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Пікірлер: 86
@creeeamy7133Ай бұрын
Lore accurate hippo
@AnimatedTerrorАй бұрын
It’s canon. It’s in the lore.
@god_of_thunderlvl4814Ай бұрын
Biblically accurate hippo
@the_infinexosАй бұрын
Disappointed that one of it's attacks isn't shitting all over itself and then using his tail to spray his shit in your general direction
@goosmdoosm4755Ай бұрын
@@the_infinexos in that case, it's dungeon and boss room should've been covered in feces, causing poison buildup.
@PabloEskimofoАй бұрын
@@the_infinexosthat’s my move tarnished, in short Likely dung
@sofos798Ай бұрын
I mean , you are dive bombing into a hippo's open mouth , i don't know what you expected lmao
@JudgeNicodemusАй бұрын
It's a pretty intuitive interaction, honestly.
@sharif47Ай бұрын
The reason is very likely that there's a hitbox/collider in front of his mouth and as soon as you touch it, everything cancels everything else and you're in its mouth.
@tomleary508Ай бұрын
That hitbox is also a lot bigger that it rightfully should be.
@sharif47Ай бұрын
@@tomleary508 they have this issue with grab attacks. One grab from Messmer that I saw had such a large hitbox that player got caught despite staying behind him (peak DS2 hitbox moment). This is likely also why grab attacks suck in Sekiro.
@Jt1Torso1WinabegoАй бұрын
Not just the hippo, lots of enemies will grab you out of i frames, even the snake men and crawling albinaurics in volcano manor will do it.
@sharif47Ай бұрын
@@Jt1Torso1Winabego I don't think grabs disregard dodge i-frames. Also, these weapon arts likely don't have i-frames to begin with. Anyways, what usually happens with hippo grab are 2 things: 1. For most of the attacks, it approaches slowly while tracking you the whole time. 2. It likely has grab hitbox/collision area too large to cover by dodge These coupled with the fact that a specific part of a dodge gets i-frame, not the whole animation... Means that by the time we are out of i-frame, we are still within the large area of the slow-moving fast-tracking grab hitbox.
@thirtydaysveganandcountingАй бұрын
@@sharif47 Only grab I remember being bad in Sekiro was the ogres and maybe Ishin could be a bit funny as well
@dragonslayer3552Ай бұрын
After carefully testing every skill I come to the conclusion that dashing head first in a hippos open mouth is in fact a bad idea
@TheManOFCulture155Ай бұрын
Hippo just wanted to have a Piece of that Cake 💀✨️😊
@Harpy-with-LegsАй бұрын
I’m a big fan of how the legs dangle from the mouth
@pagatryx5451Ай бұрын
If I had a nickel for every boss in the DLC with crazy hitbox charge attacks, I'd have two nickels.
@DooMIInIIiikАй бұрын
hippo mouth its black hole on skills :D maybe more boss same problem dragons maybe
@notasovietspytrustme4392Ай бұрын
Conclusion: no I-frames
@Car_made_of_cheeseАй бұрын
How nice of you to feed the hippo
@NeedsContentАй бұрын
That hippo ate every color of the rainbow.
@RegisTraiterАй бұрын
Chomping 3: The Chompening
@thexdfacedgamer2306Ай бұрын
_"Awwwww... soooo Cute... He's just found his new favourite _*_Chew Toy!!"_* 💀 💀 💀 🦴🦴🦴
@personperson1254Ай бұрын
You tested the blinkbolt weapons wrong. The blinkbolt gives I-frames during the teleport.
@Willzb-xk4ewАй бұрын
Vore lovers: god i wish that was me
@Ra_DawgАй бұрын
You know what!? BLEEP THAT HIPPO!!! Mucho Anger!!!
@maninthesnow4393Ай бұрын
Its a hippopotamus and its got noddles on its back
@user-sd2wc5uj3fАй бұрын
As someone who didn't play the game, i am surprised to learn there are actually bunch of cool and fancy attack movesets for players to use, since almost everyone that i watched who played Elden Ring always use the boring basic attack to fight the enemies.
@ebbiilizard8954Ай бұрын
Like a marble rolling in to a hungry hungry hippo
@WeirdTroll666Ай бұрын
yummy tarnished
@the_infinexosАй бұрын
The only working skill against hippo mouth is Bloodhound's Step to the side
@chillax319Ай бұрын
Different flavor.
@dealerinfaith8039Ай бұрын
Insert DS1's male taking damage voice here.
@El_Hornio_IIАй бұрын
When the enemy with a gigantic mouth eats the relatively small tarnished (nobody coulda seen this coming)
@moffieldАй бұрын
free lunch for the hippo
@ShetyreАй бұрын
The Elden hippo does not care for your shenanigans
@TehCakeIzALie1Ай бұрын
More thorough playtesting than the devs did at least
@Kristilynn-i5hАй бұрын
Amazing editing skills!!!
@david5310Ай бұрын
mate, you are running directly into the gaping maw of a HIPPOPOTAMUS. WHAT ELSE DID YOU EXPECT TO HAPPEN
@YTPruleАй бұрын
That attack killed me more than any other of the Hippo's moves.
@PabloEskimofoАй бұрын
Next video: testing thrown pots and items to see what dat mouf do
@arkhanok6329Ай бұрын
You used a AoW without s into an attack. what did you expect? That magicly it will start having s?
@mystikwolf1614Ай бұрын
It'll probably work the next try
@the_jingoАй бұрын
Even Mesmer can’t beat hippo
@user-vs8yr1ki5uАй бұрын
You know The BOO WAA sound
@Moebz818Ай бұрын
Looking for those lovely "I frames" huh?
@dantefernandez2455Ай бұрын
What about lion's claw/savage variant?
@TheLollercasterАй бұрын
yep, been there 0:03
@SnakeHelahАй бұрын
I swear those big enemies like the hippo are just there because someone thought the concept of a big hippo enemy would be cool. Like, you end up smacking them in the nuts or ribs while they flail about in big moves sometimes dragging you along with their huge ass hitbox while you occasionally just dodge. I think something like Midir from DS3 is a good example of a well executed "huge" boss fight. The large enemies like Soldier of Nokstella, or Centipede lady from DLC feel a bit unfinished because they have this weird mechanic where you are dragged along with them... It doesn't feel like that's intended? IIRC the hippos have that too.
@gerwan9132Ай бұрын
just because u cant fight big enemies doesnt mean theyre badly designed?? every single hippo attack is perfectly dodgeable and telegraphed. bet you complained about radahn aswell
@spod5849Ай бұрын
I think that everyone of his attacks were pretty easy to dodge and telegraphed except for the 2nd phase spikes, those don't really make any sense to me.
@SnakeHelahАй бұрын
@@gerwan9132 Where did I imply I can't fight them? I meant they're actually too easy to fight, because of how their hitbox works. Try any huge enemy with large "dash" movesets like the Centipede lady boss. You can get stuck in their body because of how huge their hitbox is WHILE you are attacking them. My main point is they just feel a bit unfinished. You can do the same thing with other large bosses such as Soldier of Nokstella for example from the basegame. It feels like the enemy draggin you with their huge body is a bug and shouldn't be happening.
@glatykoffi6672Ай бұрын
Big hippos enemies are cool (even thought a mix like that one is goofy). I do like regular animals as a benchmark in games.
@buckyhurdle4776Ай бұрын
@@spod5849 When he spins and shoots spikes, roll to your right. You also need some distance for this to work, so you need to sprint back and then roll to the right. When he shoots spikes into the air, I honestly have no idea. Sprinting straight backwards avoids all damage like 80% of the time for me, but not always. It might just be a timed series of rolls, because sprinting and strafing doesn't seem consistent
@FloofusTheCatАй бұрын
Working as intended, far as I can see.
@quint3ssent1aАй бұрын
Grab hitbox cancels everything else, lol
@pawhunter340Ай бұрын
Did anyone else click cause of feet
@user-kw7fq6ko1wАй бұрын
其實這是餵食秀對吧?
@1300thiagoАй бұрын
Conclusion, don't jump into a hippo open mouth
@deathrodamus9608Ай бұрын
This is actually pretty funny 😂🤣
@migs192Ай бұрын
Mouth >>>> Hyper Armor
@ZigeuninjaАй бұрын
OR just run to either side
@Ludwig_AccursedАй бұрын
You didn't level up ADP.
@Vaylin99Ай бұрын
也許王朝劍技躲得掉?
@franciscoramadhan9156Ай бұрын
buwomp
@m4ndozАй бұрын
The hitbox is bullshit, but the clips are not very good examples.
@kjfdfs4327Ай бұрын
feet
@QuastАй бұрын
Awesome
@ioriazАй бұрын
chomp...
@PapaLugeАй бұрын
Nobody tested this DLC
@gunsevenwhillans420Ай бұрын
?????? What. What does this have to do with this man dive-bombing into a Hippo's open mouth?