NEW Mortal Kombat 1 Balance Patch BREAKDOWN

  Рет қаралды 293

SirCartierNY

SirCartierNY

Күн бұрын

Пікірлер: 6
@yoolaroola872
@yoolaroola872 3 ай бұрын
buff ideas, spread the word Scorpion: should be buffed by making his amp ground tp a launcher again and make the cancel built in to both his regular and amp tp. buff the amp hellfire move by removing the damage over time and making it function like how it does in mkx allowing him to combo after hitting it. he needs new strings some mix ups(i personally want his mkx overhead back). some moves need to be sped up Sub-zero: he needs his attack strings made slightly faster except for his overhead, he also needs 1 or 2 new attack string launchers, both his regular and amp iceball needs to be faster to not only be able to combo with it off of normal attack strings but in juggle combos too. He should have the ability to throw his ice clone, i also think he should have his ice burst special back with the same proporties as mkx to compliment his ice clone(but just does not send you that far away). lastly he needs some of his damage scailing off ground freeze. Havoc: He needs at least five new attack strings, he needs his legacy move that titan havoc has were he takes off his head and rolls it but its a mid, has the same affect as reptiles acid ball, and also hits mid exploding on contact. he also needs another one of his legacy moves that again titan havoc has where he bends his hole body for a low projectile and the amp of that can be a knock down allowing for combo extentions for cameos like scorpion Quan shi: needs his mind control move from mkx back, and make half his attack strings faster. and finally his low tentacle needs to be one bar Raiden: change raiden's b2 back to the mkx launcher but make it as slow as sub'z b2. give him back his vicinity blast move back with the same properties as mkx. Give him back his mkx amp lightning projectile back for combo extentions but have his regular fully charged move have the same proportys as the amp. he also needs to be buffed by making his amp electrocute special launch no matter how many bars he uses liu kang: for starters nerf his f4 one button pressure but give him his 113 mkx launcher back along with maybe 2 or 3 more new attack strings to make up for his pressure and to make it less braindead. make his low fireball slightly faster, change his air fireball to the mkx fireball and the amp the one we have now. give him back his mk 11 dragon parry, and finally make his fatal blow start up 2 hits but the first one restands kung lao: nerf tf out of his wake up special by making it unsafe af on block. give him back his mkx or 9 spin back but have it have work the same as mk11 so he can use it more than two times in a combo. swap his dive kick now for a mix between his mkx or 9 dive kick. he needs his mkx tp, and his low hat back, but nerf his mix up buttion's he has now by making the overhead follow up slightly slower. give him his mk11 21212 attack string and his mkx 44 launcher attack string back. and also he needs his hat spin. Nitara: buff her by making her command dash like homelander so for instance all of her normal attack strings that leaves her in the air cost no bar anymore to command dash and it cost no bar when she is in the air command dashing for combos but the next one after that does. and also make fer overhead that leaver her in the air slightly faster. she should also be able plus after hitting her bf2 special allowing her to cameo combo after it. lastly give her back her legacy projectile move back. Reiko: give him his invasion boss special move, the one is like jades dead butterfly move from mk11 but it launches and he uses his spear(this is already in the game files btw). give this guy at least 1 more special move that involes his knife that's on his person but he never uses for some reason. he needs like 5 new normal attack stings involving his knife and his spear, maybe 2 of them be launchers. smoke: give him his smoke cloud move back from mk9, along having it hit low but have the same start up as the one he got now. make his command dash special cancelable anywhere instead of just near yr opponent. also another command dash sending him backwards but the max distance is half screen but he can cancel it at any time during that animation too. and lastly make it easyer to do ground combos after his amp db 4 special. Reptile: give him his acid pool amp special move back but make the amp the special and make the amp of that last longer along with his claw swipe move from mk x. give him 3 to 4 attack stings and have at least one be a launcher and at least 2 be for mixup followups. and lastly allow him to move after doing his forceball just a tad bit more almost like how mkx was but just not as broken Li mei: 4 or 5 new attack strings, 2 a launchers 1 plus frame one, the rest strings into lows. she needs a new special that let's you command detonate her lantern with one fast motion, fast enuf to do it mid combo. change her base air overhead special hit reaction on airborne opponents, instead of a knockdown it leaves li mei grounded and the opponent in the air allowing for combos like how she could in 3d mk games. also give her back her overhead command special and the amp allow for ground combos. and lastly allow her to be able to combo with one amp projectile grounded and in the air. y'all stay tune i got more heat for every character
@Mistrymadness
@Mistrymadness 2 ай бұрын
The Goat
@jkul872
@jkul872 3 ай бұрын
That change from fan lift to no protection is crazy because it would affect kitana the most right?
@SirCartierNY
@SirCartierNY 3 ай бұрын
andazi, mphathi
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