R.I.P Arkane Austin. This is the game we will remember. 😞
@cleverman3833 ай бұрын
I can't believe these devs got fired, but the devs of Starfield are still employed.
@intothevoid20462 ай бұрын
@@cleverman383 the devs are rarely the ones that make the bad decisions... they just do their job and many things in Starfield are well done but hampered by bad decisions from higher up. Also the studio that was closed was not the same anymore that made Prey.
@cleverman3832 ай бұрын
@@intothevoid2046 What was well done in Starfield?
@docthorrАй бұрын
@@cleverman383the logo is nice.I guess
@daizenmarcurio5 күн бұрын
we failed arkane
@fatalmokrane3 жыл бұрын
You can feel the pain in Raphael Colantonio's voice in the end. So sad. This game deserved so much better.
@Geostationary0rbit3 жыл бұрын
Honestly it is so sad, you can really tell it was the outcome of this project which was the primary driver in him leaveing arkane, it looked like he was about to cry at one point.
@marc-antoinemarcoux6973 жыл бұрын
If only they didn't have that save file bug at launch... It would have been received as well as Deathloop (aside the stuttering on PC)
@fatalmokrane3 жыл бұрын
@@marc-antoinemarcoux697 i didnt saw cyberpunk receiving such Bad reviews despite all the bugs. Cyberpunk is à Bad game even without the bugs and received some 10/10. Video Games media are corrupted
@AintPopular3 жыл бұрын
Giving "sequel" to already established ip was not what the fans were expecting. Had the name being different. it would've somewhat popped off
@fatalmokrane3 жыл бұрын
@@AintPopular thats a lame excuse. Probably the worst criticism abt that game. Blaming on what its not rather than what it is.
@Patterrz3 жыл бұрын
One of my favourites games of the past 5 years, wish more people had played it
@LupricalArcadius3 жыл бұрын
still bugging a friend to play mooncrash to this day!
@Skittles6943 жыл бұрын
@@LupricalArcadius im currently having a blast with deathloop, similar mechanics, absolutely great game
@T-Bone_SSteak3 жыл бұрын
Me whenever I think about Titanfall 2 and hunt showdown
@ravencorvus79033 жыл бұрын
Absolutely. Prey was so well made on all levels.
@cusman3 жыл бұрын
I will get to it, eventually but I want to play through their latest game (Deathloop) first.
@BizKwikTwist3 жыл бұрын
In my eyes, Prey is as iconic as Half-Life and System Shock, possibly even Deus Ex when it comes to this style of game. I loved it.
@classica1fungus Жыл бұрын
No kidding.. I agree
@TheRAINMan05910 ай бұрын
And Bioshock
@Moji55a5 ай бұрын
@@TheRAINMan059 No...not Bioshock lol.
@Hydr0genCz2 ай бұрын
@@Moji55a Haha, exactly!:D
@TripleEightssАй бұрын
@@TheRAINMan059bioshock is kinda ass :( sorry. i played it after i platinumed prey and there was simply nothing enjoyable about it to me. the controls were horrific as well.
@davidvu27773 жыл бұрын
I envy everyone who has never played it: exploring the station for the first time was so intense.
@Piggy9913 жыл бұрын
...and scary
@JKArcade2 жыл бұрын
and awe inspiring when you do that first spacewalk.
@adrianalicea67042 жыл бұрын
@@JKArcade I found it just as horrifying as it is awe inspiring
@DubElementMusic2 жыл бұрын
a game like this only comes around once every 5-7 years, sadly they maked ut a bit too easy, the full potential only comes with the hardest difficulty
@Captain_Yata2 жыл бұрын
I wish I'd gone in blind
@nipunjayatunga39293 жыл бұрын
This game didn't get the recognition it deserves, thanks Noclip for doing this 🙌
@NoclipDocs3 жыл бұрын
Yea we tried to tackle some of the reasons behind that in this doc. Hopefully we show some light on it. Thanks so much for watching!
@mroutcast85153 жыл бұрын
fact that Deathloop is getting far better reviews while being objectively worse games makes me doubt with critics credibility. Merely 75% of critics recommended Prey vs 94% recommending Deathloop. That's just BS
@MrSnaztastic3 жыл бұрын
@@mroutcast8515 Maybe they feel bad for what happened to Prey?
@DaMorg33 жыл бұрын
@@mroutcast8515 How are you gonna say that Deathloop is objectively worse... it came out yesterday. There is no way (1) that you could have put enough time into It yet to be able to say conclusively that it's worse and (2) that anyone could ever use the word "objectively" correctly in applying it to criticism, which is inherently subjective.
@mroutcast85153 жыл бұрын
@@DaMorg3 design inconsistency, unclear identity of what the game even wants to be, irrelevant level design - just to name a few objective negatives for Deathloop. Also independent reviewers actually had quite a bit of criticism.
@slapzech29303 жыл бұрын
This game will always remind people that even an absolutely GREAT game can flop when the marketing team will not do their job. As a fan of the genre, I had NO IDEA that Prey is an immersive sim, how good the game is (imho it beats even System Shock 2), or - for the matter of fact - that PREY EXISTED. I only somehow discovered the game by accident, because of negative feedback from people who wanted a continuation of 2006 Prey, and got something utterly different. Had Bethesda used 1% of money used to promote Doom Eternal to promote Prey, this game would sold far, FAR better.
@hotdogflavoureddrink3 жыл бұрын
I overlooked it because it looked like yet another Bioshock, which was dogshit compared to SS2.
@historyZZ2 жыл бұрын
You don't need marketing for a great game. Past 2013 singles player games have taken a nose dive and widen their audience base thus making the games to shit.
@SashyNL2 жыл бұрын
@@historyZZ uhhhhh i dont disagree with the fact that a lot off games try to widen their audience base resulting in a worse game overall. But stating that marketing isnt needed for a great game is rediculous. If you look at the launch trailer of this game its looks like an average space combat game, not like the sim that it actually is. Same goes with the typhon trailer. They knew how unique the typons were but if you look at that trailer they seem like bland bullet sponges. I think if they leaned a bit more towards the horror aspect of the game it would have perfomed better with sales. Myself found the demo by accident while browsing the xbox marketplace. Why wasnt the demo not promoted more? The opening hour of this game is one of the most memorable. Think if the demo was more promoted and the trailers were at least in the same flavour of the game itself, it wouldve flourished a lot more. O and the difficulty..... in this game difficulty has a lot of impact on how you play and you experience things. Pair this with how early reviewers casually play games(on easier difficulties) and the bland trailers made for a hot mess. This was Arkane's own creation and i still think that naming it Prey due to it bethesda owning the brand and it loosly having the same concepts made it perform give the wrong impression. Both games have nothing a like... expect for the name and being in space...
@historyZZ2 жыл бұрын
@@SashyNL @SashyNL csgo, L.O.L have you ever seen an ad for them? Not one and they're in the top 5 most successful games in the world. Honestly you don't need marketing for a great game like I said. If the game is good enough it'll pass through ears. I tell all my buddies what games are good and what games are shit and vice versa.
@braedzero81272 жыл бұрын
@@historyZZ First of all, you're making a mistake by assuming CSGO and LoL are good games. Secondly, CSGO and LoL have SHIT TONS of marketing put into them through Esports. Esports are a form of marketing. CSGO and LoL are two of the largest Esports games on the planet. So yeah, games need marketing
@forestfire3549 Жыл бұрын
I still can't even express how much Prey means to me. A masterpiece on every level, I can't thank the team enough for pouring their hearts and souls into this art piece.
@timandafish5 ай бұрын
RIP Arkane Austin. I'm replaying Prey again, and its a masterpiece. A game like this would have a very hard time getting made today. That spirit brought be back to this documentary.
@stephenmeinhold545219 күн бұрын
i am replaying it now too, its timeless, i dont know if you are aware of this but the game has slow mo like FEAR did its one of the nuromod power ups and its so fun to use. I have already played it twice but starting again after many years and its as fresh as ever.
@peterring27142 жыл бұрын
Prey is an absolute masterpiece in level design. The 50 hours I spent exploring Talos I were some of best I've ever experienced playing a video game. I implore those who haven't played it yet to give it a go. That goes for Mooncrash too.
@Huss_D Жыл бұрын
I agree with you about the level design! Such a great game.
@adnanmahmudshohan4951 Жыл бұрын
@daverappmmaYou want the game to mark your path to an objective with green smoke trail ?😂 This is what modern adhd AAA games does to your brain
@herrpez Жыл бұрын
@@adnanmahmudshohan4951 You can disagree without hurling insults. It's possible.
@monuri0451 Жыл бұрын
@@herrpezyou may disagree with me but i respect you for your reply above me
@Xfacta1248210 ай бұрын
My favorite part was the DnD group and finally finding where they all met up to play.
@elmonarcoful3 жыл бұрын
This documentary actually made me tear up a bit at the end where Raphael Colantonio looks very sad when he says that it really hurts when you work on something for 3-4 years, you've put so much passion and hard work into this project that is also very risky because of its triple A budget... And a journalist just gives you a 4/10 because of one bug/glitch or something he just didn't like and they write off the entirety of the game. And because of this and the negative PR it creates, your game isn't a commercial success anymore. I wouldn't know how to deal with that to be honest, I mean you work so hard and put all of your ideas and unique concepts into a project for years and have people casually dismissing your work because of a few small minor issues. God bless these people for the hard work they've put into this game and for all of their past and future projects, your games have helped me overcome a lot of difficult moments in life and I am really grateful for that. Also thank you to Noclip for making this hour long documentary, you guys are awesome!
@dean58533 жыл бұрын
I love the noclip documentaries because they often remind us to be sensitive to the intentions and efforts of developers, and to include that in our critique and experiences of their games. I don't have any particular concern with journalists being critical about a bug, but it's the old cliche 'with power comes responsibility' and I suppose I expect more reflection and consideration in this content than I used to as a teenager.
@danb3083 жыл бұрын
Many of those so called "game journalists" who trash a great game over a single bug (Kotaku?) are just jealous they don't have the talent to make video games full time like the phenomenal people at Arkane.
@807D14M0ND53 жыл бұрын
That review was embarrassing!
@rocstarang57473 жыл бұрын
I dismiss reviews like that. Nowadays you have to read between the lines on reviews. Like I've bought a game based on a negative review because alot of what the reviewer was complaining about was things I actually *like*.
@TheRealJawnz3 жыл бұрын
Shouldn't have betrayed their fellow game developers and stolen the name Prey. Arkane deserves nothing but failure.
@TheCritty3 жыл бұрын
Prey is the most immersive, thoughtful, and intricate game I have ever played, and I cannot praise it enough. When I consider replaying wonderful games that I have already enjoyed, I often find myself growing bored early on, feeling like I've already done this. With Prey, I remain excited about discovering that space station in a new way. Every inch of Talos is lovingly curated, yet the player has so much agency. A masterpiece.
@fireaza3 жыл бұрын
Have you played Bioshock? That's scratches the same itch that Prey does for me.
@undefinedvariable80853 жыл бұрын
It's such a small, simple thing, that can be easily overlooked or taken for granted, but I remember seeing a phantom actually run away _and hide_ from the player. A hostile AI that has a sense of self preservation? More than that was the sense of empathy it produced: it knew it was outmatched. When the player pursued it and found it hiding behind the couch to finish it off you could sense its fear. It started out the predator but became the prey. It actually grew to fear what the player had become. And it ran. For its life. If it was me playing, I wouldn't have finished it off so soon. Looking at it cowering there, I took pity. It felt alive. I really think I would've let it go.
@TheCritty3 жыл бұрын
@@fireaza just played through the legendary release! Another extremely rich setting. On to mass effect!
@johnmirra67073 жыл бұрын
It's just a shitty system/bioshock clone.
@kpfluger153 жыл бұрын
@@johnmirra6707 have you played Prey to the end? Or just don't like what you've seen so far?
@SticksAandstonesBozo2 жыл бұрын
This is possibly the most slept on masterpiece of a game of all time.
@jowi_24seven4311 ай бұрын
Perhaps you're right, I've started, stopped, and replayed the beginning so many times but chickened out early. I never got very far 😂
@DanRelayer_Ukraine10 ай бұрын
especially Mooncrash
@Sm0k3turt3 жыл бұрын
The mimics being able to turn into people is something I wish made it in. That animation is terrifying.
@JewTube0013 жыл бұрын
you'd end up murdering the crew if they could do that.
@DatHypnoboi2 жыл бұрын
Woah, didn't expect to find you in the wild! Love your stuff!
@Sm0k3turt2 жыл бұрын
@@DatHypnoboi haha thanks! I’m all over the place
@monuri0451 Жыл бұрын
marco simmons:
@PABLOGELO3 жыл бұрын
This part about the architect explains why Arkane games are on a different level to any other games I've played in the missions feeling like someone lives there, no game accomplishes that level of immersion through enviromental design alone, big congrats to the team I get mesmerized
@apenneukende3 жыл бұрын
Well, that left me with a bitter sweet feeling. Arkane is one of my favorite development houses but their titles always seem destined for some heavy set-back. The strength they show when pushing through, and the games the produce when doing, so is truly amazing!
@Skullkan63 жыл бұрын
Continues with Deathloop
@Scarecr0wn3 жыл бұрын
@@Skullkan6 Looks like Deathloop could finally break through with sold copies as unlike Prey, everybody is talking about it, I see new reviews daily and Bethesda finally gave them proper marketing money. Also Sony was involved which helped with hype.
@victtorsm Жыл бұрын
@@Scarecr0wnAnd then Redfall happens, Arkane can't catch a break it looks like.
@Scarecr0wn Жыл бұрын
@@victtorsm Man, I don´t even know anymore. After Jason Schreier´s report on what happened in Arkane, I don´t really have any hope for Arkane. And it makes me fcking sad because I love Dishonored and Prey so much.
@tarekhabib27043 жыл бұрын
It's absolutely mind boggling the amount of creative work that goes into a game like Prey, and more so the fact that these types of games fail to attract the attention of the general gaming audience. I struggle to find any game ,no matter how good it's visual fidelity is, as impressive as a virtual space that I can inhabit and interact with in meaningful and interesting ways.
@fatalmokrane3 жыл бұрын
Take a look at the s.t.a.l.k.e.r trilogy, these Games are also special and a unique experience. A classic cult
@Andrew-wb2zq3 жыл бұрын
Probably a tie between Talos 1 and The Oldest house for my favorite explorable settings in video games.
@superduper8533 жыл бұрын
Talos 1 is just such an incredible setting, it kept reminding me of the black mesa facility which is a very good thing!
@BackfallGenius3 жыл бұрын
I think Remedy had similar goals with Control, for the entire game to be set in "one massive building, area, or interconnected level". As a player, I'm also starting to heavily prefer these types of handcrafted single-level worlds over the open-world formula that's become so bland and generic over the past decade.
@bookwyrm54613 жыл бұрын
Same here.Both were amazing places to explore
@AuspexAO3 жыл бұрын
Ah, I see you are a man of culture as well.
@Scarecr0wn3 жыл бұрын
@@BackfallGenius Ah Control.. what a game. What a beautfiul gem that was.
@roolaing Жыл бұрын
The best first person experience I have had since Half Life. An absolutely beautiful game.
@MrMisterNameless3 жыл бұрын
This game is a masterpiece and I wish it had gotten the sales it deserved. Hearing the team talk about how in the future they'd want to scale things down, but damn if those aren't why I've loved and replayed it so many times. It makes every replay a treasure, and every step feel like actually carving out my own path.
@mattyb99912 жыл бұрын
Going through it for my first time and the sheer vastness of every area DESPITE it being quite literally in a vacuum with very limited space speaks volumes to how much work they put in. It has me already excited thinking about my second playthrough WHILE I’m still doing my first. Scaling it down would severely dampen this sense of an actual fully realized world that you can never appreciate in a single go. Makes me worry of a shift to games like the Outer Worlds that had no real replayability.
@projekt_tats3 жыл бұрын
this is literally system shock 3, its absoultely so underrated and more people should play this
@AuspexAO3 жыл бұрын
The call of the Prey fan. In space, no one can hear us tell everyone there is a fantastic SS3 game you can play right now.
@Baxtexx3 жыл бұрын
I agree!
@Monsoon8883 жыл бұрын
I enjoyed the game until the ending. It was dissatisfying. When that visor popped open I was crestfallen.
@Dr_Andracca3 жыл бұрын
@@Monsoon888 While I agree, it makes Mooncrash make more sense though.
@shelceygusek4273 жыл бұрын
It's criminal that it is so underrated. It's heartbreaking and abhorrent that Dishonored gets credit as a better game.
@Madfighter273 жыл бұрын
It was maddening then, as it is now, to see that IGN review of Prey. A majority of people like to poke fun at IGN, but a review such as the one that was given to Prey really does have an effect on sales. I love all of Arkanes games, including the new Deathloop so far, but Prey really was something special and so unique. Everyone is valid in their own opinion, but there was just something incredibly wrong with the reception people gave Prey around the time of release. I'm even seeing some of it again with Deathloop, unfortunately. Great documentary, as always. Hope to see another one for Deathloop, and all future Arkane games. Love hearing these guys talk through their process.
@sonictimm3 жыл бұрын
I readily insult IGN for their bland and shallow reviews. They seem so concerned with sounding objective that the reviewer's opinions don't really come through. Everyone has a different opinion, and mine might not match the reviewer's opinion, but I still want to hear their impression and WHY. I'm a huge fan of Game Informer. They consistently write such detailed reviews, explaining the reasoning behind their opinions, that I can not only discern what the reviewer thought of the game, but also what I would think of the game, almost feels as if I got to play it myself. So there are times where I read a review, and the reviewer left a middling score, but I look at what they said about the game and say "that sounds like tons of fun for me" and get the game, and really enjoy it. Sometimes the other way around (classic example is sports games... some get great reviews, and I say "sounds like a good sports game but I don't have any desire to buy it"). Not to mention the grammar style & quality of their writing is better than most published novels even though they churn out reviews and previews every month of the year.
@trager89333 жыл бұрын
The game probably failed becaus casuals only play games like cod and battlefield.
@ericvcod21333 жыл бұрын
reviews CAN influence the sales, but it depends. if you have a ton of marketing push behind a game like halo or tlou 2, reviews basically don't matter, but if you are a small studio( specially an indie one) reviews can make or break your game. They are great just for the visibility alone(which again is a lot more important for small indie studios), but god forbid you gain a negative review, even mixed reception can hurt a lot. I'm writing this because I'm not sure whether prey failed because of bad marketing or because of reviews.
@narcspector3 жыл бұрын
@@ericvcod2133 it came out at a bad time (lots of competition), it came out on the wrong gen of consoles, was poorly optimized at launch, the fairly hefty amount marketing did a terrible job explaining why the game was unique and not a bland shooter (not unlike DEATHLOOP, strangely enough- it seems Bethesda can't figure out how to sell Arkane's genius products to us simpleton gamers), there were many complaints from would-be buyers at the time that the enemies looked "generic" and that they would've preferred the Prey 2 bounty hunter thing we were originally going to get when Human Head or whoever TF was still working on the game. Personally, I prefer this, bc I highly doubt the cinematic trailer for the "original" Prey 2 would've been possible on X1 and PS4, bc it looked better than Cyberpunk 2077 and that doesn't run great a year after launch, on the best hardware available in 2021, sooo....
@titanjakob1056 Жыл бұрын
@@trager8933 no it failed because -it uses the name of an already heavily loved shooter called prey and the canceled a very hyped sequel (and the story as to why it was canceled which made it even worse) which was extremely different compared to this so a lot of people (me included) refused to to buy this game -marketing let’s face it was boring or non existent it made it look like a generic action horror game -the whole bethesda copyrighting the word prey which cause many indie devs to change there names of games that had the word prey which had sparked an already big boycott to become even bigger
@DeadWhiteButterflies3 жыл бұрын
"The Level Architects ", sounds like an ominous secret society, and I'm here for it 😆
@Adam-id1th3 жыл бұрын
Welcome to the next level 😂
@w0mblemania3 жыл бұрын
Were they actually trained architects? Because, if you call yourself an architect, you'd better be able to back it up. It's like calling yourself a "doctor" without a high-level, multi-year qualification.
@SomeOne-vf1rs2 жыл бұрын
w0mbles It’s a video game, these are devs you can calm down a little. Also architects and engineers can work on digital environments, it’s basically no different than using digital means to visualize and blueprint different things
@Ioganstone5 ай бұрын
@@w0mblemania Fascinating that you were able to read @DeadWhiteButterflies post and hallucinate away the "level" part of "level architects" also described in the video to suit your own narrative.
@w0mblemania5 ай бұрын
@@Ioganstone Fascinating that you are dredging up a 2 year old topic without knowing or understanding the back story. Perhaps you should think before responding in future.
@adaptorperish13222 жыл бұрын
I’m glad Arkane’s games are getting more attention. My favourite developers, that have not disappointed over the years and their games. The leap they made from Dishonored to Prey is mind blowing, considering the amount of proper work with their resources and time. Amazing. Edit: I actually felt what Raphael was talking about in the end. Such a shame this game didn’t deserve attention it deserves.
@FiguraCinque3 жыл бұрын
It is already in itself a kind of miracle that Arkane was able to realize prey in 2017 with the support of Bethesda and I want to hope that Microsoft will continue (as it seems to be in their intentions) to do the same. The world of video games is a better place with Arkane in it.
@BobbyOxygen3 жыл бұрын
I think the name really hurt this game. I know I wasn't really interested, because I thought it was a more of a straight FPS like the 2006 Prey. So I was pleasantly surprised when I picked it up during a sale and discovered it was the System Shock 3 we never got. I really loved it, and got Mooncrash right after I finished it.
@bensbasement45873 жыл бұрын
Exactly the same here.
@shelceygusek4273 жыл бұрын
@@bensbasement4587 This was my husband's problem. and he REGRETS CRAPPING ON THIS GAME SO MUCH before he played it. His powers of stupid assumption are truly a spectacle to behold. In his defense he is not a fan of 1st person perspective games, and as such the original Prey (a generic Doom style FPS) is absolute dumpster leakage to him. So, when we finally picked it up when we got Game Pass a few years back (before Microsoft picked up Bethesda) ... He figured if he was going to talk down about a game, he should at least put his hands on it. He was up playing it all night. I found him almost crying the next morning. He was absolutely devastated. He felt so bad because he talked so much trash about the game... and NONE of it was true. He was absolutely blown away. He said he expected, worst case scenario, to be wrong, but not like this. He expected an alright game. This was so much more. It was so unique. He wasn't ready for this. It honestly endeared both of us to the game that much more.
@tonykarnes70432 жыл бұрын
PsychoShock
@DaKineGuy6 ай бұрын
@@shelceygusek427 hey hey hey no need to down play the original Prey. It is a great game too and definitely not generic
@Moji55a5 ай бұрын
@@DaKineGuy It's good, but it's not groundbreaking except for the portal gimmick.
@giovannagiordano47333 жыл бұрын
Damn, my heart aches so much watching this! Prey has become my favorite game of all time and I can't describe how much I was mesmerized while playing it. I'm so sad knowing that it didn't receive the love that it deserved and that its developers feel bad about it. Thanks to Noclip for this amazing documentary and to Arkane for being such an incredible group of people and developers :D
@AmyDentata3 жыл бұрын
I don't play many games to completion. I completed Prey four times in a row, using a different play style each time. And I had no idea you could let Alex get killed! One of the all-time greatest games.
@net3433 жыл бұрын
Push the fat man :v
@GassyMexican2 жыл бұрын
Finally got around to finishing this Doc (started it a bit ago and meant to finish it sooner). Absolutely stellar work again guys. This game was definitely something special. It's a shame it didn't do commercially as well as they would have hoped (or it SHOULD have done). Being able to see how the team came to different solutions/creative decisions when facing problems...or really just wanting to make sure a feature/mechanic they loved made it into the final cut was fascinating. Thanks as always for fantastic work.
@skykur2 жыл бұрын
This game isnt for everyone. And thats why its so amazing.
@aidanhammer69682 жыл бұрын
OMGOSH I REMEMBER YOU FROM CREATURE HUB
@jerrodshack76102 жыл бұрын
@@aidanhammer6968 I remember when those bitches kicked him out
@Icewallowcome012 Жыл бұрын
@@aidanhammer6968 don't remind me... The pain...
@parillo125 ай бұрын
@gassymexican you never uploaded your play-through to your channel?
@blackshard6413 жыл бұрын
Easily one of my favorite games of the last decade. Unbelievably underrated.
@50-50_Grind3 жыл бұрын
I'm overwhelmed with nostalgia. I remember going for the platinum trophy and discovering lots of hidden stuff (locations, paths, multiple ways of getting to your goal) which I would've missed normally. Fond memories.
@Largentina.3 жыл бұрын
I love this game as well. Seeing the word nostalgia when referring to 4 years ago makes me feel funny.
@liaminwales3 жыл бұрын
Prey is still one of the best games I have ever played, Best SIFI game. Art design/direction, sound design & stunning gameplay that works with the story. When playing with headphones late at night in the dark the Mimic spider had me looking around the room, no game has done that to me since I was a kid. I can only hope one day we will get anther of it's kind form Arkane.
@rhorytrue53172 жыл бұрын
Yeah the mimics were creepier than I thought they would be throughout the game. I pretty much can't play HL Alyx anymore cause the headcrabs have gone from barely noticable in HL2 to terrifying massive jumping spiders that totally convince my brain that they're real.
@BirdMan003 жыл бұрын
Man.. the fact that this game didn't do well hurts. It was so creative and interesting. A classic game. The ending wasn't perfect but how many games nail the ending? I played this recently through gamepass and I never did before because I had never really heard much about it. Marketing could have been the main issue.
@johannjensson61903 жыл бұрын
Why wasn't the ending perfect? On the contrary, it was perfect, albeit painful and bittersweet. I loved the ending and i enjoy it every time i replay Prey 2017.
@egamruf3 жыл бұрын
It had performance issues on console at launch, which didn't help. I loved it on PC but several console friends returned it. Took a few months to sort out IIRC.
@luichinplaystation6103 жыл бұрын
Because it's called Prey like the other game with aliens too
@johannjensson61903 жыл бұрын
@@luichinplaystation610 That's one of the main reasons i think. You can't just alienate your audience and then expect them to buy stuff from you. At least not everybody is dumb enough to. I'll never forgive Zenimax/Bethesda for ruining Human Head and shelving Prey 2. But out of love for Arkane i bought Prey 2017 and it really blew me away - instant GOTY and more. []-)
@luichinplaystation6103 жыл бұрын
@@johannjensson6190 and the plot twist of that Prey 2 that Betheada took it from us
@wyldeman76 ай бұрын
Sad day. Good luck to the folks at arkane Austin. Hopefully one day the world realizes how good this game is.
@deepfriedicecream5763 жыл бұрын
Recently played through it and the story telling...this is what video games do best. a movie, mini series, album, painting or book could not tell the story of Prey. Only a videogame could and I think that's really something special. My highest's of respects to the team who made this possible, and Arkane as a whole. They are artists, armed with passion and creativity.
@danielherrschaft76823 жыл бұрын
Prey is one of my favorite games ever, and definitely the most under-rated in my opinion. Probably the only time I ever stopped and though, "I can't believe this is a game". The depth and complexity felt so much more than the simple plaything the world "game" conjures up.
@84jesterx3 жыл бұрын
Man, I remember that ign review on Prey. I know immersive sims are tough to craft, but sometimes I think if you are working in this industry, you HAVE to assume that maybe a PC version will not be 100% in working order. It's best to expect the possibilities of bugs/glitches or other unforeseen hinderances in today's games. It's almost a miracle that Lyon got Deathloop to a very playable state despite visual performances on both the release platforms. But then you have situations like Cyberpunk 2077, and it makes Prey's launch woes look trivial in comparison. Love these doc, guys. A game like Prey, and a studio like Arkane deserve the recognition. Thank you.
@DaMorg33 жыл бұрын
Yeah, one thing I've seen is some review sites update their review after the releasing studio brings the game into full working order. I don't believe that ever happened with Prey, and likely the damage was already done.
@repker3 жыл бұрын
Cyberpunk is a great example (in an infamous, unfortunate kind of way) of how fantastic marketing can completely carry a game. Cyberpunk may be a technical marvel in ways Prey is not, but if you really sit down and think about it, I honestly believe Prey is just the better crafted game, like as objectively as you can rate art, it is better.
@guspaz3 жыл бұрын
@@DaMorg3 IGN updated their review. They gave the game a 4/10 because it was unplayably broken (a save game corruption bug and many crashes), and after the bug was fixed, they updated the review and score to 8/10. I can't find any fault with what IGN did. They can only review the game they are given to review, and the game they were given was unplayable. Considering most of the serious bugs in the game were fixed under a week from launch, it's clear that the game wasn't ready and should not have been shipped or provided to reviewers in the state it was in. It's not like Cyberpunk or No Man's Sky where there were fundamental issues that would take months or years to fix. They had Prey fixed six days later.
@Sean0813 жыл бұрын
I still hold out hope that one day there will be a sequel to this masterpiece
@JewTube0013 жыл бұрын
prey games dont get sequels.
@blu_falcon63213 жыл бұрын
2021 and I just finished my first play through. Absolutely stunning how much work went into this masterpiece.
@sporkcrx2 жыл бұрын
Same, loved it
@mattyb99912 жыл бұрын
I’m going through it right now for my first time in 2022 and am pretty f**king awestruck. I wish I had known enough to support this on release, feels like a spiritual successor to a bunch of my favourite games (Bioshock, Half-Life, Fallout, with some DnD sprinkled in)
@Jordo2463 жыл бұрын
These guys knocked it out of the fucking park with this game. It really is one of my favourite games of all time. I come back to Prey just to run around the ship looking for hidden things which more often than not I end up finding everytime I play it. I hope they realise there's people that really appreciate what they created here.
@perchipy79003 жыл бұрын
I LOVE everything about prey, glad and proud that Noclip made this.
@necr0mancrr3 жыл бұрын
I know nothing about Prey, I love this anyway.
@Mevdik3 жыл бұрын
Thank you for making this documentary, Prey is one of my favorite games and learning about behind the scenes stuff from Arkane is always fascinating ("The Untold History Of Arkane" is a blessing, big thanks for that one too). 35:41 Mimics turning into a T-posing Morgan can still happen in the game in one very specific instance: The Greater Mimic trapped in the morphing experiment in Behavioral Biometrics (Psychotronics, Level 3, Labs B) can glitch out when trying to turn into the Yu family portrait that is face down on Rory Manion's desk nearby, and instead turns into a T-posing model of Morgan with a golden texture on the face. It happened to me on my first playthrough and since then I've seen a dozen posts about it out on the Prey subreddit. Not sure why that's the only instance where it can happen, but it seems like that mimic has some special scripting that forces it to turn into the portrait when you mess with the experiment trying to get it to mimic the objects in the tubes, and it rebelliously turns into the portrait instead to creep you out. Except when the bug happens and you soil your pants at the sight of a T-posing evil Morgan asserting dominance from the other side of the glass.
@TrevorLahey32 жыл бұрын
Awesome to know. I felt like I was in the twilight zone when that mimic turned into the portrait. I could only imagine how creeped out I would have been to see the gold face t-pose haha! “Asserting dominance” lol
@martian_turtle40703 жыл бұрын
32:46 If I had seen a mimic do that I would have shit myself. They already keep you on edge because they could be hiding almost anywhere, so just imagine you've been alone for awhile exploring the station and then you come across a rare survivor. You approach them with the hopes of talking to them. They turn around giving you a blank stare then twist down onto all fours and jump at you. Fuck that, but also that would have been really memorable
@barryromano0451 Жыл бұрын
That shit would’ve been terrifying. I really wish they would’ve implemented it.
@JohnSmith-ef2rn3 жыл бұрын
Such a tragic shame that this game did not get the recognition it deserved. The world they built was truly amazing. The lore, the art, the style - all of it was fantastic. I would love to live in a world where buildings and items were designed as they are in the Prey universe.
@alexandervolgzangief67593 жыл бұрын
I've recently discovered Prey on the Xbox Game Pass and I can tell that this was one of the best games I've played in 2021.
@VulpesObscura3 жыл бұрын
Prey was my GOTY in 2017, and 2018, and 2019... I would give a limb to get a proper sequel.
@blitzedoblivion42803 жыл бұрын
Preach sister
@VulpesObscura3 жыл бұрын
@@blitzedoblivion4280 *sister, but thanks lol
@blitzedoblivion42803 жыл бұрын
@@VulpesObscura oh sorry oops
@VulpesObscura3 жыл бұрын
@@blitzedoblivion4280 no worries :)
@alanfennell48333 жыл бұрын
What did you think of Mooncrash? I liked it a lot but it just leaves me wanting a proper sequel as well.
@velmux3 жыл бұрын
I love you guys for making documentaries about these type of games: Games that give you true freedom in how you approach and overcome each obstacle. The onlly limits being your creativity and technical boundaries. These type of games are very rare, still, and hold a very special place in my heart. Including Arkane as a whole.
@enzoyaksic22743 жыл бұрын
One of the most memorable gaming experiences I have ever had. Everything about Prey is pitch perfect. Going to start Mooncrash soon!
@JohnJRM3 жыл бұрын
Hoo boy, you're in for a treat! I loved Prey, but Mooncrash elevated it to something even more special.
@MagdaRantanplan3 жыл бұрын
Mooncrash is amazing and mindblowing... a crown to an already amazing game. I hope you will enjoy it.
@AintPopular3 жыл бұрын
Time for you to spend days in that gem of a dlc
@fabiogoulart19873 жыл бұрын
You will love Mooncrash!
@eliasb94763 жыл бұрын
Because of the Documentary I bought mooncrash today!
@stevenhorton86042 жыл бұрын
This is one of the best games ever made, hands down. There's some boring parts that needed to be culled, for sure, and you can get VERY lost, but it's so fantastic.
@Soup_of_goop6 ай бұрын
Sucks watching this knowing this studio is gone as of today
@ogto3 жыл бұрын
Prey is the kinda game i just wanna see more of. Heartbreaking that it didn't get the love it deserved.
@Crowborn3 жыл бұрын
Yooo perfect timing! Arkane is the top designer right now, Prey was amazing and Deathloop is fantastic! Never a miss with them!
@NoclipDocs3 жыл бұрын
brb gonna replay Dark Messiah
@KatalistProductionsKozzySasha3 жыл бұрын
@@NoclipDocs Dark Messiah was soooo good. But..BRB... going to replay Arx Fatalis :)
@aahilsheikh9353 жыл бұрын
'Never doubt it'
@Aggnog3 жыл бұрын
Arkane have a lot of skill and talent but bethesda is a big downside. Not only do we get forced denuvo, but releases are on different platforms for no reason, use different engines constantly. I can only imagine how tedious it was for them to learn unreal engine, id tech 5, and cryengine within the span of only a few years. And worst of all, Raphael has now left Arkane, which is a loss for sure.
@NebiCarax3 жыл бұрын
@@NoclipDocs Dark Messiah had one of the best and versatile weapons of any videogame, your boot. And Deathloop brought it back!
@dendariimerc3 жыл бұрын
I’m so glad I went back to play Prey during the pandemic. I was always curious about it after hearing some glowing critical responses after the initial negative wave of press came and went. Now it’s probably my favorite immersive sim, and one of my all-time favs in general.
@eliasb94763 жыл бұрын
Yeah, Prey and Shadow of War were the only games I Played during the lockdown Here, it was pure nostalgia
@cratecruncher4974 Жыл бұрын
I bought the game 5 years ago and just recently played it for the first time. Like others, I think it is the pinnacle of the immersive sim genre. I think the reason it took so long for me to play is that the name PREY reminded me of a DOOM type corridor shooter. I was blown away by so much game play flexibility, level design, exploration, diverse enemy types. It was an incredible game I plan to play many more times.
@OwnerGovna3 жыл бұрын
I had no idea this game wasn't a big success. Everyone I talk to about games really loved it. It was a fantastic experience.
@NoclipDocs3 жыл бұрын
[Captions are now live] Thank you for following our long series on the work of both Arkane Studios. Got any documentary requests for the rest of 2021? Stick them in the comments!
@colin-campbell3 жыл бұрын
FYI any verified accounts leaving positive feedback are actually slyly advertising their own channel.
@superduper8533 жыл бұрын
Thank you for making this! Would it make sense to do one one Team Cherry/Hollow Knight? Maybe after Silksong comes out
@DeadWhiteButterflies3 жыл бұрын
History of 90's Rare.
@JoonasSariola3 жыл бұрын
Hopoo Games: Risk of rain 1, Deadbolt and Risk of rain 2 (interview maybe after risk of rain 2 dlc is out?) or DONTNOD Entertainment (interview maybe after life is strange true colors dlc is out?)
@ryanwidmer53113 жыл бұрын
I think something with RGG Studio and the Yakuza/Judgement games would be interesting. It's leap in popularity in the West since Yakuza 0, their decision to go turn-based with Like a Dragon, their gonzo-style design mentality, Nagoshi is a colorful character. Could be a lot of material there.
@davidhosseini3 жыл бұрын
Man, the ending of this video made me hates the whole concept of Metacritic even more than before. Thank you, Noclip, for this very constructive doc.
@domenicopisano43835 ай бұрын
Everything related to Prey is making me very emotional nowadays. Knowing that this studio got shut down because of corporate greediness just feels like another stab in the heart. I hope for these people that poured their soul for this product to really find a better place to be freely creative, because it's really necessary to have beautiful products such as Prey and Dishonored in an industry that shifted it's focus on meaningless low quality experiences in favor of monetization.
@dud5606 Жыл бұрын
It's honestly a little heartbreaking to see that the game didn't get reviewed very well. I got it for free on Epic games some time ago and decided to play it just now and it became one of my favourite games of all time. I'm even considering buying it on steam just to support the devs. It was amazed at almost every corner by how much detail and interactivity is in this world. Added survival mechanics also enriched the game, gave it even more depth than there was before. I hope they make a game like this again one day.
@blueluny2 жыл бұрын
This is one of the best games I ever played. And am still playing. I bought it for £5 second hand and it makes me feel guilty that the developers didn't get that money. That's how impressive this game is.
@NFLed3 жыл бұрын
Prey is a great game. The attention to detail is amazing and really improves the player experience. I remember the feeling I had, having played hundreds of computer games over the decades, floating out into space in Prey and feeling that this is the first time I've experienced anything like this, it was great.
@Deadforge2 жыл бұрын
So many people underestimate this game. so many will never understand it's complexity or see why it's a masterpiece.
@dblundz3 жыл бұрын
I hope deathloop sells well. Arkane is under appreciated heavily
@eliasb94763 жыл бұрын
Yeah I hope that too, if it Sells good I have the Hope Arkane is maybe going to think of Prey 2
@Texelion3 жыл бұрын
Given how many reviewers and KZbinrs are praising it, I guess it will. At least more than Prey.
@GenghisD0ng3 жыл бұрын
Reviews have been much better so far
@asmosisyup25573 жыл бұрын
Deathloop is having the opposite problem. Journalists attempting to outdo each other giving it 10/10's and players reactions being like "this is a great game, but 10?" is actually hurting it somewhat.
@drogonk71093 жыл бұрын
Deathloop is Arkane's worst game, they took everything wrong with DOTO and amplified it. You can't carry consumables, you have to wait for powers to recharge because there is no power consumable. DOTO's only three powers gave you more flexibility because in Deathloop you can only choose two powers every run. The annoying responses whenever you try to pick up something you don't need ("I'm feeling just fine" with a voice that sounds like he's dying.). Melee is almost completely gone, I know this game is a shooter mainly, but it's really disappointing coming from Arkane. Also, the ending is just an insult, left me with a terrible taste, complete waste of time.
@BenHussGaming2 жыл бұрын
Prey is amazing. I have just replayed it and am now discovering the stand alone Mooncrash, it seems nice so far too! I wish Immersive-sims were more successful because we need more of them.
@appiah-53 Жыл бұрын
yeah woul be fantastic if we can get games like bioshock and prey every 2-3 years or so!
@willianjohnam Жыл бұрын
It's 2023 and I'm playing Prey 2017 for the first time and it's already one of my favorite games ever.
@tomco37833 жыл бұрын
Ok, I was expecting deus ex but prey 2017 is one of my favorites games on recent years. I love the immersive sim genre. Thanks Noclip.
@magfal3 жыл бұрын
I would love to see the deus ex IP be lent out to Arkane for a game.
@tomco37833 жыл бұрын
@@magfal I love human revolution and mankind divided (even when this last one didn't end very well) eidos montreal did a couple of fantastic games, but I think arkane reach a new level with mooncrash, I'd love to see what could they do with deus ex.
@wulfman153 жыл бұрын
This was the best game of the past decade by far, and probably the second best game I've ever played (Super Metroid is forever #1)
@Thinker773 жыл бұрын
I have some time off work. I was debating whether to finally put in the time and hours to actually finishing Prey. The video help me make my decision.
@scottyben1913 жыл бұрын
Really happy this game is getting some more love, it deserves it. One of my all time favs and imho Arkanes finest work.
@pumpkintony4043 жыл бұрын
just finish the main game again. still such a masterpiece after all this year. And this time i able to see some detail that i didn't found four years ago. like hit the door button with nerf crossbow. like found out that real chief somehow stay in side the freezer instead in front of me. like carefully save as many as i can in live area and plays them in safe place, they will show state "safety" after some time. and the treasure code that pain in the a$$. I'm so glad they willing to pay so much tentions on those detail. this game will forever own a place in my heart. thank all if you guys
@aethervvav16583 жыл бұрын
I absolutely loved prey and hope the people at Arkane know how much there work is appreciated! I bet a game like this will get the studio respect that will pay off in the long run.
@B_Skizzle3 жыл бұрын
I still remember the moment I first fell in love with Prey. I was being chased by the Nightmare in the Psychotronics labs when I bumped into a poltergeist. I managed to slide under the object it threw (I think it was a microscope) and it hit the Nightmare instead, which gave me just enough time to run into a nearby security station and lock the door behind me. If anybody else has any memorable stories from Prey or other im-sims, I’d love to hear them.
@Anttown1232 жыл бұрын
Most of my memories are jump scarying mimics. Such a smart enemy you are always on your toe when playing super engaging. this and bioshock are the best fps/rpgs ever made.
@narc0manic2 жыл бұрын
I remember my first trip to the Hardware Labs. I'd cleared, or _thought_ I'd cleared, the entire area and was running around, thinking I'm safe. So I'm reading one of the terminals on the upper level when suddenly the screen scrambles and the whole room just goes dark. Like, full-on horror movie moment. And then I realised there must be a Phantom somewhere nearby, and I just drop to the floor trying to sneak up on it before it sneaks up on me. The work they did on the dynamic lighting really paid off for moments like that.
@TheMeldanor3 жыл бұрын
I read some articles about the games, saw some bits here and there, but didn't play it at launch. I bought it a year or so ago and loved it! It was fun, unique and engaging. There were some minor problems like long walking ways and too simple shooing elements - but it was a very good game in the end. A shame that it didn't sell or was a commercial success and it makes me sad to to see the people who worked on it talking with a bitter sweet undertone. Thank you for the documentation! Great as always.
@dougDuarte3 жыл бұрын
I just LOVE Prey. Thank you for this masterpiece, Arkane.
@gammaf88962 жыл бұрын
Just finished my first playthrough, so for what it’s worth I thought it was a really cool game. Lot of great and creative features - mimics, gloo, the boltcaster, throwing refrigerators at aliens, etc, and very natural, organic exploration and progression. It reminded me a lot of System Shock 2 (a game I also love) while still being its own thing. Prey has some issues, particularly in the 3rd act, but really I think the thing that held it back from mainstream popularity was no one knowing what it was, or that it even existed. I wouldn’t have either, if it wasn’t for Yahtzee’s review of it that I happened to watch a couple weeks ago. I’d love to play another game like it, and see all of the cool stuff that didn’t make it into Prey.
@badrolljoe3 жыл бұрын
despite being a massive immersive sim fan, I'm not sure I wouldve played Prey if not for the demo. thats likely down to my own ignorance of new releases and limited funds, but still. Prey is an incredible game I will hype up to as many people as will listen!
@baconaterlover53993 жыл бұрын
This game was seriously underrated. One of my all time favorites for sure. Arkane hit it out of the park with this game and the dishonored games too.
@pedroscoponi49053 жыл бұрын
It was very awesome how earnestly everyone seemed to talk about the development process in this doc? How there can be some friction between roles, how things are hard and complicated and stressful, all that stuff that you wouldn't see out of a documentary made for marketing. Maybe this is some sort of wishful thinking, but I don't think employees would speak so openly about these aspects of gamedev if they didn't feel safe in their workspace. It was really, really cool 🙂
@Geostationary0rbit3 жыл бұрын
Yeah i was thinking that too, I hope that isn’t set to change with death loop which seems to be setting a slightly different trajectory for the studio along with arkane becoming more of a Bethesda support studio for other games.
@TAGstunts3 жыл бұрын
Yes! Agree with all of that
@strangestecho50883 жыл бұрын
@@Geostationary0rbit There are two Arkane studios. Arkane Austin made Prey, but not Deathloop. They probably engage in some level of collaboration, but the teams work on separate projects.
@destroyermaker3 жыл бұрын
You should watch the God of War documentary (Raising Kratos). Makes you realize there's a very human cost to developing games.
@TitanicMT3 жыл бұрын
“Let’s put some rougelikes into the stew and see what happens” And we have Deathloop.
@marc-antoinemarcoux6973 жыл бұрын
@@ULTRAOutdoorsman and with a downgraded AI... no wonder the game journos gave it a 10/10
@flobbergassy6 ай бұрын
I am playing through this again right now, and it is absolutely one of the best games ever made. It is engaging and exciting from the very beginning, the playstyles can be so different because of the neuromods and the psy abilities like Mimic, the music and art direction is incredible...I could go on and on. Every time I play I play it a different way, which opens up entirely ways to do things. 10/10
@TheNoparu662show3 жыл бұрын
This game absolutely is a modern classic. I didn't get a chance to experience Bioshock first-hand as I watched my brother play through it, but this game gave me an opportunity to discover the same sense of wonder of exploring such a fantastical environment and growing more powerful through gaining new abilities and understanding of the systems around me. Not to mention the yet unparalleled feeling of stepping out into the microgravity of space for the first time, in a word, brilliant.
@haydn-db8z3 жыл бұрын
I absolutely loved Bioshock and I grew to love Bioshock 2. Prey is my favorite game since those titles. 2K: In Bioshock 2, we'll let you explore the undersea world *outside* of Rapture! Arkane: Hold my coffee mug.
@davida12293 жыл бұрын
@@haydn-db8z Arkane was also one of the developers of Bioshock 2 lol
@ShellComics3 жыл бұрын
The wait was worth it!
@VoodooPanda13 жыл бұрын
How could you possibly know? The video has only been live for 7 minutes.
@NoclipDocs3 жыл бұрын
@@VoodooPanda1 He's a patron and had early access for a few days! www.patreon.com/noclip
@VoodooPanda13 жыл бұрын
@@NoclipDocs O:
@noshow3 жыл бұрын
One of my all-time favorite games, thanks for showing it some love and documenting Danny!
@huggabean3 жыл бұрын
Dishonored didn't hook me at all, so I passed over Dishonored 2. When Prey came out, I had only mild interest in it until it became available on PS Now. After I finished Prey for the fourth time, I went back to Dishonored and Dishonored 2 and really appreciated the work that Arkane puts in to making systems that interact with one another, allowing the player the freedom to coerce these interactions in a way that suits them. Absolutely genius studio. Looking forward to the day I can play Deathloop.
@gwynbleidd55542 жыл бұрын
4 month ago, when this video was released I watched it. on the final chapter I felt a lot of shame that didn't played this game before. then, I decided no matter what I'm gonna try it. I bought it a month ago. started playing. after 30 hours I decided to check how long would it take to beat ( didn't wanted it to end). it appeared that howlongtobeat said 20-25 hours to full game/full game + extras... well, now it's 45 hours in game and I'm not even close... I truly love this game, it's one of the best games I've ever played. thank you guys, a lot, for everything u r doin'
@Epiousios183 жыл бұрын
This game deserves a next-gen "remaster" with the loading screens eliminated, would make it truly something special.
@BluntsNBeatz3 жыл бұрын
That would be great and I agree, though I'd imagine even if it were mostly possible, eliminating loading screens between the exterior and interior might not be in the cards. I would also love for Mooncrash to have an endless mode + possibly a more survival based version of the mode on Talos-1 (with all the stuff they weren't able to add, but did add in Mooncrash). The idea of trying to survive for as long as possible in such a well simulated environment with repairable hazards occurring due to enemy sabotage and such seems like it would be the most awesome experience.
@crkrcksteady3 жыл бұрын
All of these modern imsims (Dishonoreds, Prey, Deus Ex:HR/MD) are going to be looked at the same way people look at the original Deus Ex and System Shock now. Another generation will make and improve upon these games. I know there aren't a lot of them but they are all really special to me and are all in my top 5 or 6 favorite games.
@shingnosis3 жыл бұрын
I feel like Prey came and went, but it's probably one of the best and most intelligent sci-fi FPS games since Half-Life 2. I can also recommend Titanfall 2 and the single-player campaign there, pretty intelligent and well crafted stuff.
@Theehtlam663 жыл бұрын
Such a gem of a game. These types of games are not really my cup of tea, but even then I was blown away by the quality of experience that this game offered. Not a game I will be replaying, but also not one that I will ever forget.
@alexanderj.67013 жыл бұрын
They worked so hard, did an amazing job and for whatever reason the game didn't gain even 10% of the popularity it deserves. I feel their pain, this game is a masterpiece you can't help falling in love with.
@elviskleber103 жыл бұрын
The act of exploring Talos I is one of the best things I have ever experienced in video games
@Veles343 Жыл бұрын
I didn't really know what to expect when I booted up Prey for the first time as I hadn't really looked into it. Just bought in the sale on the off chance. I was certainly not expecting one of the best games I have ever played.
@BlargleWargle3 жыл бұрын
This was a game I wrote off for many years because I felt a sort of righteous indignation towards Zenimax for the way they treated HumanHead (and I still do to this day), and I've always felt a sort of guilt towards Arkane for that because I adored Dishonored. When I finally got around to playing this game last year, I was blown away by the opening sequence * actually * surprising me and within a few hours I was engrossed in the experience. It found its way to being on my list of favourite games of all time, but I hope Arkane will forgive me for writing it down as "Psychoshock" or "Typhon".
@AndrewPace7710 ай бұрын
Nice doc. I got this game for free at some point from Epic. I didn't know much about it, other than the lackluster reception. I had never played the original "Prey" games, so I had no expectations. I played it for the first time, and I was thoroughly "wowed". There was so much to do, so much to experience, so much to play with. Lots of avenues for emergent gameplay. I feel like one of the unsung heroes of this game is Mick Gordon's soundtrack. It was a departure from his usual Doomvibes, and it was completely enthralling. I still listen to the Prey album on Spotify while working. It's soooo good.
@ForeRunnerODST3 жыл бұрын
Hearing them talk about the origin of using the name "Prey" for the game is heart breaking. From what they say in this video it seems that not even a single point in development was the game ever supposed to be related to the original Prey, even after getting the name. Arkane made an entirely original game that Bethesda just sprung the Prey name onto since it already has some established brand awareness. This is especially tragic since it was Bethesda themselves that cancelled Prey 2. Of course I don't blame any of this on Arkane, it's literally all Bethesda's fault. I haven't played Prey 2017 but I definitely plan to. Even though it's not connected to the original, which I love, it seems like a really stellar game in its own right and these devs are clearly passionate about what they do.
@kayeplaguedoc90543 жыл бұрын
I really hope this gets a turn around in its reputation. My favorite game of 2017.
@mikeryan10433 жыл бұрын
It's still a hidden gem, but the reputation is already great by now. Many people loving the game or even holding it as one of the best games of all time (which it definitely is).
@TheKiburedo3 жыл бұрын
What a nice surprise! I was just thinking about trying to play this game, I guess after the documentary I might buy it and play it. Thanks for the awesome work!
@caster-3 жыл бұрын
definitely worth it, one of my favorite
@TheKiburedo3 жыл бұрын
@@caster- Just bought it, will try it for sure
@granatengeorg3 жыл бұрын
And your comment moved me to consider it myself! My first experience with this game wasn't so great due to technical performance (base xbox one) and i stopped after a few minutes, but i guess i should give it another go on pc.
@TheKiburedo3 жыл бұрын
@@granatengeorg That's awesome, the documentary itself and @Caster- comment moved me to also buy the game, I had the same issue with performance, but at the time kinda forgot to game because I was playing something else with friends most of the time, but I'm trying to give another chance to this game, looks fun.
@ladyfox67053 жыл бұрын
Same here! I love Arkane & Dishonored is one of my favourite franchises, but sadly (for whatever reason) Prey just went under my radar. I will be playing it asap :-)
@fabioenchilada89503 жыл бұрын
This game made me love the immersive sim genre. Thanks for dedicating it a documentary Noclip :)
@lichuphy3 жыл бұрын
Well I just ended Prey and watched this documentary, I don't know why it took me so long for finally play it since I'm a fan of dishonored but Prey is something so unique between all the flush of games out there, something that no indie can compare in terms of scope, ambition and overall polish, but neither AAA with it's unique gameplay possibilities and level desing. I just hope that this game can get a delayed but sure huge succes like happended with Psychonauts and at least get an spiritual sequel some day. Also excelent work noclip!
@BearlyRegal3 жыл бұрын
As a game designer myself one of the most valuable elements of this channel (of which there are many) are the insights from my peers. Prey had its flaws but was designed wonderfully and no amount of studying the end result can compare to the insights shared here - superb video