can you zoom in the code for next videos? Make the font size bigger, would help
@rumpel1337Ай бұрын
thank you so much, i love those tutorials! when i tried it, the doesn't seem that shader started always at the same starting color. maybe i did something wrong. for me the reasons seems to be the time variable. so i added a uniform float startTime = 0.0; which i set on the SetShaderAction. and updated this line float time_cycle = sin((TIME - startTime ) * time_scale) for me this seems to work. if it helps others im glad. and thanks again