full, we can guarantee that continuing stream , creating a situation where a stack plus 1 can be guaranteed in the system as soon as no other items are in-between... The hopper feeding the pot must fill up including at least one of the currently sorted item to combat the order issue.
@minisapo6652 Жыл бұрын
Here after Minecraft live, wouldn't this be a great way to place individual stacks in the order you want them in the autocrafter?
@powwow7061 Жыл бұрын
Heres a better idea on the item sorter: Instead of having 1 input being a hopper with 5 item slots, have 4 hoppers coming from 3 sides and the top for a total of 20 item slots constantly trying to hop it in the pot. This system will then try to squeeze around 20 different stacks of item in the pot. Its not a flawless fix but it will drastically reduce the chance of creating 2 shulker boxes for the same material.
@SpiritOfTheGalaxy143 Жыл бұрын
He will love the crafter
@dojelnotmyrealname4018 Жыл бұрын
Mumbo, there's a very useful use for separating out items into their own shulker box: CLEANING MESSY STORAGE! As for a design: I think if you want to feed an entire single chest into a pot you'd have to use 3 dispensers, and I don't think emptying a double chest is feasible, as there's no real way to get 18 stacks per side into the pots at the same time without some monstrosity of a looping design.
@Guy1191 Жыл бұрын
new autocrafter! redstone crazy
@thegaminggamer12209 Жыл бұрын
dang the more they add the more wild mumbo gonna get in the redstone or as one can say he is "lost in the sauce"
@CityNaturePig Жыл бұрын
The snapshot is for 1.20.3, not the 21 update.
@SamLaGrange Жыл бұрын
6:42 is my favorite way to use the pot so far!
@juanmanuelderito Жыл бұрын
I wish a time machine to show everyone that tought the allay was gonna be a revoluion in storage that we are still getting new item sorters and nobody uses the blue little guys
@mkks4559 Жыл бұрын
Allays are incredibly good and nobody can convince me otherwise. They are the best collection system in the game (the only flaw is that they aren't hidden).
@jan_Masilijun Жыл бұрын
every mob in that vote was gonna be useless it seems to be a trend with the mob votes
@Satwr Жыл бұрын
You are a nobody, we know that! but you are not everyone!
@juanmanuelderito Жыл бұрын
@@mkks4559 yeah i mean if u dont know about Redstone and never had a world with more than 10 hours and u use the creative mode to spawn them where u need they are mid.
@juanmanuelderito Жыл бұрын
@@yomanyo327 imagine being a 12 years old that spends more Time watching tutorials than playing and arguing that the game needs a mob to sort your enchanted books.
@KaIIenie Жыл бұрын
In Minecraft Live 2023, they announced a redstone crafting table, that automatically crafts items. Mumbo has to make a part two to this.
@skulkingshadow Жыл бұрын
AUTO CRAFER ADDED IN NEW SNAPSHOTTT!!!
@tenthant Жыл бұрын
I can't wait to see you cover autocrafting ideas. It's the most exciting change to vanilla, imo.
@PhieFty Жыл бұрын
I wonder how mumbo gonna break the game with auto crafter
@Amikz_Brawl_stars Жыл бұрын
Fr
@fluffy483 Жыл бұрын
Honestly having one item Schiller boxes would be really useful for building for dividing everything up as necessary! Might actually have to build that in a survival world now
@Spectervamp1 Жыл бұрын
5:45 this feels like it could go pretty well with the way Etho likes to store and sort items; it could pair well with the googler machine he made and funnel all the items it finds into a single shulker box
@MrSafeTCam Жыл бұрын
Ok, to make this work you need an item that CANT go into a pot. The hopper that is filling the pot is set up like 6:18, but the redstone dust is replaced with the item that cant go into the pot. The chest that is filling the hopper will fill the first slot with redstone dust from the first slot in the chest, then as it empties into the pot, it will fill back up with redstone dust from the 3rd slot in the chest.
@anything_expert Жыл бұрын
Do something with the crafter
@cph101dev Жыл бұрын
It’s only just been released, and mumbo’s already found a way to redstonify it
@lygencore Жыл бұрын
The only use for pots in redstone is to work as a capacitor. They don’t break when moved by a piston and drop all of their content at the same time, it’s useful for item entities stacking and to release lots of items at once. edit: pots do indeed drop when moved by a piston. Thus pots are useless in redstone contraption.
@MUI_Noam12 Жыл бұрын
i thought they do break when moved by a piston?
@T-035 Жыл бұрын
I've managed to make it sort snowballs and buckets and stuff which wasn't possible previously unless you used allays. Anyways I think it's very useful for redstone.
@lygencore Жыл бұрын
@@T-035 Snowballs have always been sortable, as have buckets and all non-stackable items (even before allays except for telling apart armor pieces and totem of undying)
@lygencore Жыл бұрын
@@MUI_Noam12 My bad you are right. It do drop but the pot does not shattered. Still it makes my point useless, I guess they really don’t have any usage in redstone at all.
@kolithehapty4883 Жыл бұрын
The old filter design works flawlessly with the pot, because now instead of filling the hopper with 41 items and 4 place holder items you can just place the decorated pot AS THE FILTER taking only 10 items into the pot to make it function
@pldkdpl Жыл бұрын
about new redstone features...
@epicgeometro Жыл бұрын
With the auto crafter, Mumbo can make a cobblestone farm, which feeds into two consecutive super smelters, which goes into an auto crafter and makes INFINITE STONE SLABS!!!!!!!
@maanas_sehgal Жыл бұрын
When an update got a redsone update which *Mumbo* can't find a use of ""THE UPDATE IS USELESS""
@Ca7iburn Жыл бұрын
Mumbo: Comes up with an idea. Comment section: Million of ideas on how to get the idea working. Love this corner of the Minecraft community. :)
@EricJohansson Жыл бұрын
How would you change the pots to make them more useful in a redstone contraption? What about if they only accepted the first item type it received (even after they were emptied) and to change the item type you had to break and replace the pot?
@lethososdonkeypuncher6585 Жыл бұрын
I'd do it through a label sherd. First item the pot takes is displayed on that side (this goes for multiple label sherds on same pot.) I think it's possible to pass an ItemStack into the pot's NBT to keep til it's broken.
@nosanity Жыл бұрын
I think what youre trying to do is something cubicmetre has done with his ultimate quarry storage, because it means you can take mixed items and sort it into full shulkers of one item type
@amcuhrd Жыл бұрын
The seperating of items like you did with the shulkers was already possible. The "old style" multi item sorters used it to seperate item streams going trough. This works much better tho!
@MyNameIsJeery Жыл бұрын
You can make a game on the hermitcraft server where you shoot a random pot on a wall and get a random item, from dirt to diamonds. 1 diamond for 2 shots! Make it so when the pot breaks it transports the item inside into a chest at the front where the player can recieve it.
@ItsQubic Жыл бұрын
As soon as this gets added into the game, I'm going to spend an hour filling pots. The noise and the jiggle make my brain happy.
@سداسي-الفيصلية Жыл бұрын
2:30 that's very good for maps that need you to gather any resources and put them in the pot🎉
@euanpc3322 Жыл бұрын
Idea, for the item separator use a loop of your original pot based item sorter and have it so the comparator only unlocks the hopper when the pot has more than 5 items or it’s been a certain length of time
@Felinaxo Жыл бұрын
What came to mind for me was putting a hopper minecart on top of a rail running on Pots, that way the minecart does the pulling and pushing, and tests in what pot to drop the items as it goes by. I assume this is not gonna work for XYZ reason but the prospect of being this close to a proper item filter in minecraft really blows my mind
@CubeOf_Jelly Жыл бұрын
claim your 1 hour ticket hear!
@table2.0 Жыл бұрын
*here, and I was here within a minute >:3
@deusexvesania1702 Жыл бұрын
The pot went from 'Okay, why?' to actually interesting with the Item Separator. And it's alwas interesting to watch Mumbo's brain fire on all pistons.
@Funfactthisisahandle Жыл бұрын
I liked my own comment.
@Captaincookie_yt9 ай бұрын
Sweet dude. Me too.
@Kyleplaysgames567 Жыл бұрын
I can see this being good for adventure maps. Break the pots to get items.
@BudgieQPD Жыл бұрын
You could place a load of items in a chest and the first item could be pulled out and be a filter item, this would stay there until no more of that item passes through. You’d use a delay that would start counting down when no more of that item passes through, when gets to zero unlock the filter item and then allow the next type of object to be used as a filter item. When the delay reaches zero on the delay could be the time to break the shulker for that item and place a new shulker.
@maxedout1046 Жыл бұрын
When mumbo started hitting the pot in the start of the video, i was just starting to play danny phantom's theme. It lines up surprisingly well.
@KillerBeesy Жыл бұрын
Hey @ThatMumboJumbo - I had a play in the 23w42a snapshot with the new crafter and came up with a solution to the unreliable ordering issue some have mentioned by locking the initial line of input hoppers with torches, and releasing them sequentially with 1 progressively longer delay on each repeater input turning off the torches in order. It needed a 1 tick pulse generator to correctly trigger and not let more than 1 item out at a time, and the first repeater therefore had to be in position 2 to pass on the pulse, but it otherwise works reliably. Then expanded it by adding a comparator to the crafter to detect when all slots were full and loop back a pulse to trigger crafting, but also kick off another cycle by triggering the pulse generator with the same output from the comparator. Put a multi-input AND gate on comparators out of the chests on top of the input hoppers and run that into another AND gate alongside the 'start' button/crafter trigger, and you can stop the cycle when any of the input chests run out, to prevent a 'half baked' set of items entering the crafter. Refill the empty chest and hit the button and off it goes again until something runs out. Happy to share my untidy version for you to laugh at then refactor as I'm under no illusion that you could infintely refine and make it smaller than 11x18x4 and probably also tile, but you've probably already got ideas and can visualise what I'm doing from the decription above (I hope!) - Combine it with an item sorter or hook it up to a storage system feeding the various inputs and you could have multiple recipes crafted and returned to the storage perpetually while there is available resources for each recipe. I'm also in no doubt that you could use the kinds of logic that is used by the likes of @MrKorwaldski to select blocks using encoders and music disks which could also be used in a much simpler way to define and encode recipes and output the right blocks in the right order into a single 9 hopper line and single crafter per 'shape' to allow the 'any item' crafting that people are suggesting...
@sparkytbd Жыл бұрын
This shocker box contraption could be very useful for sorting through large amounts of stone after mining. Like if you guys are a large amount of materials in the mines for a giant, mega build, you could use this to sort your materials. Although you might need to make it a bit bigger lol