Рет қаралды 1,442
Played on a PAL copy of the game.
Wayne Gretzky's 3D Hockey '98 is an ice hockey game for the Nintendo 64 and PlayStation, released in 1997. The game is endorsed by hockey star Wayne Gretzky, and is the sequel to Wayne Gretzky's 3D Hockey.
The game gained widespread criticism for its lack of changes from the original Wayne Gretzky's 3D Hockey; while the gameplay was tweaked and the A.I. was made tougher, the graphics, music, and sound effects were largely recycled from the original game.
Gameplay consists of two basic options: Arcade and Simulation. Although the graphics and gameplay vary little between the two, other changes have the effect of changing the chemistry and intensity of gameplay between the two options. The gamer has the ability to customize period length, fatigue (on/off), line changes, fighting (on/off), penalties (simulation only), rink size (arcade only), puck-streak (on/off), and camera angle.
Simulation Mode
Simulation mode is designed to emulate the real game of hockey. Players may play five, four, or three to a side, depending on preference. Recognition of penalties, off-sides, and icing are all optional, but two-line pass is not considered. Period length can be selected between 5, 10, 15, and 20 minutes.
Arcade Mode
During the Arcade mode checking, hooking, and tripping are more violent. Fights occur with greater frequency, and penalties are disregarded entirely. Additionally, arcade mode sees the introduction of a "power shot", which a player may utilize to light the net on fire after a goal. Arcade mode tends to be more exciting. By using a code, players can access an additional division in arcade mode that features 4 teams that have since relocated (the rosters are that of the (then) current franchise): Quebec Nordiques (Colorado Avalanche), Hartford Whalers (Carolina Hurricanes), Minnesota North Stars (Dallas Stars) and Winnipeg Jets (Phoenix Coyotes). This division cannot be used however in season mode.