Thrill is now BEYOND broken...

  Рет қаралды 316,393

not Otzdarva

not Otzdarva

Күн бұрын

Пікірлер: 1 200
@notOtzdarva
@notOtzdarva Ай бұрын
For those that didn't watch until the end, skip to 17:09 for some tips on how to COUNTER this playstyle.
@Wiseguy150
@Wiseguy150 Ай бұрын
Didn't I hear from somewhere that self unhooks still give you stacks now for devour? Whether it's a bug or a feature, I don't think your counterplay works, unless you unhook yourself in the killers face before they get far enough away... But then you encourage them to tunnel you. If this stays the way it is for long I imagine counterforce stock will rise but you're right this is absolutely disgusting. How does BHVR not see a problem with giving totems a +20% slowdown speed?
@the_jiinx
@the_jiinx Ай бұрын
@@Wiseguy150 Devour only gives stacks upon a RESCUE from a hook, not just unhooks in general, so unhooking yourself does prevent devour stacks.
@VTubersubs
@VTubersubs Ай бұрын
And for one that doesn't rely on perks*, perhaps testing a dull totem for thrill (until it's nerfed) and killing that to reduce the time on the hex totems you actually care about in the future. Better to lose the 46s on a dull vs losing 40s on a hex that you end up not cleansing since that's what the killer cares about. And if you want to be even more mean on the killer side... Throw on pentimento to punish people cleansing dulls to prepare for this exact strategy.
@notOtzdarva
@notOtzdarva Ай бұрын
@@Wiseguy150 Yes, you're correct, self-unhooks did give you stacks of Devour for a while and until very recently, but this was changed again. Now they don't do it.
@YourDevil54
@YourDevil54 Ай бұрын
@@notOtzdarva otz did you notice Tiffany (Chucky skin) is missing voice lines on the killers lobby? is it a bug or its intended?
@amethystrose3480
@amethystrose3480 Ай бұрын
I’m calling it. They’re going to make totem progress remain even if interrupted. Maybe with a small deterioration effect. Edit: I like how there can be general criticism with this comment, and understand any concerns people. However, I want to make one thing clear. It’s not my general idea of what I think should happen, or is it what I think will eventually happen. It was a joke guess of sorts based off of past patches with some silly changes and such. If you don’t like it just say that. There isn’t need for anyone to get super aggressive and defensive about it. Besides, they already put out the change, and made the speeds a bit better already. So it obvious this wasn’t what they went with.
@chet_irl
@chet_irl Ай бұрын
kinda hope this doesn’t happen
@titosusva
@titosusva Ай бұрын
they should but they wont
@anshd927
@anshd927 Ай бұрын
That would be the old "unnecessarily buff something and then compensatorily nerf it into the ground" strat. A bhvr classic.
@LayZKimochi420BlazeIt
@LayZKimochi420BlazeIt Ай бұрын
a universal survivor buff in response to an insignificant killer buff is the bhvr special
@SuperbFairy
@SuperbFairy Ай бұрын
they should never do this, thrill buff just needs reverting
@colossaldonut5190
@colossaldonut5190 Ай бұрын
They ain't touchin my bones anymore that's for sure.
@manfrombirth5325
@manfrombirth5325 Ай бұрын
Fun
@Seamasterdoggo
@Seamasterdoggo Ай бұрын
@@manfrombirth5325 totally
@MrRivech
@MrRivech Ай бұрын
MGTOW unite! Volcel don't let these succubus touch our bones
@matthenley3886
@matthenley3886 Ай бұрын
If they rub your bone for 45 seconds your bone is gone
@Seamasterdoggo
@Seamasterdoggo Ай бұрын
@ interesting choice of words
@Iron_Cutlass
@Iron_Cutlass Ай бұрын
“I wish Hex Totems will become meta”… the Monkey’s Paw curled it’s finger.
@towel_gaming
@towel_gaming Ай бұрын
I wish that doctor was stronger
@ezequielwasielevsky3784
@ezequielwasielevsky3784 Ай бұрын
"Shock therapy now hinders survivors by 12%"
@GoldWatcher-j7l
@GoldWatcher-j7l Ай бұрын
@@towel_gaming what way though?
@Predated2
@Predated2 Ай бұрын
​@@GoldWatcher-j7l Basekit yellow calm addon already makes him really good. M1 killers in general should have a reduced TR. Especially when already strong killers can get access to stealth or smaller terror radii, like Xenomorph gets a smaller TR for absolutely no reason (like, I would expect a BIGGER terror radius with range, not a smaller one). Or Chucky having better stealth than any killer out there even with TR on, even though they refuse to give Ghostface anything smaller than a 14 second cooldown, even tho Ghostface literally does not have a power without it. Doctor getting basekit yellow calm addon gives him a bigger TR whenever his power is ready, meaning better value, while also making him a tiny bit stealthier if you dont have vision on him, which allows him to close the gap before survivors run. Makes him surprisingly strong, especially if all other addons remain untouched.
@Antarctide
@Antarctide Ай бұрын
They've always been meta, Mr. ESL.
@DarknessAmongUs
@DarknessAmongUs Ай бұрын
Otz: "heeeheeeheheeee, hehehehe" Hux: "stop blabbering, it's really annoying" Otz: "okay..."
@GegoCasttr
@GegoCasttr 11 күн бұрын
what the fuck
@searchingforhisaxe2293
@searchingforhisaxe2293 Ай бұрын
Fun fact it now takes longer to break a totem with thrills new numbers than it takes for Doctors Big Static blast to come off cooldown without Addons
@alexadams4017
@alexadams4017 Ай бұрын
Especially if they whiff, only 30 seconds cooldown if the blast doesnt hit anyone
@SylvanLL
@SylvanLL Ай бұрын
Imagine running Calm Spirit to counter Doctor/scream builds and then running into a Thrill of the Hunt enjoyer. 30% totem slowdown on top of Thrill means totems could take as long as generators to finish.
@Th3_Traitor
@Th3_Traitor Ай бұрын
„Hehehehe run Hardened.“ But you have to cleanse a totem first. 🤣
@lordofligma
@lordofligma Ай бұрын
Y'all are sleeping on Counterforce and Hardened. Cleanse the Dull Totems, open a chest, and you have a decent setup to resist screaming while cleansing Thrill. Counterforce is a pretty decent perk in general, and synergizes perfectly with Inner Healing and Overzealous.
@handsomehead1381
@handsomehead1381 Ай бұрын
​@@lordofligmathe issue is that you have to yk, cleanse a totem...
@lordofligma
@lordofligma Ай бұрын
@handsomehead1381 true, but for each Dull you cleanse, Thrill loses tokens and Counterforce gains them. Early game may be slow, but by mid to late game the Killer will lose the crux of their build.
@Th3_Traitor
@Th3_Traitor Ай бұрын
@@lordofligma Counterforce gets tokens? I thought Small Game was the totem perk with tokens. 😅 What do they do?
@spinkkle
@spinkkle Ай бұрын
Ran counterforce and overzealous and didn’t get a single hex totem out of 3+ hours of games 👍 if you want to counter it just run perks to counter it so they don’t bring it so your build does nothing
@Its_SaberHG
@Its_SaberHG Ай бұрын
I hate that so much. Anytime I run soulguard I also never see a hex
@camoga9817
@camoga9817 Ай бұрын
I ran a totem destroying build, only 1 killer out of about 10 rounds had totem perks. Saved us from a NOED, but I agree with your statement. lmao
@fatcat2015
@fatcat2015 Ай бұрын
@@Its_SaberHGit’s frustrating in several ways. Hex Totems need to be very strong to be worth running because of the risk, if they’re too strong survivors are miserable, run counter perks, and or things get nerfed. The variance and RNG of totems and how good survivors can be at hating them has made the mechanic infinitely frustrating for killers since they were introduced. If the Hex perks aren’t busted enough to build around or even use in general then killers don’t use them and the funny perks like soul guard don’t get to see any play. The Hex Totem mechanic is deeply flawed and people have wanted it reworked for years.
@SeeNogDBDYT
@SeeNogDBDYT Ай бұрын
Ah the laws of dbd... the killer will always do the opposite of your build.
@Untiligetfree
@Untiligetfree Ай бұрын
Dude i put on the exact same two perks and then didnt get the hex builds anymore lmao.
@Isaac_646
@Isaac_646 Ай бұрын
This is literally a nightmare for me. My favorite perk is inner strength, i love just hiding in a locker and getting healed. And it gives an incentive to cleanse dull totems. Now ill have to take a short holiday to cleanse ONE totem.
@Namelessstew
@Namelessstew Ай бұрын
Now you can't get blamed for wasting time not on gens. Lol unless you still do it that is
@step265
@step265 Ай бұрын
Thats why i pair inner strength with Jill's totem perk
@Isaac_646
@Isaac_646 Ай бұрын
@@Namelessstew I usually bring toolboxes in every trial. Favorite one being engineers toolbox with clean rag and socket swivels.
@maikohfahuldust9231
@maikohfahuldust9231 Ай бұрын
Just use the Jill perk to do totems faster
@marcos_derozzi
@marcos_derozzi Ай бұрын
pentimento's second account:
@zlaggaming68
@zlaggaming68 Ай бұрын
So, Singularity has mastered two techniques now..... slugging and and anti cleanse.
@kingol4801
@kingol4801 Ай бұрын
Apply that all in one game and you get Ai paradise
@vinnie4609
@vinnie4609 Ай бұрын
he is the new skull merchant
@suicidalskeleton8779
@suicidalskeleton8779 Ай бұрын
​@@vinnie4609 area denial moment ig
@rafaelgordim7242
@rafaelgordim7242 Ай бұрын
honestly removing bp bonus makes me think they hate us. It all started with our beloved barbecue... Never forget what they took away from us.
@jackbennett6902
@jackbennett6902 Ай бұрын
"Worth its weight in salt," is a phrase I am most definitely stealing for future use.
@kor8rok
@kor8rok Ай бұрын
It's a spanish saying!
@ArchStanton340
@ArchStanton340 Ай бұрын
Not to be that guy but it's actually a Roman saying from when their soldiers were paid in salt.
@antonioflores7816
@antonioflores7816 Ай бұрын
@@ArchStanton340true
@suicidalskeleton8779
@suicidalskeleton8779 Ай бұрын
​@@ArchStanton340thought it would've been a deviation of the quote "worth its weight in gold". could be the opposite tho and that kinda cool
@notOtzdarva
@notOtzdarva Ай бұрын
I didn't even realize I said this lmfao.
@notveryintelligent6239
@notveryintelligent6239 Ай бұрын
Me thinks BHVR 1. Doesn’t play their own game 2. Failed math class
@LiveGoDaYDaYs
@LiveGoDaYDaYs Ай бұрын
They busy teaching their employees about what race/gender is more important 😂
@ThyBigCheddar
@ThyBigCheddar Ай бұрын
​@@LiveGoDaYDaYs What an incredibly unintelligent statement
@MrVIrginiaLUV
@MrVIrginiaLUV Ай бұрын
​😂😂😂
@LiveGoDaYDaYs
@LiveGoDaYDaYs Ай бұрын
@@ThyBigCheddar sure. but that what they do even have wheel tierlist
@Digital_Flayer
@Digital_Flayer Ай бұрын
@@ThyBigCheddarincredibly factual
@Ianator_375
@Ianator_375 Ай бұрын
Had a funny moment where I was playing Nick cage and I got downed by a houndmaster. Nick cage went “ no, don’t do this to me I’m not a worm!” And the houndmaster went “ like a worm!” 1:26
@asteridshydrangea-jt2hf
@asteridshydrangea-jt2hf Ай бұрын
LMAO those beautiful moments of coincidence
@RockerxxRicardo
@RockerxxRicardo Ай бұрын
Careful Otz the people who claim you ruin every perk is gonna be hunting for you.
@darnabbit3322
@darnabbit3322 Ай бұрын
SHINJIRO PFP SPOTTED?
@Djfmi
@Djfmi Ай бұрын
He doesn’t work for them 🤷🏽‍♂️
@MrVIrginiaLUV
@MrVIrginiaLUV Ай бұрын
That doesnt matter, devs watch these videos. ​@@Djfmi
@jeremymore451
@jeremymore451 Ай бұрын
And its going to be a Thrilling Hunt!
@Mentlor
@Mentlor Ай бұрын
Two days after the release of the video it got nerfed. Back to the extremely fun full gen defence and tunneling meta we all love ❤
@quattrokerbecs
@quattrokerbecs Ай бұрын
fair and balanced, like everything else in this game
@mineshawn8960
@mineshawn8960 Ай бұрын
Appreciate the five bucks mate
@StanTwiceZ
@StanTwiceZ Ай бұрын
That moment with Dwight and the camera was diabolical
@Ant_bishopo
@Ant_bishopo Ай бұрын
Welp, now that he made a video on it, we're gonna see this everywhere...
@ryannem1216
@ryannem1216 Ай бұрын
It always happens. Content creators are scum sometimes
@MrVIrginiaLUV
@MrVIrginiaLUV Ай бұрын
He's highlighting something that not many people would figure out because they're "casuals".
@MagicMonkey96
@MagicMonkey96 Ай бұрын
@@MrVIrginiaLUVas a competitive nuisance I had the perks but chatterers tooth is a brilliant innovation
@warrencaelum9536
@warrencaelum9536 Ай бұрын
​@@ryannem1216 cry about it
@empiyrr2133
@empiyrr2133 Ай бұрын
Other content creators have made videos on this and people would’ve noticed this anyways
@pokeaust7800
@pokeaust7800 Ай бұрын
One thing to keep in mind is that if you cleanse the dull totems then Thrill’s effect is lowered. It’s much harder for the Killer to watch over 5 totems especially for ones they don’t see the aura of
@FreakeonSexKennedy
@FreakeonSexKennedy Ай бұрын
penti adds thrill stacks so cleansing dull totems is not always a good idea lol
@Electroneer
@Electroneer Ай бұрын
@@pokeaust7800 Hex: Undying says hi.
@jackk.4670
@jackk.4670 Ай бұрын
Dominance: "And who decided that?"
@kenwashere5408
@kenwashere5408 Ай бұрын
@@jackk.4670oh man I have to wait like 12 seconds to touch the dull totem, what ever shall I do about all this pressure?
@Merumya
@Merumya Ай бұрын
thats still a LOT of time if added all together. still worth it.
@rjb11280
@rjb11280 Ай бұрын
Thanks for this Otz, I played about 10 games yesterday and 7 of them were running a hex build with thrill. So much fun to go against.
@Ro-Ghost
@Ro-Ghost Ай бұрын
Otz isnt the only one covering this
@jamesbenedictlim7183
@jamesbenedictlim7183 Ай бұрын
“Pretty good for a brown” - Otz
@UncontainablePickle-_420
@UncontainablePickle-_420 Ай бұрын
I knew he was racist, he's not even Otzdarva
@kenwashere5408
@kenwashere5408 Ай бұрын
Just wait till you hear about what he thinks of the yellows. Absolutely deplorable.
@torainjapan3440
@torainjapan3440 Ай бұрын
I hope this thing gets fixed soon. I play on Asia servers and no joke every single killer is bringing a totem build and it is impossible to escape
@commenter178
@commenter178 Ай бұрын
I know it’s clickbait to get people to watch but “beyond broken” is pretty insane
@jackchannbr1870
@jackchannbr1870 Ай бұрын
I've been watching this channel for a very long time, and in almost every video, Otz is the one talking to us, but in this one, I have no idea who this person is. He didn't even tell us his name.
@kashidae4762
@kashidae4762 Ай бұрын
The ACTUAL counter build is counterforce and then do dull totems first, the killer won't be patrolling them, each totem you destroy takes tokens from thrill of the hunt and counterforce adds another 20% speed for you every time you break a totem. You could also bring overzealous or inner hesling but thats just to synergize 😊
@grandevocalsss9693
@grandevocalsss9693 Ай бұрын
Pentimento says hi
@Niko-oe9qo
@Niko-oe9qo Ай бұрын
@@grandevocalsss9693 counterforce says hi back. The tokens really add up once you've removed a couple of thrill stacks making it easier to take out penti
@grandevocalsss9693
@grandevocalsss9693 Ай бұрын
@@Niko-oe9qo that wastes more time trying to go back to the original dull totem
@lozww97
@lozww97 Ай бұрын
​@@grandevocalsss9693 It's a waste of time practically for both killer and survivor. Lmao
@grandevocalsss9693
@grandevocalsss9693 Ай бұрын
@@lozww97 not for killer, cause just one stack of pentimento does some crazy work
@hydrospex6330
@hydrospex6330 Ай бұрын
I already hated how long it took to cleanse and the extra 4% is lowkey brutal 💀.
@JS-my4jw
@JS-my4jw Ай бұрын
Yeah. Thrill was already good for protecting/delaying hexes. The extra buff was unnecessary and made totem builds (especially devour builds) near unbeatable unless you're a coordinated swf.
@D-Doc-C
@D-Doc-C Ай бұрын
Now imagine a Thanatophobia Plague on top lmao. I'm not sure if the math is correct but with 4 injured survivors it's at 0.06 action speed 💀
@Crispy_DAWG
@Crispy_DAWG Ай бұрын
It’s a 20% increase in total. 70% slow down at 5 stacks is absolutely busted… I mean balanced 👀
@siredquinn
@siredquinn Ай бұрын
Good
@mikeoxlong4812
@mikeoxlong4812 Ай бұрын
@@JS-my4jw And yet it was never a meta perk, now survivor mains are crying about the additional 20% cleanse on totems 😂😂
@golden.Josie.
@golden.Josie. Ай бұрын
I had a Claudette bless a totem with thrill and it literally took the time of a gen. HAd also Twins use Thrill with ruin and they guarded their totems with Victor so it was impossible to clense them. I can't anymore
@Not_Ciel
@Not_Ciel Ай бұрын
1:30 I literally had this exact same idea today and I haven't gotten to try it yet. I feel like Trapper gets the biggest buff from this meta since his traps can actually prevent very cruel hexes from being cleansed without you knowing.
@DevsClips
@DevsClips Ай бұрын
first recorded instance of Chatterer's Tooth value
@killerplunger
@killerplunger Ай бұрын
Dbd 1984: big brother is crouching Dbd 2024: she hex on my hunt till i thrill
@Electroneer
@Electroneer Ай бұрын
Oh good, glad Otz is calling this out. I've played against this build a bunch since the buff, and it was an easy 4k for the killer every time. Even a coordinated SWF would struggle against this unless they knew they were going against it and chose their builds accordingly.
@Untiligetfree
@Untiligetfree Ай бұрын
Yes and people have been trying to defend it . When anyone with a brain knew this was beyond broken . Im really thankful for otz calling it out .
@calgcfc1
@calgcfc1 Ай бұрын
@@Untiligetfreeit’s the baby killer mains that cry survivors are toxic for doing the objective when they commit to one survivor for 5 gens and they’re finally able to win games now. Glad to see Otz remains pretty neutral and calls shit like this out as broken
@derpyduck5088
@derpyduck5088 Ай бұрын
@@Untiligetfree It's not broken because survivors haven't actually tried to do anything about it. This happens every killer meta, instead of changing your perks to counter the killer meta, survivors cry until it gets nerfed. I have seen exactly 0 Counterforces, 0 Small Games, 0 Better Than New, 0 Detective's Hunch, 0 Hardened. A good handful of Resilience, but that's it. I haven't even seen a survivor target the dull totems yet, they just go straight for the lit one every time. And yes, I've played against it using Counterforce+Overzealous (and/or inner strength) It's really not that bad
@leonthegamer2839
@leonthegamer2839 Ай бұрын
So you are kinda admitting that it is broken even if you havent noticed it. You are saying that survivors just get absolutly demolished and smoked because they havent adjusted their perks yet. That ist literally the problem dont you think? Like every match woule be decided by the simple question of: "Did you bring perk X?" If yes good now you have a chance if no well gg back to the lobby. Another reason why many survivors dont like to change their builds too much is because the majority of players are soloq and duos and they simply do not have enough perk slots to cover everything. But yeah if the solution is that you need to bring one or two very specific perks or otherwise you dont have a chance I would consider it broken. Turn it arround and imagine bhvr would release and absolutly busted invocation perk that basically always would result in a win for the survivors. Would you also argue that it would be fine and killer players just need to adapt their perks and that you played against it while using territorial imperative/Darkness revealed?
@Electroneer
@Electroneer Ай бұрын
@@derpyduck5088 Hex: Undying says hi.
@gyrobestzeppeli
@gyrobestzeppeli Ай бұрын
Singu with full hex and thrill is crazy
@premiumtyrepremiumtyre1188
@premiumtyrepremiumtyre1188 Ай бұрын
Otz did NOT fall off
@wizzzytm
@wizzzytm Ай бұрын
Never will
@DaikoruArtwin
@DaikoruArtwin Ай бұрын
We actually ended up against that Cenobite build, and we somehow managed to win it. The strat we did was that someone grabbed the box and just kept it hostage while another person would cleanse the totems, preventing him from interrupting by screaming. And fortunately, the very first totem we did was Thrill of the Hunt and successfully got cleansed right before the person with the box got downed, so the rest of the totems fell down a lot more easily. It ended up a 3-man escape with pretty much everyone on death hook, that was the most intense victory we've earned so far.
@bleachyreacts
@bleachyreacts Ай бұрын
18:06 aint no way otz just recommended this playstyle. ill be back in a week dbd
@elanud
@elanud Ай бұрын
He recommended deliverance/wicked for self-unhooking in order to counter devour hope until thrill gets nerfed, not the hex build
@TheSkizzler
@TheSkizzler Ай бұрын
@@elanudno, he said “have fun with it while it lasts” meaning the totem builds
@salamantics
@salamantics Ай бұрын
@@TheSkizzler I could also read that as sarcastic, saying "have fun running deliverance and whatever else is needed to counter this"
@Katana314
@Katana314 Ай бұрын
The worst bit about this, many killers have complained “Gens are too fast, we want survivors to do something else”. But now it’s made even more punishing for survivors to focus on these side objectives. In a lot of these cases especially with Pentimento existing, survivors are better off ignoring the Hex effects as best they can and focusing generators.
@liabilitylinda3501
@liabilitylinda3501 Ай бұрын
It would be fine if you could actually ignore them, but you are NOT winning without cleansing devour, blood favour or crowd control
@asteridshydrangea-jt2hf
@asteridshydrangea-jt2hf Ай бұрын
This. Everything turns into a joyless meta slave slog with little room for fun, experimentation, goofing or doing silly little self-imposed challenges. No-life survivor mains yell at you for not psychically divining what the tactically perfect thing is to do, killers are BMing every cheese match they play even when someone instantly ragequits and they get a free throw, and if you switch to killer 80% of the survivors are panic sweating because of their last few matches. This is one of those times where if I want to play DBD I might as well just create silly dollhouse tableaus with Hag every other match and casually slap anyone I come across for points.
@the0nlyt0m
@the0nlyt0m Ай бұрын
Thank you otz, now 80% of the games will be only this
@smexyarkeyan3858
@smexyarkeyan3858 Ай бұрын
The fact that beast of prey hasn’t been touched is insane
@aaporoivainen3741
@aaporoivainen3741 Ай бұрын
Also counter for singularity is to have a second survivor holding an EMP ready for the guy doing the totem!
@creepykoala7255
@creepykoala7255 Ай бұрын
Good luck doing that with random teammates though
@JRG_REDD
@JRG_REDD Ай бұрын
This whole Thanksgiving weekend. I legit grinded DBD. Bro i ran into a full hex build with thrilling at least 80% percent of my matches it legit was so annoying to go against
@cyberalloy5379
@cyberalloy5379 Ай бұрын
That's annoying. I sometimes put all the perks that give you extra BP's on during events to farm them quicker.
@lolohnah
@lolohnah Ай бұрын
but muh bloodpoint economy :(
@kacperdobrzeniecki7239
@kacperdobrzeniecki7239 Ай бұрын
haven't seen otz beeing this happy in a while
@albertfriedrich3367
@albertfriedrich3367 Ай бұрын
gratulations to 1mil subscriber! well done!
@kendallwatson3638
@kendallwatson3638 Ай бұрын
Singularity watching totems is DIABOLICAL
@brianmidkiff5408
@brianmidkiff5408 Ай бұрын
DBD is now hex-to-win
@custominorEZ
@custominorEZ Ай бұрын
Glad Hardened is in my Dramaturgy build. I’ll add Counterforce in for a while. Revitalize my “Eff Yo’ Hex” build and just wreck totems.
@boec122
@boec122 Ай бұрын
You still can try find non-hex totem far apart to make thrill of the hunt weaker in most cases Ya, after so much time waisted you will probably lose, but you can try
@Blaze3547craft
@Blaze3547craft Ай бұрын
Haunted ground, thrill, plaything, pentimento.
@protosist
@protosist Ай бұрын
I ve already encountered similar iterations of this build like 5 times, on nurse and blight ofc. One of them was particularly vile on blight, he had face the darkness, undying, thrill and devour. We couldn t do anything.
@kingol4801
@kingol4801 Ай бұрын
Just don’t do totems
@alexzandercampbell5468
@alexzandercampbell5468 Ай бұрын
​@@kingol4801 if they don't do totems then they all die due to devour.
@protosist
@protosist Ай бұрын
@@kingol4801 lol
@melalongkorntaksin8065
@melalongkorntaksin8065 Ай бұрын
Been playing this game since before the Nurse DLC. Never once thought I would see thrill became this powerful 😂
@the_jiinx
@the_jiinx Ай бұрын
Imagine if Thrill still gave loud noise notis to the killer 😂
@farinerawesome9875
@farinerawesome9875 Ай бұрын
Otz uploads a strong killer totem build Me: Equipping all totem perks as survivor
@cagecage3444
@cagecage3444 Ай бұрын
I like the change because for ones you don't have to always take gen slowdown perks or perks that regress gens
@leonthegamer2839
@leonthegamer2839 Ай бұрын
Agreed, you just use the "free win build" instead.
@avwholesomegamer
@avwholesomegamer Ай бұрын
You already did not need those things. Your SBMM is inflated if you’re sweating and still falling.
@mikeoxlong4812
@mikeoxlong4812 Ай бұрын
@@avwholesomegamer If you think you don't need any gen slowdown/regression perks as killer you're in low/mid MMR 😂😂
@Borr77
@Borr77 Ай бұрын
​@leonthegamer2839 free wing build? But how can a killer play with 4 other killers using ds/dh/otr?
@kingol4801
@kingol4801 Ай бұрын
@@leonthegamer2839 If you let killer to get 5 hooks before opening gates, you kinda deserve to lose, lol
@LazySari
@LazySari Ай бұрын
if i am not wrong as well one way to counter thrill is just have other survivor destroy other totem even dull one since the less totem in match the less powerful thrill become (since its a token perk that each token represent how many totem that still standing on the match less totem = less token) But then again the killer can just run Pentimento and there's nothing you can do (Pentimento "revive" a totem and turn it into its own hex so you get the idea) yeah i know having like two or three survivor destroying a totem is quite unlikely but hey at least its better than doing nothing
@apocalypseap
@apocalypseap Ай бұрын
Next patch better be "totem cleanse progress is retained when letting go."
@jamminninja8924
@jamminninja8924 Ай бұрын
so you really want ANOTHER crutch ? if that happens then "we have converted all hexes into normal perks" should be right there with it .
@_piranha
@_piranha Ай бұрын
And hex perks basically all die lmao
@Povithyr
@Povithyr Ай бұрын
This just confirms the devs themselves don’t play test their own game
@DrPabloMD
@DrPabloMD Ай бұрын
I think 12% would be a good middle ground. It would bring 5 stacks to 35 seconds a totem, and bring a little more counterplay while still giving the perk a much needed (imo) buff
@the_jiinx
@the_jiinx Ай бұрын
I feel like the buff wasn't needed, and if any sort of buff remains, it will still be over-tuned especially for killers that can patrol easily.
@taragnor
@taragnor Ай бұрын
The real problem is that totem progress resets. Base totem cleanse time should go up, but it should remain like a generator progress does.
@DrPabloMD
@DrPabloMD Ай бұрын
@@the_jiinx ever since the notification was taken away it's been pretty weak and not worth running. I agree more with the totem timer resets, I think it should work more similar to a invocation though, where the charges slowly go down, although not nearly as slow as an invocation, possibly more to gen regression.
@minatonamikaze6400
@minatonamikaze6400 Ай бұрын
How an you be so creative with your ideas man, each patch you find something to abuse I'd never even think of... Like not gonna lie when I saw thrill I was like "yeah it's a few % whatever" but you saw this + singularity brown add on, you saw the cenobite build etc...
@Thy_Guardian
@Thy_Guardian Ай бұрын
He doesn't have 12000 hours for nothing, he probably knows everything by heart
@keeeot
@keeeot Ай бұрын
17:11 Idk Otz, they let Weave stay broken for months
@abyssalcrow8568
@abyssalcrow8568 Ай бұрын
A method to counter, though time consuming, not listed that would work on any killer that cannot map-wide or at least long-range scream you(so primarily doctor and cenobite), is to just get rid of dull totems. That'll reduce Thrill stacks and make the times tighter for the killer, sure it also means the killer also gets more time to do their job but if nothing else then its something that can cancel the playstyle.
@TurbulentEitri
@TurbulentEitri Ай бұрын
This beats having my Hex totems instantly cleansed at game start because the survivors spawned right on top of them or was left out in the very open for anyone with working eyes to see from a mile away. Honestly, the whole thing needs a rework including chests. They need to be more of the core gameplay than as potential parts of it. There's little chance for either the killer or survivors to bring Hex and Boon perks so the ones made to counter each other are so unreliable that you have to ignore them for things that aren't potentially dead weight in a match. The same happens with anti-tunneling and anti-slugging perks where you need them to have a chance against certain playstyles but would just hurt yourself if you bring them just to not have the problem they were made to help you with. There's just a lot of inherent problems with this perk-based balancing act. Survivors have to worry about slugging with how much it's starting to gain attention, but now Hex totems are gaining traction. I love my Hex playstyle getting buffed, but I'm not blind to the sort of issues that this game has. I'm not the one getting hit with my Hex: Third Seal :P
@tonyth9240
@tonyth9240 Ай бұрын
The perk game is a whole buncha rock paper scissors, but so much more complicated, luck-based, impossible for new players with less perks, and can be so damn frustrating for everyone involved. I really feel sorry for people who still play this game, except for otz, he seems to be having a lot of fun :)
@aiden3848
@aiden3848 Ай бұрын
maybe hexes arent for you then
@ryannem1216
@ryannem1216 Ай бұрын
​@@aiden3848 it's rng
@LycanBitez
@LycanBitez Ай бұрын
That perk rant is basically the reason I stopped playing a year ago. As a solo you don't have the ability to bring EVERY safety net so you just bring the ones you KNOW you can use which is pretty frustrating as everyone else also has to bring the same or similar perks to make it through most matches. Slugging and tunneling are two big examples of perks that you pretty much HAVE to bring 99% of matches to avoid early game deaths for yourself and teammates meanwhile you also need like 2+ perks to deal with any hex build so it's just awful. Last time I played it was 1 exhaustion, and then 3 safety perks, that being Off the Record, Decisive and either We're Gonna Live Forever or Borrowed Time and that still wasn't enough as there isn't enough perks you can run to stop tunneling entirely. Killer has this to some degree but usually it's maps that are killers biggest weakness and not survivor perks which is why Hexes in particular have been very niche for so long. Granted there are times where the survivor perks are the issue but for every For the People cheese that existed there's also just the fact that solos can't bring any perks that will be annoying enough on their own to really stop you. Honestly I'm not shocked Thrill is real dumb now, but it's mostly cause Devour Hope has been real dumb even with the 10% Thrill on top. Play any corn map even years back with Devour Hope and you'll quickly see why that perk is just so mean to solos, as they simply won't know you have it until you're already winning.
@TurbulentEitri
@TurbulentEitri Ай бұрын
@@tonyth9240 It's like rock-paper-scissors but it's hit by the 4D chess experience and have 15 different combinations and counters can can only pick two that might end up doing nothing. There's a lot of stuff for any player to take into account even beyond the perks themselves. Addons are like going into yet another dimension in itself.
@Yeowskii
@Yeowskii Ай бұрын
What if they actually keep the same numbers, but make it so the BLESSING speed isn't reduced, just normal cleansing. This way it's still a powerful totem defense perk, but with easy counterplay from any boon perk. It would incentivize using boons without actually changing the balance of any of them. Killers could then be incentivized to bring shattered hope more often leading to totems becoming a secondary objective for both sides (survivors hunt totems to boon, killer defends totems, killer hunts boons to break). Unfortunately this may cause some sort of variety in gameplay or perk usage, and BHVR wouldn't allow that. Instead Thrill will be nerfed to like 10.5% and the perk will become mid all over again and nothing in the game will change. P.S. This is a good lesson in effective numbers in gaming. Usually it's with health and damage resistance, but it goes for any percentage multiplier. A 70% decrease in totem cleanse speed is wildly different from a flat 70% increase in totem cleanse time. If it was a flat increase, it'd be just 14 x 1.7 = 23.8 seconds to break, less than double. But this is a reduction in cleanse rate, so the calculation is (14) / (1 - 0.7) = 46.7 seconds, over triple the normal time.
@Yeowskii
@Yeowskii Ай бұрын
Coming back here just to say I was right.
@KryssMef
@KryssMef Ай бұрын
I have good question - New "No one left behind" can get for you lategame unhooks with deadhard without "exchange" ???
@renegade5442
@renegade5442 Ай бұрын
Another possible way around is using counterforce and going after dull totems first. Gain the stacking cleanse speed to try and out speed some of these situations, been finding it real handy in my own matches
@aaron.s1531
@aaron.s1531 Ай бұрын
The Totem Queen! Perks: thrill, devour, face the darkness, trail of torment. Add-ons: parker’s headband, harpoon gun. Idea: harpoon gun and FTD make survivors scream. Trail makes FTD more effective. Thrill and devour are self explanatory. Xeno Queen for that 🍑 and to make giving hatch more enjoyable. Y-you’re not gonna kill all the survivors with this are ya guys? (Y’all probably) yeah, on the hook, why?
@NXDH927
@NXDH927 Ай бұрын
I really like this perk it really allows lesser hexes shine.....I hope they make certain hexes have a set time on them that is unaffected by time increases of any sort kinda like how certain hastes don't stack.
@salazaarfyrfang2699
@salazaarfyrfang2699 Ай бұрын
As someone who has been subjected to losing my totems 20 seconds into a match because of shit RNG or survivors spawning right on top of them I'm all for this. Especially when you get that one occasional group who's got a person with a map or totem perks who specifically goes out of their way to hunt your bones down. Maybe now totem builds can actually be viable and not have to rely on Pentimento being a permanent staple of them
@taleladar
@taleladar Ай бұрын
But instead of breaking the game and making matches completely unfun for survivors... why don't they just fix totem spawns to not be garbage 90% of the time?
@salazaarfyrfang2699
@salazaarfyrfang2699 Ай бұрын
@taleladar There's a few problems with that suggestion. For starters they've already "tried" that with Haddonfield and the result was a bunch of totem spawns that were right out in the open. Next there's the issue of the Map item as well as survivor perks specifically made for hunting totems And finally you have the problem of survivors eventually learning most/all possible totem spawns after they've played long enough. New maps or reworked maps can change that up for a bit but eventually you're right back to all these problems. Literally the only conceivable way I can think of to make totem builds viable without having to make Pentimento a requirement on them is to do what they've done to Thrill
@taleladar
@taleladar Ай бұрын
@@salazaarfyrfang2699 uhh.. well the first thing doesn't even count. It's like I suggest something, and then the buffoons at bhvr do the complete opposite. That just DOESNT count as trying the suggestion. Maps and totem hunting perks should be valid though. Not problems. Even now everyone is saying crap like, "just run counterforce". It's a lot different losing your totems quickly because someone invested perks or resources into hunting totems, rather than randomly coming across your totem as they run across the map, or as they spawn in. As for memorization and stuff, yeah, that could be a problem, but literally nothing anyone can do. But we are getting more and more maps added, they're getting changed, and I think bhvr could just add more possible totem spawning locations on edge map as well. Even if people try to memorize everything, if there's 100 spots on a map, that's like 100 spots to check. Then dbd has like 50 maps or something. It's going to be unreasonable to expect that even veterans know every possible totem location by heart. All they really should do away with is certain spots on maps that are guaranteed totem spawns. In short, you've brought up some points, but I simply don't care. There's always going to be some RNG issues with totems, but I'd rather avoid and mitigate these unfair situations as much as possible, to the point where killers using hex totems will frequently get value out of their totems for a time, and when totems are cleansed very early into a match, it is considered "unlucky" rather than as it is now, which is, "an obnoxiously common occurrence."
@creepykoala7255
@creepykoala7255 Ай бұрын
6:46 - 7:16 You might not like it, but this is what peak killer gameplay looks like.
@WeskerEnthusiast
@WeskerEnthusiast Ай бұрын
7:30 I can't believe hux was the Toba Landing butcher.
@petermiller5789
@petermiller5789 Ай бұрын
Tonight’s the night, dead by daylight
@Hyperdisk
@Hyperdisk Ай бұрын
This makes me want to start playing my hex slinger again. Thrill, retribution, haunted, devour
@lolohnah
@lolohnah Ай бұрын
Retribution is wasted because no one is ever cleansing anything
@Sweetness_01
@Sweetness_01 Ай бұрын
Just more proof that BHVR does not play their own game
@Theenderslayer69ttv
@Theenderslayer69ttv 19 күн бұрын
thrill is ggod right now. once hex totems are destroyed they are gone forever. the killer is effectivly running one less perk and totem spawns are stright garbage. they should be really hard and time consuming to complete.
@AP-ub5rb
@AP-ub5rb Ай бұрын
I’ve just played 6 miserable games against the exact same build it’s a joke
@siredquinn
@siredquinn Ай бұрын
Skill issue
@AP-ub5rb
@AP-ub5rb Ай бұрын
@ yeah sure 👍🏻
@TurbulentEitri
@TurbulentEitri Ай бұрын
Have you tried using something like Counterforce yet? Going after dull totems first?
@XxUndeadXTacoXx
@XxUndeadXTacoXx Ай бұрын
@@TurbulentEitrithen you get slapped with a nice and juicy Pentimento
@plasmocity
@plasmocity Ай бұрын
​@@TurbulentEitri doesn't help when your teammates are the ones making bad decisions☹️most survs do not know how to go against this whatsoever
@benjaminwarren1472
@benjaminwarren1472 Ай бұрын
Twins is so slept on for a devour hope build. You can just plop victor down and get killer instinct when they get close to the totem
@Wabit-b6k
@Wabit-b6k Ай бұрын
12:24 you’re trying to find a disabled girl?!??!!
@nihilmyx7636
@nihilmyx7636 Ай бұрын
When Otz says "the Sable girl" there's only 'd' missing from the accurate description of the player lmao
@SMILEY666Y
@SMILEY666Y Ай бұрын
The fact that you as a survivor tried to cleanse a totem while thrill was active then got sliptreamed sniped and gets downed and then instantly gets moried in the process is hilarious its so mean.
@ariche934
@ariche934 Ай бұрын
works with houndmaster too cus she also has a addon to make survivors scream and it also gives her haste for quick catchup
@QuickLuffy
@QuickLuffy Ай бұрын
Please release the real Otz! 😭
@thanos4769
@thanos4769 Ай бұрын
I think a better counter to this is counterforce and calm spirit. You can't get interrupted, and the totem cleansing won't take too much time, adding the fact that since everyone will be doing hex builds, cleansing the rest will be easier. Maybe even bring a map or even detective's hunch! (obviously, this needs a change so until then, that's my new survivor build)
@thedutywarlord264
@thedutywarlord264 Ай бұрын
I dont know what you thought but calm spirit does not make you scream but you still get interrupted if it's a doctor or any screaming perks
@FreakeonSexKennedy
@FreakeonSexKennedy Ай бұрын
calm spirit makes it take so much longer to cleanse tho
@MrPherae
@MrPherae Ай бұрын
Yeah they need to buff calm spirit and get rid of the delay on chests and totems and make sure screams can no longer interrupt you
@thanos4769
@thanos4769 Ай бұрын
@@thedutywarlord264 oh does it still do the screaming animation regardless? I didn't know that, that prooobably shouldn't happen if you have the perk on
@Hex-Blood
@Hex-Blood Ай бұрын
doesn't calm spirit also slow down your cleanse speed?
@bobjackson7157
@bobjackson7157 Ай бұрын
Doing the dull totems is actually some really good counterplay vs this build as it makes the cleansing time quicker. At the start of the game, tap a totem to see if they have thrill, if they do then break the dulls before going for the hexes. Obviously this build is aids regardless but it's probably your best bet
@hess-
@hess- Ай бұрын
Comp players have been doing this for years against totem defenders too lol
@Derpsanddinks404
@Derpsanddinks404 Ай бұрын
I just noticed you hit 1 mil subs! Congrats my dude, you deserve every single one
@piley1132
@piley1132 Ай бұрын
Tbf no one was running any anti totem perks except sable in the final game with reilience and that requires you to be injured. 1 person with counterforce would disrupt this, giving you a 20 percent buff to totem cleansing for every totem you cleanse and give you the aura of the furthest totem. By the end of the game you would have 100-120 percent buff to cleansing and 200-220 percent if pentimento is involved. Not to mention that once you cleanse thrill its back to normal speeds and even if they miss that totem, you hit one of the important totems the killer wants to protect and it still reduces the tokens on thrill of the hunt lowering it by 14 percent. You need to ask yourself how much time would you give for 1 survivor to take away one of the killers perks for the rest of the game. Imo I think the devs looked through all the perks that are commonly used and are trying to buff the ones that aren't being used atm like counterforce and small game. Perks that are really only used for archive challenges. Seems to me that the devs are trying to push survivors into doing side objectives such as the chests and totems and killers towards using more hex related perks. They buffed ace in the hole and pharmacy to offer rarer items. Dracula has 2 perks revolving around totems and closing chests. The opening of chests has being made quicker by 2 seconds. Most people consider opening chests and doing dull totems as a waste of time. Even though they make up a third of the interactions in the game.
@RoyalCrest-LetsPlaysAndMore
@RoyalCrest-LetsPlaysAndMore Ай бұрын
The issue is that the first totem, even with Counterforce, only cuts off about 8 seconds (cleansing the first totem still takes a little over 38 seconds; in contrast, pre-buff it was 28 seconds WITHOUT counterforce). It's still a MASSIVE time investment and only makes countering some Killer builds (like Doctor with double static blast cooldown) possible by very slim margins. And even so, the killer can still protect their totems with Undying, Dominance, or Pentimento that turns this into a massive time sink that probably adds up to well over a gen's worth of time. I agree that the devs are trying push secondary objectives, but they're definitely band-aiding it as usual through perks instead of addressing the fundamental problems that make them not worthwhile.
@maxime_627
@maxime_627 Ай бұрын
Played a match against a wraith playing Ruin, Devour Hope, Thrill and the knight perk that makes you scream every 30 seconds when someone is injured, it was literally impossible to cleanse any totem…
@KoH4711
@KoH4711 Ай бұрын
DBD has been out for 8 years. Nearly a decade and BHVR still can't figure out how to NOT completely break their own game.
@mikeoxlong4812
@mikeoxlong4812 Ай бұрын
Oh no killers won't get their hexes cleansed within a minute of the game starting, how broken
@DogMakingSausage
@DogMakingSausage Ай бұрын
​​@@mikeoxlong4812dude don't understand the problem. Also kill rate is above 60% so no need to cry :)
@Leon69699
@Leon69699 Ай бұрын
@@mikeoxlong4812 well, yes it is broken. Hexes are supposed to be high-risk high-reward, if you remove any risk of having a hex and only take high-reward then it definitely is broken. Not to mention that just by TRYING to cleanse a totem rn you're literally wasting time and the killer still gets to keep one of the most powerful perk effects in the game (like Devour Hope, literally a NOED after 3 hooks, Ruin etc.). Just imagine the outcry if they made so that Dead Hard made you have I-frames for 10 seconds and the killer had no way to counter that whatsoever.
@chrisnotpratt1903
@chrisnotpratt1903 Ай бұрын
​@@mikeoxlong4812 so now killers get to camp their totems or make it damn near impossible to even cleanse it at all. L take.
@blue797
@blue797 Ай бұрын
@@Leon69699 buffing one single perk that slows down totem cleanses isn't "removing all risk" from running hexes lmao. This is the ultimate survivor mentality.
@ilshail153
@ilshail153 Ай бұрын
While this needs obvious tweaking, I kinda hope something like this stays or is encouraged. Its rare to see Killers doing something outside of using their powers primarily for chasing, and its kinda cool to see the changes in gameplan for more totem-based builds. Could add some fun variety to the killers imo
@SirGlacius1
@SirGlacius1 Ай бұрын
00:55 that Nea is so mad she's being moried LMAO
@lawluu
@lawluu Ай бұрын
She really said “smh”
@Djfmi
@Djfmi Ай бұрын
I miss the days where you discussed the perks this video felt so refreshing great job as always
@jackcrel7111
@jackcrel7111 Ай бұрын
Awesome finally making hexes worth while. Played docter with distressing and devour hope. Probably gonna add thrill now.
@calgcfc1
@calgcfc1 Ай бұрын
Worthwhile is an understatement. This shit is busted
@jackcrel7111
@jackcrel7111 Ай бұрын
And losing your hexes 60 seconds or less at the start of a match isn't.
@user-ie4uk3ub6c
@user-ie4uk3ub6c Ай бұрын
@@jackcrel7111it’s a hex…
@jackcrel7111
@jackcrel7111 Ай бұрын
@@user-ie4uk3ub6c it's a hex they are supposed to be powerful, stronger than normal perks. Now thrill makes it so.
@leonardocota4703
@leonardocota4703 Ай бұрын
Is it just me or is footage looking insanely good ???
@rogueshadowunit4964
@rogueshadowunit4964 Ай бұрын
8:50 hold up pause… do not play this build…
@matthewalexander7872
@matthewalexander7872 Ай бұрын
the only build that actually makes the killer scary. behaviour make more builds like this
@kr4ftt
@kr4ftt Ай бұрын
16:56 TO BRAZILLL!!!
@strombolex8452
@strombolex8452 Ай бұрын
Are we still making this joke?
@kr4ftt
@kr4ftt Ай бұрын
@strombolex8452 always
@Rotten_Abyss
@Rotten_Abyss Ай бұрын
Decent build: hex face the darkness, hex thrill of the hunt, hex devour hope, and either Hex plaything, or undetectable. Or both. Both is good.
@Rotten_Abyss
@Rotten_Abyss Ай бұрын
If you have undetectable while plaything isn’t up then all you have to do is hit one survivor, and avoid them like the plague until they heal. The plaything stacks help snowball insanely. You don’t need devour you can pentimento
@cjames9320
@cjames9320 Ай бұрын
I wonder when we're going to adress how broken SWFs are?
@emoneestep
@emoneestep Ай бұрын
There's not really anything BHVR can do about SWFs. Nerfs to the survivor side hurt solo queue more than swf. And doing something like, putting SWFs in a different queue would essentially be punishing players for playing a party game with their friends - not to mention decrease overall player count and lead to longer queue times all around.
@cjames9320
@cjames9320 Ай бұрын
@emoneestep just don't allow SWFs to run perks, or limit gen speed, or limit number of heals. There are plenty of things they can do
@kingkurasaki4095
@kingkurasaki4095 Ай бұрын
Literally everyone knows swf is strong
@kingkurasaki4095
@kingkurasaki4095 Ай бұрын
@@cjames9320 this would likely kill the playerbase if they punished people for playing a non competitive game with their friends lol
@derpyduck5088
@derpyduck5088 Ай бұрын
@@emoneestep There's A LOT they can do for SWF's. 1. Tell the killer who's in SWFs, so they can play differently. ie if Jill finds your totem, you automatically know Rebecca knows where it is too. 2. Let SWF's only bring one type of item each, no duplicates. 3. Ban/Nerf certain perks, but only when a player is SWF'd. Example: For The People+Buckle Up. 4. Increase/Decrease times for SWF players only. So gens take 100 seconds for a 4 man SWF, or their hook timer is only 50 seconds. The issue is that current code is only designed to put you in the same lobby, and return you to the same lobby. Once you are in a game, DbD doesn't know if you're swf'd or not. Because of that BHVR can't nerf swf's specifically because they don't know who's swf'd and who's not, so they'd have to redo the code and god forbid they do actual work with their 8 year old game.
@sworldmaster
@sworldmaster Ай бұрын
no one talks about face the dark where survivors scream every 30 seconds making it impossible except for the one proc'ing the totem to do any cleanse.
@Somalia2005
@Somalia2005 Ай бұрын
What a waste of good suffering
@madalynjackson9975
@madalynjackson9975 Ай бұрын
literally thought thrill was bugged until i looked at the patchnotes. this is insane.
@PoppyPanda1115
@PoppyPanda1115 Ай бұрын
It's cool that Otzdarva collects skins of killers before getting on DBD
@Hupert265
@Hupert265 Ай бұрын
Thanks otz just faced 3 of these in a row crying rn
@baconmaster9996
@baconmaster9996 Ай бұрын
If they nerf Thrill, I hope Hexs get across the board buffs because it feels nice to use hexes and them to NOT get cleaned 5 seconds into the start of a match. I also hope they leave Fatty Meat alone. Its a funny add on, especially against Steve Gulls. If screaming is really an issue for totem cleaning, Power cleansing (pig comes to mind), etc, then make it so screaming no longer interrupts actions. There, screaming no longer an issue. That seems to be the issue with screaming. Interrupting important actions.
@Like_Whut
@Like_Whut Ай бұрын
The point of a Hex is being a glass cannon. It's strong but it can be countered. There is some luck involved with the spawns you get as well, just like many strong survivor perks are also situational and sometimes you don't really get to use it.
@baconmaster9996
@baconmaster9996 Ай бұрын
@Like_Whut i understand that But people bring hexes to get some value, then they get cleaned. NOT load into a game, gone 7 seconds later without any value gotten from them. Which is why Pentimento is so popular. At leat then, youll slow down the game massively for a short while. Saw a game with a Twins player once. Game starts. 30 seconds later, their Devour AND undying gone within seconds of each other , before any hooks and the Twins DCd immediately. What does that teach new players? Dam, hex spawn are terrible. I shouldn't use them. Id just want longer base time cleanse at the very least. Maybe base kit Corrupt but for totems at the start. Something, anything to make it them not die instantly due to bad spawn logic
@Markus123_
@Markus123_ Ай бұрын
​@@Like_Whut yea I heard the same bullshit before. I'm tired of getting my hex cleansed in the 1st minute of the game because the survivor spawned next to it. Instead of reverting the thrill change they should add a grace peroid to totems so they can't be cleansed for the first 2 minutes of every match basekit
@borutoburrito6547
@borutoburrito6547 Ай бұрын
Old thrill slowed down hexes enough. 50% at the start of the match is a pretty massive slowdown, it doesn't need the extra 4% to be good.
@baconmaster9996
@baconmaster9996 Ай бұрын
​@@Markus123_ I agree with this. Maybe give hexes base kit Corrupt like effect as well.
@amazontiger1568
@amazontiger1568 Ай бұрын
They really changed the meta from running 4 gen perks to running 4 totem perks.
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