Oddsparks: An Automation Adventure - Big Vials & Big Train Stations - Let's Play - Episode 6

  Рет қаралды 816

Wally1169

Wally1169

Күн бұрын

Returning to Oddsparks: An Automation Adventure to finish the final quest, take a look at the Big Vials recipe, which causes a rebuild of the current vial-making area, and then heading out to the Woodlands train station to continue work there.
Thank you to the developer for providing me with a steam key via keymailer to play this for you on KZbin.
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About Oddsparks: An Automation Adventure
Steam Page: store.steampow...
Oddsparks is a blend of Automation and Real Time Strategy for both the die-hard fans of the Automation genre and the Automation-curious. Explore a strange fantasy world, uncover the mysteries of the past, automate your workshops, and go on adventures with your odd & adorable Sparks!
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Пікірлер: 13
@Wally1169
@Wally1169 Ай бұрын
YT didn't launch the premiere today, so I just published this as a regular video. Enjoy!
@LSGolly
@LSGolly Ай бұрын
Hi Walley, instead of trying to use Halers to put items into buildings, just have them deliver to a storage then use Carries to go to buildings from the storage. Makes it easier for the paths.
@Wally1169
@Wally1169 Ай бұрын
For the stations? Yep, that's the plan. Haulers to the boxes where I had them in the first couple stations and then carries from there to the stations. But, I'm thinking for the larger quantities, that I'll want haulers on those (to keep 2-3 wagons full), and I had room for that, so I designed for it.
@mark85g
@mark85g Ай бұрын
Liked "straight turn."
@Wally1169
@Wally1169 Ай бұрын
You're welcome! :D
@diddyman1958
@diddyman1958 Ай бұрын
Thanks Wally.
@Wally1169
@Wally1169 Ай бұрын
Thanks for watching :D
@MindSimVer5
@MindSimVer5 Ай бұрын
Miasma collectors, use the puffy sparks, they are immune to gas.
@Wally1169
@Wally1169 Ай бұрын
Yep, I did that a few episodes ago. Puffies on a 2-tile road transferring to and from storages, and better sparks for the longer trips.
@sawyeriii
@sawyeriii Ай бұрын
Try changing the heights of the train rails when placing them. It reminds my of other games with elevated rails where they don't want to tight a turn or to steep an incline, like Minecraft Create Trains.
@Wally1169
@Wally1169 Ай бұрын
Oh yeah, forgot about the heights :D
@yellowstoned-cs6gs
@yellowstoned-cs6gs Ай бұрын
does changing the height lower the cost of materials? it might help with track angles too
@Wally1169
@Wally1169 Ай бұрын
Yeah, someone else mentioned the height thing - I totally forgot about that. Not sure about the cost.
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