Imagine being the guy who invented cgi only to moments later have countless bowling ally owner’s knocking down your door demanding a piece of this new technology
@antaresthirdeldenlord48402 жыл бұрын
Yes, bowling alley
@isaschneider49712 жыл бұрын
this aged wonderfully
@JM99-Official2 жыл бұрын
Don’t remind me of the certain video
@minecraftfnafsbrp51942 жыл бұрын
@@JM99-Official huh
@stupideronjupiter2 жыл бұрын
@@minecraftfnafsbrp5194 A video parodying bowling alley animations but made it so that it was a... NSFW gif has been making the rounds online recently.
@DrewFeille2 жыл бұрын
A lot of the best CGI animations took their technical limitations and ran with them. Surfaces look like plastic? Make your movie about plastic toys. Animations are robotic and clunky? Make your characters robots or AI. The world seems artificial and computer-generated? Set your whole story in a virtual world inside a computer.
@GuitarClassVideos2 жыл бұрын
underrated comment.
@Zabieru_lol2 жыл бұрын
your world looked dreamlike? now it's all about a dream
@selina76132 жыл бұрын
World looked brown and crumply? Make your movie about being trapped in a bucket of poo 💩
@mateuszszulecki52062 жыл бұрын
I identify the first and third ones as Toy Story and Reboot, but i have no idea about the robot one
@toastedprocastinator2 жыл бұрын
@@mateuszszulecki5206 maybe Wall E
@SubspaceEmber2 жыл бұрын
what's wild to me is that the early animations from the 70s predate digital storage of the actual animations, it's all stored on film, you can see the artifacting. It's wild that they were able to produce the images digitally, but had no easy way to reproduce those images at the time besides film (or maybe videotape, still analog though)
@zaneyates57042 жыл бұрын
Wow, that part never occurred to me, but that is super cool to think about
@basik68252 жыл бұрын
well, what I'm about to list may still not be digital storage, it depends on your definition of it, but in the 70s there already were laserdiscs and very very early stage hard drives (very expensive and the size of a fridge for 5mb)
@SubspaceEmber2 жыл бұрын
@Disent Design I might be wrong but I think videotape is like vhs or beta it’s stored magnetically.
@SubspaceEmber2 жыл бұрын
@@basik6825 that is true I had forgotten about laserdisc. As far as the drives, I’m pretty sure there were no any video compression algorithms or file types at that point. Although they must have had something by the late 80s since there’s much higher res masters compared to anything before.
@Maserati72002 жыл бұрын
@Disent Design No it's not. Video tape is an imprinted electromagnetic signal. Film contains the impression of the light that hit it.
@Kitty.3782 Жыл бұрын
*5 years from now* “Early AI was horrifying”
@pokepress Жыл бұрын
I noticed some parallels as well.
@nick-curr9 ай бұрын
tbt Google Deep Dream back in 2018(?) where it made eyes and dog faces melt with everything. What a delightful nightmare
@HmImAnonymous8 ай бұрын
Remember back when we thought the first dall-e was “highly detailed” ah memories
@hexagon21858 ай бұрын
here after sora was announced
@alecboi7777 ай бұрын
10 months*
@the98themperoroftheholybri332 жыл бұрын
For anyone wondering why early CGI is so abstract, its to show off that you could do literally anything with CGI, an example of what i mean is when Tin Toy was first shown one guy from a studio asked "how did you program fear into that toy?", people genuinely had no idea how it worked or it's capabilities if they had no prior knowledge.
@sarinabina54872 жыл бұрын
thats actually very interesting!
@batautomat2 жыл бұрын
It’s just another tool for creators. It’s all still done by hand (except for some procedural tasks).
@lampini2 жыл бұрын
that makes sense actually. The synthavision demo is a good example because I saw the entire thing and it basically is a showcase of what you can do with it. They made simulated ads for lifesavers and brillo pad and also made like news reel screensaver type things. So when they showed it to people who had no idea what CGI was they could be like "Oh I get what we can use this for."
@agluebottle2 жыл бұрын
"How did you program fear into that toy" is such a cocaine-ass question. Very on-brand for the 80's.
@fcj_56152 жыл бұрын
@@agluebottle I miss the 80s 😔
@gelp68012 жыл бұрын
It’s easier for me to appreciate Veggie Tales now since you realize that in the beginning it was just four college dropouts working on one computer. Even if it looks crappy now, it looks incredible for 90s standards
@wednesday1222 жыл бұрын
The smartest thing about it wad that they chose veggies because they were simple shapes. Bob and Larry were just a circle and oval, and they just bounced and stretched to walk and move
@TheWhiteDragon32 жыл бұрын
Yep, credit where credit's due: the crew behind Veggietales were pioneers in commercial CGI
@goobertron90992 жыл бұрын
I’m gonna say it, in my opinion the older veggietales still holds up and it’s super charming especially in the “oh no what’re we gonna do song”, I love the pillars and checkered floors
@CascadianRanger2 жыл бұрын
It's crappy in a very charming way that makes the characters still clearly look like they are supposed to. It didn't try to force past its limitations and end up with some uncanny, ugly end product. They kept it simple and as a result, created recognizable, memorable characters
@JmKrokY2 жыл бұрын
Ok
@phoenixgaming-plakadrakes62352 жыл бұрын
I love old CGI. It was so weird and surreal and dreamlike but now it just replicates reality
@phoenixgaming-plakadrakes62352 жыл бұрын
@nemo pouncey No, what is it?
@tsm6882 жыл бұрын
@@phoenixgaming-plakadrakes6235 a compilation of old CGI.
@phoenixgaming-plakadrakes62352 жыл бұрын
@@tsm688 that's pretty cool
@phoenixgaming-plakadrakes62352 жыл бұрын
@@TheOtherClips thanks!
@dtxspeaks2682 жыл бұрын
@@phoenixgaming-plakadrakes6235 not all 2010s to present CGI looks realistic. Last I checked Pixar and Ilumination are still cartoony looking
@AB-Prince Жыл бұрын
I love how for toy story, the animations of the toys were a bit staccato due to technical limitations, but in the later movies they kept it as a stylistic choice.
@TurtleMan20238 ай бұрын
What does that mean?
@GabeMosley-te2fq7 ай бұрын
@@TurtleMan2023fr
@edithidiot7 ай бұрын
music terminology?
@Dizma_Music7 ай бұрын
As a pianist, I feel like by “staccato” animation, they mean “scattered” or with a “stop-motion” effect. If we go by the Italian word, it means “detached”. 📖
@TheInkPitOx6 ай бұрын
I was 10 when Toy Story came out
@FelipeJaquez2 жыл бұрын
Shitty CGI has a charm to me, especially the early 2000s CGI. Nostalgia pumped into my veins via IV.
@theincrediblefox2 жыл бұрын
What is your Lieblingsfach?
@Sephioss2 жыл бұрын
But by the early 2000 CGI looked really good, just look at cutscenes in Final Fantasy 10 as example ( or other Squaresoft CGI animations from this time )
@Pants692 жыл бұрын
I like the CGI from Babylon 5. Especially season 1. That's some charming shitty CGI:)
@Creationsofmyown2 жыл бұрын
Reboot has it best.
@triplehate67592 жыл бұрын
Ditto, as a child of the 90s, CGI and 3D animation always seemed like such a special, big deal, even if it hasn't necessarily aged well.
@flipnap21122 жыл бұрын
if you were around when it was emerging you'd know it was the most fantastic thing any of us had ever seen. there was no concept yet of "good" or "bad" CG. it was just magic
@j2323j2 жыл бұрын
Facts that Mario 64 was so 🔥 like mind blowing
@rayrayces70922 жыл бұрын
100%
@harqalada652 жыл бұрын
I agree, that’s why to me the old N64/PS1 games I love still have that charm to them that games these days don’t have. Yeah technically it may be better looking, but a lot people want games to look more and more realistic it loses that fantasy appeal.
@_gorillazfreakinc._22 жыл бұрын
You didn't have to be there to appreciate it. Nothing has to be from your time, to grow up with it. I grew up with DOOM 1993, yet I was born 10 years later. I still love it, not only for its contributions to video games, but its pixelated faux-3D charm, even if it terrified me at times. Revenants, mancubi, dark areas, tight corners, accidental jumpscares, gore, mobs, traps, the icon of sin, and the map 30 music made me hesitant to play. But I played anyway, of course.
@brodriguez110002 жыл бұрын
And it all happened within a person's generation. That's how fast it all was.
@Daniel_Huffman2 жыл бұрын
A note about the humans in _Toy Story:_ The limitations of 90s CGI is the reason why PIXAR waited until _The Incredibles_ in 2004 before making a film focused on human characters. They knew it would be off-putting, so they instead made their first five films about toys, insects, toys again, monsters, and fish, before feeling confident enough to make a story focused on humans. And they came a long way in the twenty years since their first film: The shots of the newborn Riley Andersen at the start of Pete Docter’s _Inside Out_ (2015) are praised for how good CGI had gotten by the mid-2010s, often being compared to the _Tin Toy_ baby for these reasons. In fact, I’d imagine that some people found this uncanny, not because it’s not quite cartoony, but not quite human, but probably because it’s almost _too_ realistic, which would be repeated a year later with the CGI faces of Grand Mifflin Tarkin and Princess Leia in _Rogue One: A Star Wars Story._ (2016) In addition, another great achievement in animation in _Inside Out_ would be the particle effect on the emotions. Originally, this was only meant to be applied to Joy, (Though whether this meant all Joys or just Riley’s Joy is unclear) before being scrapped for being deemed too expensive and time-consuming. After the animation team got over the shock of an impressed John Lasseter having the effect applied to all the emotions, they actually pulled it off, and it really helps emphasize how different the humans are from the emotions that inhabit these extradimensional planes of the mind by having the latter have this grainy, almost fuzzy texture to them. You could almost say that they’re felt.
@matheussanthiago96852 жыл бұрын
pixar's story of decision making is a masterclass for basically any type of management imaginable how they knew before hand their limitations, and used that knowledge to guide the type of production they'd invest money and time, while pushing over their limits, to further bridge the gap between technical limitation and artistic vision, WHILIST managing to make big bucks, putting out picture length films that would competed directly with summer blockbusters religiously every 3 years of so is stuff pulled out straight from management heaven
@Stettafire2 жыл бұрын
"Too realistic" is not how I'd describe those weird people.
@vidyajamesu2 жыл бұрын
"You could almost say that they’re felt." holy shit
@Daniel_Huffman2 жыл бұрын
@@Stettafire I wasn’t referring to the emotions; I was referring to its human characters, and I guess I worded it in a vague way.
@anonymousapproximation85492 жыл бұрын
@@Daniel_Huffman Pretty sure he was referring to the humans as well; I'm of the same mind.
@jevinday Жыл бұрын
That demo from the 70s with the purple guy with the uncle Sam hat is amazing! I would have NEVER guessed that was made in the 70s. That's truly amazing.
@UnbannedAgain10 ай бұрын
Crazy to see the devolution since faking the moon landing only years before ;)
@IvoPetkovski8 ай бұрын
looks better than that roblox crap my kid plays nowadays
@anth6368 ай бұрын
Looks like Pac-Man voiced by Jiminy Cricket
@twistedyogert8 ай бұрын
@anth636 If Pac-Man was sired by Thanos
@stitchgor37 ай бұрын
@@IvoPetkovskiI love Roblox but god the official accounts not very good at making things
@DomiAnimations2 жыл бұрын
Imagine if there was a horror movie that would end up taking advantage of this type of CGI, it would be very interesting honestly
@obsessedfans2 жыл бұрын
I was wondering that too. Polly Gone completely freaked me out there. Those eyes are were a jump scare and a half!
@walrusArmageddon2 жыл бұрын
Its a bit unintentional, but the cgi in Lawnmower Man is uncanny in all the right ways
@Seánasadventure2 жыл бұрын
I’m sure there is at least one courage the cowardly dog episode that does
@walrusArmageddon2 жыл бұрын
@@Seánasadventure I know exactly which one you're thinking and it's hella creepy kzbin.info/www/bejne/fYeucmCiZbVmatk You're not perfect
@poweroffriendship2.02 жыл бұрын
I only think of King Ramses from Courage the Cowardly Dog.
@kamikeserpentail37782 жыл бұрын
It's so interesting that "Dinosaur Stuff" is now basically the kind of thing someone would make after just a couple weeks messing with Blender.
@willfeen2 жыл бұрын
does this mean I could learn to make videogames in a year? if not, I’ll check again in a decade. I really want to make games but don’t want to devote years of school to it
@pimposki62322 жыл бұрын
@@willfeen yeah, you could easily learn to get by in blender and unity + learn basic-intermediate c#, assuming you devoted 10 hours or so a week to it.
@willfeen2 жыл бұрын
@@pimposki6232 hey, this is inspiring news! thanks for your level-headed words
@vaiyt2 жыл бұрын
they walked so that we could run
@kamikeserpentail37782 жыл бұрын
@@willfeen depends what you want to make and what you know already. You can hop onto game maker, use the drag and drop interface and have a space invaders style game down in a couple weeks even starting with almost no knowledge. Similar with rpg maker. But if you really want to make something more in depth, then yes the time scale and effort investments go up quickly. But I've gone too long without doing it, so I don't care if it takes years
@nashton99642 жыл бұрын
It's funny how I can see the vaporware aesthetic was so influenced by 80s animation and its limitations.
@LikaLaruku2 жыл бұрын
Outrun, Retrofuture, Bauhaus, Synthwave, Memphis Milano, etc.
@AT-AT-AT-AT2 жыл бұрын
it’s carbon copy
@leaninheavy2 жыл бұрын
Yea no shit that’s like the whole point of vapor wave?
@ZANGELIX12632 жыл бұрын
That IS vaporwave....
@percheroneclipse2382 жыл бұрын
Why is this video so condescending?
@Lux_1138 Жыл бұрын
"The waves move in a very mathematical fashion" is now one of my favourite quotes.
@BinglesP24 күн бұрын
Sin/cos/tan lines be like
@JuanPablodelaTorre2 жыл бұрын
I'm blown by how complex 70's animation was. And the teapot hits as a cute nostalgia perk.
@xenos_n.2 жыл бұрын
I know, the computers they used were practically an abacus duct taped to a calculator.
@CubeAtlantic2 жыл бұрын
It quite honestly idek why but it boosts-up that visionary easy-going, & relaxin' nostalgia as a kid :D
@worldcomicsreview3542 жыл бұрын
Apparently the Genesis Planet sequence in Star Trek had a render time of hours PER FRAME! It took weeks to make. Which makes you wonder why they didn't use traditional animation, at the time it would probably have been faster and cheaper.
@goodroach99842 жыл бұрын
You know, the fact people thought that the moon landings were CGIs when the CGIs looked like THIS even after 1970s is kind of funny. Edit: The main arguement is that it staged sorta like a live action movie set, but some people actually believe it was CGI.
@mattbabb9212 жыл бұрын
I don't think people really think it was cgi, probably practical effects in a real studio, look how realistic some horror movies with practical effects still look today
@no1DdC2 жыл бұрын
@@mattbabb921 The funny thing is that there was no way of faking the moon landings with practical effects either. Here's a fantastic explanation of why it was impossible: kzbin.info/www/bejne/lZ3ShneJachmedU (Excuse the charmingly odd style of this video, I personally like it a lot).
@worldcomicsreview3542 жыл бұрын
@@mattbabb921 The ending of Alternative 3 was frighteningly good miniature work for a joke documentary, which was made (AFAIK) by a documentary crew, not a sci-fi film one.
@anecro2 жыл бұрын
@@mattbabb921 Depends on who you encounter. There are many groups who believe in slightly different things on the internet, and there's definitely people who think it was CGI, as opposed to practical effects. That's the thing with wild conspiracies, even if you make some mistake in describing one you're still probably correct cause the believers are many fractured groups trying to support something from many different angles they think sound ok enough. Flat Earth probably has the greatest split between people who think space is an ocean and the glass dome keeps it from entering Earth and those who think it's regular space with possibly other flat objects / projections and all.
@joeypoil93702 жыл бұрын
Staged*
@kalebgonzales40092 жыл бұрын
I love how 80’s CGI is simple but underneath, there is a lot of complex computing power for its time. Nowadays, making a sphere, a cylinder and a cube are close to nothing.
@zadock63704 ай бұрын
laughs in blender default cube.
@glitchedoom Жыл бұрын
Early CGI really went hard on the "haunted circus" aesthetic.
@danielbraman55628 ай бұрын
Makes me realize "The amazing digital circus" isn't exaggerated at all.
@literallyafishhook5 ай бұрын
@@danielbraman5562on and off at the circus walked so digital circus could run
@nomadman11962 жыл бұрын
Back in 1990, I worked with 2 animators who produced CGI using an Amiga computer outfitted with a Newtek Video Toaster. Each frame had to be rendered and layed down to tape on a JVC MII machine. A short clip would take all night to render. My job was to edit all this animation together. Heady Times. 👍
@gtc239 Жыл бұрын
Laid* down. *runs*
@NigerianCrusader Жыл бұрын
I think your lying, there’s only 7 biLLION PEOPLE IN THE WORLD AND NOT MANU PEOPLE KNEW ABOUT CGI UNTIL TOY STORY RELEASED SO U ARE LYING SORRY FRIEND BUT THE CHANCES ARE TOO LOW WE WILL NEVER BELIEVE YOU
@EnzoTheProot Жыл бұрын
@@gtc239oh no the grammer police
@chemistryguy Жыл бұрын
@@gtc239Were all glad for you're corrections
@Jay-uu5lu Жыл бұрын
Its a good thing rigged animation was created
@mylo97532 жыл бұрын
I had literally no idea that there was CGI animation that good in the 70s, it just blows my mind
@chytstorm2 жыл бұрын
I remember seeing this stuff for the first time in the early 80s. It didn't seem like a big deal because they were generating most of it on super computers of the era. Here's another tech tidbit that'll blow your mind. Electric cars have been around since 1832 and outnumbered combustion vehicles for much of the 19th century. Most people aren't aware of that.
@mezzovii2 жыл бұрын
meanwhile, in 2021, i only understand how to make a box
@infernaldaedra2 жыл бұрын
Flight of the Navigator was an amazing movie with early cgi.
@lonewretch2 жыл бұрын
@@mezzovii Delete cube.
@mylo97532 жыл бұрын
@@chytstorm dang that’s cool
@KRAFTWERK2K62 жыл бұрын
As a kid i always LOVED seeing these Computer graphic animations because of the synthetic look and vibe and the awesome atmosphere they had. I never saw them creepy but the uncanny feeling was part of the fascination. Photorealism can be impressive too but personally i always preferred computer graphic animations to embrace their synthetic digital nature and really love the smooth flat shaded looks with very simple visual shading. It is a visual style i just really really love. Especially when such CGI sequences are coming from a film source and having this film-layer added to it with the smoother edges and soft glows.
@cawashka2 жыл бұрын
couldn’t have said it better
@derekdexheimer30702 жыл бұрын
Exactly this. The surreality, the dreaminess, were much of the appeal.
@VGAstudent2 жыл бұрын
I agree with you, the quality is only as good as the effort to make the "actor" in CGI come to life. Only when Pixar started making bugs that could actually pluck at your heart-strings did people start trying to compete by making the actors in the animated world much more believable.
@gas_on_my_hands828311 ай бұрын
none of these animations creep me out, strangely enough, they make me giggle. i love them
@unchpunchem89472 жыл бұрын
I am obsessed with the sort of absurdist horror that seems so common in a lot of these. Some of it seems pretty intentional, but even the ones that aren't still have a lot of artistic merit I think. The abstraction that was necessary due to technical limitations just makes it feel so alien and interesting.
@evaxephonfan96492 жыл бұрын
I actually like creepy early CGI aesthetically, and I think in the right media it really works. Like in the case of a game like Persona 1, the surreal and unsettling CGI adds to the overall dream-like feeling of the entire game.
@mrvespuccia.k.ameganite17472 жыл бұрын
Honestly I wish that early 90s cgi horror takes off just like analog horror it feels and almost looks purposefully made to be scary with the uncanny characters, dead background, weird action and plot along with the static noise I’m surprised that no one used it to its full advantage yet
@Hel1mutt2 жыл бұрын
I would love to see that, this is just my assumption but I think it would be hard to pull off successfully? Like how do you pull off the horrific feel but still make it look good enough for today's audience? Very interesting
@volkitolkitorino2 жыл бұрын
The youtube channel "surreal entertainment" comes to mind
@beanbrain61622 жыл бұрын
Honestly? Early CGI abominations that clip through walls and whose faces morph horrifically like on those '500% facial animation' mod videos would make for interesting horror monsters, especially if contrasted with live action people Or well rendered, Disney-looking animated people
@Ruslan-S2 жыл бұрын
I thought Five Nights at Freddy's VR horror game used this aesthetic a little bit.
@mrvespuccia.k.ameganite17472 жыл бұрын
@@Hel1mutt i Dont think so i mean just look at the fnaf vhs tape genre they use 3d characters and environments which a 90s cgi style horror video could use for inspiration. if not then maybe the quality of the video decreases over time to the 90s style cgi starting off similar to how toy story looks only to become more and more broken
@red-rax Жыл бұрын
It's interesting the things you think are a con - the dark, empty backgrounds, the odd feeling of the imprecise animation, the uneasiness caused by inconsistent lighting, the bizarre faces - because those are my favorite parts of these shorts
@vaycansee10 ай бұрын
thought the same lol
@laser908 ай бұрын
Yeah. Just thought for a while what you said, and decided to open my Nintendo 64 after a long time for, not only revisiting the most nostalgic years of my life, but also to check out on this extremely uncanny feeling that these early CGI/3D Graphics emit
@blizzardblast10142 жыл бұрын
The amazing part about this is how Blender is capable of doing all this tenfold, and is completely free
@stevenc87172 жыл бұрын
Every one of these animations, especially the animators behind them, are what made that possible today 👏👏
@davidswanson56692 жыл бұрын
Why aren’t there more success stories like Blender? I know there’s free photoshop knockoffs but what about something as good as After Effects but open source? What about a robust open source replacement for Solid Works or CAD, which is something super close to Blender but is parametric modeling rather than direct modeling. Maybe Blender could branch off and work on that. It would bring manufacturing to the masses the way Blender has brought 3D modeling/animation to the world.
@carso15002 жыл бұрын
@@davidswanson5669 the problem is that a lot of the high end effects from photoshop have a patent and as such only adobe can use them, that is the reason why even other pay products cant really compete with photoshop but aside from that blender had the right mentality which allowed it to grow, before 2.8 blender had its own way of doing things more centered around shortcuts with many tools only being accesible through them which from profesionals more adapted to other tools like MAYA, 3D max or lightwave which are more centered on mouse keys it proved extremly dificult, 2.8 completly revamped the entire interface because the guys at blender realized that if they wanted to be competitive with the big boys they needed to play by the rules, which they did this is not something that a lot of other free alternatives use, one of the biggest weakneses from GIMP for example is that compared to other tools like photoshop is extremly diferent which makes it confusing, just changing from the GIMP libraries to .PNG is a fucking show, and unfortunately GIMP is the closest open source competitor to photoshop other programs like solid works or autocad personaly i dont know
@carso15002 жыл бұрын
not only is capable of doing all this things, i could do one of this animations in an afternoon and have it render in like 5 minutes
@carso15002 жыл бұрын
@QUAD849 the software is still pretty important, you could have a modern computer run blender 1.0 and apart from rendering incredibly fast the renders would be shit because that version of blender lacks all of the fancy tools that modern blender has, like hell blender didnt had N-gons until like 1.6
@enilenis2 жыл бұрын
Got into CGI in 1989. Got instantly hooked on making graphics. 30+ years later I'm working in the industry. All because of these simple demos, that at the time were awe-inspiring.
@Viczarratt Жыл бұрын
Interesting... did you start out with cyberstudio/cybersculpt on the atari ST? I think that predated most of the Amiga 3D packages.
@Viczarratt Жыл бұрын
@@enilenisThank you for haring your memories ) I know which one you mean! Autodesk animator, because 3Dstudio was also an autodesk product! if i remember right, one needed the 287 coprocessor installed to run 3Dstudio... and 4 floppies! i think Raydream designer for windows3.x also came on 3 or 4 floppies
@Anime2012Mii Жыл бұрын
Bet it had to take some time to process before releasing your first project.
@dominickstewart433 Жыл бұрын
Bros a relic the new age
@LeoMkII Жыл бұрын
I reckon they're still far more impressive than today's cgi. To think stuff like those shiny dinos was possible in the mid 80s is insane. Modern cgi, specially animated movies, are alright, we reached a point when they're just so good they got stagnant and unremarkable.
@RandomMan12 жыл бұрын
The part that CGI was missing until the mid-2000s was "Subsurface scattering" of light. Most objects that look bad in most CGI are partially translucent (esp. humans)
@stevenc87172 жыл бұрын
That's a great point 👍
@juliusfucik40112 жыл бұрын
True but the shading was very limited too. No PBR.
@mndlessdrwer2 жыл бұрын
sub-surface scattering is also why most animatronics are incredibly creepy as well. Same with wax replicas. There's just not a great way with current production methods to get the right sense of depth to the skin, and any methods that might allow for this are really an absolute pain in the ass to produce. You could totally make a multi-layer silicone skin for an animatronic, burying the red muscle and vein layer beneath a semi-translucent layer of flesh-toned silicone, then painting on the pigment to add detail to the skin before adding an extremely thin layer of slightly more translucent silicone and adding surface details to that, but it's still just a pain. That's three molding processes at least and working with layers of silicone with that tight of tolerances is a nightmarish proposition. Now imagine needing to bury those kinds of details into a 3D model and simulating it on a computer with light ray tracing and you begin to see why nVidia producing CUDA accelerated sub-surface scattering plugins and renderers is such a big deal back in the late-2000's.
@tsm6882 жыл бұрын
@@mndlessdrwer I'm positive that wax is translucent.
@mndlessdrwer2 жыл бұрын
@@tsm688 it is, but they typically need to apply so much paint to the surface of the wax that this effect is lost.
@asdasd-di4zj Жыл бұрын
Growing up with early cgi is what got me into psychedelics.
@grrlandi718010 ай бұрын
you’re so cool for that
@WxIxLxLxIxAxMxS10 ай бұрын
@@grrlandi7180but not as cool as _you~_
@_vla10 ай бұрын
same
@JokersNtheOddball10 ай бұрын
We got to move these color tvs
@asdasd-di4zj10 ай бұрын
@@WxIxLxLxIxAxMxS you are the coolest
@bongboyz64682 жыл бұрын
the devs who created cgi are legit supergeniuses. it's really really really hard to make simple figures from early versions of code.
@infinitesimotel Жыл бұрын
It took a hell of a long time.
@robynstephens166 Жыл бұрын
Back in the late '90s I was doing a computer course and we learned to do (old, even then) Pascal programming for DOS that lead to Visual Basic code for windows. Had to learn a lot about MS DOS 6.22 as well like creating .bat and .sys files. Got to learn to craw before walking. Anyway, we had a Pascal program that did basic shapes that danced about. Shapes like a triangle, rectangle, circle and square. Simple stuff one would think. Then I looked at the code behind it and I was blown away just to draw a square, let alone make it move and make it grow bigger and smaller. Many many lines of code.
@NigerianCrusader Жыл бұрын
Todd howaRD PROVED U WRONG
@NigerianCrusader Жыл бұрын
@@infinitesimotelNO IT DIDNT IT TOOK ONLY 5 MINUTES TO RENDER
@NigerianCrusader Жыл бұрын
@@robynstephens166THATS NOT TRUE MATEY YOU NEED TO PLAU MORROWIND DO KNOW ABOUT THAT WHICH U CLEARLY HAVENT MATEY
@Elias-mk6gs2 жыл бұрын
It’s insane how far CGI has come, some scenes in love, death, and robots you can barely tell it’s CGI
@NobleWolf332 жыл бұрын
Tbfh!!!! Sometimes they look real af! Also when is the new season coming 😭😭😭😭😭😭😭😭😭
@wannabewyvern2 жыл бұрын
A lot of movies are like that nowadays and I’m impressed
@DoctorPhileasFragg2 жыл бұрын
That's great and all, but I don't watch that show to see exactly one style of animation every time. Season 2 was supremely disappointing in that respect.
@jag929492 жыл бұрын
I would have loved to watch “Tin Toy” as a Pixar short before seeing their feature film. That baby looked horrifyingly hilarious.
@jag929492 жыл бұрын
@@halftwins It was more funny than scary. Crude CGI is hilarious to me.
@PabIo2902 жыл бұрын
it also had real baby noises if you haven't watched it yet, as a kid in the early 2010s these types of thing taught me all about morale and how people ( or things ) feel without speaking. it gave me a feeling of wonder, watching a collection of old pixar things on a single dvd over and over. following up with cars, mater shorts (look it up) and the incredibles, just kicked off the first ten years of my life to be creative. if you look at my video's, all i have to say is that flipaclip stinky and i'm better at pencil to paper artsy things, and no i don't ask you to trust me. good day :)
@PabIo2902 жыл бұрын
a Wii game????
@PabIo2902 жыл бұрын
i thought there were only games just for the the xbox 360 or something
@PabIo2902 жыл бұрын
you have given m e fear and exitment yet again for the Wii thank you
@bluewolvesstudios2822 Жыл бұрын
Personally, I find Early Computer Animations as a pinnacle at its time. I mostly call it "Abstract CGI" b/c of the unusual polygons, appearances, etc.
@devfromthefuture5062 жыл бұрын
I am a 3D artist and I think I should unite with a group of other artists and recreate this dark vibe with lowpoly cgi
@arisynily18822 жыл бұрын
🙌
@GoldenmikeRD2 жыл бұрын
i want to learn this style, is there a youtube video or something that can help me learn this?
@xqranon2 жыл бұрын
Agreed.
@potatofuryy2 жыл бұрын
@@GoldenmikeRD the style? Just use the worst renderer you can find, that’s how you learn it lol.
@WALDENSOFTWARE2 жыл бұрын
90's revival.
@jeffwolcott78152 жыл бұрын
For finding early CGI terrifying, you do have a lot of favorites.
@tobes..2 жыл бұрын
well, people can enjoy things while also recognizing they’re objectively scary or creepy.
@mndlessdrwer2 жыл бұрын
My favorite relatively early full-production CGI film is Final Fantasy: The Spirits Within. Lots of people complain about how it falls heavily into the uncanny valley, but I think it still holds up remarkably well given that it was being produced back in 1998-2000. For a 22 year old film entirely made with CGI, I honestly think it still looks quite good. Unfortunately, the theme and style of the film, much like several other animated films of the time, failed to reach the target audience, and thus it flopped spectacularly and caused the studio to shutter.
@constantinosp24042 жыл бұрын
wow ok jeff pop off
@smsmsmsmsmsm2 жыл бұрын
@@mndlessdrwer Aw that’s a shame, idk how many FF films there are, but I swear they never do that great and its always a bit sad to see :( but then again I genuinely have no idea if that’s right or not lol
@brandonspain123452 жыл бұрын
Fun fact: The movie Casper (1995) was the first movie to have a CGI character as the main lead and was the first movie to capture a CG character with realistic human emotions and expressions using motion capture on a animator's face to capture the ghosts' facial movements convincingly. And redesigning Casper's wider eyes from the cartoon to more rounder "sympathetic eyes" like E.T. which was also suggested by Steven Spielberg along with taking elements of the voice actor's dental or eyes when creating them. And... I'm gonna have a hot take but I think the animation on Casper aged better than Toy Story. It's more smoother, more expressive, not plastic looking, it's fluid and not stiff movements and the character expressions hold up well today, like they blink at the same time unlike Toy Story where they blink slightly before with each eye. And that movie also came out months before Toy Story as well. So we can really thank Casper and his uncles for making CG protagonists and more convincing emotions like today's Disney movies and live action remakes.
@tsm6882 жыл бұрын
I had no idea that was CGI. I thought it must be some other sort of animation. And I had no idea it was that old either
@the_thornhill Жыл бұрын
I think the main issue with a lot of these early CGI attempts is that real artists weren't involved a lot of the time, and computer engineers came up with the video ideas and did all of the artistry. You can tell which CGI animations had traditional artists involved.
@thegreatujo11 ай бұрын
yep
@jcobb207311 ай бұрын
This is largely due to early cgi having to be generated by deducing math calculations, like plotting a graph on a calculator, not by moving or warping an entire object's position with key frames as we do today. When the only way to create cgi scenes is by calculating multiple vertices' positions with advanced algebra by hand, your average artist couldn't be involved. It wasn't until around the late 80's/early 90's where cgi software had progressed enough to be user friendly for non-programmers. Pixar was such a standout before that time because of that. They were a leading developer of cgi animation, and also had a keen eye for storytelling. For what they lacked in visual artistry, they stood above the rest in technical advancement and narrative.
@Gamez4eveR10 ай бұрын
What could artists bring to this so early in its development? Problems, wasting time, nothing of value. Unless one of them was also a software engineer, but participation in development of early CGI had zero room for "actual artists"
@zackswitch965610 ай бұрын
@@Gamez4eveRwhat a fascinatingly interesting comment
@M50A110 ай бұрын
@@Gamez4eveR This is not a reason to have a subwoofer, i'm sorry to say.
@danhughesartist2 жыл бұрын
I am shocked how good the CGI was in the seventies! I thought it was a nineties invention.
@morbidmanmusic2 жыл бұрын
"I thought it was a 90s creation" that is so cute...
@filipebeat2 жыл бұрын
me 2
@agluebottle2 жыл бұрын
I mean, it's just that what you needed a million-dollar machine to do in the 70's could be done with a thousand-dollar machine in the 90's. But better hardware will not magic you into being an artist, as this video shows.
@465marko2 жыл бұрын
Me too. I knew it was around in the 80s (glad the Money For Nothing video got a mention lol), but was surprised to see it from the 70s.
@Gorette662 жыл бұрын
Oh, you sweet summer child...🤣
@zigtarlak80902 жыл бұрын
It’s honestly crazy how CGI has gotten exponentially better over a pretty short period of time
@douglasfreeman3229 Жыл бұрын
It's still shit, though.
@lucapeek Жыл бұрын
@@douglasfreeman3229 As compared to what? This comment makes little to no sense lol
@WHY-JUST-WHY Жыл бұрын
@@douglasfreeman3229 sometimes, yes. not all the time though but i can still see where you are coming from
@majorpwner241 Жыл бұрын
And then Hollywood just got lazy with it and we got shit like Marvel Studios movies.
@JustinKoenigSilica Жыл бұрын
@@douglasfreeman3229 it's only shit when you notice that it's shit. It's so good often, that you don't even realize it's cgi.
@НАРИ-з3з2 жыл бұрын
Something about bad CGI feels very nostalgic
@Beansman-gp3ws2 жыл бұрын
its old
@BabzaiWWP2 жыл бұрын
video games
@Zilla1172 жыл бұрын
Not bad, it’s just old.
@davidlafleche11422 жыл бұрын
You want bad, try the crude hand-drawn animation on "The Bullwinkle Show." But they made up for it with the best writing on TV.
@ratedr78452 жыл бұрын
@@Zilla117 it's bad dude
@doomspud6302 Жыл бұрын
I recognized a lot of these, because I grew up watching the "Mind's Eye" tapes in the 90s. They were collections of these early CG demo reels set to soundtracks by people like Jan Hammer and Thomas Dolby. Beyond the Mind's Eye specifically was always my favorite. Also, Reboot is one of my favorite shows of all time. Partially because of the CG that was mind blowing for the time. But also because it is just plain a good story. Growing up with things like that, and early 3D video games, and seeing where the technology is now, is incredible. Its amazing how much the technology has changed in only a few decades. Though, I do miss the pure, surreal, and dreamlike essence of these early CG animations. By comparison, most modern CG just feels boring. The only thing these days that comes close to capturing a similar feeling is AI generated animation.
@positivepenny5477 Жыл бұрын
Yes!! I was scrolling through to see if anyone else mentioned The Mind's Eye! Was definitely disappointed he didn't mention it even though his video has clips from it. I had no idea it was a collection of a bunch of things put together.
@michaelricketson1365 Жыл бұрын
Gate to the Mind’s Eye was my favorite. 🤗 Dolby’s music contributed so much to it too.
@WxIxLxLxIxAxMxS10 ай бұрын
_Mind's Eye~✨_
@misschris32510 ай бұрын
Yes! My dad gifted this to me. I don't remember where he got it, only that it was free. I watched Reboot, too... Alphanumeric!
@Eatinbritches7 ай бұрын
Hell yeah! I'm in Canada and grew up with YTV in the 90's, they would take clips from those Mind's Eye films as "Short Circuitz" between shows. I loved them.
@Antifearn2 жыл бұрын
Fun fact: All of those little toys under the sofa in Tin Toy at 25:13 have their own names that are listed in the short's end credits. Each one was also created and modeled by each team member in the short's production. Here are the toy's names: Toypot (the yellow tea pot) Ace (the pilot in the airplane) Helicopter Sheep (the sheep with the propeller on its back, my 2nd favorite of the toys) Rallye Guy (The man in the little red car) Flip-n Beth (The green caterpillar) Clocky (The red clock) Zoo Train (The train behind Clocky with all of the cage cars) Renderman (The superhero wearing blue and red, named after Pixar's developing software) Spot (The orange horse/dog looking creature) Les and Frodo (The two little toy people with knobby hands) Chrome Dome (The blue and silver robot) ??? (A decapitated head who doesn't have a name) Bouncy (The basketball with eyes) Gumbo (The stupid-looking elephant whose name is a parody of Disney's Dumbo. He is my favorite of all of the toys, and my favorite Pixar character) Eben's Car (Based on Pixar director Eben Ostby's own blue car, or maybe his dream car) Fire Hydrant (You probably know what those look like) Tin Toy has always been one of my favorite Pixar short films, even before I was at the age to notice the quality in old CGI animation. The cursed traits and weak CGI are what give it charm and nostalgic qualities. I will always put this cartoony style of 3D animation over the hyper-realistic stuff Disney has been leaning towards these days.
@jamescleaner61942 жыл бұрын
I know there names also
@fruit69852 жыл бұрын
Some of them make an appearance in toy story 3 too lol
@BeardedDragonMan19972 жыл бұрын
Nice
@ardhyanadam5689 Жыл бұрын
There is also baldi the traumatic eye style
@NigerianCrusader Жыл бұрын
@@jamescleaner6194BUT DO U KNOW TODD HOWARD NAME
@enchilad67992 жыл бұрын
To this day, early CGI is one of my favorite aesthetics, it's so surreal and dreamlike. It's also super nostalgic to me as someone who grew up with N64-Gamecube era games that had so much promotional art making use of the medium
@Meep500042 жыл бұрын
GOD DAMN IT
@Unicornmazda2 жыл бұрын
Sameee
@hcbs19862 жыл бұрын
Yep
@joshshrum27642 жыл бұрын
Vaporwave, is still more nostalgic, since it can give you strong nostalgia without getting why.
@derealized7972 жыл бұрын
I remember when GTA 4 was about to come out, and i kept hearing "photo-realistic" everywhere. They still say that for new games now, but until i can look at something, and i can *not* tell the difference, it's really not photo-realistic. It's just an exaggeration. Hype. I think besides the computer technology and software, monitors need to advance in certain ways to work along with it. "3D" was just stupid, especially with the glasses. But the layered screens and what they're doing now as an example. I think this is the path we need to be on if we're ever going to achieve true photo realism.
@poweroffriendship2.02 жыл бұрын
The moment when that weird _"bowling alley screen animation"_ every time you get a strike becomes an opus magnum on its own rights. The early CGI is what happened if you look at the mind of Salvador Dali when he sleeps.
@glacierwolf21552 жыл бұрын
I appreciated those animations. Then those _two_ animations on Twitter ruined it for me.
@Mundane_InTheMembrane2 жыл бұрын
@@glacierwolf2155 DONT
@notsojharedtroll23 Жыл бұрын
@@glacierwolf2155 omfg I remember 💀💀💀
@StonefolkNetwork10 ай бұрын
The title alone is depressing. Early CGI *is* incredible!
@roar1149 Жыл бұрын
As someone who lived through this time as a child I can say that even though the graphics were crude they looked incredible and inspiring. I knew by the time I was an adult that they would improve immensely. I remember going to an early imax theater in a museum and watching a 20-30 minute movie all done with grids and triangles and feeling like I was witnessing something incredible
@NigerianCrusader Жыл бұрын
YEP MATEY AND THE BEST THING IS SOME OF THESE WERE MADE BY TODD HOWARD
@SpydersByte Жыл бұрын
@@NigerianCrusader dude turn your capslock off, have seen multiple comments from you in all caps lol
@hypercube873511 ай бұрын
As a child, watching this stuff (and things like Reboot) felt like peering into a different world or another dimension that worked on fundamentally different rules from reality. As cool as actually-realistic CGI is, I feel like something was lost. The deliberate artificiality of early CGI was fascinating to my developing brain.
@katzunjammer11 ай бұрын
maybe the more realistic the animation becomes, the less people think about it as a computer created image and just look at it as an image and take it for granted. With the early cgi it makes people think about how it must have worked and was constructed.
@hypercube873511 ай бұрын
@@katzunjammer Yeah, that's a lot of it. You couldn't look at early 80s/90s CGI and not immediately see something artificial, so they tended to lean into that for a deliberately surreal and otherworldly aesthetic. Now that CGI animations can fit in more or less seamlessly alongside real people that's pretty much completely gone. The technical limitations led to some really interesting artistic choices and a very distinct aesthetic that doesn't get used anymore (even despite the fact that we supposedly just went through our 1980s/1990s Nostalgia Era as a culture).
@deadsirius35312 жыл бұрын
As a kid I had this VHS tape "Beyond the Mind's Eye" which was essentially just a collection of a bunch of CG shorts (including some of the ones you show here) but all edited together under this astounding Jan Hammer musical score. It completely recontextualized what were originally unrelated commercial pieces, tech demos, etc. If you're not familiar with it I definitely recommend the "Mind's Eye" series but particularly "Beyond the Mind's Eye". That "little Death" sequence, with the dog and the pyramid etc., is truly haunting with the new music over it
@JonahIronstone2 жыл бұрын
Ha! Nice to see someone else remembers "Beyond the Mind's Eye". I had that VHS tape. For its time, it was pretty mind-blowing.
@DeliciousHotShmoze2 жыл бұрын
I think I came across a DVD for it at a vendor mall once. Truly one of those titles that you first see and think “the fuck is this???”
@eastvanisfun2 жыл бұрын
I had those and was fascinated as a child
@DreamwalkerFilms2 жыл бұрын
Thank you for this comment, I just discovered something amazing!
@DecayingReverie2 жыл бұрын
@@JonahIronstone If you're interested, there are actually four films in that series (you can find the names on Wikipedia when you search Beyond the Mind's Eye). I think the films are on KZbin but I just got mine from the Internet Archive website for a higher quality rip. I've got them on VHS somewhere, but I doubt they work since they've been in a hot attic or a damp basement for 20-something years.
@Cp-712 жыл бұрын
I feel like I should be creeped out... yet I find these animations more mesmerising and oddly calming than anything else.
@yojackdylan Жыл бұрын
It’s less to process, but more to observe and appreciate
@trashyraccoon2615 Жыл бұрын
It’s a clickbait title. Nothing creepy or horrifying. Just cool
@NigerianCrusader Жыл бұрын
EXCEPT FOR MORROWIND CGI
@NigerianCrusader Жыл бұрын
@@yojackdylanINDEED
@NigerianCrusader Жыл бұрын
@@trashyraccoon2615but Morrowind is also clickbait unfortunately
@muddle3017 Жыл бұрын
black sky boxes and the limited atmosphere is what really draws me towards the uncanny look of old 3d animation
@cartlundmonson51642 жыл бұрын
Holy crap, I have a Laser Disc with almost all of the 80's examples on it, It is called Art of Computer Animation. We used it to demonstrate primitive NTSC video projectors. Chromosaurus blew people away. It's hard to express how futuristic and engrossing this stuff was back then, especially to computer nerds. We boggled over the horsepower required to render each frame--which took days.
@Takeshi3572 жыл бұрын
I got into Laserdisc _because_ of all the vintage CGI you can find on it.
@VictoryAviation2 жыл бұрын
I remember watching entire demo reels at Best Buy and Circuit City as a kid. There were a lot with music and weird instruments. I was sure he was going to include them.
@martianleader12 жыл бұрын
Great memories for me
@martianleader12 жыл бұрын
@@Takeshi357 any on DVD or blu ray now?
@Takeshi3572 жыл бұрын
@@martianleader1 There's probably quite a few, but I expect a lot of it to be more in the line of what Pixar did instead of the weird and unusual demo reel stuff.
@Scribbled_Death2 жыл бұрын
as a 90s kid, honstly early CGI scared me and often I would have abstract, limited light source, low poly nightmares 🙈 liminal space nightmares, imagination lands you couldnt leave unless you woke up or learned to be aware The opening for the Eye Whitness kids educational tapes creeped me out too x'D
@joshshrum27642 жыл бұрын
Damn that’s awful it felt like you were in silent hill 1, lol, though i know i used to be scared of something being on screen, and nothing but a black void being behind it probably why i had a fear of the darkness for awhile.
@Adri95702 жыл бұрын
Yep, the kind of CGI that, for example, has the digital face of Caine, the main villain of Robocop 2, is nightmare fuel and I never understand why exactly.
@willfeen2 жыл бұрын
yes! me too!! I read a very interesting paper on how the human population’s dreaming actually changed on a massive scale with the advent of film
@renobgm2 жыл бұрын
@nemo pouncey Neo NEO N E O NEO NEAR EARTH OBJECT
@NewWaveEnthusiast2 жыл бұрын
@nemo pouncey That’s probably one of the best series ever. I recommend it to anyone interested in vintage/90s cgi. (The music is awesome by the way)
@DanielWoike2 жыл бұрын
As a kid, my dad had a set of 3 VHS's with compilations of a bunch of mid 80's to early 90's CGI tech demos. The chrome dinosaurs, mega cycles and the two fish lovers clip, were all on those VHS tapes. I remember watching them, and enjoying them so much. Though some of them were kind of creepy for a young child. Haha. Thank you, this brought me back. So yeah, the VHS tapes were "The Minds eye." They were so cool.
@user-gk4jp6lt2b2 жыл бұрын
kzbin.info/www/bejne/bprOaYqord-tabM
@amccutcheon19882 жыл бұрын
I remember watching that too when I was kid.
@cs1882 жыл бұрын
Yep, I too frequently watched The Mind's Eye" as a kid. Always liked the accompanying soundtracks by James Reynolds and Jan Hammer. However this is the first time I've seen these animations with the original audio, so that's pretty cool.
@adderallzx67132 жыл бұрын
@@cs188 interesting to see you here
@eucliduschaumeau881311 ай бұрын
My clearest memories of early CGI were the "Genesis Project" in Star Trek and the "Money for Nothing" music video. They were so impressive at the time. The Dire Straits video looks ridiculously primitive now.
@IamSpacedad Жыл бұрын
The Hawaiian Punch ad won a bunch of awards not just for the CG but for the music. The soundtrack for it was by Mark Mothersbaugh of DEVO fame, who formed Mutato Muzika, a production music company where Mark & his collaborators have produced soundtracks for numerous TV ads, TV Show, and films over the years.
@SpectacleDifficulty Жыл бұрын
Trent Reznor was highly influenced by Mark Mothersbaugh; the audacity of calling it a "Trent Rezonr knock-off" lol smh
@crazycreeper399 Жыл бұрын
Devo
@rockee986910 ай бұрын
NIN wasn't even out yet until a year or two after that ad was made.
@TheMCzorro9 ай бұрын
@@SpectacleDifficulty Trent Reznor would probably lose his mind with happiness if he heard that
@VvVN912 жыл бұрын
Never knew so much early cgi footage existed. All of these worlds and images are so unique. Love it.
@dtxspeaks2682 жыл бұрын
Same goes for colored photography and even photography as a whole
@hannes56332 жыл бұрын
dont go bowling so often he?
@PossumReviews2 жыл бұрын
9:28, "The Teddy Bear's Picnic" by John Walter Bratton, 1907. Lyrics were later written by Jimmy Kennedy in 1932. The most well-known version is probably the one recorded by Henry Hall & His Orchestra in 1932. This song was the inspiration for the "Gruntilda's Lair" theme in the 1998 video game Banjo-Kazooie on the Nintendo 64.
@firestarter42472 жыл бұрын
I was just about to comment about the similarities - interesting!
@lunacavemoth2 жыл бұрын
I legit thought it was bajo kazooie. Thanks!
@PlaybyPlay225_2.02 жыл бұрын
I knew it sounded familiar and i hated how familiar it shounded, yet I couldn't think of a name or find any trace of it EDIT: It's still not what I remembered it being. I remembered it sounding almost exactly like this but somewhere else, and it's bugging me so much that I can't remember EDIT: It's similar to part of the doctor who theme from the original series. Particularly from the 5th to the 7th doctor
@stephennehpets85182 жыл бұрын
I thought I was crazy because I thought it sounded so much like Banjo Kazooie!
@KingMob93932 жыл бұрын
Does anyone know what the name of the animation is?
@WilburJaywright Жыл бұрын
27:08 the sound disappears for a bit.
@geekdivaherself Жыл бұрын
IKR?!? I wish there was some way to convey this to the content creator and maybe get a reupload
@weesa30188 ай бұрын
This needs to be pinned or noticed assp ;0; i felt like i was going crazy
@JohnJCB8 ай бұрын
@@geekdivaherself if he did that the youtube algorithm would murder him
@geekdivaherself8 ай бұрын
@@JohnJCB that's why I said maybe. Some content creators think that a clean copy is more important for an individual video here and there than the algorithm. Some don't.
@aidanmaniaMusic7 ай бұрын
Probably muted it because it had copyrighted music
@IsisNiko2 жыл бұрын
a lot of people are weirded out by early cgi, but i've always found it charming and nostalgic. I think part of that is because it reminds me of old educational videos i would watch as a kid. and probably old screensavers, too.
@notsojharedtroll23 Жыл бұрын
They're a whole aesthetic in their own
@Kyubee51362 жыл бұрын
I was literally right in the middle of following a Blender beginner's tutorial when I got the notification for this video. This must be a sign I should keep at it. I know it's a huge coincidence but wow.
@gratermccheesy96502 жыл бұрын
If you want your mind blown at the possibilities look up Ian Hubert, Kev Binge, and Polyfjord. They got great unique tutorials.
@mythiclys2 жыл бұрын
I wish you good luck in learning Blender!!
@RinoaL2 жыл бұрын
14:35 Kinda surprised you don't like how Andre and Wally B looks. I've been deep in the 3D animation field since I was a kid, but besides that bias I have an immediate affection for the lighting of the forests and such.
@DannyDevitoOffical-TrustMeBro2 жыл бұрын
I loved that clip as a kid :(
@1NOTEGBEATZ2 жыл бұрын
All it needs is self shadowing & HDR & its photo realistic. Its uncanny a little bit due to the programmed animations i think... nowadays we use motion capture which our brains recognize as real movement.
@anonymousapproximation85492 жыл бұрын
@@1NOTEGBEATZ I generally hate motion capture, because it _never_ fits the character they did it for.
@ShrimpZipperz2 жыл бұрын
@@DannyDevitoOffical-TrustMeBro I had that Pixar animation collection and my favourites were the chess game one and Red’s dream
@PapipupePOWN Жыл бұрын
As a kid, we had a couple VHS that were just dozens and dozens of early CGI shorts and I watched them so often they are basically baked into who I am today. I need to find them and digitise them, because I have yet to find full rips of them. They were called 'Imagina [insert year here]'. Seeing a handful of these shorts again was such a serotonin boost!
@teddropstone59622 жыл бұрын
When Money for Nothing came out it was mind-blowing, and holds up largely due to the fact that it never aspired to realistic representations of the people characters. It owned it's CGI-ness. Pretty amazing considering that almost nothing designed for standard-resolution TV looks decent on a modern high-def or 4k video platform.
@bsadewitz2 жыл бұрын
Yeah, I loved that video when I was a kid. I don't think it's accurate to say that they didn't aspire for realism, though. That was as close as they could get! It wasn't SD TV that was the problem, nor was SD TV the highest resolution they had. The workstations that they used to produce those animations had high-resolution displays (well, way higher than broadcast TV, anyway). Moreover, would you say that video from a camcorder looks "unrealistic"? The issue always has been (and still is) the amount of processing power and storage you need to render an image in a given period of time. What's missing is realistic lighting, textures, etc. The limitation was ultimately time and money/resources (processing power). The workstations capable of rendering those images back then cost like 40,000+.
@WannabeMarysue2 жыл бұрын
@@bsadewitz They weren't going for realism. The same team made another version of the Money for Nothing video, for the Beverly Hillbillies themed Weird Al parody. And it contains CGI versions of characters from that sitcom. With the characters from a live action sitcom to compare against, we can say they weren't going for realism. If they were aiming for realism, things would look very different. The Weird Al version honestly is also a great video, in a "holy sheet two cakes" way. Like, theres Two Of Them. Wow. It is honestly just the same thing as Money For Nothing, and its not one of Weird Als best parodies either. Would pick the original as the better one. But again, we live in a world were there's Two Of Them and I like that.
@VexAcer2 жыл бұрын
It's also funny when the characters from it cameo in Reboot and get made fun of in the show for their looks. Considering that they arguably hold up a lot better stylistically than any character from Reboot does.
@andreasklindt7144 Жыл бұрын
To be honest, "Andrè and Wally B" from 1986 looks really beautiful to me. Simple, dreamy, smooth, something I would like to expect from a TV show for little kids.
@vulpesaustralis145210 ай бұрын
ikr? It's the first time I've even ever heard of it and it's delightful! I thought his assessment was a bit harsh.
@robroy637421 күн бұрын
1984, not '86. where did you get 1986 from, you uninformed fool?
@totothedog88302 жыл бұрын
Id like to think all these random 80s space scenes are out there somewhere floating around in an alternate universe
@tgktgkify Жыл бұрын
Thank you for putting this together - it showed a lot of the shorts shown on the BBC's Micro Live (and possibly a few other programmes) - that I hadn't seen for decades - that inspired me to pursue a career in CGI/editing/motion graphics!
@captainbadd2 жыл бұрын
I remember complaining to my Dad that I thought "that kind of cartoon" was really creepy sometime in the 80s or early 90s. Even mundane CGI animation from that era was unsettling.
@theavnut85682 жыл бұрын
I love how a number of early CGI demos look exactly like a youtube creepy pasta
@aptdccvii Жыл бұрын
totally
@NigerianCrusader Жыл бұрын
NO THEY DONT MATEY
@NigerianCrusader Жыл бұрын
@@aptdccviiGUESS WHAT HATER THEY DONT
@randomcookie2706 Жыл бұрын
@@NigerianCrusader dear god what's wrong with you
@NigerianCrusader Жыл бұрын
NOTHING SWRONG WITH ME@@randomcookie2706
@kpegc2 жыл бұрын
This may sound weird, but these animations are so cool to me. Maybe it's because they were some of the first CGI demos, but they seem genuinely creative and otherworldly. Thank you for this upload.
@NigerianCrusader Жыл бұрын
THE THING IS MATEY TODD HOWARD WORKED ON SOME OF THESE
@jakethomas5016 Жыл бұрын
@@NigerianCrusadercringe
@pstw48909 ай бұрын
@@NigerianCrusader and today this genre is so much popular on youtube KIDS....🤣🤣🤣🤣🤣
@pstw48909 ай бұрын
and today this genre is so much popular on youtube KIDS....🤣🤣🤣🤣🤣
@NigerianCrusader9 ай бұрын
what do you mean man?@@pstw4890
@steveczap5 ай бұрын
One of the things you have remember about the 80s is that businesses everywhere wanted CGI (or “flying logos) for their ads. If you ran a studio or agency, you had to show you could do this stuff to get new clients. It wasn’t uncommon to see studios throw a ton of money at these shorts and demos. I’ve always wondered if those studios made any money off their shorts showing up in The Mind’s Eye videos.
@nieznajomy43982 жыл бұрын
You can tell how many edgelords of that time that dwelled into programming was working on those demos as directors. Especially in that "dinosaur meets dragon" demo.
@kylesoler41392 жыл бұрын
I guess nerds haven't changed much.
@MattMcIrvin2 жыл бұрын
the prevalence of "sexy robot with big boobs" type imagery too.
@tsm6882 жыл бұрын
That dinosaur was a spoof of something I forget. It was the 80's equivalent of Barney. Parents were quite sick of it.
@tylerbeaumont2 жыл бұрын
That original ray tracing clip is still pretty impressive today. Unreal Engine couldn’t do refraction until only a few years ago, so seeing this stuff in the 70s is honestly insane as basic as it is
@gljames242 жыл бұрын
Unreal can do it in real time now, but back then it took days to render a single frame.
@Takeshi3572 жыл бұрын
@@gljames24 It took about 47 minutes.
@Xenovicious2 жыл бұрын
So you're telling me that all that creepy CGI stuff I saw in the early 90's on 'A Minds Eye' on PBS was a bunch of tech demos from different times? Lol the Chromo dinosaurs, the bird and the fish, the weird landscapes and the thousands of cycling men.
@tsm6882 жыл бұрын
Minds Eye was a masterpiece of editing yes. Two thirds of what's in it were carefully cut advertisements too.
@StinzandL Жыл бұрын
I loved ReBoot. I did notice that the animation/characters/shading/etc. improved for the better towards the end of the series. What a difference
@koshkamatew2 жыл бұрын
The progress is insane.
@Pooca2 жыл бұрын
Is it just me or does mid-80's CGI feel like your watching a dream lmao.
@justbainz72 жыл бұрын
Ong it does
@JohnWick-qr4yc2 жыл бұрын
Get high as hell then watch it
@Slipknlov2 жыл бұрын
@@justbainz7 what happens after you give up god?
@justbainz72 жыл бұрын
@@Slipknlov I got no clue my boy
@Slipknlov2 жыл бұрын
@@justbainz7 lol i was faded and i was gonna rant about how "ong" is technically a wager of god, and i was curious what would happen if the bet was lost LOL cheers
@sohousama2 жыл бұрын
"CGI doesn't need to instill fear in your heart" *next scene is terrifying* Love it!
@coffilover Жыл бұрын
I've re watched this about 30 times. Never gets old. It's a comfort video for me...
@coffilover11 ай бұрын
Rewatched it like 10 times since...
@coffiloverАй бұрын
50 pfft now
@gnbman2 жыл бұрын
I actually like the primitive lighting aesthetic of early Pixar shorts and the like. It may be partly because of nostalgia, but I just think it's charming. I'd like to have a modern video game that's made to look like a playable early CGI short.
@rac1equalsbestgame853 Жыл бұрын
Something that looks like Tron would go hard
@NigerianCrusader Жыл бұрын
TODD HOWARD WORKED ON SOME OLD CGI BUT NOT THE PIXAR ONES CUZ HE KNEW THAT PIXAR WAS EVIL AND THEY WERE INDEED LATER CONFIRMED TO BE EVIL WITH THE RELEASE OF ONWARD
@NigerianCrusader Жыл бұрын
@@rac1equalsbestgame853TRON IS ACTUALLY A RIPOFF OF ONE OF TODDS CGI
@thesammurairat700 Жыл бұрын
Low-Poly Games aren't too uncommon indie-wise. I'm sureat least one of them is made to look this way
@gnbman Жыл бұрын
@@thesammurairat700 Low poly doesn't exactly describe the aesthetic of early CGI like this. It was more about the lack of texture, the distinctive shading, and the awkward animation. They _were_ lower poly but disguised it relatively well.
@cheezdoodle962 жыл бұрын
13:42 Man, I remember me, my father and my brother playing _Driver_ on the PS1, in awe at how real it looked, thinking games were never gonna get better than that! We really _did_ think it looked astonishingly real at the time. Funny how times change... I also remember watching the intro cinematic over and over again, being fascinated, but also slightly creeped out by how real it all felt. The dripping of the water, the guy’s footsteps, the emptiness of the garage, the beeping of his car as he unlocked it...
@joshshrum27642 жыл бұрын
Bet silent hill was a experience.
@bsadewitz2 жыл бұрын
Now imagine how realistic those images could have looked like if the PS1 could have spent hours doing the math to produce one frame of video! Game consoles had to render in real time! The animation that you saw in this video (as well as for any movie, etc) is rendered frame-by-frame. That is still how it's done today. The most complex frames of a 3d-animated, theater-quality movie today easily take days or even weeks (not sure about that, but I suspect it's gotta be at least a week, maybe two) to render. Movies are 24fps.
@JarlFrank2 жыл бұрын
I played the original Tomb Raider on PC and it seemed almost photorealistic at the time! I've replayed the game on Steam recently and I still love the look... it has a certain atmosphere of surrealism due to the low poly models, low res textures, and low view distance. It feels almost like exploring a dreamworld.
@emberZemian2 жыл бұрын
Early CGI just had such a novel way of... Embracing itself! It's absurdity and splendor, taking full advantage of geometric shapes and simple but dream like designs. Nothing quite like it, and yet it's such an ephemeral thing.
@shinjiikari5174 Жыл бұрын
The fact that this groundbreaking technology has come so far that it can nowadays be used by the common man like you and I to animate Patrick Star dancing to "Como te voy a olvidar?" has got to be one of the greatest testaments to human ingenuity.
@baum29212 жыл бұрын
I remember recently watching some early 2000’s cgi and being slightly horrified.
@holliann41932 жыл бұрын
I was literally thinking* 'ps1 cloud vibes' when he said almost the same thing. The video game industry's use of CGI is what I find most interesting and nostalgic
@joshshrum27642 жыл бұрын
At least cloud doesn’t give me chills.
@hylacinerea9702 жыл бұрын
5:47 this shows how OLD the voyager probes are. even when we think of them as the “peak of space technology” both are 45. my grandma uses a looney toons spoon older than both probes.
@guts2048 Жыл бұрын
Damn in all aspects
@Cartograph176 Жыл бұрын
Still less creepy than AI generated images.
@EmoMinecraftBuilder4 ай бұрын
No
@BinglesP24 күн бұрын
And have more soul and artistic merit. Let alone any.
@leodellacqua341024 күн бұрын
ai art is amazing, now anyone can create art, Its not so bad. Why do you dislike it so much, have you ever used it? I am not an ai by the way haha.
@willyzemlya21 күн бұрын
True
@PeesomeHumbertКүн бұрын
@leodellacqua3410 ai trains from stolen art thought
@propane_salesman2 жыл бұрын
I kind of like the aesthetic of early CG. Both for its occasional uncanny creep factor, and when it actually looks cool like in Beast Wars.
@LikaLaruku2 жыл бұрын
As much as I hated CGI growing up, I still think ReBoot looks good. Same animation studio, I think.
@propane_salesman2 жыл бұрын
@@LikaLaruku Yep. Mainframe entertainment.
@reshawshid2 жыл бұрын
I tried getting into 3D animation back around 2005-2008, and I can assure you that yes, trying to learn how to do it even then was horrific. If you didn't have someone to teach you literally everything, you could not figure it out. So many terms to learn, so many functions to deal with, and so many controls. The licensing of Unreal Engine and its tools was just about as revolutionary as when Microsoft made an OS. Also I say I tried because I was forced out. Moron of a teacher kept asking us to do storyboarding and irrelevant creative exercises that I simply cannot do, so my grade just tanked.
@stevenc87172 жыл бұрын
Oof that teacher sounds frustrating. Reminds me of an inverse of a highschool English class that I had, which turned itself into a philosophy/psychology class where we learned about Freud, the Stanford Marshmallow experiment & tons of other philosophies 😅
@reshawshid2 жыл бұрын
@@stevenc8717 Seems like some teachers regret their choices in career specification and are too full of themselves to accept it. I also had a resource (special Ed) teacher that focused on teaching PE until somehow landing what she taught when I was there. Needless to say, she was awful and had a "brute force it" mentality towards mental blocks. Hated her too. Thankfully she was too dumb to notice when I learned how to take advantage of the way she percieved me.
@bunderlemu78022 жыл бұрын
Creativity is a strange beast. Not everyone has enough of it and those who have it often suffer greatly. Hopefully, you've found another career. Good luck with your endeavor.
@jessetorres87382 жыл бұрын
Does anyone else remember when this channel was exclusively for geography related content? I'm not complaining I'm just curious as to whom else has been watching these videos for that long.
@austinhayman70232 жыл бұрын
Me, though I had a couple year break and found it like this only since last year honestly.
@darken24172 жыл бұрын
Wasn't that long ago was it?
@Ditidos2 жыл бұрын
I remember that era and not being very interested in the channel back then since I'm not surper into geography, so not exactly the kind of people you were asking for, but yeah I kind of remember.
@cavalcadeofbobs35592 жыл бұрын
I remember when this was "EverythingElseHub", name TBD
@BigWheel.2 жыл бұрын
Yeah, watching this channel over the past years has been a WILD ride, what an evolution.
@Tacom4ster Жыл бұрын
The Amazing Digital Circus nails that feel, but updated
@bradenanderson50872 жыл бұрын
A lot of these demos were put together into a collection called "Minds Eye", I'm proud to say I still have that VHS. I'm also very glad to know I'm not the only one who has PTSD from watching early CGI.
@tripdefect872 жыл бұрын
I like early CGI because it's incredibly abstract. The lengths somebody had to go to back then to try and get an accurate representation of something was commendable
@sterlinsilver2 жыл бұрын
I have 2 laserdiscs called "computer dreams" they are something else... I love CG reflections on these old animations
@RocketRoosterFilms2 жыл бұрын
Please check that the videos on those discs are archived online. Many bits of animation history have been lost to rot and age.
@sterlinsilver2 жыл бұрын
@@RocketRoosterFilms how would I do that? I also have some cartoons from the 1920s on 16mm film, and can't find anything about them
@Polyhedron692 жыл бұрын
Upload them if you can
@DexFire11152 жыл бұрын
@@sterlinsilver Upload them
@sneedchuck54772 жыл бұрын
sell them.
@lirpa5Ай бұрын
I love coming back to this video after so many years. Something relaxing about watching old CGI.
@SkulShurtugalTCG2 жыл бұрын
I would have loved to have heard your thoughts on "The Works".
@69replieslol2 жыл бұрын
Hi skul
@p6nj2 жыл бұрын
Hi skul
@Rami-tt4sg2 жыл бұрын
Hi skul
@tonysee91702 жыл бұрын
Hi skul
@FassinTaak2 жыл бұрын
Heeeeey! Skul.
@oneinathousand21562 жыл бұрын
This style of CG is why I love the “talking heads” in the first 2 Fallouts, sure they’re limited in their animations but they’re so expressive compared to the Bethesda faces, and even though there’s a bit of uncanniness in the first 2’ games talking heads and cutscenes, it fits well with the dark atmosphere of the games.
@princesscrystal64102 жыл бұрын
Those were cgi? I thought they were puppets growing up like muppets
@richardlindquist40612 жыл бұрын
@@princesscrystal6410 they are made of clay then animated digitally I’m pretty sure
@The_Blue_Otaku Жыл бұрын
From what I found online the first TV Show to have a CGI title sequence was Doctor Who it's CGI intro was used from Season 24 (1987) to Season 26 (1989) and it cost £20,000 and was created in 6 weeks with some frames taking whole days to render. kzbin.info/www/bejne/lZq2q3aMaKhga5I
@n.a.21562 жыл бұрын
For those referencing "Beyond the Mind's Eye," the collection was assembled as a vehicle to demonstrate the music of the composer, Jan Hammer. Many will know the name from the soundtrack, incidental music, etc. from the 1984 U.S. television series "Miami Vice," let alone his large repertoire in general. Included were numerous shorts, some of which were utilized from the 1992 U.S. film "The Lawnmower Man." - itself a demonstration of the CGI of the time. In the early 1990's, Sears had purchased the rights to use the video collection as the demonstrator for their in-store television departments. It played almost non-stop for a few years in most stores. It subsequently sold a lot of merchandise for them. Incidentally, the owl in the 1986 U.S. Movie "Labyrinth" clip was reportedly the first application of a CGI animal in a movie.
@michaelmalone72312 жыл бұрын
Your last sentence. Funny how a lot of things forward thinking have a connection to the late, great David Bowie.
@blazicgd Жыл бұрын
people don't talk enough about the Sonic Adventure intro cutscene. It looks phenomenal for 1998, like on par with Pixar