Hey! Just a note about the Pyro Shader. Since the release of Houdini 20.0. Karma has gone gold, this means that it is production ready. As such, some nodes have changed. The XPU Pyro Preview is now accessed within a Karma Subnet. Alternatively, you can use the new Karma Pyro Shader node. It has the same settings but is built on a MaterialX Framework.
@raysopal6 Жыл бұрын
Thank you so much for this tutorial! I do have a question and I was wondering if you could help. I was not able to find a pyro shader that would work like it does in your tutorial. I spent several hours trying to noodle out what I did wrong. I'm going to try to copy my work onto Houdini 19 and use the XPU Pyro Preview. But I should ask, what exact Karma set node did you use? I tried taking a Karma Pyro Shader subnode from within the other Karma node sets like Karma Pyro Material and such. It wasn't working like you showed.
@pinkmoon53323 ай бұрын
Thanks! Still not one-to-one however. At least not w XPU. Not in H20.5 either. In the scatter folder of the (new) "Karma Pyro Shader", by default when you observe the scatter folder, and the signature is set to "Color", there's no control ramp as one would prefer to have a one-to-one match with the Pyro Bake. Hacking: If you tried to use a ramp by changing the signature to "Float", you see a ramp, but it goes very bad quickly. First off, no change in value to either the 'intensity' or the 'hot core' will function at all when using that ramp. (There's more, but too much typing) But if you stay with the signature to the default as "Color", it's decent, and the intensity and hot core works although not the same as the pyro bake volume for the 'hot core' parameter specifically - It's way too sensitive. To the multitude of 1000's. It works though. Just stay away from trying to get the ramp color to work in the scatter section of the new "Karma Pyro Shader".
@epicboydrama2292Ай бұрын
"if you only have 32 gb of RAM" and here i thought 32 was somewhat good haha, great tutorial as always.
@ansems3309Ай бұрын
24:00 If you are still bothered by that blue bar or you wanna have your RAM back basically, you can click on "Windows" on the up most part of Houdini where it also says "file" and then click on "cache manager" (or just press ALT + SHIFT + M) and there you will find your simulation taking up a lot of RAM and then just click "clear" next to it and it will delete it from your RAM.
@SaifDbz Жыл бұрын
Other people just rush to their explaination. Your explaination is beyond remarkable. Eagerly waiting for the next part 😃
@frigbychilwether Жыл бұрын
Hi, thanks for this. Best explanation of pyro I've seen - I usually just do stuff because it's what I've seen in other tutorials, but now I understand more what various things do and why to do them.
@NineBetween Жыл бұрын
Awesome! That was exactly my hopes for this series. When I was learning, I would do the same thing. I would make an effect from a tutorial, but I found that I didn't really understand why I was doing the things that I was doing. I'm really glad to hear that you're getting more value from this 😁✌️
@Polyxide Жыл бұрын
I can't even explain how glad I am because of finding your tutorials. I realy need more, please continue posting
@pixel_lust Жыл бұрын
thank you so much, you're so generous with your knowledge and the production value/teaching quality is amazing.
@alexcanniccioni75637 ай бұрын
Damn, I learned more in this video than in a 5-6 hours gnomon workshop pyro course. Just going through this series one lesson after the other, thx so much!
@FraztheWizard19 күн бұрын
Amazing tutorial series, thanks for explaining so many underlying concepts. Very helpful!
@uzaircgi11 ай бұрын
So easy to understand, especially with all those small settings that I can now confidently change. Thanks a lot!
@matthewjackson1473 Жыл бұрын
Just woke up to this, I know this will be good !
@shadownukegamz1794 Жыл бұрын
Another amazing tuturial as always
@foeMusique7 ай бұрын
thank you! Awesome tuto!!
@stephannijman Жыл бұрын
So well explained! Bless you guys for all you’re doing! 🙏😃
@joelwesterveltaia21966 ай бұрын
Nice presentation, thanks!
@HARDWAY200 Жыл бұрын
Great work and explained, I'm happy to join . Thx for the great work keep it coming please 👍
@RP89 Жыл бұрын
waiting for long days for you tutorial thanks for making this keep making ! well explained 👍 again Thanks
@jaypatrick8026 Жыл бұрын
Another great video! Thank you.
@之鑫杜 Жыл бұрын
Thanks truly
@solo-moon2 ай бұрын
this is such a good tutorial
@sven_19972 ай бұрын
I'm really getting a grasp of the fundamentals, great stuff, man! Will this knowledge and all the Pyro tutorials in the Houdini learning section be usable with the Axiom solver? Damn my CPU is slow as hell. What's the point of the 'dense solver'? Is it just a legacy feature, or does it have any practical use? Are there any good reasons to use it?
@rewwhiskas423417 күн бұрын
Have I missed something with getting shadows working in my viewport on smoke? (AMD card if that's relevant..)
@Puppetmaster-sy11 ай бұрын
hey, if we add vel in volume source then does it consider buoyancy for particular direction or it rely on vel ?
@SnakeSkin422 Жыл бұрын
hello! Will there be any more pyro tutorials?
@BlueBerryFTW Жыл бұрын
thank you for yet another tutorial!!!
@merlin_cg10 ай бұрын
Check if the density attribute is present in the temperature noise attribute(middle click), if it is not there try just deleting and re-plugging the connector, this fixed it for me.
@mtk2productions143 Жыл бұрын
W video
@romansmirnov467 Жыл бұрын
HI! Thanks for the tutorial! By the way, are there other Pyro tutorials available on your Patreon?
@VirtualWizards7 Жыл бұрын
sir I am Weighting from long days please upload new video on Houdini tutorial.
@shubhrajput2712 Жыл бұрын
Please make rbd car destruction with animation. Please please 🙏