面白半分で字幕用の英語訳を作成してみたのですが、もし英語字幕を検討していたら字幕編集に↓をコピペでどうぞ。 00:08 haha My WaNd GoEs brrrrrrrrrrrrrrrrrrrrrrrr 00:12 In this video, I will be explaining how to create brrrrr wand with chainsaw spell. 00:17 It's not that hard to create brrr wand if we use chainsaw in bit special way :) 00:22 Before we explain chainsaw spell, let me explain wand's cast delay and recharge time. 00:27 well, if you are like "bish, I just need to know about the chainsaw". 00:31 Skip to 2:33. I'll now start explaining about cast delay. 00:37 Cast delay is cool down time after you cast a spell. 00:41 Equation for cast delay is sum of wand's cast delay + spell's cast delay. 00:46 For example, if wand has 0.5s of cast delay and spell has 0.05s of cast delay 00:52 this means 0.5s(wand cast delay) + 0.05s(spell cast delay) 00:57 =0.55sec of cool down time. In other case with same wand, but spell has 1s cast delay, 01:05 then that means 0.5s + 1s + 1.5sec cool down time. 01:10 But what happens if "Multi cast type spell" casted Sparkbolt and Magic missile at the same time? 01:17 When multiple spells were casted in same time, simply spell's cast delay will sums up. 01:23 In that case, it will be like this. (0.05+1)s from spell's cast delay and additional 0.5s delay from wand. 01:30 (total 1.55s cast delay) And this is will be the basic of cast delays. Next is about recharge time. 01:37 Recharge time is cool down time that is happening right after the last spell in wand activates. 01:42 Formula goes like this; wand's recharge time + wand's "always cast" recharge time. 01:47 For example, 01:49 Wand has recharge time of 01:50 0.5s and it has -0.17s recharge time 01:56 Digging bolt. Total recharge time goes 02:01 0.3s. If there were additional 3 digging bolts, 02:06 recharge time goes -0.51s and there will be no recharge time required. 02:10 That's all about recharge time explanation. Also casting last spell in the line triggers cast delay 02:16 too 02:17 In that case, cool down time will be same as one with longer "cool down time" of either recharge/cast delay time. 02:23 in above picture, recharge time(red) is longer than cast delay(blue), but in opposite case, 02:27 lowering recharge time than cast delay, it doesn't have much change. 02:30 This might help calculating cool time in future. 02:35 Finally I'll start explain about CHAINSAWWWWWWWUWU 02:38 First of all, chainsaw has unique skill that lowers recharge time for -0.17s. 02:43 For cast delay, 02:45 there's no description written in status. 02:48 "Then how long is the cast delay for the chainsaw" you ask? Chainsaw is also special for not having any. 02:53 Which means, even wand with 100s cast delay wont have issue to cast chainsaw 02:59 with no cool down. 03:01 AND chainsaw won't cause any case delay even if its casted in "multiple cast" type spells. 03:08 Let's see what happens then. 03:12 I'll using wand with cast delay 0.5s 03:15 with no recharge time, no shuffle. 03:19 First off, I'll cast with only magic missile. 03:23 Cast delay for this time will be wand's cast delay 0.5s + spell's cast delay 1s = 1.5s cool down. 03:31 Next, casting chainsaw and magic missile at the same time with using tuple spell. 03:40 There isn't enough mana, but we can see that tuple spell causing 03:45 zero cast delay of magic missile. 03:47 One quick note. Chainsaw must be placed in right end when its casted in tuple spell. 03:53 Placing chainsaw on left end won't make recast time to 0. 03:57 This is because recast time calculation starts from left. Just put chainsaw 04:02 to last. 04:05 Casting chainsaw in tuple spell will make zero cast delays. 04:10 Some of you might think it worked because it has zero recharge time. 04:16 Yes, that is also true. Chainsaw can be used to lower recharge time. 04:21 Let's go through by watching play scene. 04:27 I'll be using wand with 0.33s recharge time this time. 04:32 Placing tuple spell, spark bolt, 04:35 chainsaw from left to right. This case's recharge time, it will be calculated with chainsaw's recharge time reduction, 04:42 0.33s-0.17s=0.16sec 04:47 It's also possible to reduce recharge time to zero from just rearranging spells current order. 04:53 Place chainsaw, tuple spell, 04:56 spark bolt from left instead. 05:00 This makes recharge time to zero and makes wand to go brrrrrrrrrrrrrr. 05:08 "but why the recharge time goes to zero?" you might ask. 05:12 This is we call wand loop/spell loop phenomenon. 05:17 I'll explain about this "loop". Above picture is wand's spell order from last play scene. 05:23 In this order, which spell will be casted secondly from the tuple spell? 05:28 Answer is chainsaw in the beginning. 05:32 left over cast from tuple spell loops back to the beginning and casts chainsaw. 05:38 Recharge time will be held right after that and wand will start casting from the beginning. 05:43 This is same as placing additional chainsaw at the end. Like in this picture. 05:48 This is wand loop. 05:52 In wand loop, two chainsaw spells were casted before the recharge. 05:58 That makes double the recharge reduction effect from the chainsaw. 06:01 Using this technique, 06:06 Reducing recharge time from 1s to 0s is possible. For example, in above picture, 06:11 Chainsaw will be casted 6 times before starting to recharge. 06:16 Which makes 1.02s reduction in recharge time. 06:18 And makes the wand like this 06:22 brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr 06:25 But be careful with wand that has self "multi spell cast", because it will not cause the wand roop. 06:31 For the spell setup from the beginning of this video, it look like this. 06:37 mana plus and damage plus will increase the delay, but 06:38 casting with chainsaw will write off that delay. 06:43 Also setting mana plus in beginning is important too. 06:47 With this, adding mana with wand loop will cast 2 chainsaw spells. then 06:53 no mana will be used and wand goes brrrrrrrrrrr 06:58 In game, using mana plus in this brrr technique will help your run.- 07:04 There are other cast delay/recharge time reduction spells besides chainsaw. 07:08 each has unique features, but main technique is similar to chainsaw. 07:13 if you are interested, try it out :) 07:21 Hope you guys have great Noita run! 07:26 Thank you for watching.
@daa130_noita2 жыл бұрын
ありがとうございます!
@businesstuber39782 жыл бұрын
Noice. Thank you
@newbondrewd Жыл бұрын
@@businesstuber3978 nice が Noise になってて草
@MuffinsForTomCat2 жыл бұрын
Just happy to have this recommended to me :)
@user-kh2pq2wd3s2 жыл бұрын
神もバラバラにできそうな勢いだな
@user-ll3mi7hw3n3 жыл бұрын
わかりやすい 助かる
@user-tw6ui5gs6q3 жыл бұрын
チェーンソーが肝のゲームだったのかw
@Slig11 Жыл бұрын
Я конечно ничего не понял, но сделал скриншоты Спасибо!