ngSkinTools2: smoothing

  Рет қаралды 5,342

ngSkinTools

ngSkinTools

Күн бұрын

Пікірлер: 11
@nicholasharvey5628
@nicholasharvey5628 2 жыл бұрын
WHY AREN'T MORE PEOPLE FREAKING OUT OVER THIS?! THANK YOU SO MUCH FOR THE HARD WORK!!!
@mclavan
@mclavan 2 жыл бұрын
Love the video. Please make more videos like this.
@nguyenphucnguyen6072
@nguyenphucnguyen6072 Жыл бұрын
Too muchhh helpfulll.❤
@borovikmotion
@borovikmotion Жыл бұрын
Hi! I have an issue with smoothing which drives me crazy 🥲So, when I use a smooth brush - at some point vertices just start randomly popping out and glitching, which completely disrupts the deformation. Is it a Maya bug or just some settings need to be changed? Also, I've noticed that smooth with 0 intensity and big brush size temporarily put things back to normal, but doing it every 5 seconds is kind of exhausting
@borovikmotion
@borovikmotion Жыл бұрын
so, I've applied skin with a different parameters and the problem appears to be gone, the difference: Weight distributuion: Neighbors; Maintain max influences: False; Remove unused influences: False; Still getting warnings "Some weights could not be set to the specified value. The weight total would have exceeded 1.0.", but atleast no glithces for now
@ViktorasMakauskas
@ViktorasMakauskas Жыл бұрын
@@borovikmotion Hi, yes, I noticed that in some circumstances/ painting workflows, the weights on some vertices get extremely low and then floating number precision problems kick in. I'll try to prioritize the investigation how to best solve this
@borovikmotion
@borovikmotion Жыл бұрын
@@ViktorasMakauskas it feels like when the vertices weight is low - maya is trying to reassign it using some maya logic. So result looks like - majority of vertices have smooth uniform weights, and some vertices suddenly have 0 weight, and in the maya weight map it looks like a black spot. So as the result these vertices pop out. Kind of unclear why this is happening, because ng supposed to override whatever maya is doing
@jjjf8405
@jjjf8405 2 жыл бұрын
Why not create a complete video tutorial, to perfectly use all the content and possibilities of this plugin. I think it would be more convincing for those of us who are starting to use it and the documentation is not as attractive as the videos. I think it would help to convince for a future purchase. It's just an opinion thanks for your plugin.
@ngskintools
@ngskintools 2 жыл бұрын
Yep, totally agree, actually in progress with just that already - I'm taking a character and skinning from start to finish, with notes on what features I'm using. Should be published in a few days.
@ngskintools
@ngskintools 2 жыл бұрын
And it's live now!:) kzbin.info/www/bejne/rnLMZ5aJrqaJb68
@jjjf8405
@jjjf8405 2 жыл бұрын
@@ngskintools Thanks, this makes a difference with everything. Your quick and efficient response is very great.
ngSkinTools2: skinning character  body
26:08
ngSkinTools
Рет қаралды 27 М.
ngSkinTools 2: Mirroring
13:33
ngSkinTools
Рет қаралды 10 М.
The evil clown plays a prank on the angel
00:39
超人夫妇
Рет қаралды 53 МЛН
coco在求救? #小丑 #天使 #shorts
00:29
好人小丑
Рет қаралды 120 МЛН
Pro tip weighting issues when painting waits
6:43
Damon Lavenski
Рет қаралды 1,8 М.
ngSkin GCA
13:20
Mathias Røyrvik
Рет қаралды 1,6 М.
How This 3D Software Changed Character Animation Forever | Ziva VFX
12:27
ngSkinTools essentials#3 - layers
9:28
Viktoras Makauskas
Рет қаралды 8 М.
No More Jelly Elbows! - Advanced Skeleton's Slider Joints
22:01
Animator Artist Life
Рет қаралды 29 М.
ngSkinTools essentials#1 - quckstart
8:16
Viktoras Makauskas
Рет қаралды 27 М.
#CGTip | How Do I Mirror My Joints And Controls?
22:58
antCGi
Рет қаралды 36 М.
ngSkinTools | Тонкости работы ч.2
18:57
Animation Time
Рет қаралды 6 М.
ngSkinTools | Быстрый скиннинг в Maya ч.1
33:22
Animation Time
Рет қаралды 23 М.
The evil clown plays a prank on the angel
00:39
超人夫妇
Рет қаралды 53 МЛН