the real fear is when you're getting far in an XXL level and the level goes absolutely insane with its atmosphere to make you freak out
@ForeverFractal117 Жыл бұрын
Nah the real fear is not getting a heart attack on future funk
@lool8421 Жыл бұрын
@@ForeverFractal117 that's kinda the idea to make the fear internal rather than external for example when i played eternelle vehemence, last 25% cranks it up to 11, then the last 10% slows down but gives you that weird, almost scary music, which really hits you when you're near the end because you know you can screw this up at any moment even though you have learned that part, you're just this close and yet feel that anxiety... it was far from being my hardest and yet it hit so insanely hard, almost got a heart attack out of that XXL levels are a completely different thing, ngl
@PB-gv2un Жыл бұрын
Save as be like:
@Trinitex Жыл бұрын
nhelv
@ProshipAshton8 ай бұрын
*ahem* eon
@Movedchanelssss Жыл бұрын
Not surprised this is coming from someone named “NothingIsScary”
@dedennemaster Жыл бұрын
beat me to it
@miserablecardinalsfan Жыл бұрын
honestly my first thought when i saw this
@AlimiciousGD Жыл бұрын
damnit
@NippyWasHere Жыл бұрын
@@miserablecardinalsfanagreed
@botscoutter Жыл бұрын
Darn
@T1MAGEDDON Жыл бұрын
I feel the biggest problem with a lot of other horror levels and too kid friendly specially, is that even with how violent the imagery is, it still manages to be too immature to be genuinely scary. When i see a corpse in a level like this, it rarely feels like an actual mature attempt at conveying the horror of what a corpse represents, it just feels like it was only plopped in there because "dead people are scary", and as such it feels like it's trying too hard and it ruins any chance of being scary. It's like when creepypastas just throw extremely violent imagery at you for no reason, it's not scary because it has zero buildup or any actual attempt at presenting the horrors of it, so you're just left with an unnecesary disgusting description that adds nothing.
@EuphorGD Жыл бұрын
I’m scared of acropolis, the pre drop is terrifyingly unbalanced
@excuse_me_what_99990 Жыл бұрын
same here
@Periwinkleaccount Жыл бұрын
The 144hz 2 frame timing at the coin at the ball:
@quin131 Жыл бұрын
@@Periwinkleaccount ok but it's alignment based
@Periwinkleaccount Жыл бұрын
@@quin131 Yeah. It’s either a 1 frame or a 2 frame, and you have to click late to get the 2 frame. It’s not nice either way. I’ll check if a 3 or 4 frame is possible in a bit.
@Periwinkleaccount Жыл бұрын
@@quin131 I checked. The most that you can get is two frames, so it’s not great. Also, it’s general position based, not alignment based. The timing is based on how far to the right you are. Alignment is the phase of the repetition of the player’s position per frame.
@sdacegd Жыл бұрын
The only level to genuinely scare me was watching the premiere of Collab Level because of course, no one knew there would be jumpscares
@kalenipclaw5683 Жыл бұрын
but did it *scare* you, or *startle* you
@sdacegd Жыл бұрын
@@kalenipclaw5683 ig startle. And it’s only really the first one because of the noise. Actually yea it scared me lol
@TheGalaxyWings Жыл бұрын
my collab level experience was the funniest thing ever, I scrolled down to look at the comments right before the first jumpscare, and when I scrolled back up and saw a syringe and realistic flesh I was more confused than scared
@willacheson5682 Жыл бұрын
@@kalenipclaw5683- 🤓
@Nightcaat Жыл бұрын
I remember there being a bit of drama about the premiere on Twitter (like everything else, but still). I don’t think it made for a good April Fools joke but I still like to watch Juniper’s reaction every now and then
@a05polzar Жыл бұрын
I think another thing than makes horror levels hard in Geometry Dash right now is that every level has to be on rails. Additionally, we are also at the mercy of the song at use. Either you already know the song or someone creates one. This means that the experience will be the same everytime, which is probably why Collab Level used so many jumpscares and so many levels use shock factor. You have very little control and can't really change where the level is going. But in 2.2, we have platformer mode and the music and sound effects triggers, which in combination could be used to make some really cool horror.
@kitbunz3441 Жыл бұрын
Jesus christ in the castle genuinely scared me and it fully got me when nexus looked at the painting. One of the things about that is how i never watched an actual gameplay video of in the castle, making it MUCH worse.
@remmurdydooM Жыл бұрын
Exasperation for some reason gives me an untapped level of anxiety and discomfort that no other level has even come close to giving me
@krampuspudding10 ай бұрын
THAT'S A JOKE, SON, DON'TCHA GET IT?
@Elfilinfan7 ай бұрын
MAMMA MIA THAT'S A SPICY MEATBALL
@BBpoltergiest298 Жыл бұрын
The entirety of thinking space is terrifying because of how insanely horrible the level is
@brxkx_a22 Жыл бұрын
I was really hoping you mentioned “Save As” as I feel like there are different categories that should go into horror, specifically “eary, on your edge feeling” and “Unsettling visuals”, the problem is there is not any unsettling visuals in save as but there is an on your edge feeling during it, a feeling that makes you feel like youre being crushed in a way
@a.random.cat.22 Жыл бұрын
ikr its not scary like gore but it represents an actual thing, called Alzheimer's Disease. It's a form of dementia, and the level is meant to represent that.
@maclenix6 ай бұрын
have you heard of alzheimers
@AuLumity_idol_is_GawrGura Жыл бұрын
The random triggers in 2.2 will give you a rare chance to make a jumpscare when you die, and in least expected manner because it's rare. I would put that in my level.
@YahooYoutuber2048 Жыл бұрын
I would argue that Too Kid Friendly was intended as a KZbin Kids parody than a horror level.
@BlueSailor19 Жыл бұрын
Fun Fact: The eyeball part in Collab Level is a reference to the game “Spooky’s Jumpscare Mansion” in which when you die to Ben the Merchant, that execution plays out
@jay1724 Жыл бұрын
its not a reference, its straight ripped from the game, a reference would give some kind of credit in any way or be different in some meaningful way, its not a reference, its a copy.
@SkyeTheFennec Жыл бұрын
that would be true if mindcap in the original showcase for it didnt credit the references in the desc of the vid. obviously you didnt bother to look tho so i cant blame you for thinking that ^-^@@jay1724
@amysilly42 Жыл бұрын
I completely agree with what you said about the trend of "exit game" imagery in horror, I come to horror to be scared or unnerved for the fun of it, but that kind of stuff isn't scary or enjoyable in any way it just reminds me of past traumatic experiences and makes me depressed. I really hope this trend dies out (also in "in the castle" that face in the boss fight is literally from omori lol, i don't know why so many prominent horror levels in gd literally just take scares from other horror games)
@Cigitrip Жыл бұрын
The church hall personally makes me ( a person who's scared of being watched and being in the dark) very unnerved it makes me extremely scared that someone is watching me in the dark.
@v1x4570 Жыл бұрын
i agree with you on the sewer slide imagery, like depending on the person it's either not scary at all, or a PTSD trigger, neither are fun, what's the point
@DccToon Жыл бұрын
"i'd be totally frank" Your name is uh, not frank, at least yet
@ExtoPlasmOfficial11 ай бұрын
I've never stated this publicly, but I'm a little bothered when people lump too kiD frIEndly and Mr Crazyhands in with the "horror" levels, because everyone acts like I (and sometimes others) built them with the purpose of making a scary level. Neither of them were ever intended to be "scary". I don't have a "scary" style. Mr Crazyhands was just to make something cool. Too Kid Friendly was...I don't even know, to shock? It's a pretty lame attempt. Anyway, this may come across as sarcastic, but I appreciate the raw, unfiltered criticism. I'll do something with it someday.
@NothingIsScary11 ай бұрын
honestly I didn't even know they weren't attempting horror. because everyone treats them like they were. either way I have a lot of respect for them due to the uniqueness.
@ExtoPlasmOfficial11 ай бұрын
@@NothingIsScary Don't even worry about it. Like I said, this was never public knowledge, how could you possibly have known? For real though, I do respect the brutal honesty, and I'll take your critiques into account if I do one day attempt a "scary" level.
@kalenipclaw5683 Жыл бұрын
10:36 as i have said before, the eyeball scene is p much copied directly from specimen 6's death screen in spooky's jumpscare mansion. the eyeball doesn't get visibly injured in collab level because it didn't get visibly injured in SJSM. if you have issues with that, complain about SJSM, not collab level.
@nukeshine Жыл бұрын
horror just doesn't mix with geometry dash. the game is about beating levels and, more likely than not, that is what you're aiming for. you won't feel scared in the first place if it isn't actually on your mind and the music just doesn't match up with what you're seeing. when 2.2 comes we might see horror levels actually work with platformers.
@_darkblue1688 Жыл бұрын
i remember this old 'impossible' level called exasperation, and being unnerved by it due to its minimal design combined with the weird music
@synthi Жыл бұрын
very good video. it’s worth noting that the only level that really worked was the platformer one - i think the way you have to replay normal levels over and over really ruins the chance of any horror actually working, unless someone makes a full-on movie or something but even that probably wouldn’t work at all. it’s a lot easier to build an atmosphere when your icon isn’t constantly moving forward
@Robotmonster10 Жыл бұрын
The only thing that scares me about these levels is why tf are these creators thinking about these things 💀
@NormalCrow Жыл бұрын
The only level in gd that’s actually scared me was Peaceful, but only because I have trypophobia
@a.random.cat.22 Жыл бұрын
same (i am too scared to watch a video of collab level tho)
@teamok1025 Жыл бұрын
Same (this is coming from a guy that watched collab level several times)
@t00nedd00d Жыл бұрын
It mainly scares me by the way stuff moves, idk just something about how it violently sways just unsettles me
@wolfe_864 Жыл бұрын
@@t00nedd00dthis and trypophobia are what make me scared of this level
@charr420 Жыл бұрын
my favourite horror level is tidal wave by onilink
@TricoGMD Жыл бұрын
that 2.2 platformer actually really startled me lol (omori trauma)
@piclebob Жыл бұрын
Too kid friendly is so much funnier than it is scary. I just watched it and the part where they shoot that guy in the head is super goofy
@KwasnyyKwasny Жыл бұрын
one of the themes of too kid friendly is that someone is trying to hide the truth from you so i think the song choice is justified in the sense that the song has that theme aswell also the song is 30.000 by colbreakz
@WindyCopperGD4 ай бұрын
You were absolutely right in the beggining. 2.2 levels that are horror are absolutely peak. Like "koshmar" (which means nightmare in russian and bulgarian) is a horror level with actual atmosphere and real jumpscares. Three nights at home is also a level thats good for the same reasons.
@placeholder-t7j Жыл бұрын
ngl sewerslide sounds like an amazing upcoming loltade level
@Geometry-DUCK9 күн бұрын
Imo 'Save as' is the scariest to me, because it actually symbolizes a disease that can happen to you or your loved ones..
@ytkerfuffles6429 Жыл бұрын
NOTHING is scary to you edit: JUMPSCARE IN 2.2 IS POSSIBLE THAT WOULD BE SO COOL
@madeline_from_celeste_real10 ай бұрын
In The Castle has been out for a few weeks now, and I was really happy to finally play it. Then I get the easter egg ending… and I see a hanging body, with nooses as the attack. Suicide isn’t scary, it’s just sad, especially as someone that thinks about it constantly. I don’t even want to play the level with the secret ending anymore, which is a shame because the ending was absolutely amazing before it got ruined.
@NothingIsScary10 ай бұрын
Oh my fucking god I didn’t even know about that
@LionSnob21 күн бұрын
I mean the whole easter egg section is still really fucking scary despite of that. Also the attacks are hooks not nooses, maybe the woman was murdered instead of sewer slided for all we know
@iAmGGlitch Жыл бұрын
heres what i see makes effective horror: playing with tension in the player like a puppet on a string you dont fling the puppet back and forth rapidly, the viewer cant tell whats going on enough to care you dont leave it floating in the air motionless, any anticipation will be dissolved after enough time passes keep the puppet moving, but let it take *some* time to let gravity take its course any big swings cant be immediately met with an equally large swing back, it needs to cement its place past the initial motion
@Jay_boy19 Жыл бұрын
10:36 the eye stab scene is actually ripped straight from spooky's jumpscare mansion, which is a reference to the ben drowned creepypasta. The scene cuts off because that's exactly how the game does it too. I would recommend Spook's Jumpscare Mansion, great game!
@NothingIsScary Жыл бұрын
fair enough!
@themasterbee Жыл бұрын
Damn that castle actually kinda unsettled me for a bit
@crimsonamogsus73513 ай бұрын
Horror levels in GD are just about as scary as Sonic.exe, not scary at all
@elchuchooofin3807 Жыл бұрын
This is the first time i see the level "The castle" Even if it was a video, scarynothing said that it was scary, it still made me actually be scared in a way that worked, it was scary because of the ambience, not cause "Boohoho scary blood jumpscare dead booo is scary blood get scared booo" Good video👍
@AlimiciousGD Жыл бұрын
bro clearly hasn't played Congregation
@dwcanhUwu Жыл бұрын
omg true lol just the name is enough to jumpscare me
@isjeieo01iw13 Жыл бұрын
it only makes sense that platformer mode allows for more potential. Even In The Castle feels a bit underutulized in the horror aspect, but an autoscroller ust doesnt work ehen it comes to creating tension.
@spoogie4438 Жыл бұрын
I’m going to be honest. Too kid friendly might be one of my least favorite levels in the game. Not only because of its stupid edginess, but because it paints “self unalive” in a really weird light. This comes from someone who has greatly struggled with mental health and been in that place. It treats it almost as a joke, all the characters being silly dancing around right after one of them h*ngs themself. It feels so disheartening. It feels insensitive man. Just want this out there, stay safe
@Ezel_142 Жыл бұрын
I think this is not just a problem in games, but also why the horror industry in general is pretty garbage. It relies too much on gore and jumpscares, in which the first one is gross, but not scary, and the second one just exploits a shock reaction from your body. Also too many horrors try too hard to the point they don't feel scary anymore, which is why horrors with extremely fictional characters just don't do it for me. Horrors need to build suspense and to focus on something that works around with real human emotions. If you want horror to be effective, it needs to feel real to some extent, or use real emotions or experiences in order to have an impact on the person, and not just someone randomly dying. This is why games like Omori or Subnautica feel much more effective to me than games, which are trying to be actual horror games. It's because they don't try to be purely horror, it's just a part of the game that uses some of these elements to build an atmosphere, and focus on something that you may be able to relate to. Omori touches a lot of difficult, but real topics, and a game like Subnautica wasn't even intended to be scary, but the atmosphere and survival aspects are so well done, that even if it's a fantasy world, the idea of exploring deep underwater worlds uses fears that a lot of people share - a fear of the depths, and the unknown.
@MisterTheRobot Жыл бұрын
The only levels that terrified me is Save as and Man man. For save as, If the context of that level for some newcomers are understanded, then it's becoming for them terrified even tho some ppl might find that music scary and unsettling. PAHC achieved the made representation of person having Alzheimer's disease in stages! For man man though the creativity worried me from that awesome creator (on positive way bc its effective), the gore scary and unsettling and weird atmosphere makes that raw feeling. Creator (2003devin honorably) has made a lot of levels and those levels achieve the feeling, that raw feeling. It's insane. :o
@BridgetownGD Жыл бұрын
This video was actually helpful, i was just thinking about making one but not just some jumpscare gorey crap and i found this video while looking for a song and literally emphasised my points
@badpiggs Жыл бұрын
The real scary part of this video is the missing apostrophe in the title
@OftenGuy9 ай бұрын
6:33 I think you meant 30000, 10000 is a different ColBreakz song
@TsukiStuffs9 ай бұрын
i think Man Man is genuinely pretty unsettling, any time sexual themes are combined with gore it just feels...uneasy. the level does what it's supposed to and i really admire it for that reason
@maksfila6539 Жыл бұрын
i remember when i was like 9 years old and i wanted to play some really chill levels so i searched up "peaceful levels" on youtube and absolutely shitted myself
@OftenGuy11 ай бұрын
This video's title is just synonyms for his name (horror levels edition)...
@dyltan Жыл бұрын
In the castle actually got me, the only level that had me kind of scared
@ItsCakes7 Жыл бұрын
That boss fight gave me some omori vibe holy shit
@williamkarlsson2347 Жыл бұрын
Man man and red rooms aren't scary to me unlike something like collab level, but the reason i think man man and red rooms are masterpieces of art and collab level is because they're not trying to trick you by saying that "i'm such a friendly level! Play me!" And then go jk i'm scary now. They are Honest about what they are and because of that they focus on making the decoration fantastic all the time that sticks in your mind even after you're done watching/playing the level and not half assing the deco on the not scary parts and then make a jumpscare that's incredibly detailed but won't stick in your mind after they're done.
@themasterbee Жыл бұрын
Red rooms and man man are pieces of art. In my opinion, i think they aren’t supposed to be horror levels, but more of a level that’s actively trying to disgust the player, and that’s why I love it.
@GrandmaEater253 Жыл бұрын
the most terrifying part of in the castle is that its a sequel to a level where nothing scary ever happens.
@PORTALIAN_Makes_Bass Жыл бұрын
In terms of atmospheric horror, Euphoria by Insxne97 has that down. I’m making a level similar to that but in my bizarre design style that nobody can seem to replicate. I’m going to add good imagery because of this video. Thanks for making the video.
@GenericGGG Жыл бұрын
the real fear is when you are playing gd at gunpoint
@J3RiC3LL Жыл бұрын
I think 2.2 with sound effects can make horror levels have a shine especially because the normal music isn’t gonna scare you and making your own music is really hard
@kingklasherz4834 Жыл бұрын
idk if this is horror but SAVE AS scares me a bit
@LucidMlem Жыл бұрын
A bit?
@FormerlyReshiramNowGetIced Жыл бұрын
Well yeah cuz its based on something in real life
@itamarowak Жыл бұрын
I think save as is the most effective horror level in the game
@mylast_real Жыл бұрын
probably because its based of a real thing that can happen to anyone
@B1ufyre Жыл бұрын
Congregation jumpscares are scarier than most gd horrible levels smh Edit: I meant horror lmao
@Scout-the-Trout29 күн бұрын
I got a cool idea it start normal but get telaported to forest and a creature chases you and you get jumpscared
@gulsher6635 Жыл бұрын
Have you seen ballistic wistfully and cyclocyc? They're very unnerving levels.
@PixelsNBeatsYT Жыл бұрын
But not horror ballistic wistfully is only unsettling because of its song
@Sefcear Жыл бұрын
wtf? nothingisscary doesn't find horror oevels scary? truly an enigma
@rudysepiclife64705 ай бұрын
Resentment by temp, the pitch black background and the song make it unnerving
@abandoned_yt_channel Жыл бұрын
he literally took his name LITERALLY
@Lunaticboi956 Жыл бұрын
I partially don't like Too Kid Friendly because it is physically a mess. There's gaps in the deco EVERYWHERE, particularly on the monsters, the deco looks like 2.0 done by someone who just started creating, in the first days of 2.1. It's like the worst of badly done peaceful remakes in one level. Man Man is one of the worst things I've ever seen in the community. It goes WAY too far, and it reminds me of adult cartoons that be "adult" by throwing in violent, sexual imagery, capped off with a naked woman decapitated with her arm ripped off and people were like "wow this is so cool because we've never seen this before!" and I'm like what do you people even see in this? Can we not praise things for "doing something new" just for doing something new?
@Sillers584 ай бұрын
The scariest thing about peaceful is the gameplay
@esogame855511 ай бұрын
only think why peacful scares meis that that i have trpophobia ( phobia from small holes )
@spikeabug4 ай бұрын
The eyeball scene is directly taken from spooky jumpscare mansion btw
@MonkeyGng Жыл бұрын
YES I KNEW IT WAS A MICROWAVE ID RECOGNIZE THAT LOUD ASS ELECTONIC HUM ANYWHERE
@PB-gv2un Жыл бұрын
To be honest, a level that genualy hit me was save as, like thinking that what happens in the level can actually happen to you is pretty scary for me, but it wasn't mean to be scary tho.
@jirihornas1298 Жыл бұрын
mr crazyhands is made by the guy who made too kid friendly, crazyhands is a pretty well made level made with care while too kid friendly is the creator doing a devin2003 and making a shitpost
@evictions-with-joiner-vk7pc Жыл бұрын
whats truely scary is the rate standards
@Qyubd11 ай бұрын
21:20 this aged great
@CristanGD23 Жыл бұрын
Everyone gangsta' until Spu7nix makes a horror level
@GDKalt1X Жыл бұрын
Scary living up to his name
@evictions-with-joiner-vk7pc Жыл бұрын
collab level is the only semi scary level bc its super unexpected
@djsb694 Жыл бұрын
The only level I fing scary/disturbing is this one level called Krasiny Tuman. I haven’t seen it much in a long time but all I remember is it being a little unsettling. Although the level is banned off the servers so the only way to see it is through a video which is very upsetting to be honest. Good video by the way ;)
@radiantsb Жыл бұрын
breaking news: nothingisscary thinks that nothing is scary
@RandomBloonStuff Жыл бұрын
I mean, NOTHING IS SCARY to you, so that's fair.
@redgit6751 Жыл бұрын
really living up to your name huh?
@HelloHSR Жыл бұрын
Ok but do horror GAMES scare you? Like genuinely? I've never been actually scared by a horror game, the only good horror games are the ones that aren't even true horror, the ones that just are so incredibly melancholy. also Too kid friendly is literally the worst popular art level of all time so like
@NothingIsScary Жыл бұрын
certain ones. omori got me pretty good
@patch7151 Жыл бұрын
The only level that has actually scared me was save as
@Death_Tr00per58 Жыл бұрын
Oh, so we got a tough guy, do we?
@LampNTable Жыл бұрын
For someone called "NothingIsScary" I'm really not surprised
@noobyplayz2840 Жыл бұрын
Imagine jumpscares using the RANDOM TRIGGER
@alternatememory10 ай бұрын
18:30 Unfortunately I feel exactly the same about that unfunny sad MLG song that's been so overused now
@TJ-hg6op Жыл бұрын
I feel like too many people tried to copy the idea of peaceful. Like peaceful was great, but then people just started making basically the same level but worse.
@TheRunawayOx Жыл бұрын
Monster Mischief is pretty scary ngl
@Jdogisbest Жыл бұрын
Do you remember secrets of wysteria? That one's pretty good imo
@ishitrue Жыл бұрын
when i played the collab level for the first time i actually got scared
@ShAdOwSigHT_GD6 ай бұрын
Honestly collab level is the only horror level that scared me
@whatercup5918 Жыл бұрын
Personally the collab level update scared me more than in the castle
@TheGalaxyWings Жыл бұрын
Have you seen The sun vanished by WavySky and DarkCacti
@notquiteaspect Жыл бұрын
As they say, NothingIsScary
@Wegelord196 ай бұрын
A good horror game it’s not a gd level it’s called “still wakes the deep” an actual proper game but the way it subverts your expectations and tells it’s story is so perfectly crafted it’s actually insane and kinda scary as well it’s probably more scary playing it then it is to watch but still, and it’s story is insane the way it progresses and the way it takes everything you think will happen and does the complete opposite to the point where it’s so mysterious and open ended you don’t even know what to guess is up ahead. The voice acting is amazing as well you can hear the genuine fear or worry in the way they talk, not only that but it’s genuinely sad in some parts of the game you could be scared half to death to crying over something you probably knew was gonna happen but still feel helpless, and finally the music the music is outstanding with when it’s played and the instrumentals and how it’s used to make a false sense of relief or to make things intense or probably my favourite use of it, making sad scenes so much more emotional
@Periwinkleaccount Жыл бұрын
4:01 another good euphemism would be lateral soup.
@Fofiifii Жыл бұрын
point taken. i have ideas in mind for 2.2
@SwitchyWitch_ Жыл бұрын
Excuse me for this insanely long comment but I absolutely love horror so I have to share my opinion and bring up some of my of points My main issue with GD horror so far is that a lot of it is cliche and predictable, and most of it doesn't keep the suspense, hell that's actually an issue I see with most modern horror games, not many keep the suspense, nothing makes you more scared than the unknown, too much of horror now reveals too much too quick, the instant you're shown the monster is the instant you understand it and it stops being frightening. The unknown is scarier than anything known, keeping you guessing as to what's going on, what is causing it or if it's even a thing that is causing it makes your brain come up with things much scarier than what anyone could make, as you're creating your OWN fear in your own head. And another issue is how LOUD people make horror, loud can be scary, but most of the time if it doesn't scare you it just makes you annoyed and have more of an "ugh" reaction and ruins the entire mood, something unnerving, disturbing sounds of things in your ears makes you way more on-edge. Good example of unintentional horror with sounds is Stellaris with the ambience that the Prethoryn Scourge endgame crisis has, it's disturbing, it makes you feel at unease. A bad example of intentional horror is with the traditional screamer, many use human screams which while scary with the right context, often times falls flat if you're dwelled in horror media for longer than like a week, since every single scare uses the same screams. This issue comes to GD in the sense that many use the same horror songs, and many fail to incorporate the songs in a good context. Collab Level is definitely the best we have so far, but the issue is the most efficient scare is the first one, but it falls flat from being LOUD, annoyingly so, if it was, silent with some ambient disturbing sounds, not much movement during it, it'd be so so so much more efficient at being a proper scare. It makes you instantly unease, you have no clue what's going on, you can look at it but nothing is truly explainable there's nothing "human" about it but yet there's too much human about it too. The hallway/church in my honest opinion was the weakest, and the only reason it was the weakest was since seeing the monsters go past you, pitifully slow, is like the funniest thing you can do, even if it's unintentionally funny, and it just drags on and on. The update to collab level is fantastic though, I absolutely love the "Wake up" section, it's exactly what I wanted out of the first version's first scare. AND I definitely agree with the issue that too much GD horror relies on themes of, well, undoing yourself. Also this was the first time I saw In The Castle, good GOOD atmospheric horror, the first really quick scare got me, but the rest failed to do what the first one did as I now expected them, and they happened too often. But yes! More of that would absolutely be amazing. I will gladly await for the day we get proper, good horror. also as a sidenote I think one of the best horror is stuff made by Kitty Horrorshow, if you don't know em do check it out, their stuff is great, probably the only stuff that made me want to stop playing a game
@Cyanide1234 Жыл бұрын
I know it’s not really scary but „Magnitoshahtinsk“ is kinda terrifying
@mwzngd1679 Жыл бұрын
comment section be like: "well your name is NOTHINGISSCARY so it makes sense that NOTHING IS SCARY to you!!!!!!!!!!!!!!!!!!!!!!!!! HAHAHA IM SO FUNNY FDFVGYEJIOVHIJI"