Best part was crew on the toilet running to their station during red alert...do they wipe first?😂
@revengexmoon20876 ай бұрын
Wash their hands. I'm not shaking any NPC's hands. Hand sanitizer with LTI please.
@lou17256 ай бұрын
There’s no time bro, it’s a red alert ✂️💩
@robertm62576 ай бұрын
Isn't it the ships motto " take time to wipe and we all get wiped !"
@MarCoViTV6 ай бұрын
You made 1 mistake bruh, 1, first what was originally supposed to happen was that you would have two characters not a back up npc character. Your squadron 42 character would differ from your star citizen character, you would either make them a family member or a spouse or whatever. But the thing was your assets upon completion of squadron 42 could be turned over to them… to be used in star citizen the mmofps mode. Certain vehicles which became purchasable were supposed to be unlocked after completion of squadron42. But a lot changed since the big switch…
@kwest4196 ай бұрын
nope.... skid marks from the poopers to the shooters...
@NovaAlcor6 ай бұрын
I don't have time for a real crew. Jumping in for an hour with npc crew is what I'll need to play. I imagine there are a lot of people in the same boat that will need to be catered to
@damaddmann6 ай бұрын
I agree with you sometimes trying to get people together is such a pain in the ass even if you tell people to sit their spot and have their gear stuff ready for a set time people always seem to just not so much time is wasted for people to get their ships ready and fly to wherever you are just to die and realize they didn’t set their spawn lol
@rooster10126 ай бұрын
That is what small ships are for large ships have always been intended for group play.
@NovaAlcor6 ай бұрын
@@rooster1012 I love this entire video is about the intent of having npc crew and AI blades and you somehow believe what you said. Did you even watch it?
@NovaAlcor6 ай бұрын
@@damaddmann it's only going to get harder as we get more systems. In addition to the npc crew the need an easy "join crew" option. I don't care if it isn't realistic.
@Tsudico6 ай бұрын
@@NovaAlcor If you don't have enough time for a real crew you better have enough time to play to pay for your NPC crew otherwise you may not be able to keep them anyway. I think in that regard, @rooster1012 has a point. Smaller ships will require less prep work to go out into the verse and do things with and have lower associated costs. If you want to play in a big ship there are 3 ways I can see it being possible: 1) play with other players, 2) have enough time to play to make enough money to be able to support a ship of that size, or 3) pay real money regularly for enough UEC to keep your NPC crew and ship maintenance in order (although currently there is a daily purchase limit that may be far below the salary of an NPC). I have limited myself in the ships that I purchase because I don't want to depend on other players in order to do the things that interest me while making sure that the costs to do those things is still manageable.
@Warlust0076 ай бұрын
Can we all just take a second to acknowledge the great work DigThat32 has done on this segment. Extremely informative, no BS, and tons of reference...I have to say, WELL DONE!
@GeneOh6 ай бұрын
Yeah this was needed content.
@Terran0va_Plays6 ай бұрын
All his videos man. He’s a badass content creator. Underrated
@DigThat326 ай бұрын
Ayy! Big thanks mayne
@vik12D6 ай бұрын
The solid references are great! I've seen some of these, and researched some, so its frustrating when I make a point the NPCs will be viable and I get hit with the Star Citizen "trust me bro"..."CIG has said...", no actually they have literally said what I am quoting. Thanks for the easy reference I can use.
@greywulf316 ай бұрын
NPCs will be the biggist addition to the game equal to a new star system introduced. NPCs are important since the very large majority of players want to play mostly PVE.
@Nitrox_9096 ай бұрын
they are way bigger than any star system ever.... in general new game mechanics/loops will always have a larger impact than new star systems
@Kadeo-ms6qw6 ай бұрын
Nah, npc’s will be far bigger.
@zeroneutral6 ай бұрын
Roberts has stated many times that NPCs will greatly outnumber players. You're right!
@vik12D6 ай бұрын
Yup. Even boring missions now, would be way more interesting if you were leveling crew, and had a need to do it, to pay them. It would even give the Captain's seat a function, because who really uses it with a Player crew?
@antwarior6 ай бұрын
nahh NPCs are huge!!! i never would buy star citizen but now I'd consider getting it if they add NPCs, and im sure theres hundreds of others like me thinking the same,
@jello_cudgel92136 ай бұрын
So I’ll be able to hire the “Who wants some noodles”? guy from Pyro and I can leave him stranded on an asteroid? Sold!
@DigThat326 ай бұрын
Ha! I'll take the noodles guy over the whiny Stanton shopkeepers any day tho
@jello_cudgel92136 ай бұрын
@@DigThat32there’s the beginnings of a SC Machinima action/comedy film here 😂
@DigThat326 ай бұрын
@@jello_cudgel9213 Starring Al Pacino as the noodles guy?
@jello_cudgel92136 ай бұрын
@@DigThat32 Yes! It’ll be easier to get Robert De Niro for the Skutters at Grim Hex once Al has signed up
@Baleur6 ай бұрын
Its very simple. Its about money. CIG cannot allow a $800 ship to be "useless" if your 15 friends arent logged on when you want to play. And frankly, thats fair. Do we REALLY need even more of a reason to say ships are overpriced? If you shell out that kinda money for a digital ship in a game, you bloody well deserve to be able to have fun with it, even solo.. Naturally the AI crew will be worse than a player crew, unless you squad up with some true noobs. Anyone seriously arguing that an $800+ ship SHOULD be useless and unplayable without a full player crew, are beyond idiotic. Then why would anyone spend that money?
@jasonfrost50252 ай бұрын
"Then why would anyone spend that money?" Because they can. Rich people 101. It's why they have like 20 empty houses. They can and no one is telling them "No."
@MMORPG876 ай бұрын
just remember ppl AI still only stands on chairs... we have many years b4 this becomes a thing. but when we finally get there its gonna be easy to get lost in the verse for hrs
@nemesisfaust6 ай бұрын
most the ai standing in fixed locations are traversing entities. as ai are suppose to be traveling and going about. the ones stuck in corners are suppose to be going around doing different things like players do. doing box drop offs, doing hauling, doing salvage, doing reclamations, which all adds into the local materials and local ship purchases as damaged or recovery ships and not just new ships... aka buying used cars. full ai npc scripts wont be enabled till crew ai is enabled. which is on the pyro roadmap and either 3.9 or 4.0 updates. as it wont be functional till the basic static server mesh mapping is done for statton and pyro. where it is my understanding that the 3 maps for statton static maps are complete all 52 server segments after they came back from summer holiday... and currently they are working on static mapping the pyro system. the other hurdle is, the beacon/pathfinding/nods system update. where after personal/industrial hangers for zone/trespass/consignment 3.23.2.... nods/pathfinding update 3.24... then static server meshing 3.6... then crew ai is ready to go live 3.9. because "just remember ppl" the aimed goal for pyro 4.0 is October24 to ptu. and we would have had it last year, if not due to broken legacy code in 3.18, legal issues in eu and slovania, and then waiting for a new ship team lead that couldnt get his visa form canada to uk for 7 months.
@nemesisfaust6 ай бұрын
the part that i am intrigued about is with the dateline rush. i wonder if static server mesh will arrive earlier then intended 3.6, because basic malstrum destruction 1.0 has to come after server meshing. so we might get a statton partial update in 3.23.2 or 3.24 very soon. where armor 2.0, bounty 2.0, passenger 1.0, aero 3.8, medical 4.7 that is all done, and most of 3.5, 3.7 and 3.8 are already in the game, they just are not active at the moment. as i know the road map... but i think they just might try to push 3.23.2, then jump to 3.4 after with nods+ parital meshing, then activate a bunch of stuff and do a series of backed and finished features. then jump straight to 3.9 after with malstrum + charging system, with partial fix updates in-between 3.4 and 3.9. then when the pyro static map is done, they will do pyro4.0 with full static map for both systems additionally turning the jump gates on. so enjoy the medical ursa and c8r respawns while you can... till bed upgrades, radiation, burns, parasites and diseases come out in medical 4.7. which is the only update i see that could be postponed till pyro4.0. because radiation and flare damages, engineering fires and burns all kind of require it.
@heru_ur60176 ай бұрын
Never happening. It will silently get cut on the road to mvp 1.0
@EricXVII6 ай бұрын
This is what im here for. A video based on facts, not feelings. Well done dude. This is one of those topics that often sits in the back of my mind when ever I think about this game. Getting an actual universe to play in (99 other systems) is the other huge concern I have. Great video Dig.
@DigThat325 ай бұрын
Salute! 🦾
@Nemoticon6 ай бұрын
Great content and coverage. FYI, maybe about 3yrs ago I asked a question to a dev on one of the open Spectrum forums about NPC crew and they got back to me saying that each account would get 1 free NPC crewman as standard. Not much, but also nice to know (if this remains to be true). Because you get 1 free NPC crewman, I do wonder what the deal is with having to pay and keep that one individual happy, etc.
@jodofe48796 ай бұрын
If that indeed remains true, I imagine that it is just someone you have already hired at the start of the game and you don't need to pay hiring costs, but they'd likely still require a salary and other upkeep. It is also possible that the dev was referring to the ability to make additional characters for players who have multiple game packages. The devs have stated in the past that every game package will allow you to make a character, and that your currently played character can 'hire' these additional characters as free NPC crew.
@Nemoticon6 ай бұрын
@@jodofe4879 Yes, there's still a lot of speculation to be made until details are further clarified. Even yet, it could all change and what I've been told and shard could end up being changed or is wrong anyway.
@bigal10936 ай бұрын
Yup ... I remember the same. I bought some extra game accounts with the plan to form a "family" that will be my crew. Here's hoping.
@Frank-costanza6 ай бұрын
I always imagined that the free extra crew would be like the free hangar.
@hiphopgrinch6 ай бұрын
My man! This was an excellent video. I can't imagine the time it took to go through all the videos from the past to get all this info.
@DigThat326 ай бұрын
Thanks mayne! Definitely a lot of research
@momsspaghetti95713 ай бұрын
NPC crews is gonna be such a huge thing like not from only roleplay and immersion perspective but those are literally dreams come true, making your own dream crew like in mass effect but in that case their truly exist and perform tasks
@clints78346 ай бұрын
Best thumbnail ever! I also like the Q and A style of your clips. It's a better format than just showing clips and talking about them after. You comment or pose a question and then you play the clip. Love it.
@DigThat326 ай бұрын
I appreciate that!
@DaringDan6 ай бұрын
The PU: "New NPC crew member BEAMED into his chair" Me: "AH! It all makes sense now!"
@TrueKingOmegaАй бұрын
With the past Citizencon talking about player bases and such, I wonder what role NPC crew would have in that regard. And yes I know full well CIG is FAR from that level, but one can dream...
@Rgraceful16 ай бұрын
It doesn't matter what CIGs gameplan is .Everyone will have many large ships buying them in or out of game . Why should I be someone's Galley Slave when I can Captain my own ship . Yes for wars I might opt to be part of a crew so I can win but day in day out I want to fly my own ship . I think most people will want to fly their own ships and NPCs will be easier they will never say no or not want to go mining . If CIG makes it too hard to use NPCs many won't play .
@philswift7916 ай бұрын
@CaptainSF I completely agree with you, I have long said this isn't really a game in the traditional sense. Everything I have read and understood in the patterns of CIGs communications is that this is to be a simulation of life in space. This idea also holds true with the building of the tech from the ground up, which is why it has taken so long. Many games do this behind closed doors and use prepacked code assets. People who think they know how others will react rarely get this correct. For me I haven't done a mission in ages. I live out and about on my own. Harvesting rocks and looting sites where things have been left behind. I have driven a ground vehicle 200km to get somewhere just for fun. It took for ever and it was in a snowstorm. Everyone plays differently and this game is going to let you do this.
@Rgraceful16 ай бұрын
@CaptainSF Yea I guess you're right .There are a lot of sheeple in the world .I just don't care to be one of them or even the shepherd of them .
@JohnDoe-wd8rs5 ай бұрын
@@Rgraceful1 yea, that’s because you’ve never had a great pilot… I’m good and I love piloting but I have a few guys I’ll gun for any day
@Rgraceful15 ай бұрын
@@JohnDoe-wd8rs It's great that you have the choice to fly with your friends , just give me NPC crew so I have choices too .
@matrocidejenkins93764 ай бұрын
partially because alot of people arent willing to dump literally over 1$1000 for a cap ship outside the game, was bad enough spending 400 for a reclaimer
@KildalSC6 ай бұрын
This was awesome, like a trimmed down focused deep dive from space tomato. Lots of new info for me here, even though I've been following the project since the start. I really enjoyed your "You can only do these things in Star Citizen" video, but I would really enjoy more videos like this. I also like that the title clearly indicates what the content is, many of your videos I have no idea what are about.
@DarginiАй бұрын
Good on you for compiling everything about AI crew that I’ve been wondering about and lack the free time to find myself. Thanks for the great content!
@mike_d_melb_music_fan52296 ай бұрын
Chat GPT conversations with NPC's ! Like Red Dead Redemption 2 - it's a hoot !!!😂😂😂
@SaberFoxRP6 ай бұрын
I’ve pretty much understood all this the same way but it’s really nice to see it consolidated so nicely. Well done
@alexanthony11686 ай бұрын
Simply the best SC content out there. The style, the passion, the levity, it's all unmatched and yet, informative. Keep doin' you!
@wiggyone6 ай бұрын
Thanks for taking the time and effort to get all this information into one clear and concise video. Bloody good stuff.
@DigThat326 ай бұрын
@@wiggyone Salute! 🫡
@BigBobBlazer6 ай бұрын
CIG never fully commits to anything they've said in the past. Any statements they've made on the topic in the past are subject to change at any time. Kind of like bed-logging. Or the F8C. Or the size of Pyro. People can cite old CIG statements all they want, it doesn't really hold much weight. Plus, it's Star Citizen. Imagine having a hired NPC in your Scorpius turret at XenoThreat. A player ship goes red, your NPC gunner shoots at him, you both get a crimestat and blown up. NPC's and Blades are going to get you killed, lol.
@Nidvard6 ай бұрын
What's your issue with bed-logging? and for your last point, well it's a reason it isn't implemented yet.
@Revster6 ай бұрын
The Scorpio’s turret is supposed to be player controlled even with an npc blade, probably won’t go off target unless you do
@OmegaZyion6 ай бұрын
Some ideas might seem good on paper, but horrible in practice. Changes are to be expected as playtesting reveals what does and doesn't work.
@little_lord_tam6 ай бұрын
Honestly they are reaching way too high. This wont be fun if they implement that 1 to 1 as they say. Like the death system when you take over an NPC or that they gonna have a full life circle... this is gonna be more complicated and tedious than Pokemon
@Brigadier_Beau6 ай бұрын
@@little_lord_tam Some people like that :)
@Edrahil176 ай бұрын
Hey, just wanted to stop by and say I love your voice and production quality! Cheers!
@DigThat326 ай бұрын
Thanks Edrahil
@mdsf016 ай бұрын
It's like you read my mind. As I look to buy a HH IRL (a gorgeous ship but a bad investment - especially for solo play) I was wondering precisely about NPC crew. Awesome vid, sir.
@DigThat326 ай бұрын
Big thanks mdsf! Glad I could be of service
@mdsf016 ай бұрын
@@DigThat32 You always are. You're one of the only YTubers I want to be notified of when new content comes out.
@pilsatortube2 ай бұрын
can't wait for npc crew that will be awesome!
@TheStorm3576 ай бұрын
This is what I was hoping they would do with it. Make that npc crew a full game play loop in itself, but make it viable if you play and pay the game right. Let a couple of them off for shore leave when friends want to hop on your 600i for the day but not be stuck staring at a wall when those friends are out for dinner that night or just want to fly their own ship. Good stuff. Thanks Dig. A lot of that I had not seen.
@Sangvinivs6 ай бұрын
Amazing full coverage almost perfect video! Thanks a lot for summarizing years of information on one video for us , o7
@Pappy_17756 ай бұрын
Excellent video, for me it brought to light many things I did not know about. I will pass this video along to my org. Again, great video.
@DigThat326 ай бұрын
Salute!
@EVO_EVOLV6 ай бұрын
Thank you so much Dig! This video was sooo refreshing for me 😊
@DigThat326 ай бұрын
Much obliged
@vulcan4dАй бұрын
This video will age well ;)
@hyghacinth16326 ай бұрын
AIRPLANE reference got me here lmao
@IonizedSun6 ай бұрын
Same here. Maybe we will have to blow the Autopilot up ? 😂 Roger Roger o7
@justinsandock6 ай бұрын
Great roundup of what NPC and AI blades can do. Thanks.
@Citizen14826084 ай бұрын
I'm so glad that they won't be setting a limit for NPC. You see, I am one of the unlucky ones who doesn't have enough "friends" who actually want to play SC or have the time to do so when I do. I want to trade and build an empire as a trader in SC as my primary income, and I will eventually want a massive ship that will require a lot of crew. I just hope that 4.0 comes soon so I can have some fun playing again.
@Poetry_BookАй бұрын
same same want to start an org tho
@vik12D2 ай бұрын
Can I get the links to the CIG staff making these statements?
@jahnringereide6 ай бұрын
With that silky smooth delivery, how can someone not subscribe.
@DigThat326 ай бұрын
Salute!
@fenrisulv4 ай бұрын
Amazing video, quality and research is 10/10, just pure perfection, thank you for this, I've been trying to find the NPC crew clips and info, but you have it all in this video, pure awesomeness.
@griffingamingrpg6 ай бұрын
DT32…. You’ve done it again! Making this vid was timely and needed as a reminder to the community of the AI journey to NPC/Blades in Star Citizen. Big thanks for making and taking the time to do research by digging through years of archived info. You da “Bawse”!
@BuzZzKiller6 ай бұрын
Chris: They'll use the same AI as NPCs you see walking around. Me: So how much time will they spend standing on chairs?
@ph8blades6 ай бұрын
This has been one of the best, most informative SC videos I’ve seen in a while thanks!
@Malakie6 ай бұрын
Nice job on this presentation and video. I also like how you remain unbiased in your reports. Well done.
@ericpowell43502 ай бұрын
With the advances of AI over the past year, it should be doable.
@hotjonmw906 ай бұрын
Its cool when you see them talking about stuff like personality way back then and when you remember they started adding some of that into the NPC combat behaviorisms
@theg0z0n6 ай бұрын
Man, execute is in absolute shambles after hearing Al can get NPC crews for his three javelins. Lol So much cope in the community about NPCs not being good at anything. Glad you made this video with sources so people know what CIG has said over the years
@kriegjaeger6 ай бұрын
There's a lot of people skeptical that NPC's can do anything but it seems even more most people don't WANT NPC's to do anything. They're enjoying space tarkov and don't want things to change.
@Tsudico6 ай бұрын
@@kriegjaeger I don't think it is that players want space tarkov, I think it is more the concern similar to what Todd Pappy said about the accuracy of AI gunners, because AI can be created to be "perfect" in the game. If players are taking the time to fully crew a ship, then they want to be able to beat an NPC crew in the same ship most of the time because there are that number of players investing their time into a single ship to do what they are doing. There is a time investment as well as an in-game economic investment as well that needs to be balanced between a solo player with an NPC crew and the same ship with a full player compliment. It shouldn't matter if the NPC are used for combat, mining, salvaging, medical, or whatever profession is decided on. For example, if a fully player crewed Orion expects to make X amount of UEC per hour of time they spend in the profession, then the solo player's profit should on average be equal to one player's share on that fully crewed Orion. If they have worse crew then they don't have to pay as much for the crew but don't make as much either. If they have a really good crew then they have to pay more for the crew but they make more to pay them with.
@CrowDawg113 ай бұрын
@@Tsudico what it really is, is hardcore multiplayer-only people wanting to gatekeep how other people should be able to play the game. Time and time again we see people sneering down their noses at solo players that "this isn't the game for you" or "go play something else" or "you can stick to single-seat starter ships then". But that marginalizes a massive swathe of the playerbase who just want to be left alone to have their imaginary space life and don't want to deal with coordinating and dealing with other people, all of whom have their own things they want to do that doesn't necessarily align with what you want to do. At the end of the day, solo players being able to have NPC crew and do their RPG crew management with them in no way affects or precludes multiplayer people from being able to do the same thing with actual people - the only side that wants to dictate how the other is allowed to play is the obligate-multiplayer camp. Regarding your concern about NPC crew being able to be as effective as players - why the hell not? Why should the solo player who's paying exorbitant amounts of money and has put in the time to train up their NPC crew be artificially handicapped to where any crew of real players - no matter how shit - can automatically stomp all over him just because they're actual people? That's not fair to the solo player. The advantage - the *only* advantage - crews of real players should have is the fact that real human players can think on their feet and react outside of programming, and can talk to each other and work together in ways that NPCs cannot, along with being able to split their attention and efforts instead of one person having to oversee and manage everything as would be the case with NPCs. But yes, top-tier NPCs should absolutely be able to perform better than players who aren't very good, and that bad player should not have an artificial, programmed-in superiority to any NPC just because they're a real person. Otherwise NPCs are completely useless.
@Tsudico3 ай бұрын
@@CrowDawg11 I don't consider it gatekeeping to make it so that a solo player with an NPC crew in a Javelin isn't as good as a dedicated multiplayer crew in the same Javelin. I consider it game balance. When multiple players are investing their time into one activity the game should acknowledge the total human hours that takes versus the human hours of a single player doing the same thing. If a single player wants to have a crew that is as good as a dedicated multiplayer then they would need to invest an equal amount of human hours into improving their crew (which I think should be possible). I, personally, have mainly solo ships in my fleet expressly since I don't know how much I will play with others so I have kept mainly to solo ships because those are the ones I think I will be most effective in so I don't have to depend on NPC crew. CIG has repeatedly stated that players should be able to stay in small or medium ships with satisfying game play and not feel forced to move to bigger ships. If you want to solo a big ship with an NPC crew then there will be more risk and should be higher costs for a competent NPC crew that can stand toe-to-toe with multi-crewed player ships. It's just good game balance.
@CrowDawg113 ай бұрын
@@Tsudico literally nobody is saying that multiple players working together shouldn't have an advantage over a solo player running an NPC crew. Absolutely no one. Even if everything was programmed to be completely equal, four well-coordinated people working together to divide the workload and do multiple things at once are always going to have the advantage over one person who has to manage everything by themselves. All we're asking for is not to be *locked the fuck out of the gameplay entirely* if we don't want to play with other people. Which yes, is absolutely gatekeeping. Saying it should be "impossible" to solo anything bigger than a Freelancer or Zeus - even with an NPC crew - is 100% gatekeeping, and that's what the majority of the anti-solo crowd is demanding.
@marlonharris71Ай бұрын
DigThat32... Man, you have some of the BEST content on SC that I have ever listened to. While others just put out daily REPETITIOUS content, one week their positive, next they are negative, you just give the skinny and deliver it in a way that allow others to decide how they want to play SC. I have been gaming for the past 46 years and I don't need someone giving me their "SaltE" take on a game I CHOOSE to follow. If I chooooooose to spend my money on this game, it because I HAVE the money to do so. Again your content is always good to watch, it's light, comical and touches on topics I want to hear. If others don't like CIG or the game, why do they make content for it. I usually turn to gaming to escape reality. I do not need a content creator to tell me why I should, love SC and then the next denigrate CIG. DO these content creators know that EVERY game in this point in time is in ALPHA! The days of a "fully finished" game are over! The advent of DLC proves that. Is that not asking for MORE MONEY for additional content. YOU SIR, on the other hand are the best, in my opinion. JUST THE FACTS and no flip flopping!
@Phaethon5695 ай бұрын
great work gathering all this info in 1 video
@BearDude23116 ай бұрын
Okay that Milk pun was funny caught me off guard so good had to stay the whole video!
@goldenboywpg6 ай бұрын
Thanks for filtering through all the rumours and facts and presenting them so well. Much love.
@PatriotJedi6 ай бұрын
Bro was just absent during all this stuff going down in Star Citizen. Guess life stuff comes up or maybe a break was needed. Glad to see you back o7 my good sir.
@Cplblue2 ай бұрын
Oof, Rich Tyrer or whatever, dude who talked about 1.0 at CitCon and demoed Sq42, just said that AI NPCs aren't coming until after 1.0. Long wait boyos.
@chaoschaos-oy7qo5 ай бұрын
Never seen your channel before, but that was down right comprehensive, excellent work, subbed.
@DigThat325 ай бұрын
Thanks and welcome
@scrap_er6 ай бұрын
Excellent video with no spéculation 😮 so good
@chadington5656 ай бұрын
didnt watch the video but clicked to compliment the thumbnail, like the video, and sub
@ferdinandcrespo60123 ай бұрын
You, sir, certainly have the potential to become one of the big SC youtubers! Amazing video!
@arrclyde43256 ай бұрын
I hope you don't mind that i süread your video on the current discussion on spectrum around NPC crew. I think you did a very good job in colllecting all the informations and compile them into a single video. It is of course by no means a full factual video about how things will be in the future but a good start and pretty close to show the plans and ideas for SC in terms of NPC crew.
@Sams9116 ай бұрын
90% of the time NPC's are standing on furniture and they're talking abut NPC's being productive crew members ?
@chrisshergie10304 ай бұрын
With varying ship-flying acrobatic skills 😂
@wolfmirebacta87102 ай бұрын
I'm really hoping hiring crew is like owning a company or PMC. If I can't command grunts and use the dropship and hotdrop into combat zones I'll be sad The joke on Human Life Insurance is something I need. The amount of times I've been killed by friends due to server issues or them "tapping" me with their wing is insane. I really hate losing my gear over and over
@ucheeke51106 ай бұрын
your best video yet. felt like i was watching a documentary by denzel washington
@LMMSDeadDuck6 ай бұрын
As someone old enough to have been around when Airplane came out, I wanted to give much appreciation for the thumbnail. 😂
@callsigngrimdoll2 ай бұрын
Good job sir. Most people don't want to do the research like this. Thanks for the hard work.
@DigThat322 ай бұрын
Much appreciated sir! Was a college dissertation worth of research fa sho!
@MistaWells6 ай бұрын
i am very pleased to hear that running my bmm solo with an ai crew will be possible after all.
@RoballTV6 ай бұрын
Excellent summary, thanks for this :)
@CrowDawg113 ай бұрын
Saving this to copy and paste the next time some hardcore multiplayer-only gatekeeper tries to say "tHiS iSnT tHe GaMe FoR u" or "nPc CrEw iS sUpPoSeD tO bE BaSiCaLlY uSeLeSs"...yeah well here's the proof compiled in one place that CIG has definitively said otherwise.
@yume53386 ай бұрын
They really need to also update the roaming NPCs on cities and in towns once they add them to ships. Gaming in general really needs innovation in NPC AI (which IMO should be the number one use case for the emergence of all this machine learning technology in recent years), GTA 4 in 2008 has better NPC AI and interactions than 90% of the games that came after, and that's kinda sad.
@AmanoEu6 ай бұрын
Nice vid with a good summary!
@RadicalJack16 ай бұрын
I really appreciate you doing the research on things like this. Like a boss.
@DerpMcDerp1016 ай бұрын
I feel like 50 guys will show up in 50 ships with npc crews as opposed to 10 ships fully manned
@spencerdrumm21513 ай бұрын
A lot of the people in my org tend to buy these ships, and we usually do it so that no matter who's on, we can always get something going
@chasedean40322 ай бұрын
I can see a group puting 3/4 players runing the bigger ships as officers of each area using the ai to suplament
@Tentacl6 ай бұрын
Surprisingly good video, I hear all type of thing but this came with reliable sources. Subbed.
@timdavis69136 ай бұрын
Thank you for your content! I can't wait to call my NPC crew to battle stations!
@coolguymcfly47682 ай бұрын
Seeing the amount of comments here saying things like "If you dont have time to play more than a couple hours at a time to organize player crews, play a different game!" Has made me completely double down on wanting AI crew. The last thing I want is to have such apathetic people in my ear/ship for hours at a time. Plus, the game is meant to feel like you are some dude in this fantastical world, so why wouldn't you be able to hire other dudes to do things with you? You can RP as a miner, merc, trucker, bounty hunter, and so on, so why is the line drawn with NPC crew to RP as a fleet comander/captain especially when new systems will soon be introduced that are going to make manning ships that much harder? The argument of pay to win in THIS game is actually insane when I could just buy the best ship in the game right now with real money, and invalidating complaints of people having no time is genuinely hilarious (98 percent of players dont want to spend hours just trying to set up org play on a work night, believe it or not). It feels super gatekeepey, and a lot of these arguments come off as pathetic push back against changes they dont like where they simply harrass the players that want these features instead of CIG for literally already confirming these features years ago. "You have to play the game the way I want you to! NPCs ARENT COOL!" Bro get a job and take a shower.
@rzq1005 ай бұрын
Damn before this video I didn't even know npc crews were planned to be a thing. Sounds pretty dope though. I can imagine myself playing Picard managing a capital ship with loads of crew.
@JL-rj9fl6 ай бұрын
Fantastic overview! With CIG's track record I sincerely believe we'll get these systems eventually. They do seem to deliver on what they promise over time, which I believe you may have said yourself in the video. Looking at this realistically, we don't really have too many significant tech blockers to overcome at this stage for us to see some of this stuff.
@kingsman71676 ай бұрын
Im hopeing you can full dive into raceing and have npcs enter races as a small team like “juiced“ from back in the day
@DigThat326 ай бұрын
What's "Juiced". Wait...I have google....a racing game of which DigThat32 cannot be touched.
@keithrobinson80096 ай бұрын
what's up Dig, after watching this, the first thing I said to myself was " man thats was a good video" Thanks for putting in that work, IT SHOWS
@DigThat326 ай бұрын
Thanks Keith, that's good to hear 🫡
@ph11p35406 ай бұрын
Would love to see a master/slave turret battery blade for ships like the Hammerhead, or larger capital ships with grouped turrets sharing a common facing. They would still need a character to run one of the turrets as a master turret.
@joshuadadad54146 ай бұрын
@@ph11p3540 it's doable. The Reclaimer has remote turret consoles that operate 3 turrets each.
@PragmaticTornado4 ай бұрын
Some say "oh, this is impossible in SC" - if you capture an Idris, today, the turrets are automated. Who do you think controls them; ghosts? I tried for years and years to get my friends into this game, but at this point I have all but given up. If SC ever becomes fun to play again, I hope npc's are implemented.
@KurtacusRexАй бұрын
@DigThat32 Your research is thorough and well presented ! love the time stamps! Sanity check, liberator, Spartan, Legionnaire, It sounds like 16:20 would be the system implemented for "stormtrooper" style npc movements, as long as its a short enough flight? (or risk mutiny, which was a design consideration for the liberator now i think of it)
@staybussin6 ай бұрын
Good video fam, as usual
@ThreeVINflies6 ай бұрын
Some limitations to keep in mind will be the Life Support systems. Cool idea would be for there to be an Org "NPC Members" section and you can pick them up from wherever your Org "Home" is set to which will be available to any "Captain" within the Org. These NPCs are paid on the Org dime rather than each Captain.
@GDF5896 ай бұрын
Your videos are super high quality, that rocks.
@Terran0va_Plays6 ай бұрын
Idk how you aren’t a top SC content creator yet. The quality and brevity of your videos is so good while still being entertaining. Keep it up big dog it’s just a matter of time. Also i feel like there is 0 chance NPC’s will or can be this in depth.
@amazingadams67236 ай бұрын
Excellent video that addresses one of my biggest questions/concerns
@lllKRENDELLLlll6 ай бұрын
You can convey my words to the CIG. I'm basically a solo player and I don't really like PvP because it's stressful, i.e. playing with a live player is always unpredictable, which is why you're under a lot of stress. As an adult, I like the plot and immersion more, which is why I am a big fan of games such as Wing Commander, Freelancer and the X series of games. In them, I interact exclusively with AI and the gameplay completely relaxes me and I enjoy the interactivity of the world and the plot. In general, I accept the presence of other players, but only in PvE mode. Why don't I like PvP? Because in addition to space and mine, I also love RTS and the famous Starcraft series of games (I hope you guessed that I generally like management and interaction?😏) and looking at PvP in starcraft, when a real player is looking for a way to beat you, he starts building up farm passages and sending armadas of flying bases at you, overloading your air defense..) Looking at all this, I have the same reaction as in the movie: "Very scary movie 2" with the holy father and the possessed girl - fu%k this! 😂 So if the game gives me the opportunity to replace real players with NPCs and play the game solo, then SC will become a place for me where I will spend hundreds of hours in the evening after work) P.S. I think I'm not the only one and Roberts needs to know that )
@CleanYEAH6 ай бұрын
Great vid. I think it's important to remember that CIGs old vids don't hold much weight today. The game has drastically changed since 2014 and they've done a pretty good job communicating that. Soloing large ships will be possible but definitely not efficient. A lot of us are still not ready to hear that lol
@Peregrin34 ай бұрын
Something I thought of was back during the age of sail and before merchants would send out their ships on trade runs while they waited with bated breath for them to return, if they didn't return they could be ruined but if they did return they were filth rich. I can imagine a similar scenario will become quite common in Star Citizen.😅
@expresselevatortohell6 ай бұрын
Great video DigThat32. Thanks for putting this together.
@DigThat326 ай бұрын
@@expresselevatortohell Salute! 🫡
@bullymaguire88685 ай бұрын
I remember when i used to play this in 2016-2017, the elevators would randomly not work and NPCs would all stand on chairs. Cant wait to jump back in and see what amazing improvements 7 years and half a billion dollars has made!
@chaadlosan6 ай бұрын
Amazingly well done. So much research.
@MindBurntDE6 ай бұрын
Dude, the video is just so well researched and not only that, the effort to pick out all the original content... just top class. This is top-class journalism, something you don't find in most gaming magazines anymore. I myself am the admin of the biggest German SC Facebook group, where I never actually share videos from content creators, but I had to share this! Thanks for all your efforts in this video! Greetings from Germany Keep up the good work! 👍
@freekyjason33 ай бұрын
very interesting and helpful video, appreciate the work you put into this
@cacamasque64914 ай бұрын
past haters: "that is impossible, too complicated you are a dreamer" GPT integration now: "hold my beer"
@DaGhostToast6 ай бұрын
Hard to imagine them balancing this well considering how they handle ships lol. Great video though man, good stuff
@chunkycomet91175 ай бұрын
I absolutely cannot wait for this to be a thing, it will be a while but not as long as people think. Currently people think the AI are super underdeveloped because in stations they just stand on chairs and whatnot, but fail to realize all the other AI that actually move and interact with the environment and perform generated tasks. The reason civilian AI in stations stand around weirdly is because RSI disabled or didn't yet finish their pathing and generated actions due to focusing on other sections of gameplay while they finish working out how to do the AI. When the AI (who are programmed to be active) end up just being stuck in 1 place, their code contradicts and they end up stuck in whatever location they generated in, be that on a chair or halfway in a wall
@dolrog89106 ай бұрын
Just discoverd your channel, great video !
@Purrserker3 ай бұрын
Wish their was something we could do thatd get them to not mess with the Corsair. Its my favorite ships from handling, looks, and my most important thing to me, interior. I love everything about it and hope they take this back and keep it the way it is.
@Jewifer333x26 ай бұрын
Between my javelin and polaris, the main NPC roles I plan on hiring are engineers and maybe security detail and each set of NPCs will have a player in charge of them. Bridge crew will be 100% player. But I don't buy giant ships with the plan of being the captain much. You dont walk around the ship much as the captain.
@Zethez6 ай бұрын
Thanks for the deep dive into this topic. Extremely informative, no BS, and tons of reference, who's the "Bawse". For all the reasons discussed in this video, my largest ship will be a 600 ie.
@Gundobald6 ай бұрын
Good video, appreciate you. I knew they would have to make npc crews effective, not everyone wants to be crewed up all the time but still wants a community to share their exploits (adventures) with. Even boba fett hung out at jabbas spot to soak up that admiration and fear. But he definitely rolled solo
@cyberg_war6 ай бұрын
Great video. Thanks for the work putting this together.