Ocarina of Time [Randomizer] - The Craziest Setting/Triforce Hunt (Read Description First)

  Рет қаралды 27

Hyuudoro

Hyuudoro

2 жыл бұрын

Yet again, another seed setting inspired by Elagatua's Triforce Blitz. Shoutouts to mracsys, Fenhl and RealRob (and many more) for this version of the Randomizer.
GOAL(S) OF THE SEED:
1. Obtain the three (3) Triforce Pieces scattered in the whole world.
Personalized setting (same as my previous Triforce Hunt seed video):
- All Indoor, Grotto, Dungeon and Overworld Entrances are shuffled in the same entrance pool [Mixed Pool].
- Owl drops and Warp Songs are also randomized.
- All shops*, business scrubs, cows, medigoron/carpet salesman and skulltula tokens are randomized.
- All Overworld Night Skulls logically require having Sun's Song.
- The Gerudo Membership Card is not randomized; however, the Gerudo Fortress keys is randomized.
- Ocarinas and Songs are randomized with the Temple of Time's Door being closed by default.
- Starting age and location is randomized.
- All damages are quadruple.
- Dungeons' Boss Keys are inside their respective dungeons.
- Key rings!! (The best way to have keysanity without having hints just pointing at keys). Each Key ring gives you all the keys at once for a specific dungeon.
*The 4 items to the right and not shuffled; however, those 4 items are randomized within the other shops' 4 right items (In the vanilla game, the shop Zora Tunic is present in the Zora Shop for 300 rupees. In this setting, it could be present on the right side of another shop)
...and, most of all, MAX RUPEE SANITY:
1. Every visible freestanding rupees and recovery hearts,
2. Every pots and crates which drop items,
3. Every beehives
(This doubles the amount of check in the game; from a previous max of ~440 checks normally to ~ 950 checks with max rupee sanity)
Differences between this seed and my previous Triforce Hunt seed video:
- Balanced pool
- Blue Fire Arrows: Ice Arrows gain the power of Blue Fire! They can burn mud walls and the red ice in Ice Cavern and Ganon's Castle. However, this is not in logic :(
- Warp Song notes randomized
- Every Silver Rupee in the game is randomized!!! This adds approx. 75 checks. (Depending on MQ dungeons)
- Spirit Temple is Master Quest (why not?)
- Ganon's Castle is shuffled with the other dungeons (so with MaxMixedPool, it could be anywhere...). The bridge to the normal Ganon's Castle entrance was behind Shadow, Medallion, Spirit Medallion and Light Arrows ("Vanilla Requirements")
- The Purple Rupees on the Frogs as child are randomized. This adds a new check for each Child Song (5) excluding Song of Storms
- Easier Fire Arrow entry into the Shadow Temple entrance. Instead of having 24 torched to light up, you only have 9
- 5 Magic Jars are added into the pool of items
- Fixed Broken Drops; a broken magic refill from the vanilla game has been fixed
I kept track of Indoor, Grotto, Dungeon entrances and Silver Rupees using a sheet of paper, Overworld entrances using a white board with 7 base lines (representing the Hyrule Field Overworld entrances) as my base; I drew the rest based on where the zones were in relation with HF.
Link to the spoiler log, tricks enabled, etc.: pastebin.com/aw0vwniF
SPOILERS ABOUT THE SEED DOWN BELOW!!!!!!
SPOILERS ABOUT THE SEDD DOWN BELOW!!!!
Overall, a nice seed. No silver rupees were required, otherwise the seed would have been A LOT LONGER. That out-of-logic Serenade of Water from Bottom of the Well actually came in handy: it gave me a hookshot (which was required to access Spirit Temple MQ as adult), but I wasted all of my bombchus to reach Bottom of the Well; probably it was still worth it. Having Ganon's Castle accesible as child was pretty funny.

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