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Game Mechanics:
Willie -
He will try to make his way to one of the doors in your office. Play music on one of the cameras to lure him there.
Dippy -
He will try to get to your office window and break through it. Play music on one of the cameras to lure him there.
Photonegative Minnie -
She will move through the cameras in a certain path to make her way to your office. You must use the camera flash on her to make her move back a camera.
Daisy -
She can appear on a random camera and will stay there until you use the camera flash on her. If you stare at her for too long, she will enter your office for a few seconds, causing a lot of noise and temporarily disabling your camera and ability to go to the attic.
Belial -
Make sure to frequently erase the drawing on your notepad or else Belial will appear in your office and won't leave, disabling your camera and ability to go to the attic.
The Face -
When you hear knocking, go up the stairs to your left and check if he is in the attic. If he is, shine your light at his face until he leaves.
Pete -
When you hear knocking, go up the stairs to your left and check if he is in the attic. If he is, don't flash your light on him and quickly leave.
Cabin Face -
When you hear knocking, go up the stairs to your left and check if he is in the attic. If he is, quickly grab the eyeball that is bouncing around the room. You can tell if the knocking is cabin face because bouncing noises can also be heard afterwards.
Photo-negative Mickey & Oswald -
They will both make their way to your office. Once they are in the office, go to a camera and disable it to lure them away. Oswald is slower to appear than Mickey.
Slester -
He will appear in random spots in your office. The longer you look at him, the more distorted your screen becomes.
Inkblot Mick-Mick -
He will appear in your office, indicated by a deep laughing noise. You must be in the office and blink in order to make him go away.
Corruptus -
He will appear on random cameras and you must change cameras or close the monitor when you see him. Each time you look at him too long, he will progress towards your office.
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Post Mortem:
Winning Requirements:
You must find 3 white mickey heads throughout the cameras to continue where you left off in the night.
Shade Photo-negative Mickey -
Stab the YBF doll if you see him in an entrance.
Shade Oswald -
Stab the YBF doll if he appears in the office.
Shade Goofy -
If he is in an entrance, shining your light at him will scare him away.
Shade Minnie -
She will close your monitor and appear in the office. Open your monitor back up quickly to avoid her jumpscare.
Shade Sadie -
If you don't complete Post-Mortem in time (when Sadie leaves cam 09), she will kill you.
Shade Donald -
There will be fake glitchy Mickey heads in the cameras. If you click one, Donald will cover your screen for a few seconds, disabling your cameras and YBF doll.