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Update: You can now directly download the run of this in 60 frames and in a native resolution (select High Quality)!
speeddemosarchi...
Date of completion: March 6th 2015
Date of no longer WR status: November 22nd 2016
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This is a speed run of New Super Mario Brothers 2, played and recorded on a modified 3DS that supports direct capture (www.3DScapture.com).
It uses the warp cannons on Worlds 1, Mushroom and Flower to complete the game in a really fast time.
A notable improvement over my previous year old record by 21 seconds. This is mainly thanks to newer strats, a different powerup route and most importantly skipping coin tally update delays after completing certain stages by maximising the counter.
As you see at the start of the video, there is the SDA stat id. This run will be published to SDA sometime in the future.
Timing:
Starts when I move Mario on the World Map screen
Ends when Mario touches the final big red switch.
Speed Runs Live style timing starts earlier (A button on File select and is roughly 51 seconds longer than SDA style timing, making it 27:30).
Speed trick:
Dash flying:
Regular flying is when you reach P-Dash speed and then press and hold the jump button to do regular flying, the only downside is that the speed actually decreases and is slower than dashing speed.
Dash flying is a term when Mario/Luigi is ascending height but has the speed equivalent to P-Dashing instead of the slower regular flying speed. This is done by mashing both Dash + Jump at the same time. This enables the plumber to stay at max speeds whilst flying.
Basic knowledge.
The somersault jump is unique as it is one block higher than the regular jumps. I use this on Worlds W1-1 and W6-5.
Doors, while it's faster in-game time to touch the very edge of the door, it's faster in real time to try and enter as close to the middle as possible.
Gold Fireballs are used on one stage to kill an Urchin guarding the pipe. For regular fireballs, it's the only NSMB game to have a fixed rate of fire, go right next to a wall and mash the fireball button, you'll probably only get 2-4 fireballs out after a second.
Picking up the Star not only makes the plumber invincible but it also increases his max speed. The most notable examples are Mushroom-1 and Flower-A
Flagpole: As long I don't hit the very top (1-UP) the score pops up from the bottom and rises to the very top. Then Mario/Luigi performs their victory dance and enters the castle.
Apparently, aiming for 2,000 points is the fastest way to finish the victory sequence.
Video: • New Super Mario Bros 2...