What I find the most fascinating is how many extra features engineers were able to cram into the analog standards. Adding in color signals, closed captions, secondary audio programs and programming data into the same bandwidth while still maintaining compatibility with older television receivers.
@johngaynor43636 ай бұрын
Old school engineers were wizards. Kind of amazing to see what they pulled off with so little.
@nowknow6 ай бұрын
An analog signal can transmit a mind boggling exponentially larger amount of data than a digital one. The hard part is encoding, decoding, and dealing with decay/loss. We just very recently figured out how to transmit data with another band of light in fiber optics.
@damienretro44166 ай бұрын
Making color signals still work on B&W TVs was genius.
@faming11446 ай бұрын
And "hiding" a 16:9 picture in the existing 4:3 signal using its full resolution, for wide screen TV's (PALplus).
@BurritoKingdom6 ай бұрын
@@faming1144 pal also had teletext
@devbot996 ай бұрын
This is a fantastic video! I'm an engineer who works at one of the companies that makes a lot of the broadcast equipment, and I was taught all of this during my internship. You did a great job of going through the history of video in an interesting and not drawn-out manner. I will be sharing this video with my coworkers and I'm sure many others. Keep up the good work!
@Sptn0516 ай бұрын
So glad it only took 70 years to standardize displays, let's pray it doesn't take USB as long.
@Foebane726 ай бұрын
USB is a data transfer protocol, quite different from display tech.
@Stabbyhara6 ай бұрын
USB has been the standard for decades, I have bo doubt it’ll keep title even with USB C gaining prominence
@Foebane726 ай бұрын
@@Stabbyhara There's different versions, though. And why the need for all those different plugs on the peripheral end, I don't know.
@udenszirnis16446 ай бұрын
@@Foebane72EU just signed Type C as The Standart, required for all devices. Even Apple devices finally got sensible connections.
@jpuroila6 ай бұрын
@@udenszirnis1644 USB only APPEARS sensible until you look closer. Sure, the physical connection is the same, but you have USB 2, USB 3.0, USB 3.1, USB 3.2 (actually 3.0), USB 3.2 (actually 3.1), USB 3.2 (this one is genuinely 3.2), whether or not it supports thunderbolt, different levels of power delivery, etc.
@ThomasOrger6 ай бұрын
Peter, this is incredibly well made, detailed and informative. You should be very proud and this should be required watching for all interested in all things video.
@Nebulous66 ай бұрын
The Japanese were right about choosing a 2:1 ratio. Closer to full widescreen instead of the academy 16:9 compromise that was settled for. However, I really do like the fact that TV and computer displays are all finally using the same resolutions. Very convenient.
@RobbieStrike6 ай бұрын
Popular Science magazines had articles about HD TV in the 80's and would say in just a few years. 25 years later!
@pennyandrews32926 ай бұрын
The first Plasma TV I ever got apparently had a physical resolution of 1024x768, but it used rectangular pixels and gave the illusion of being a 720p display until you hooked up a computer to the VGA input. I looked at the physical pixels and checked, but it turned out the resolution it was feeding to the computer was absolutely right, the pixels were just physically rectangular and stretched a 4:3 ratio out to 16:9. The reason this worked at the time was because DVDs usually achieved widescreen by being anamorphic... that is, they actually delivered a "squished" 4:3 picture that, when spread out to 16:9, looked correct. So the TV was designed to accommodate this without a lot of horizontal scaling, by just having the same aspect ratio as the DVD while having a wider screen through the odd-shaped pixels. I will say, out of all the HDTVs I ever watched, I thought that one looked the best with 4:3 content stretched to fill the screen, and I never knew why for years. But once I knew how it worked, it was obvious... because it really is a native 4:3 display, they just managed to make it wider than it is tall. The ultimate test... which worked, was ripping a Blu-Ray and downscaling it to 1024x768, using the anamorphic setting usually intended for DVDs to see if it looked better on this TV. It did... looked better than anything coming in on the HDMI port, or anything from component video. It was kind of weird, because I realized the majority of people using that TV would never see the best picture it could produce, because everything was either too high a resolution and had to be scaled down using a bad scaler, or too low a resolution and had to be scaled up using a bad scaler. But if you feed it an anamorphic widescreen DVD, or better yet a customized 1024x768 signal over the VGA port that reproduces the anamorphic effect? It's perfect. In fact, I now wonder if some of the places that sold those TVs did just that, used a VGA port and a custom signal to show the TV at it's best, using content like that I created for it by hand...
@okaro65956 ай бұрын
720p is a signal type, not a panel resolution. There does not need to be any direct relation between the signal and the panel resolution.
@jamegumb72986 ай бұрын
I had that same Panasonic.
@AzrethK96 ай бұрын
We had a Thomson Plasma with I think was 800x600 widescreen. When it broke in like 2008, I bought a 1080p Panasonic and after disabling Overscan, it was pixel perfect for my HTPC and had an insane good picture quality compared to the LCDs. It still hangs in what's now my mothers room. No one ever wants to move this heavy beast. Still have the first Plasma TV staying around. 40" Pioneer 4:3 with 640:480 from around 97. Don't know what to do with it. Needed the wall space for other things.
@ericritchie67835 ай бұрын
@@okaro6595 YES THERE DOES!!!
@ericritchie67835 ай бұрын
@@okaro6595 Yes there does and very frustratingly its very hard to find true 1280x720p panels. There basically always either 1366x768 or 1024x768... Really really annoying, so when you look at a native 1920x1080p media on a 1080p screen, most the reason it looks better next to a 720p tv is just because its native and your 720p screen panel is not. Very very few true 720p displays out there, only some HD CRT and TV will produce a decent quality image or else you need to use a little 4:3 vga crt screen in letterbox... So annoying no half decent ips panels out there, they could just provide an option on a 1366x768 TV to crop the image in a little to a dot to dot scale, but good luck trying to find a TV with such a simple choice of picture option.
@OtterlyInsane6 ай бұрын
France had 819 line HD TV broadcasts from 1950 until the mid 80's.
@zichittufrederic74896 ай бұрын
Not only the France but also Monaco, Belgium , Luxembourg, Algeria ... the 819 line was a 737i @ 14Mhz in France @ 7Mhz in Belgium and Luxembourg ... 625 lines developped by CCCP was adopted with the color (PAL / SECAM) and 819 lines has been abandonned between 1972 and 1983 ...
@jamesheartney95466 ай бұрын
@@zichittufrederic7489 Visited France in High School in mid 70s, was astonished at how much sharper their TVs were.
@kreuner116 ай бұрын
@@jamesheartney9546 are you sure it wasn't just the 625-line/SECAM signal but a true 819 line TV
@SterkeYerke55556 ай бұрын
@@zichittufrederic7489 737i? That's basically HD territory as far back as the 1950s 🤯
@debranchelowtone5 ай бұрын
@@SterkeYerke5555 1948-1984 ( 1985 including Monaco ). Beating 1000 lines was done in 1941 in lab by René Barthélémy. Let's remember him for this accomplishment.
@eS._Te6 ай бұрын
love your videos for years, cheers from switzwrland
@PrimaryTheCat6 ай бұрын
This was a great insight and the connection to the early 80’s computers is fascinating, especially given I’ve very recently been watching your histories of Sinclair, Acorn, Dragon and Commodore and they’re amazing! I love this place!
@jensmander12236 ай бұрын
the transition from analogue to digital and consolidation of all the different analogue techniques was quite beautiful and well designed
@scottlarson15486 ай бұрын
The best reference for this topic from the U.S. perspective is the book "Defining Vision" by Joel Brinkley. It documents the entire agonizing political (and sometimes technical) story behind the seemingly endless battle for high definition television in the U.S. There were around ten proposed resolutions from various organizations at various times for various reasons and the computer industry had little input. The first proposals were analog or hybrid digital/analog systems until one company developed a fully digital system that, while wasn't still good enough, was clearly superior to all of the other proposed systems.
@technodromeVBlog6 ай бұрын
I must say that resolutions like 1920 x 1200 have been used for a long time among professional monitors, now you can still find laptops with high screens and a vertical resolution of 1200 pixels.
@DanielBull5 ай бұрын
1920x1200 is far superior for actually doing work IMHO. 1920x1080 is way too short.
@Balrog-tf3bg5 ай бұрын
I have a “2k” gaming laptop and it’s actually pretty nice
@SpeedyGwen4 ай бұрын
I have a 1920 x 1200 secondary screen, it used to be my main screen and it was soooo nice, especially for games and productivity, u could have the task bar at the bottom and program bar at the top while the game didnt feel squished at all, also for youtube, it makes it able to not have the progress bars of videos as overlay on video, it just stays under the video screen which is amazing when taking screenshots of paused video
@OdinReactor3 ай бұрын
I'm also team 1200p, been so for over 20 years. 16:10 is the superior aspect ratio.
@StarmenRock3 ай бұрын
1200p rules, can vouch for it. 16:10 and similar are goated
@TheAussieRepairGuy6 ай бұрын
2:16 - "would have their own stuff going on" - check the subtitles on that lol...
@BadBunny6 ай бұрын
LOL
@DruggiePlays6 ай бұрын
Hahahahahaha
@Reepicheep-16 ай бұрын
GUESSING, some captioners add a swear to prevent YT from listing a vid as 'for kids, educational' and shutting off comments and Miniplayer.
@TheAussieRepairGuy6 ай бұрын
@@Reepicheep-1 it might just be auto captions not hearing things right. happens a bit in my videos.
@AuntieAliasing6 ай бұрын
@@TheAussieRepairGuy It was probably part of the original script before he changed it. The English UK subtitles are grammatically correct with punctuation and everything, which you never get with auto captions
@highboycoupe6 ай бұрын
I have just realised that I have watched this whole video without getting bored, that is no mean feat. I do look forward to these.
@smiththers26 ай бұрын
as a person with ADHD, i too really enjoy a video that never loses my attention to something else.
@drizztcat16 ай бұрын
Between the 8 Bit Guy and Nostalgia Nerd, I learned more about CRT technology in the last week than I learned in the first 50 years of my life. Outstanding!
@maddog77776 ай бұрын
So glad you are still uploading, can't wait for the next video!
@wilfredynunez52636 ай бұрын
The only thing that kinda pisses me off, that 720p TVs are NEVER actually 1280x720. They are almost always actually 1366x768, simply because it was easier/cheaper for manufacturers to convert existing processes to make TVs, instead of making new ones.
@ThePreciseClimber6 ай бұрын
Yeah, that sucked. The only two ways of getting real 720p back in the day were either finding one of the super-rare, native 720p monitors or using a 720p wall projector with DVI. But there simply were no native 720p TVs. So we were robbed of the true, 1:1 picture clarity on X360 & PS3.
@wilfredynunez52636 ай бұрын
@@ThePreciseClimber I have a Retrotink 4k now, and you can integer scale 720p 3x to 4k, allowing you to see the true 1:1 picture quality of PS3/360 games. It looks amazing, to see the actual pixel perfect graphics. I also like to use the LCD grid effect to create a faux 720p Display, and it looks even better although it darkens the image quite a bit.
@thumbwarriordx6 ай бұрын
I used one as a hand-me-down for a while as a monitor while my computer still had VGA and yeah those displays look noticeably better when you feed them their actual native resolution.
@kon_radar6 ай бұрын
1366x768 isn't even real 16:9. Multiply 768 by 16 and then divide by 9, and you get 1365.333 The same problem is with 480p on KZbin.
@thumbwarriordx6 ай бұрын
@@kon_radar xga is all sorts of weird and always was lol. I think it wanted to be 5:4 and later 16:10 in it's heart
@MrCoreslash6 ай бұрын
ITs always nice to see your content videos..true nostalgia...Greetings from Portugal
@mrlightwriter6 ай бұрын
Portugal, caralho!
@theblah126 ай бұрын
1:10 Interesting seeing an article from the 1930’s talking about fixing “bugs”. Never knew the term was used prior to computers.
@bradriley97776 ай бұрын
Very interesting! A brief search of online dictionaries only mentions this sense being used in "computing" not other fields. I found a blog I'm sure I can't link, which offers the below: "The word has been used in engineering since the nineteenth century. The word ‘bug’ actually is short for Bugbear. (sometimes found as Bugaboo). It’s meaning is much closer to ‘Gremlin’, where the people who worked on engineering prototypes often grew to suspect that the problems were due to malicious spooks. I sometimes even still hear it said that some software is cursed with malicious spirits. The ‘Bug’ or ‘Bogey’ part of the word is traceable back to the fifteenth century in the meaning of ‘Hobgoblin’, devil or ghost. In East Anglia particularly, the word Bugbear’, first recorded in the sixteenth century, is still used in referring to problems with machinery."
@Kr-nv5fo6 ай бұрын
Channel named "Our own devices" _just_ made a video about telegraphy (morse code), where he explains the term! "Bug" was a nickname for an inexperienced telegraph operator.
@projectartichoke5 ай бұрын
Great video! I've always wondered how the resolutions were decided upon. Most enlightening!
@MizoxNG6 ай бұрын
talk to a broadcast engineer or video mastering expert and most of them will tell you that the active width of a 13.5 mhz 4:3 image is probably closer to either 702, 704, 709, or 716 pixels rather than the full 720, and that those additional columns are essentially just padding and overscan to account for any horizontal offsets that might happen as a result of analog/digital conversion errors. backing this up is the fact that the dvd spec allows widths of both 352 and 704 (and not 360), and that the earlier and best-supported versions of the ATSC digital broadcast standards don't even bother to support a 720-wide mode, only 704
@gamecubeplayer6 ай бұрын
isn't 720x480 just 704x480 with blanking interval black bars?
@MizoxNG6 ай бұрын
@@gamecubeplayer debatable depending on who you talk to, but kinda yeah. that said, the TOTAL length of a line, including active, blanking, and sync area comes out to 858 for ntsc or 864 for pal (when sampled at 13.5 mhz).
@dparks2563 ай бұрын
Wow, you've knocked it out of the park with the footage - you've always had the dialog down pat though.
@sterlingphoenix6 ай бұрын
That Sony TV would've made my brain explode in 1988. I didn't even have a colour TV till like 1985!
@blob59076 ай бұрын
what a dumbass
@Name-ot3xw6 ай бұрын
I remember when 'big' Tvs were anything much bigger than like 35", lord help your mover's backs if you went bigscreen, doubly so for that brief period of HD tube TVs.
@RemoWilliams12276 ай бұрын
@@baronvonslambertlmfao, my Dad is 78 and has hearing loss in the high range from shooting at the gun range (was a cop), and recently his battery backup for his pc needed the battery replaced, I go in his house and it's a constant squeal from this thing, he couldn't have cared less 😂.
@gammaboost6 ай бұрын
@@baronvonslambertMost adults can't actually hear the high pitched squeal, so that's why your mother couldn't hear it. Protect your hearing!
@eDoc20206 ай бұрын
@@baronvonslambert 1998? My family had a B&W TV in the kitchen until 2010. That's when we shuffled the TVs around and that B&W became a spare.
@safebox366 ай бұрын
I always found it weird / interesting that 1080p was chosen when 720p was the faux-standard for HD for a lot of the early standard's definition.
@everythingpony6 ай бұрын
Don't forget 480pPSHD
@xxlarrytfvwxx95316 ай бұрын
@@everythingponyI never heard of this.
@bartek053036 ай бұрын
I've never seen a 1080p television signal. They are 480p, 720p, 1080i, 4K. 1080p seems to be only the PC/gaming standard.
@НААТ6 ай бұрын
@@bartek053031080p tvs are pretty Common here in Europe. Atleast the Netherlands. My tvs always have been 1080p previously
@chrism68806 ай бұрын
@bartek05303 digital broadcast is progressive
@okaro65956 ай бұрын
The fact that they did not immediately realize the need for square pixels insane. PCs got square pixels already in 1987 with the VGA. Square pixels make things so much simpler.
@AttilaAsztalos6 ай бұрын
I reckon working with a *generated* image instead of a *captured* image might have had something to do with it - it's hard enough figuring out where to put down the next black pixel when drawing a circle with square pixels - if they're not square, it's even worse. Of course, this was immediately subverted by things like the ZX Spectrum video memory structure, where the order was line 0, then 8 lines below, then another 8 lines below - for ONE THIRD of the screen; then continue with line 1, line 9, line 17 etc; then proceed to the second third and repeat. YOU try drawing a circle onto that...
@devan_danger6 ай бұрын
Standard resolution on a CRT TV for basic programming doesn't require the same pin sharp focus of reading fine text on a monitor. Generally any image looks great on a CRT when reading fine text isn't a requirement
@cube2fox6 ай бұрын
Yeah, if you have rectangular pixels, the software designers will often still treat them as if they are square, resulting in a stretched look. Most NES games did have that issue.
@pjl222226 ай бұрын
1987? Macs had square pixels in 1984. And they were 72dpi so 1 pt in software was 1pt onscreen.
@VanuOfMILF6 ай бұрын
Life isn’t made of squares, so it makes sense to me that it took a digital overthrow of analog signals to force the change.
@joesterling42996 ай бұрын
I'm a bit shocked. I've never seen this subject fully understood in a YT video before. They always get something way wrong, or gloss over important details. I expected to be typing pedantic corrections here today, but no. Instead, I learned a few more details myself. You have a new subscriber.
@mdmn-ARCA6 ай бұрын
Honestly, pre-digital television broadcasting just feels like a sort of arcane magic to me, the more I know about it, the less sense it seems to make. It feels miraculous that any of it worked. Don't even get me started on CRTs.
@petrkubena5 ай бұрын
Really? To me it seem's very ... primitive for the lack of better word. You can easily understand everything what happens in an analogue broadcast. Digital broadcast is the real magic. You most likely understand it only on a very high abstraction layer. Ie analogue video encoding is something you can explain in a few minutes. Digital video encoding is an art where only handfull of people know how a single frame is encoded from start to finish. You go one layer up and puting I/P/B frames and ordering them is one of the hundreds of problems and there are ten more layers to the digital broadcasting.
@bobolobocus3333 ай бұрын
CRTs were a commercialised particle accelerator, weren't they?
@Asidders6 ай бұрын
I really appreciate the subtitles. Also, great video!
@robertsondunn6 ай бұрын
Great video. Couple things I wanted to add. SMPTE is general accepted as “simp-tee” for short. Save yourself a mouthful next time. One other cool note is that if you multiply the width by height by framerate from NTSC land(720x480x30) you get the same number as doing the same equation in PAL resolutions. (720x576x25). Both yield 10,368,000. Not sure why this is. Seeing as how both standards have the same bandwidth I’m guessing that’s just the most they could get out of it.
@eDoc20206 ай бұрын
It's definitely not a coincidence that the line numbers multiplied by the frame rate equals the same number. Or really the same but with the total number of scanlines (525 vs 625). The resulting number is the line rate. It's (nearly) the same because the 625 line standard is based on the 525 line one.
@nimrodlevy6 ай бұрын
Your explainers are sooo goood!!! Many many thanks for the work you do! Thanks a ton! 🙏
@lobsterwhisperer79326 ай бұрын
I'm old, so going from a B&W to a colour TV in 1976 was earth shattering to a kid.
@pstm536 ай бұрын
must’ve been insanely weird seeing it for the first time 😅 I’m pretty young and going from a 60Hz monitor to a 120Hz monitor felt absolutely amazing… though probably nothing like seeing a colored TV for the first time 😮
@darkwinter73956 ай бұрын
My dad still talks about seeing Star Trek in color at a (rich) friend's house for the first time and being absolutely blown away by it...
@allentoyokawa90686 ай бұрын
color*
@P-dub9786 ай бұрын
Is it true that back then even real life was black and white ?
@jimb123126 ай бұрын
@KeroseneKerosine We started with 60 Hz. Atari, NES, Genesis/Megadrive, SNES, all at 60 Hz.
@kfawell6 ай бұрын
That was such an enjoyable and well presented history with a nice technical level. Thank you very much.
@Great-Documentaries6 ай бұрын
It was NOT just the lack of RAM that held pixel counts low in the early days of PCs. Being able to move those pixels around the screen requires CPU cycles, so the more pixels you have to move, the slower your game or application will be able to draw. And listening to you refer to the IBM PC as a professional machine versus the Amiga was hilarious. First off, the PC was able to use an RF interface just like a Vic-20. Second, NO ONE bought a new Amiga 1000 to play games or to use it with a TV. It cost the equivalent of $3500! That's a steep price for a game machine!
@joshreiman6 ай бұрын
Book ordered! Thanks for everything you do :D
@ainlLeek6 ай бұрын
This is the best explanation I've come across as to why those specific numbers were chosen. Here I was thinking that it was the closest approximation of 1 megapixel (720) and 2 megapixels (1080) at 16:9.
@Wishbone19776 ай бұрын
I've never understood the concept of the megapixel. It's an absolutely useless and unintuitive way to measure resolution, which has thankfully largely died out by now.
@__christopher__6 ай бұрын
@@Wishbone1977 It was a marketing tool for digital cameras. It wasn't designed to be useful, it was designed to sound impressive.
@Wishbone19776 ай бұрын
@@__christopher__ Which would have been fine if it hadn't been for the fact that it _replaced_ the useful information in the marketing. I wouldn't have minded so much if they had still given the resolution in a way that makes sense (x*y pixels), but they didn't.
@unbearifiedbear18856 ай бұрын
@@Wishbone1977 yeah, it was to sell cameras.. that's pretty much it
@LucarioBoricua22 күн бұрын
@@Wishbone1977 That's the number of pixels the image can generate, you get that from multiplying the pixel dimensions of the image. 1080p at a 16:9 ratio (1920 X 1080) gives you 2,073,600 pixels, rounded to 2.07 million pixels and shortened to 2 million pixels. The number does matter because it correlates with the total size of the image, which scales with the image's area for a given compression level and content, not linearly with either of the image's side dimensions.
@B_T_B6 ай бұрын
Okay, I feel old when I watch this and remember all of it happening. Excellent ! Thanks for the memories!
@brianc55816 ай бұрын
Same reason as they now call everything that has nothing to do with AI, AI... Marketing..
@IcecalGamer6 ай бұрын
You're AI
@nbrown59076 ай бұрын
OMG someone else noticed lol. I am always bitching about the fact that nothing out there is sentient yet thankfully.
@MePeterNicholls6 ай бұрын
@@nbrown5907AI =/= AGI. Much stuff is AI. Much is barely machine learning. Artificial general intelligence is wayyyyyyy off.
@kilotangosierra6 ай бұрын
i saw sunglasses once with "4k vision" lenses, yeah.... theres alot BS around indeed
@primonda566 ай бұрын
Ever heard of "AI-powered deodorant"? Yeah, its that bad nowadays. Marketing are dumb asmf, and those that fall for it are even worse.
@robertt93426 ай бұрын
I am a bit confused at 14:13 . How did Powers come to the arrangement he did? It comes across as a bit more arbitrary than it likely was. For example the 4/3 seems to be the dominant vertical ratio, but what is the mechanism that makes it that large in the diagram, why not scaled smaller or larger, how was this determined? Was there some kind of factor that allowed for minimum wasted space?
@Zacabeb6 ай бұрын
What Powers did was taking the widest and narrowest aspect ratios in then current use (2.35:1 and 1.33:1) and scale them to have the same area to get the best compromise aspect ratio. When overlaid, the bounding box around them and overlap was taken and rounded off to 16:9. In the diagram, all the other aspect ratios are also shown scaled to have the same area for comparison (except for 2:66:1 which is scaled down to fit the width because it would otherwise clip the 16:9 boundary.)
@Falcrist4 ай бұрын
Fun fact: 4k (2160p) is a direct multiple of both 720 and 1080 resolutions. In fact, it's the smallest direct multiple of both.
@gamecubeplayer4 ай бұрын
fun fact: 5120x2880 is the smallest direct multiple of both 480 & 576
@fabianswebworld5 ай бұрын
At 02:05: "Reducing the scanning frequency to 29.970 frames per second, with the remaining bandwith used to carry the color signal" - uhm... no, not at all. I don't know where to start correcting this, as it's so wrong and such a big misconception. In short: the frame rate was reduced to 29.97 Hz in order to reduce interference between the newly introduced color carrier and the existing sound carrier frequency by shifting everything in a manner so that the color carrier and the audio carrier are different by a non-integer multiple of the line frequency. This reduction of the line frequency and this overall framerate (or, rather, field rate) has nothing, really *nothing* to do to accomodate the "higher bandwith" of a color television signal. In fact, the overall bandwith of the NTSC color signal is not at all higher than that of a black-and-white signal. The spectrum of the color sub-carrier lies well (and completely) inside the spectrum of the luminance signal. This is actually why we have things like cross-color artifacts and dotcrawl, and why S-Video (separate Y/C signals) was even invented. Sorry for the elaborate correction, but I just couldn't let this stand as such. Otherwise, as always, great video! Keep it up!
@cosmic_drew6 ай бұрын
My Dad bought a Sony HD CRT in 1999 for around $4k (I'm not exactly sure how much). He was so proud of it but within 5 years flat-screens started coming out and it made our insanely expensive and insanely heavy HD TV already look outdated. He kept it until the late 2000s though.
@smiththers26 ай бұрын
and now those monsters are worth money to the right people... they're such amazing tvs and i wish i could have one. some people selling them around me but would need to reeeeeealy be ready to put it in one place and never move it again
@SterkeYerke55556 ай бұрын
That HD CRT probably looked better than most plasmas or lcd's until the late 2000s as well, so I guess he made the right choice in the end.
@samgendler5 ай бұрын
being any ind of early adopter when it came to HD and home theater tech around the turn of the century was insanely expensive and not remotely cost effective. You'd pay huge amounts for the latest tech and then it would be surpassed by something newer long before any kind of reasonable end of life. A $4K HD TV wasn't even all that expensive back then. You could spend more than twice that on a plasma display that didn't even do 720p and which suffered horrendous burn-in if you ever left anything on the screen for a hile - including just station logos and the like. I paid about $3500 for a rear projection 720p DLP TV back when that was the best bang for your buck in HD TVs but it was basically worthless within a couple of years.
@uponeric365 ай бұрын
@@SterkeYerke5555 The HD CRT still looks better than any LCD, though Plasma could give it a run depending on the content and plasma TV. Still worth more than both, most people don't remember they have a plasma TV and sell it for LCD prices.
@SterkeYerke55555 ай бұрын
@@uponeric36 I guess it's a matter of taste, but I don't think many people would be inclined to agree with you. Viewing angles and motion clarity will surely be better than any lcd, as well as resolution scaling, but when it comes to brightness, colour volume or sharpness, I don't think any crt can match modern lcd's. Input lag is bound to be better on a modern lcd than an HD crt as well (though obv not as good as earlier crt's), and decent minileds will beat the crt for contrast too (as well as most non-Kuro plasmas). Even a modern non-miniled VA panel might beat it for native contrast, though it'll be even more compromised on viewing angles. As much as I dislike lcd's in general, 40+ years of development is starting to pay off.
@wiiztec6 ай бұрын
12:01 why does nobody ever color correct before doing comparisons like this?
@mchenrynick6 ай бұрын
NTSC standard DVD resolution was 720 x 480i. Just thought I mention it, since the video skipped this era.
@Sloyment5 ай бұрын
The video doesn’t skip this “era”. It mentions Rec. 601, and the DVD is based on Rec. 601. Please also note that the “NTSC” DVD doesn’t contain an actual NTSC signal, so this is a confusing misnomer. Rec. 601 is a digital video standard from the early 1980s. When the DVD was introduced at the end of the 1990s, everybody was already talking about HDTV. So the DVD was pathetic from the beginning.
@svr54235 ай бұрын
NTSC was an analogue broadcast standard and a standard for driving analogue CRTs. DVD is a standard for optical discs. They have nothing to do with each other. Especially as the video signal was often displayed on digital displays.
@Christopher-po8pt5 ай бұрын
I love this channel feels very much like it came from the eras its so often describing. Its like the favors you taste in the wine come from the soil it was grown in.
@bobingabout6 ай бұрын
I remember I had a 1600x1200 screen, and my one absolute firm rule was "When I change screen, it needs to be greater or equal to the HEIGHT I already have.", which pushed me to 1920x1200 in a 16:10 screen. I actually had 3 screens of this resolution, before the market saw them vanish with 1920x1080 being the only option, at which point I pushed up to 2560x1440. Unfortunately, I wanted to keep my 24" size, but I had to choose between a 1920x1080 24" screen, or a 2560x1440 27" screen, so I went bigger. Also interestingly, I remember a few years earlier when I got my 3rd 1920x1200 screen, that I almost bought a 2560x1600 screen, still 16:10.
@Carewolf6 ай бұрын
Yeah the early 2000s was touch for those of us with higher end monitors.. 1080p was a downgrade, and 1440p wasn't yet available
@SterkeYerke55556 ай бұрын
I remember getting a Dell 3008 in about 2017 (which was also 2560x1600) and keeping the firm rule that I wouldn't upgrade until 4K oled monitors were available. Didn't make it. The 3008 died in the summer of 2022, at which point only the very first oled monitors had hit the market. They would've been a downgrade height-wise, being a 34" 3440x1440 screen, so I had to "settle" on a 4K 144Hz IPS screen instead. Can't say I'm unhappy, but I'm still a bit bummed I didn't make it far enough with the 3008.
@dizzywow6 ай бұрын
You can still buy 1920x1200 monitors. It's my favorite also.
@bobingabout6 ай бұрын
@@dizzywow They're very rare, and I often find that they're only for sale in America, and aren't available in the UK.
@SterkeYerke55556 ай бұрын
@@bobingabout They are in Europe at least. The Acer Vero B247W, Samsung F24T, Dell P2425 and the Iiyama Prolite XUB series are all fairly modern and somewhat widely available 1920x1200 monitors that don't break the bank. The Dell even goes up to 100 Hz, which nowadays I'd say isn't only preferable for gaming, but even feels better when just navigating Windows in general (or any other OS ;).
@skywalkerranch6 ай бұрын
This is a great documentary that is very informative. Thanks a lot for this, as it is greatly appreciated.
@MsMarco66 ай бұрын
Here's an interesting idea for a video. Why not look at the evolution of the picture standards in relation too colour & contrast. from rec.601, rec.709 to rec.2020 HDR. for instance why was the original colour gamut, gamma curves & 100nits of brightness decided upon? what was the point of the minor upgrades of rec.709? Why did it take so long for HDR to become a thing when LCD's have been exceeding aspects of the SDR specs since the 90's. And why did they decide on the rec.2020 colour gamut if it still can't handle all visible colours, officially it's so they don't require conversion chips to handle imaginary colours but seeing as all digital video requires computer chips anyway that explanation always baffled me.
@Dogelition6 ай бұрын
Minor correction: BT.2020 is UHDTV, which is an SDR standard. BT.2100 (HDR-TV) uses the same primaries though. As for how they decided on those primaries: Look up the paper "UHDTV Image Format for Better Visual Experience"
@MsMarco66 ай бұрын
@@Dogelition Can't access that paper without being an institutional member or purchasing for far too much money. isn't available through any other sources either that I can find.
@MissDatherinePierce6 ай бұрын
It seems the subtitles were generated from an older script. There is an entire section missing at around 4:00 to 4:30. (Not completely done with the video yet but so far that's the only big gap I noticed)
@erikt2116 ай бұрын
8:26 is the sample used in Panda Style by LAOS, on Hospital Records. Didn’t expect that one to hit me in the face😮😅
@wastelander896 ай бұрын
I loved learning about this. Thank you for the great video. I always appreciate your videos
@KickyFut5 ай бұрын
Nothing is more "I'm pretending to be a Gamer" than at 20:00 where the game is literally playing before she is sitting down!😆😂
@makrisj4 ай бұрын
Many thanks for the research and the storyline.
@SaccoBelmonte6 ай бұрын
i remember watching a documentary in the 90s about how everyone would enjoy HD digital TV and it was fascinating. Now we are at 4K heading into 8K.
@volvo096 ай бұрын
I watched a similar show, showing the advances in TV Japan. They showcased portable handheld TV's that were so far above what we could get in the US too.
@Soccergirly.and.VeloDad6 ай бұрын
To be fair, that was at least 25 years ago
@dallesamllhals91616 ай бұрын
ARE WE?
@justinpatterson52916 ай бұрын
The best screen in my place, is a 27inch 1440p display... Everyone else is fine with their over sized 1080p tv's. 4K isn't even considered.
@dallesamllhals91616 ай бұрын
@@justinpatterson5291 Hmm, pretty close to 24" 1920x1200 in MY book ;-)
@jettesides4206 ай бұрын
CDs, Laserdisc, First colour TV, ect. I had no idea they did this compliance of standards so early. Great video!
@marcwilliams98246 ай бұрын
*etc
@giacomovalenti86196 ай бұрын
Even IBM computers took a while to use square pixels, 320x200 was a common CGA/EGA/VGA resolution and wasn't letterboxed, so pixels were "tall" compared to 320x240.
@Roxor1286 ай бұрын
Fun fact: both of those can be integer resized to 1600*1200. Multiply by 5 horizontally and by 5 or 6 vertically.
@unbearifiedbear18856 ай бұрын
I hate maths
@Crlarl5 ай бұрын
@@unbearifiedbear1885 Those are some of the easiest calculations ever.
@giacomovalenti86195 ай бұрын
@@mal2ksc Well... for VGA it was to overlap with MCGA 256 color modes. If a game wanted to show 256 colors, it could be programmed for VGA 320x240 (supported by all VGA cards) or 320x200 (VGA and MCGA), and yes, MCGA had less VRAM so LucasArts games have choppy scrolling even on VGA at 320x200 and games like the Lion King ran at 60fps at 320x240.
@IndyAdvant6 ай бұрын
I literally ask myself this all the time and am so happy to have had this video come up in my feed. Amazingly explained. Insta sub!
@PigeonHoledByYT6 ай бұрын
If only Conan knew this: In the year 2000! In the year 2000! TV aspect ratios and resolutions will become more standardized
@__christopher__6 ай бұрын
Well, it's a long time until the year 2000 factorial. :-)
@pasztorferenc67416 ай бұрын
2:13 I don't know why the subtitle different here, just noticed it
@james32496 ай бұрын
Red Dwarf Quotes! 05:50
@horseenthusiast99035 ай бұрын
Oh hell yeah :D
@NeoAF106 ай бұрын
Fantastic work! A nerdy and very enjoyable video!
@ErnestJay885 ай бұрын
Ah, good old days when 28" TV consider as "huge" while today 42" is "tiny" because most people at least have 60" TV or more
@bluhammer06Ай бұрын
Yet here I sit in 2024 with a HD 16x9 65 inch panel tv watching movies where nearly half the screen is taken up by top and bottom black bars. Have we really progressed that far?
@mrkitty777Ай бұрын
With Kodi you can zoom in until the black bars are offscreen
@jamieknight3266 ай бұрын
I had no idea 1080i went back to before I was born. It felt new and fancy during my teens in the early 2000. I can remember being stunned by my little white MacBook being capable of 1080p 444 content playback in ~2007.
@smiththers26 ай бұрын
similar age to me, i remember working at an electronics store in 2001 at 17 years old and seeing one of the early HD plasma screens hanging on a wall. mind blown for sure.
@leexgx6 ай бұрын
1080i was anoying to watch (sky used it for a very long time) I just set everything to 720p until sky had newer boxes that could actually use 1080p
@NLynchOEcake6 ай бұрын
@@leexgx interlaced is kinda weird. Gran Turismo 4 on the PS2 could do 1080i and I usually went with 480p because it didn't make the road jitter while turning
@pjl222226 ай бұрын
@@smiththers2I miss plasma tvs. Sure, they doubled as space heaters but they had such nice picture quality. OLED is close but still too expensive
@SterkeYerke55556 ай бұрын
@@NLynchOEcake 1080i on GT4 was just 480p upscaled to 1080i for HD tv's that didn't support 480p. There wasn't much point in using it otherwise.
@SSABDO46 ай бұрын
Amazing video, really loved it!
@jmpoder6 ай бұрын
Let's make a 1280x720 resolution!! ... Ok 1366x768 it is!
@netkv6 ай бұрын
"hd ready"
@gabrielv.43582 ай бұрын
lol
@dhpbear26 ай бұрын
9:23 - This image of the glasses looks stretched horizontally! (?)
@matcha67106 ай бұрын
Why are the captions so different from what you're actually saying?
@smiththers26 ай бұрын
some are auto generated by youtube.. some are added by him i think, especially the FML one lol
@eDoc20206 ай бұрын
I suspect the caption text comes directly from a script but then he's not reading the script word-for-word.
@AaronOfMpls6 ай бұрын
@@eDoc2020 And even movies and broadcast TV will paraphrase their closed captions sometimes, to accommodate slow readers in scenes where people are talking a lot.
@WOFFY-qc9te6 ай бұрын
Wow that was fun, Story, I was working at the BBC studios in Milton Keynes UK in the late early 90's. In comes this huge Sony windscreen monitor a Sony 3830. The props guys where not happy as the resolution on this set was incredible showing the smallest defect in the scenery which was held together with gaff tape and foam.
@Nick3DvB6 ай бұрын
FYI - Most broadcast 1080p is actually encoded at 1920 x 1088 - because of maths or something...
@pedro.alcatra6 ай бұрын
If you enable the DLSS console in your game. Sometimes it reported 1920 X 1088 reder resolution for some reason as well
@JohnSmith-qt4pv6 ай бұрын
Mod16 encoding
@Bramboorek6 ай бұрын
It's because 1088 is divisible by 16 and most videos are enconded in 16x16 px blocks
@jublywubly6 ай бұрын
Not in Australia. Our FHD broadcasts are 1920 x 1080.
@rightwingsafetysquad98725 ай бұрын
@jublywubly Actually 1080, or reported at 1080. In America, everything will say it's 1080, even if it's actually 1088. The last 8 lines just get cut off the bottom and not displayed.
@xoomayose6 ай бұрын
What is the name of the DOS program that appears in 7:04 ?
@colinstu6 ай бұрын
Why was 1366x768 / 1360x768 so common there during those 720p days? What a painful 5yrs or so.
@AaronOfMpls6 ай бұрын
It probably was cheaper to manufacture than 1920x1080 (until economies of scale changed that). It had no loss of vertical resolution over the 1024x768 of earlier computer monitors. And existing 1024x768 computer content mapped perfectly to the middle of it, with no need for scaling. _EDIT: QuestionBlockGaming said it better in their own comment._
@Brahvim6 ай бұрын
6:18 Looks like C from afar, but closer-up, it looks like JavaScript. Immediate edit: The video was _so good,_ I thought all 20 of these minutes were *less than 5.* I *_was_* watching at 1x speed! Thank you, Mr. Nostalgia Nerd!
@ebridgewater6 ай бұрын
19:26 That chart is way off. Instead of Desktop, it should perhaps say Desktop / Laptop as cheap laptops are absolutely affecting those results (e.g 1366 x 768 - not many on a Desktop PC uses a monitor of that resolution). And I find third place '1536x864' as bizarre. In 2023? Really?
@Pasi1236 ай бұрын
Did anything ever even use 1536x864? As far as I know the 4:3 version 1152x864 exists only because on budget CRT monitors you could get 75Hz at that resolution, being between 1024x768@85Hz and 1280x960@60Hz
@ebridgewater6 ай бұрын
@@Pasi123 I am not familiar with the resolution. iPhone maybe? Though the chart is labelled "Desktop screen resolutions", so I am unsure.
@Redhotsmasher6 ай бұрын
And now that I think about it, what even happened to 1440p? Surely there were more 1440p screens than fucking 1366x768 screens in 2023?
@jhgvvetyjj65896 ай бұрын
1536×864 is due to incorrectly measuring resolutions. 1920×1080 with 120dpi (125%) is a common configuration, but browsers divide the width and height by 1.25 and report it as 1536×864 so that scalable content adapts to that size.
@netkv6 ай бұрын
i've used 1366 x 768 until few years ago, now it remains as my secondary monitor
@thelastshadowftaghn5 ай бұрын
Just found your wonderful channel
@AcornElectron6 ай бұрын
Hope the arcade is going well and the book is flying off the shelves. I assume that’s where you’ve been?
@Treblaine2 ай бұрын
4k handily can show both 1080p with pixel doubling and also show 720p content with pixel tripling. I think postprocessing on edge smoothing is still done but at least there's much less interpolation.
@untr3gg3rd6 ай бұрын
still remember the time where 1080 was new. all we could focus on were the objects around the subject, not the subject itself 😂
@smiththers26 ай бұрын
i remember seeing blades of grass on a football game field. mind was def blown at that!
@CyanRooper6 ай бұрын
I remember being able to see the light in the beads of sweat on a WWE wrestler's body the first time I used a 1080p TV.
@NLynchOEcake6 ай бұрын
@@CyanRooper I remember thinking "I'm not sure I'm going to like the new era of movies where we can see the actor's pockmarks and stubble"
@raylopez996 ай бұрын
@12:02 I think the VHS (unclear analog signal) is on the right and the DVD signal is on the left, if my eyes don't deceive me. Caption is mislabeled.
@Rhythmman146 ай бұрын
I have a Mitsubishi XL5U projector that can project at 720p (native resolution of 1024x768) that I’ve had since I was 8. 14 years later, I now have an Acer projector that’s a native of 1080p. 720p to me as a kid was imax quality comparing the 2 now 🤣🤣🤣
@smiththers26 ай бұрын
projectors were and still are a strange thing as far as resolutions are concerned. you can typically feed them with a much higher signal than they will output, but they wont complain about it and run just fine..
@Rhythmman146 ай бұрын
@@smiththers2 yet you try and feed a monitor with a higher res, then it will occasionally complain about the input not being supported
@davidmcgill10006 ай бұрын
Then there's the CRT that really doesn't care about resolution. As long as the signal is right it'll try to output it. Make windows look very tiny with a huge resolution. Don't think anybody even cared about native resolution until LCD screens came along.
@__christopher__6 ай бұрын
@@davidmcgill1000 However some CRT monitors could get physically destroyed when feeding them unsupported video modes (basically the problem was exceeding the maximum supported horizontal or vertical frequency).
@Curt_Sampson6 ай бұрын
2:00 The scan rate of NTSC colour was reduced slightly to make it circuits easier to build with the hardware of the time; it did not change the bandwidth. The bandwidth needed for colour information was taken out of the bandwidth available for horizontal resolution, leaving colour systems with a maximum resolution of about 160 lines across. (Sort of. The interactions between colour information and luminance information are rather more complex than that, so the resolution actually depends on what colours are being displayed, but if you wanted to display alternating black and white vertical lines on a colour display, you can't do more than about 160 before the TV decides that it should be display colour information.) 7:00 Higher vertical resolutions were introduced long before VGA; even IBM had introduced 350-line EGA by 1984. But it was the Japanese who kicked this off with microcomputers (probably due to wanting to be able to display kanji reasonably well) few years earlier (around 1981) with 400 line displays in systems such as the NEC PC-8801 and Fujitsu FM-77. (And of course the Japanese were heavily involved in later HD standards, since they both used almost exactly the same NTSC system as North America and had a very strong industry building TVs and exporting them worldwide.) BTW, in North America we usually pronounce "SMPTE" not letter-by-letter, but as "simptee."
@Khloya696 ай бұрын
Color*
@Curt_Sampson6 ай бұрын
@@Khloya69 There's only one country in the world that misspells "colour" as "color," so I guess I know where you're from.
@Khloya696 ай бұрын
@@Curt_Sampson based on the bottom of the message, you are in that country too. So don’t use britishisms.
@Curt_Sampson6 ай бұрын
@@Khloya69 I am certainly not in that country too. I knew the U.S. educational system was bad, but I had no idea it was so bad that you guys don't even know that there are other countries than the U.S. in North America. And when I use "colour," it's not a "britishism." It's our standard spelling in Canada. (I wouldn't expect you to know about that, though, if you don't even know that Canada is in North America. Now you've got _two_ things to TIL about!)
@Khloya696 ай бұрын
@@Curt_Sampson I knew Canada is in North America, but i thought it statistically unlikely someone would be commenting from a country with a smaller population than California. Also, I do not respect British English.
@Ice_Karma6 ай бұрын
CGA, EGA, and Hercules would like a word with you about computer monitors not being interlaced... 🤣 [Edited: My bad, I got mixed up between interlaced _memory_ and interlaced _video._ ]
@Ice_Karma6 ай бұрын
Also about square pixels. ♥
@okaro65956 ай бұрын
Those were not interlaced at least not the MDA. Interlacing is rare on computers as it makes horizontal lines jump up and down. I did have a SVGA that could either do 800x600x56 or 1024x768x96i. The latter was awful on normal Widows content but very nice on images. They did use interleaving at the memory level but this did not show to the monitor.
@AttilaAsztalos6 ай бұрын
@@okaro6595 Oh, there very much WERE real interlaced modes, displayed as such. A special edition of the S3 Virge 3D video card came with LCD shutter glasses, which got their switching signal directly from the bottom two lines of the picture, as sampled by a dongle on the VGA output - the final two lines were supposed to be 1/4 white and 3/4 white respectively, each identifying which half-picture is on the screen at the time, blacking the LCD for the other eye...
@primus7116 ай бұрын
@@okaro6595amigas like a word with u
@unbearifiedbear18856 ай бұрын
@@AttilaAsztalos my friends dad had those shutter glasses, they did 3d content as well - I think he had Fallout 3 or New Vegas and a couple racing games (Need For Speed etc), sht *blew my mind* bitd 😂
@channelzero22526 ай бұрын
Full on history lessons is what I come here for, so thank you!
@RuruFIN6 ай бұрын
I still remember when 1080p became mainstream and it was simply just awesome.
@ThePreciseClimber6 ай бұрын
18:39 Uuh...WHAT 720p screens? :P Native 720p displays were exceedingly rare. 99.9% of "HD Ready" TVs and monitors were actually 1366x768p. Which actually prevented us from seeing all the 720p games on X360 & PS3 in their true, 1:1 sharpness.
@SterkeYerke55555 ай бұрын
Don't forget the Panasonic plasmas with a 1024x768 16:9 display. Just to make sure absolutely nothing looks perfect!
@seven7000_3 ай бұрын
Xbox 360 supported 1366x768 resolution though
@peppepop6 ай бұрын
Funny that they changed counting the vertical (720p, 1080p) to counting horizontal (4k). Counting by the latter scheme, 1080 should be called 2k instead.
@Roxor1286 ай бұрын
The also went the disk-manufacturer route and started lying about the values, too. What they call "4k" is only 3.84k.
@HenryLoenwind6 ай бұрын
They didn't really change; they just adopted the movie resolution names and used them for the closest video resolution. A "real" 4k frame is 4 thousand pixels wide, not those 3840 computers and TVs use. Move resolutions have always been about the width. The width of a film strip is constant, but how you subdivide the infinite length of the strip is up to you. Although it makes very much sense to use multiples of the perforation and mask off areas at the top and bottom you don't need. Quite the opposite of the fixed number of lines and fuzzy horizontal resolution of TV/video signals. So when digitizing film, the only thing standardised is the horizontal resolution. The number of lines is how many you get after cutting off the black areas and can be different from movie to movie. A notable exception is IMAX, where they run a 70mm-wide film strip horizontally, so it becomes 70mm high and the width becomes the variable.
@eDoc20206 ай бұрын
@@HenryLoenwind With analog video the main parameter has always been the number of scanlines. _Movie_ film was measured by width but that's totally different. And it's not just IMAX using horizontal film, standard still cameras did, too.
@debranchelowtone5 ай бұрын
HD; UHD1 and UHD2 are used for television. 2K, 4K and 8K are used for cinema, and they have a 17:9 aspect ratio at maximum resolution.
@2001pl6 ай бұрын
your videos are so great, thank you thank you !!!
@chimeron2606 ай бұрын
I think it's interesting that the terminology used to talk about resolutions has always been the number of horizontal lines, like 480p, 720p, 1080p, even 1440p, until 4k came into the world and started using the number of vertical lines (3840x2160 is 4k but we don't call it 2160p). interesting to think that that terminology was a holdover from counting scanlines.
@rager-696 ай бұрын
Back in 2008, a buddy of mine that worked in TV post-production was telling me about film transfers being done in 4K, which was twice the horizontal and twice the vertical resolution on 1080i and being progressive scan (he may have mentioned the fps, but I don't recall). I asked him why it was referring to the horizontal rather than the vertical resolution and he said because film aspect ratios vary so it's better to think in terms of the commonality - the horizontal. I also asked why it isn't 4096, to be true 4K and he said to keep the resolution an integer multiple of 720p and 1080i for easy down converting.
@KaitouKaiju6 ай бұрын
Sometimes it is called 2160p Really the exact name depends on the context because 4k could mean a bunch of different resolutions
@Pocket-Calculator6 ай бұрын
It's not interesting. 2160p is double of 1080p, of course that's a big no-no for marketing departments. We must call it '4K' so people know it's 4 times more better than their crammy obsolete 1080p monitors. Buy now!
@HenryLoenwind6 ай бұрын
@@rager-69 Those 2k and 4k used in movie production are actually 2048 and 4096 pixels wide. The TV/PC world stole those names and used them for 1x and 2x 1080p, respectively. Movies go by horizontal resolution because that's a fixed size---the width of the film strip. The height of the picture depends on how many perforations high the camera exposed and on ow much of that the director blocked off. So a 2-1 aspect ratio movie would be 4096x2048, while a 4-3 movie would be 4096x3072. In video world, those two would be 3840x2160 with 240 pixels of black bars at the top and bottom and 3840x2160 with 960 pixels of black bars at the sides
@tranceenergy31216 ай бұрын
Thanks for featuring my HDM-3830 monitor in your video :-)
@FatherDraven6 ай бұрын
**cleans their glasses even though they know the bloom on those light sources was a video effect that reached right into their brain**
@JorgeLopez-qj8pu6 ай бұрын
🌀All these Circles ⚫equal a line 👽All these ⚫Circles equal a line 👽All these Circles ⚫equal a line 🐈⬛
@smiththers26 ай бұрын
i was blinking my eyes like mad because i had just woken up....
@QuestionBlockGaming6 ай бұрын
As an additional step, that super-odd resolution of 1366x768 that was common on so many laptop panels for so long was actually a stopgap resolution, that was meant to be compatible with programs that required 1024x768 while also delivering a widescreen resolution for watching 1280x720 media and navigating websites meant for widescreen displays. I had more than a few programs (meant for work!) that would outright crash if the resolution wasn't at least 1024x768, and the 1366x768 resolution was a great alternative!
@colinstu6 ай бұрын
too bad it was SO common in TVs too. Dreadful era. That and they'd stick that on 15" laptops too, those pixels were so huge and chunky and barftastic.
@QuestionBlockGaming6 ай бұрын
@@colinstu it being on a laptop of the era might've looked bad but it was still better than having a straight 1280x720p panel. But yeah all those 1366x768 panels on televisions were GNARLY
@colinstu6 ай бұрын
@@QuestionBlockGaming also any idea on 1360x768? that seemed to come up a lot too. Seriously why 6 less.
@Roxor1286 ай бұрын
@@colinstu I think it's to do with divisibility by powers of two. 1366 isn't divisible by 8, but 1360 and 1368 are (170*8 and 171*8, respectively), and when it comes to lists of funny resolutions, you usually see one or both of them.
@HenryLoenwind6 ай бұрын
@@Roxor128 Multiples of 16, actually. That's a common cell size of LCDs, so if you needed any resolution that's not a multiple of 16x16 you'd to have special partial cells on one (or worse, two) sides. You get the same issue with 1080 displays, where there's a half cell on the top or bottom. On some displays, you can even see those unused 8 pixels when you compare how the top and bottom edge looks. But there, manufacturers have no choice---leaving out the last row (i.e. delivering 1920x1072) is no option. But leaving out a column that'd be 10/16 unused from a no-real-standard-resolution display...easy.
@aterikasedi6 ай бұрын
1080p is still sweet spot.
@НААТ6 ай бұрын
No it isn't lol. 4k is the golden standard now
@とふこ6 ай бұрын
@@НААТ on pc gaming 1080p is the most popular resolution.
@НААТ6 ай бұрын
@@とふこ for pc 1440p will be the norm pretty soon. Those monitors aren't that expensive anymore. I own a 3440x1440p one myself
@Traveler-VII6 ай бұрын
@@НААТMaybe that's how it's viewed, but I'd still argue 1080p is the sweet spot. Newer, higher-resolution stuff still looks good on it, and at the same time, it doesn't make older, lower-resolution stuff look quite as bad as 4k does. That's what _I'd_ call a gold standard.
@p_mouse86766 ай бұрын
@@НААТlol, no 4k isn't lol. The majority of content, video and gaming is still 1080p. If you only look at the numbers from Steam for example, that very clearly shows that most people still game at 1080p. The same goes for KZbin videos and things like Netflix etc. In fact, for most video stream services, you need a more expensive membership to enjoy 4k. Yes, I am aware that most televisions are being sold as 4k, doesn't mean what people are watching is 4k. If you know a little bit about the resolution of our eyes, you'll quickly see that the improvement goes down very quickly. Except for things like video post editing, there are no practical benefits anymore above 4k. I think it's even banned in some countries if I am not mistaken? It just eats power.
@とふこ6 ай бұрын
BTW there was a kinda weird time, where the console's standard was 1280*720 both ps3 and Xbox360 and WiiU, but somehow 90% of the HD ready TVs have 1366*768 resolution. Even on my switch i can't set the resolution to 768p for my old tv, just 720 and 1080p.
@okaro65956 ай бұрын
Panels were 1366x768 as 1024x768 was a popular computer resolution and they did not want to make the 16:9 version worse. 1280x720 panels were used on some plasma TVs. There is no such thing as 768p.
@とふこ5 ай бұрын
@@okaro6595 my PC looks better in my old TV if i set the resolution to 1366*768 than 1280*720. This is why i don't understand why no console supported that resolution. But it is not important anymore. Nowadays all tv is 1080p/4k/8k.
@k_a_bizzle6 ай бұрын
1440p is love, 1440p is life.
@gamecubeplayer6 ай бұрын
1440p has almost no reason to exist because it's not an integer upscale of 1080i/p
@tenneariaball15915 ай бұрын
But it looks gorgeous
@fran29113 ай бұрын
@@gamecubeplayer It does for gaming and phones, so the majority of the ways we use displays..
@NigelDixon19526 ай бұрын
What's happening with TV here in the UK? Everything was finally in 16/9, but now shows are appearing with the dreaded black bands at the top and bottom! What new format is this, and when will I need another TV?
@svr54235 ай бұрын
A lot of US/"Hollywood" TV series are doing this. They are simply optimised to be viewed on mobile phones, which typically have a wider aspect ratio. They are not meant to be watched on the "big screen".
@NigelDixon19525 ай бұрын
@@svr5423 Aaaaah, you have a point there. Thanks.
@Acetyl536 ай бұрын
I suspect the answer is gematria and the moon. Screens are 1080 and 2160p because those are the average radius and diameter of the moon at its equator, respectively. Hence, 1080 and 2160p. 2160 is the sum of a cube's angles, 90x4=360 per face x 6 faces = 2160. Drop the zero, you have 216, the 6th cube number. 6x6x6=216. The most prominent aspect ratio is 16:9. This can be explained with (pythagorean / digital root) gematria. The word "you" = 25 + 15 + 21, as y is the 25th letter, o the 15th, and u the 21st. The sum being 41, the 13th prime, where 13 is the 6th prime and also 6+1+6, a "number of the beast" and also part of Earth's orbital velocity. Which is 66,616 miles/hour. 6 is the first perfect number, the 3rd triangular number, and so on. In pythagorean gematria (compared to "ordinal") a digital root is taken before adding the numbers together. So Y=25, 2+5=7, Y=7. O=15=1+5=6, U=21=2+1=3. Simple digit sum. So You=7+6+3=16. There's the 16 in 16:9. i is the 9th letter. There's the 9. So the screen aspect ratio 16:9 is the ratio of you:i. "Money" is likewise, the word is an encoded reference to the eye of Horus, ie the moon. Mo[o]ney[e]. You also have mon-E, or one e. One energy, one 5, where 5 is the senses, sensory reality, and witht he 5 pointed star it's the top point, the hidden "aetheric" mover, the spirit. The other 4 are the elements, or the visible, the seen. Fire, water, air, earth. The pentagram also encodes the music scale in its unfolded ratios, it has infinite recursion, and so on. Screen sizes and resolutions are references to the moon. Which is chased away by the sun, it reflects the sun, it eclipses the sun periodically. Where the masculine and feminine, the sun, and moon, the beast divided, become one, revealing the corona, ie the white ring. There was an important eclipse over much of Europe in November (11) of 1331. Fold in your ring finger, you have 13. Flip your hand around, 31. 1331. For the older 4:3 screens it's the same. 16 is the 4th square. 9 is the 3rd square. 4x4 and 3x3. ie 16:9. The magic square of the sun is 111 and it's a 6x6 grid. 1080, drop the zeroes, 18. A lucky number. Also 3x6, or 6x3. 6+6+6. Which is the number that connects the sun, the moon, and the Earth. It's the number of "The World". That's the beast. Also in Hebrew gematria the word for "a man" = 216, 6x6x6. It's the number of a man. "six hundred threescore and six" gives 313 and 133, which is a whole 'nother rabbit hole. 1:45 441 lines. 441 is the 21st square. 21x21. 21 is the 6th triangular number. 66 again. Or U is the 21st letter, So U times U. You x you, you alone, or alone with others, in front of the TV. Not that I was ever all that social. 2+1=3. So 33 also. 625 x 576 for PAL. 625 is the 25th square. 25 is the 5th square. 5^4. 576 is the 24th square. 2+4=6. 66. X is also the 24th letter. So XX. 625 x 576 = 360,000. 600th square, 600x600. Or drop the zeroes, 36. The 6th square. 6x6 either way.
@lovrito20086 ай бұрын
Bro what are you yapping about
@Acetyl536 ай бұрын
@@lovrito2008 I forgot to mention that 1331 is the 11th cube. 11x11x11.
@lovrito20086 ай бұрын
Conspiracy theories be like:
@Acetyl536 ай бұрын
@@lovrito2008 The other thing is the 1920 part. "eclipse" = 192, "second" = 192. Both Agrippa's key.
@sem_skywalker6 ай бұрын
Book looks cooool! ;) Very good and interesting video production!
@Imevul6 ай бұрын
I remember writing programs for the PC in my youth and having to choose between 320x200 with 256 colors, or 640x480 with only 16 colors. Back then, it was a point of great frustration, but now I look back on those limitations with a feeling of nostalgia. Feels like we're just wasting pixels these days, with 4K/8K resolutions, and the only relevant trade-off is the framerate/bandwidth.
@SuperDavidEF6 ай бұрын
Yeah, I remember creating pixel art on my computer with 16 colors, but only 4 could be used. And I don't remember the resolution I had back then, but it was definitely low.
@michelleparker95165 ай бұрын
I think it is funny that you mostly refer to the visible lines of these systems, when back then the vertical and horizontal blanking was just as important as what you could see, since these systems required the extra lines for sync. For example, the Sony Hi vision system was never known as a 1035 line system. it was know as 1125. And even the Italian broadcasters that come to New York and moved into the Ed Sullivan theater (whare Colbert broadcast his show from now) and become the second company in the US to offer HD, they called themselves "1125" (look up the history of the Ed Sullivan theater). Also the infinitely Eashar segment at 15:52 of this video of the square tiles mothing into birds (after Sean Lennon had walked on those tiles, not included in this segment) was baby sited by a friend of mine as they were being committed to tape. This was being dun at the first company in US to have Hi Definition, Rebo HD. At the time the formant was Analog tape and was a 5:3 aspect (not quite 16:9 yet). He says it took about 2 weeks of frame by frame edits overnight to get all the animations to tape, But it was monthly handled by the machines and it was well worth the time.