[One] Squash and Stretch - 12 Principles of Animation

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Skitty Animates

Skitty Animates

Күн бұрын

Пікірлер: 18
@SanyaBane
@SanyaBane 4 жыл бұрын
With all those beautiful scenes on screen, i had to watch video 3 times to follow actual information)
@petal_swans5438
@petal_swans5438 2 жыл бұрын
I'm two years off, yet I still wanted to say thank you for making this video!! Your details taught me a lot more than other resources
@SkittyAnimates
@SkittyAnimates 2 жыл бұрын
You are very welcome!
@eriklin1936
@eriklin1936 3 жыл бұрын
It’s interesting how “Illusion of Life” says that squash and stretch is by far the most important “discovery”(which you noticed), but it never outright says that it’s the most important principle. Yet it’s become interpreted as the most important principle in various animation teaching guides and even Wikipedia. It makes me curious about why there’s this particular wording, and whether something got lost in translation.
@dhairyavijay2006
@dhairyavijay2006 4 жыл бұрын
The Journey Begins!!!. Great series skitty.
@SkittyAnimates
@SkittyAnimates 4 жыл бұрын
Glad you like it!!
@lilialee7637
@lilialee7637 3 жыл бұрын
Thank you~
@SkittyAnimates
@SkittyAnimates 3 жыл бұрын
You're welcome!
@oscargordonwong2277
@oscargordonwong2277 4 жыл бұрын
Really love this video..i hope you can do this more with other principles 🥰🥰🌹❤️❤️❤️🌹🌹♥️❤️
@SkittyAnimates
@SkittyAnimates 4 жыл бұрын
Glad you enjoyed it! Look out for Mondays, we'll be going over a new principle every week! :)
@oscargordonwong2277
@oscargordonwong2277 4 жыл бұрын
@@SkittyAnimates wonderful..love it..tq so much 💕
@syam.k.yenubari
@syam.k.yenubari 4 жыл бұрын
I like the way you find the resource s
@fahadzia8419
@fahadzia8419 4 жыл бұрын
Hi, I am learning Zbrush and Maya. Can you please make a tutorial for rigging in Maya? I made a walking animation using an already rigged model. I want to try to animate my own model. Thanks for videos it is helping me a lot, bless you. (sorry for bad English)
@Barnacl3_Boi
@Barnacl3_Boi 4 жыл бұрын
Excellent vid!! I read that the upper half of the head shouldn't have squash and stretch applied as the skull retains its volume, any thoughts on that?
@SkittyAnimates
@SkittyAnimates 4 жыл бұрын
I think that might be up to personal preference :) based on real human anatomy, it's correct that our skull wouldn't have any deformation. But even if you're animating realism, having a tiny amount of S&S in the skull (so small it can only be felt, not seen) can help convey weight in your shot. If it's a cartoony shot, depending on the limitations of the show/rig you can give yourself free reign. Looney Tunes are great to watch for this. The characters are so stretchy they can be flung like an elastic band. Hope that answered your question 😅
@Barnacl3_Boi
@Barnacl3_Boi 4 жыл бұрын
@@SkittyAnimates Thank you!! :} I know there are "no rules" strictly speaking but it boosts my confidence to hear from a professional
@bardiakenway
@bardiakenway 3 жыл бұрын
Can I make overshoot with squash and stretch?
@SkittyAnimates
@SkittyAnimates 3 жыл бұрын
Yes!
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