Fallen teleporting directly onto the ADU and entitely ignoring your traps and holograms has killed numerous runs for me and needs to be fixed.
@keithpierce56865 ай бұрын
This must be a very very small problem. Also like most content it needs tweaking and another look at to see what can be streamlined so give it time, its a free update so yea.
@Amirifiz5 ай бұрын
Happend to me mostly on the mothyard side with the pyramids architecture was shooting at a servitor that popped over to the sdu.
@antoniobennett35885 ай бұрын
I had one run where we lost during the upgrade phase where the adu was just taking damage from nothing
@window92135 ай бұрын
Its not just fallen, its also random hive enemies too.
@emilianocastillejos13305 ай бұрын
Most annoying for me has been the huge enemies always standing on the ADU and not moving
@baritone45385 ай бұрын
"Cut the feed.....I'm coming down there guardian, let's show you how a real legend battles" -Shaxx of my dreams
@lordpumpkinhead2655 ай бұрын
"I've seen enough. I'm joining the fight."
@GageisME3335 ай бұрын
Shaxx and maybe other ‘helpers’ would be gr8, case and point…. “Well young wolf, empress caiatl says i got some time to kill……… {laughs}”
@lachydragneel5 ай бұрын
@@GageisME333purchase their support via a beacon that can be bought at any time and they arrive via their ships
@Sekironprime5 ай бұрын
I imagine one reason they didn't is because they didn't get his VA in time
@duo16665 ай бұрын
I doubt he would say that given canonically we are the most legendary guardian in universe. Even Saint-14 looks to us as his inspiration. Having him come down and just spamming super and tossing every type of grenade possible everywhere would be neat.
@oz70nyc505 ай бұрын
UPGRADE THE DECOYS! Upgraded one of them on Midtown and had a Tormentor show up and it pretty much aggro'd him the whole wave. Even after we cleared out all of the Servitors the big guy was still attacking the sweeper bot. Easiest Tormentor kill ever.
@tuoritto5 ай бұрын
Decoys are goated and you get the Shaxx body pillow version at max upgrades
@VallornDeathblade5 ай бұрын
I feel like it goes Decoys, Turrets, Tripmines. I do not get the way people seem to overinvest in Tripmines when they do so little. It's like the scrap is burning a hole in their pockets and they refuse to save to upgrade a turret or decoy.
@Technizor5 ай бұрын
@@VallornDeathblade Tripmine Lv1 looks like it only pops 4 times before needing to be replaced. Compared to Turrets or Decoys which take some serious punishment before being destroyed, I'd avoid all tripmine purchases unless its the last buy round and you have nothing else to spend it on.
@fotis3v4805 ай бұрын
I feel this,i was alone vs the wave because my dumbas teammates thought they could sword everything without strand Titan and the tormentor was aggro'd the entire time.😂
@awesomeguy95135 ай бұрын
The trip mines seem kinda useless like they have a few charges before needing to be bought again while the turrets can tank while defending adu and the decoys are very helpful especially late wave
@drew52135 ай бұрын
Honestly, I don't need a guaranteed shiny from level 50 whether that's once per account per week or otherwise. Instead give me just a borderlands esque lootsplosion of even a handful of weapon drops and some medals and I would be so hyped every time. In fact, who needs a chest! Make Shaxx pose at the end and loot flies from the hologram
@MrNigel1175 ай бұрын
fr, a full coil run feels great even though i know im gonna be dismantling everything i just got. just seeing all the item overflow on the side of the screen is great
@jonahbrown56695 ай бұрын
Guaranteed shiny > a 2 or 3 more regular versions.
@Anchor-Supreme5 ай бұрын
@@maythomas4591the shinies are the dumbest thing added with this activity. “Oh wow, a weapon with a special ornament that’s actually just a shader, what a cool thing!” Give me five weapons and some ascendant shards and I’d see a reason to actually get to wave 50.
@ryanlewis20395 ай бұрын
Are shiny drops only in legend?
@CHEA7CODE5 ай бұрын
@@ryanlewis2039No, can drop from normal, I've gotten a few
@lucienmoolman80175 ай бұрын
Datto whipping out the "umm acksually" emote in the thumbnail
@gr.J8N5 ай бұрын
Nah that's the "what's up brother☝️"
@blixt81655 ай бұрын
What’s up brother!
@Nolexyn5 ай бұрын
Akshully
@shadeswordfishzz45795 ай бұрын
The lock-in version tho 😂
@doglookingatcamera79545 ай бұрын
🤓☝️
@threef1fty5 ай бұрын
Better loot incentive for 50 clear definitely needed but also put a button on ADU that signifies you're ready for the wave, I hate sitting around for 30 seconds when I have no intention of upgrading/buying anything with scrap.
@TheDieseI5 ай бұрын
Cant do that. Randoms will just hit it asap before anyone has a chance to buy and ruin the mode. If thats implemented, it should only happen in Legend
@aljazslemc95695 ай бұрын
@@TheDieseIeven then. People rushing things is like a good 60% of ehy you'll fail any non matchmade content in destiny unless you mic up😛
@ethanshackleton5 ай бұрын
@@TheDieseIThey could make it a ready up system, so it’s only if everyone hits the button it skips. Titanfall 2 has something similar in frontier defence which is a very similar mode.
@TheDieseI5 ай бұрын
@@aljazslemc9569ive yet to fail a matchmade Onslaught in about 15 full runs. Either im getting cracked teammates or im getting real lucky with enemy modifier combos
@fotis3v4805 ай бұрын
@@TheDieseIyou can literally solo the normal mode if you get some decent rng on the spawns bro it's not that big of a deal. I had teammates leave at 30 and held just fine for a few minutes till someone else joined on me and I'm not using any brain capacity in pve.
@thaddeushamlet5 ай бұрын
Mothyards also seems to have the old issue of enemies getting stuck on geometry then teleporting straight to the objective when defending the pyramid tower point.
@meekumanu5 ай бұрын
The turrets are insanely good on Mothyards though, turrets from other ADU locations will crossmap enemies. It's worth fully upgrading every turret and it makes the waves feel much lighter.
@fatthanosfeet5 ай бұрын
@@meekumanu ehhhhh I just don't think the turrets are ever really necessarily tbh
@digiorno11424 ай бұрын
@@fatthanosfeetThe high level turrets melt tf out of everything
@mrinferno15715 ай бұрын
Onslaught can be the best mode in the game as long as it’s still supported, so much potential with new maps, enemies and upgrades
@jekkin89724 ай бұрын
Like bring this beyond just fighting these pyramid dudes. Like imagine fighting all factions on a array of planets. Like a Europa ice cave or a close quarter nemouna city.
@Riptyde4994 ай бұрын
@@jekkin8972 I'm loving the idea of it getting an update in TFS and having to fight The Dread in those waves. Sounds super challenging and would be nice to get to fight the new baddies. Could have sworn they said there were going to be 4 factions to face in Onslaught as well
@artbeyondthewall97205 ай бұрын
The “shaxx how did you get this number” is actually genius. Similar to a kill streak that is very difficult to get, having the option to buy a shaxx/ Zavala/ Saint etc for a round… would be a great idea Also for the first time in years I actually was excited about a loot drop. Love weapon crafting but the idea of a few cracked weapons not craft able with unique perks combinations brought back some love for the game I hadn’t felt in awhile.
@artbeyondthewall97205 ай бұрын
Adding another layer of potential. Unlockable perks such as “sniper cover from Devrim” or “rockets from Shaxx” etc. DPS sprinkled through the wave to help. I like the idea of these “legendary heroes” not scratching themselves in the tower for once
@lordpumpkinhead2655 ай бұрын
I like the idea of having a terminal next to the ADU that lets you buy help from specific heroes for a set amount of scrap. "4k Scrap: Sniper Fire: Devrim Kay is now perched near the ADU out of harm's way and will periodically kill enemies. Values higher-priority enemies over others. (can't kill Tormentors though)" "6k Scrap: Saint's Shield: Saint-14 drops down onto the ADU and uses Ward of Dawn to protect it. Making the ADU invulnerable as long as the Ward of Dawn is active. Once broken, Saint fights enemies with Perfect Paradox for a few waves until he has Ward of Dawn back." "8k Scrap: Ikora's Wisdom: Ikora joins the fight, casting various supers and killing anything that stands in her way. Leaves after the ADU changes locations (so once it hits 10, 20, 30, 40, and 50)" "10k Scrap: Zavala's Strength: Zavala joins the fray, with a Ward of Dawn on the ADU and a permanent +30% damage buff to all sources while he's guarding it! Once the Ward is broken, Zavala leaves the battlefield." "20k Scrap: SHAXX! Shaxx joins the fight and will not stop fighting until the forces have withdrawn."
@lakupo5 ай бұрын
Yay, someone prominent mentioning the lack of postmaster and vault kiosks. Neomuna has these things. It's a severe oversight that they weren't included here, even for a limited time zone.
@aljazslemc95695 ай бұрын
Its not limited time, onslaught is staying... unless they'll add onslaught to shaxx at the tower
@Technizor5 ай бұрын
I have to wonder if they didn't put it in so that loading would be faster. The Tower (12 players) has access to the vault and apparently people think this is why loading to the Tower is super slow if you get matchmade into a lobby with a few last-gen console players.
@BRIKHOS5 ай бұрын
I mean, you have the vault in orbit. Yes, I want those things here too, absolutely. But "severe" oversight feels like an exaggeration.
@frankkuncio20655 ай бұрын
@@aljazslemc9569He's talking about the Hall of Champions. Not Onslaught.
@killerneto42035 ай бұрын
@@aljazslemc9569onslaught supposed to go to vanguard node so we losing hall of champions anyways
@Vegalith5 ай бұрын
If you’re like me and have been waiting for Hierarchy of Needs to have its moment, this is it. The use case of “stand in an area and shoot at lots of adds and beefy targets that are also over 30 meters away for an extended period of time to justify not using special or heavy on them” is here.
@ThaAlecman5 ай бұрын
DUDE I LEGIT DIDN’T EVEN THINK OF THAT
@craniumdiode12635 ай бұрын
That's what I was doing with Polaris Lance today lol! Plink Plink playstyle normally isn't fun, but when your plink plinks are giving you Radiant and Restoration, and causing ignitions and scorch all over the place thanks to the seasonal mods just feels really fun, and having enemies who can take the punishment is great too.
@oksobasically32785 ай бұрын
I thought of the same, put Hierarchy in my inventory but havent used it yet
@andrewbianchi69145 ай бұрын
I didn’t even consider using hierarchy, was it performing well on Vostok and midtown? Mothyards it would be crazy but I would think the enemies get too close in the other maps
@Vegalith5 ай бұрын
@@andrewbianchi6914 works best on Mothyards, requires some positioning knowledge for midtown to get long sightlines, Vostok you can just stand on or near the ADU and you have sight for most spawns.
@LankyLost5 ай бұрын
Decoys are the answer to Tormentors on Legend, once we prioritized that we cleared 50 relatively easily. You still need to keep control of the field, but it stops the 'nothing you can do' aspect of the miniboss spawns.
@Lightstation_5 ай бұрын
I realized that once a tormentor was attacking a decoy for like 3 minutes straight
@mildchaos60374 ай бұрын
Tormentors might be my least favorite mob in any video game ever lol If they cancel my super one more time while simultaneously sending me off a cliff I’m going to lose it
@Lightstation_4 ай бұрын
@@mildchaos6037 I'll never forget it doing the suppressing slam on a teammate while I was invis trying get a Rez. I got suppressed then killed immediately.
@kisukeurahara1895 ай бұрын
The Shaxx popping up to help us as an npc add clearer would be Epic, like we earn him by not dying and can call him on command every 10 rounds, or save him until the end where he stays out much longer. Good idea Datto!
@infinitedeath13845 ай бұрын
Or we could save up scrap. Pay 2500 scrap to have him come in during a wave, and absolutely wipe out all the red bar enemies. Pay 5000 scrap to have him come on and destroy a mini boss, like a tormentor that spawned in.
@Ahnock5 ай бұрын
or even just hear him on comms while we teleport into the pyramid. have him "holding down the fort" while we're out taking the fight to them.
@lexsavage33115 ай бұрын
On the note of the Wave + Modifier Combos... the one that wrecked my team was on Midtown with the hive. It was an almost all Ogre wave + a flipping TORMENTOR. We got ran SO fast XD
@literallynotmypiano92335 ай бұрын
Had a servitor and those really big captians spawn on top of the middle ADU in midtown
@oldsaddad72745 ай бұрын
Disorienting launchers will save so many of your future runs
@wonkybomb18655 ай бұрын
I can’t stand those all ogre spawns. There’s so much purple B.S. flying everywhere you can’t even see sometimes.
@itsmehere15 ай бұрын
My very first round of onslaught was in the mothyards and I instantly knew that it was my least favorite, without even needing to do any of the other locations 😂
@neojb19895 ай бұрын
I think the harsh time limit in the halls is due to it having open comms. If your voice chat is just on by default, everyone can hear you. Probably alot of bandwidth to keep that going for AFK folks, so they clear em out quick.
@MLM6145 ай бұрын
Huh? It's like that in every social space, even patrols have pub chat.
@neojb19895 ай бұрын
@@MLM614 I think everything except the tower has harsher time out reasons because of that. You are right
@MLM6145 ай бұрын
@@neojb1989 All other areas have harsher time out limits because you're supposed to be active in those places, Tower is a chill spot. Hall of Champs should be too, but something's different there for whatever reason. Chat only takes Kb of data, not enough to interfere with networking. The Hall is a weird hybrid lobby. Ever noticed it actually tells you when people land there? Like they're joining you directly, but not. Even your helmet stays on there regardless of settings.
@jmuk35715 ай бұрын
I did legend onslaught with 2 randoms and it went surprisingly well and made 2 new friends in the process, all waves complete, just played well together
@BrazarB5 ай бұрын
4:30 I really enjoy the unpredictability & surprises, keeps it fresh
@friendlyelites5 ай бұрын
What I love most about Onslaught is how good all of the roaming supers are here, Stormdancer's Brace on arc Warlock, Raiden Flux with Arc Hunter, and Synthoceps on Berserker Titan are all so absurdly good all the time and fantastically chain together.
@NoobishSquirtle5 ай бұрын
based datto points as always would LOVE for the redjacks that walk with you to the ADU in the very beginning to stay around until they die, they remind me of Marines from Halo campaigns.
@damiansmith52945 ай бұрын
"How'd you get this number?" "I called Mara."
@rhyshuber99815 ай бұрын
My problem is that the drop rates are so low that we’re gonna have almost no time to get the last two guns that come out on April 30th
@lbchurro5 ай бұрын
I think they should add the armor after you unlock it into the Legend 50 wave clear. Maybe like 4 chests so you get 2 weapons and 2 armor pieces but give the armor the shader the guns have and make it so you can get aa chance for it to be artifice armor as well. Edit: obviously no increase in the the rare shader to drop Just up the quantity
@wumbology725 ай бұрын
On the shiny gun topic, I would rather double perk guns be the reward for legend wave 50. If you get a shiny on top of that then cool, but that would be an easy way to improve the loot chase without handing out shinies for free.
@peteryang50565 ай бұрын
Agreed. I'm all for letting the shiny shader versions be the RNG chase, but giving players a double perk gun with the normal shader as a reward for Legend completions seems like a good way to incentivize it.
@justindemont60625 ай бұрын
@@peteryang5056the shiny versions are the only versions that roll double perks
@killer89995 ай бұрын
YES! I think most people are missing the point here, the Shiny part should remain rare and it's totally fine if you aren't guaranteed that. I want the FUNCTIONAL part, aka double perks, to be guaranteed from a wave 50.
@cleanboi91365 ай бұрын
@@justindemont6062did you even read the original comment
@peteryang50565 ай бұрын
@@justindemont6062Yes, we know that’s how it works right now. We’re saying Bungie should add double perk drops that aren’t shiny.
@AndrewJoyner075 ай бұрын
Please just put a vault in The Hall of Champions it’s all I want
@pearson6745 ай бұрын
i really want more maps and modifiers. Imagine a neomuna map with vex able to spawn... a scourge of the past city area... also by modifiers i mean the ones you can see in orbit, and something cool like enemies always make cursed thrall explosions or something that completely changes the way we play
@ItsExoticChaos5 ай бұрын
You remember those warmind frames we had in the revision zero mission? I think something like that would be fun to be a big scrap purchase.
@Dutch_Viking_914 ай бұрын
Haha holy shit yeah Rasputin was def flexing his potential at the player when he supplied these to us making the event that much more bearable
@josequiles75 ай бұрын
The guaranteeing 1 shiny per character per week is a good option. What should be done is up the chance a bit for legend and another up in percentage for reaching wave 50, not guaranteed after your weekly per character but a higher chance because all I've got is only 2 shinies and I've grinded this non stop since tuesday
@Yilue5 ай бұрын
Mothyards is my favourite just because of the size and feeling of defending a mini castle in the little pyramid structure. But I do agree with datto. The enemies can just be miles away and behind an object like a plane. Just annoying to go find the enemies sometimes.
@bobtimmy54575 ай бұрын
they can easily implement that you get 1 extra chest for each 10 waves, so the first wave is 1 chest, second wave 2, third 3, fourth 4, and fifth 5, you get 15 totals chest for a full run
@travousbieber39394 ай бұрын
So crazy that the coil has normalized 15 chests per hour, but yeah, that’s where we’re at. Lol
@dallasletersky75865 ай бұрын
Just spit tomato soup all over my screen after he says "Shaxx shows up and the Triumph is How'd you get this number". 🤪🤣
@jumbojimbo7065 ай бұрын
Lovely video to have a dump to datto. Your calming voice made it come out like a Sea Otter sliding off a bank. No wipes needed.
@Mdborders5 ай бұрын
What's up brother? Special guns Special guardians Special loot
@OscoBosco5 ай бұрын
Traps are actually really good for chip damage alongside your upgraded turrets. The turrets constantly chip, while the traps take chunks away, making you spend less time trying to take out the tankier enemies and allowing yourself to be swarmed by the smaller ads.
@jotunnimusprime23985 ай бұрын
My biggest issue is the Hall of Champions is being sunset
@theravenlordmasterofthevib89915 ай бұрын
According to who
@Rockdwaynejonnyson5 ай бұрын
@@theravenlordmasterofthevib8991the in game screen
@Rockdwaynejonnyson5 ай бұрын
@@theravenlordmasterofthevib8991that’s says June it’s gine
@lordpumpkinhead2655 ай бұрын
@@Rockdwaynejonnyson You've been given bad information. Onslaught and the Hall of Champions are here to stay, it's the holofoil versions of the BRAVE weapons that are leaving in June.
@bernadettavarley5 ай бұрын
@@Rockdwaynejonnyson What do you mean? The new social space is only around for a bit? or is Onslaught itself only temporary?
@zackhanley15845 ай бұрын
You actually can access the vault in HoC. When you open up the launch screen for the hall in destinations you can press "down" and it will open your vault.
@Snack11185 ай бұрын
Finally my opinion has arrived
@atoafriend4 ай бұрын
My friends and I were saying how cool it would be if we could used scrap to call in one of our major allies to the battlefield with us: Caiatl arrives in a massive drop pod and draws all the aggro, Mithrax holds down the ADU while the rest of us go grab bonus objectives, something like that.
@fotiacruz1945 ай бұрын
Mothyards is probably the best map for those of us warlocks employing the "carpet bomber" play style. Using heat rises and rain of fire, spamming galla or dragons breath cause heavy ammo feels infinite in onslaught
@thespicyswede93025 ай бұрын
I just got back into D2 after buying Lightfall for $17 on sale on Steam, and I've been away since week 1 of Witch Queen. This mode is SO MUCH FUN. It's the perfect lure to bring back veteran players. I'm enjoying the game more than I thought I would.
@xsyllvr5 ай бұрын
Finally my opinion has arrived.
@arashigames84935 ай бұрын
Saw someone else point out what they should do is for the first ten waves, you get 1 piece of loot + mats. Wave 20 reward, 2 weapons + mats 30, 3 weapons + mats etc. Doesnt raise it that much but at least makes it worth you time.
@roguegamer11735 ай бұрын
Finally! My opinion on this content has arrived. I wasn’t sure what to tell my friends until now.
@IDECIDETHETRUTH5 ай бұрын
And now without further ADU: Datto’s opinion on onslaught.
@Melancholiccube5 ай бұрын
take the like, and get out.
@davidball92875 ай бұрын
Bungo you made datto sleep ! Especially in moth yards, how very dare you !
@Crispyjell05 ай бұрын
Remember picking up orbs count towards your scrap, gives about 10 per orb. If youre constantly making orbs you the sceap stacks up.
@Geehawst5 ай бұрын
Our opinion has arrived
@alexrazzano44045 ай бұрын
I would love a neomuna map for onslaught, and I feel you, there’s nothing else I want to do in the game right now. I’d love if they made a Brave memento, or had some unique Armor to get from wave 50 like the Age of Triumph armor from D1
@dylanmiller11405 ай бұрын
50 on legends needs a coil room with ascendant shards and one guaranteed shiny.
@WHlSKYtx5 ай бұрын
thissss
@stevenm119205 ай бұрын
Ascendant shards or guaranteed exotic drop even sure. Guaranteed shiny would make them completely worthless
@Luke_was_here5 ай бұрын
Increased shiny drop chance for sure. Guaranteed defeats the point of them being shiny and also compromises the "push as far as you can" nature of the mode.
@toccata62505 ай бұрын
At first I thought that I'd chase the golden border weapons, but, with how rare they are, I can't expect them to drop at all, so I just farm the normal versions of what I want with 5/5 or close to it.
@ladynoire83395 ай бұрын
There’s no real incentive to run 50 waves since the rewards don’t escalate with every wave
@toccata62505 ай бұрын
@@ladynoire8339 yeah, doing first 10 waves on legend and then restarting is the way
@GradivusGFX5 ай бұрын
18 seconds 0 views bro fell off smh
@ratchetchico5 ай бұрын
lil bro is washed 🥱
@Artikz_5 ай бұрын
you got the whole squad laughing
@lucienmoolman80175 ай бұрын
Isekai yourself into the 40k Warhammer universe
@VergilPeterson5 ай бұрын
😂😂😂😂😂😂😂😂😂 Is this the reaction you wanted?
@giantlizard91585 ай бұрын
@@lucienmoolman8017 Who hurt you 💀
@davis08125 ай бұрын
On the topic of the tripwire traps: get one to tier 2 or 3 and pop tether so it yanks a large group into it, or several beefy enemies into the blast at once. The debuff has wiped entire swarms or greatly softened big hp sponges
@G1224Alex5 ай бұрын
It would be nice if they added scorn or Cabal to the mix or even the dread after final shape to spice up the the mode
@pokehero775 ай бұрын
I think something to remedy the loot incentive thing could be add an extra chest for 30 and up so that people wont want to bail out early as much and it would slightly lessen the shiny hunt issue without making it guaranteed which I believe is the wrong decision.
@bl00dkillz5 ай бұрын
Midtown + osmiomancy stasislock with verglas curve = effortless win
@kobold_sushi_executive_chef5 ай бұрын
Double the shiny drop rate for 40 and triple for 50, no guarantees and retains a high degree of rarity but incentivizes remaining in the activity rather than restarting
@azure985 ай бұрын
The other thing that seems to happen very rarely in Onslaught, at least for me, is sometimes after doing a boss every 10 Waves you'll get a kind of Bonus Round where you have practically infinite abilities and super and a horde of Tormentors spawn and every time you kill one you get Tokens and maybe some weapon drops. And for the whole just doing the first 10 Waves and bailing thing on Legend, probably the most simple method is redistributing loot. 1 Chest on Wave 10, 2 Chests of Wave 20, 3 Chests on Wave 30, and so on, then in the final round when you have 5 chests you just have them automatically open and explode loot out the top. You'll get the feel goods seeing all those chests lined up at the end and you'll even have 1 extra compared to the 10 now.
@rjherra92855 ай бұрын
On the topic of shinies, I almost wouldn't mind a bad luck protection system similar to raid exotics. Keep em rare, but the escalating chance would be nice for a bit of consistency. I do agree though, the rarity is what makes em cool
@jacksonmorse56815 ай бұрын
Here for the Vesper shoutout, been loving it for all the tight spaces and (mostly) static spawns
@Cross314155 ай бұрын
My suggestion for a wave 50 reward boom would be six loot chests, each having a 10% chance of dropping a shiny. That gives tons of loot, with an elevated by not guaranteed shiny drop, and the occasional hype for multiple shinies in one go.
@Remorse9.9.915 ай бұрын
First time since lightfail dropped I've agreed with dattos opinion on an activities difficulty to loot ratio 👌
@Blackout-ff6ck5 ай бұрын
11:25 I think if they gave a cipher, like the nightfall ciphers, but for shinies. Make the ciphers a bit rng too so that it doesn't feel guaranteed still. Either that or exchange em for skeleton keys that u need to use on the bonus chest at 50
@JayVaidyanathan5 ай бұрын
Im really liking Onslaught. Playing with my other friends who consistently play Destiny (On normal) isnt stressful, but playing with my friends who are extra casual (on normal as well) is a bit of a challenge, as they arent running great builds. One round we had a Tormentor on round 3 that just absolutely destroyed us, but we were still having a great time lol
@innocent-_-5 ай бұрын
Same, I got some buddies who haven't played in a while to run a normal one with me and it got rough past round 40🤣 one guy had zero build and the other had on some pvp build so we were getting spanked. Regardless, we had a blast and I'm actually excited to play D2 for the first time in forever
@mrpainface85155 ай бұрын
Severance enclosure my beloved...your time to shine has come
@stevenpope14625 ай бұрын
Add a vault in the hall and Ill be set. Also, you can knock over all the chests in the hall if you now how to strafe on to the edges. Its hilarious lol
@G1BBYMAC5 ай бұрын
The best change that I can think of is that in round thirty, you get three chests and a little bump in shiny chances upon completion. Four chests and another bump. And then seven chests on the round 50 completion.
@nathansparks98145 ай бұрын
I got a shiny elsies rifle and as a returning player, did NOT know what I was looking at or why it was "different," and I vaulted it just in case it was rare. And boy am I glad I did. 😂
@CaptinSoapProduction5 ай бұрын
I like the feel of Mothyards being a huge battlefield. I think it just needs double the enemy count and increased spawn pacing. And then itll be good.
@ItsExoticChaos5 ай бұрын
I think something onslaught can benefit from is the purchasable modifiers we see in rivens lair.
@Commander_Pika5 ай бұрын
On the Postmaster/Vault complaint, it could be a couple things. 1) The social space is listed on the calendar has having an end date, so maybe it gets vaulted (which would suck). Cuz of that, they didn't think getting vault/postmaster functionality was necessary or worth the dev time. 2) Bungie said they are working on "vault from anywhere" for TFS and they just purposely re-added the vault from anywhere but. 3) could just be they wanted it to behave like (or it was lifted design wise) from Xur's treasure hoard, which doesn't have those thing. I wish it had the vault there, but at least you can just go to orbit to open your vault. If you are going thru your inventory, you probably also have prime/exotic engrams, which would mean you'd need a cryptarch as well.
@Weiss14565 ай бұрын
What I struggle the most with my teammates is when they are 2 big captains spawning next to the objective or the big brig that cast a laser on the objective if you don't kill him fast enough.
@Michael-ee4uz5 ай бұрын
This might be my favorite activity since Escalation Protocol.
@SeraphSancta5 ай бұрын
Personally, for the problem of only getting one extra chest at wave 50 on Legendary, I think you should get an additional chest per 10 waves. So, like, wave 10, you get two chests like normal; wave 20, you get three chests; wave 30 you get four chests, etc.
@jordanreavis81635 ай бұрын
I think it would be neat if there was an escalating chance to get a shiny drop in legend for each set you complete. No outright guaranteed drops to devalue them like Datto said, but more incentive to go for longer runs
@Maverick47745 ай бұрын
For incentivizing playing higher rounds of onslaught, you could drop the base drop rate of holofoils and then have the drop rate increase as you complete more rounds until it's like 1.5-2x the current drop chance at round 50
@DanteSoulest5 ай бұрын
The incentive for going passed wave 10 could just be as simple as adding more chests. Currently, it maxes at 10 chests, making it start at 1 chest for wave 10, then 2 for 20, and so on. That's 15 chests over the course of 50 waves, without diminishing the foil drop chances.
@rickklein51365 ай бұрын
"This is Shaxx. New number whodis?" That was such an out of pocket idea for an upgrade, it made me chuckle
@Fish-nx3gt5 ай бұрын
i think there should be no buy rounds, we should be able to buy whenever we want because that would save alot of time and lets us put up a decoy incase of tom appearing suddenly so you get more time to deal with him before the adu blows up
@federal58425 ай бұрын
Changes I'd make to it would be only 2 things. First, Shiny weapons drop more often, as I've gotten about 4 since reset (often 4 hour days of Onslaught) while my friend has legit got them from a 10 playlist run. The second thing is how damage against the ADU works. Enemies can literally just step into the ADU radius, and a chunk of health is instantly gone. I would like to see it be like Vow's Acquisition, where ads shoot the ADU and damage it, instead of "oh, walk-in radius and bam huge chunk". I like Onslaught, but it feels really challenging but not very rewarding, and the Shinys need to be upped a bit since they are way too rare (at least for me)
@jazdeol72115 ай бұрын
Onslaught has been fun and since it'll be sticking around I hope it just doesn't get abandoned like gambit. Would love to see new maps and more defensive upgrades in the future.
@SirPugsalott5 ай бұрын
I think some of the best options would be to make it so that extra chest you get at the end of a 50 wave clear is a slightly increased chance of getting a shiny or make it drop double weapon loot, which is essentially the samething i guess
@blazi405 ай бұрын
Another good way of incentivizing going for full legend runs is not necessarily guaranteeing a shiny, but at least increasing the odds by giving you more chests and/or giving you a haul of tokens, and you can also decide whether those tokens go to the armor if you're really looking for it or opening the chest for more drops. Still not guaranteed, but very much an extra incentive
@Ahnock5 ай бұрын
the ambiance should crank up to 11 by the time you hit round 50. the environment stays totally static through onslaught and its such a missed opportunity. have it shift to night as the revive timer is disabled on round 30. have it start raining around round 40, have pyramid scales and splinters start flying around the skybox through waves 40 to 50 and have alarms blaring. take it way over the top and escalate the excitement as you reach those final levels.
@Storebror4925 ай бұрын
I slapped my Crown of Tempest Warlock build on yesterday and swapped it to Fallen Sunstar and just murdered and blinded everything with Coldheart and Blinding Grenades yesterday for a full run of Normal Onslaught. Most fun I've had in *forever*!
@wonkybomb18655 ай бұрын
I don’t think I’ve done one match made run where it hasn’t felt like one person was actively sabotaging the run, trying to afk farm, or just plain was literally looking at the sky half the time. These problems have always been around but it feels like it’s magnified ten fold in onslaught for some reason.
@pur3pineapples5 ай бұрын
I think the best solution to this issue is to add more weapon drops to high waves on legend and also add more of the trophy currency drops at higher waves as this would tip the scale in favor of 50 wave legend runs without taking away the rareness of the shiny weapons
@diontes14805 ай бұрын
I would love the guaranteed shiny per character per week idea since it is timegated a bit. It incentives being well not only on your main, but all other classes in order to get that sought out shiny. Drop rate would be much more easier to defend as well, as the base weapons drop like candy, along w the Brave medallions
@TFBAtheon5 ай бұрын
With weapon crafting in the game, I think some continued form of timeframe restricted "shiny" version of weapons in other activities would be super epic. Like FOTL, the dawning, and GG weapons having a chance to drop with shiny variants of each year's holiday event weapon skin. Keep the mementos in for craftable weapins to get a special tracker and shader, but imagine a "shiny" version of the GG weapons where the event symbols were reactive to how your class did daily / finished during the games the same as the class items. Or on the FOTL weapons the "shiny" variant could make the event icons on the weapon glow the colors of the event candles. The dawning weapons could have some similar function to the brave arsenal where the gold parts glow. Something to add a little extra spice to events where we get 1 new weapon and some reskinned variants of the other each year.
@arbiter15 ай бұрын
on the wave 50 legend, the bonus 3rd chest should be a 100% shiney drop every time.
@kennydolby13795 ай бұрын
Exactly, but this Dunno guy plays Destiny likes it's his full time job, so it would be "exciting" for him to get rewarded so "often".
@lucasbosier68085 ай бұрын
This game mode has had me thinking of different builds I can run, it allows me to just ball out with no limits and it’s still hard. Thinking during my gameplay and participating with watching the adu’s health and battery uptime, I honestly gave up with wondering if bungie could challenge us in this fashion but in such a simple game mode they’ve done the impossible, but besides the little caveats a question has loomed in my head since I heard it, why does it take bungie against the wall to get content that is player friendly? Evan asked it in his video and it stuck with me since if bungie pulls off final shape that’ll be 3/3 times bungie came back, whether or not that’s a good thing is there a pattern that bungie can’t break? Are we doomed to repeat the curse?
@Molto_Benny5 ай бұрын
I haven't played much onslaught yet, but I played on Vostok for a bit, and when our ADU was on that metal platform with the towers on either side, we had a minor hiccup. We had the round where you have to stand in the rift to damage the bosses. A servitor went behind the adu, exactly on the opposite side from where the rift was. Had a hell of a time trying to break its shield, and my blueberries weren't much help either lol.
@wonkybomb18655 ай бұрын
Once you step in the rift I think you get the buff for a short period of time and can leave it until it runs out if I’m not mistaken.
@ItsFelix_5 ай бұрын
i agree with the loot, getting a shiny of a weapon i want feels super good, i got like 4 shiny successions on launch day (one being the one i use now, Reconstruction and Box Breathing) and haven't gotten a single one since
@aliazhex98945 ай бұрын
Like the video, and I agree (for the most part). Except there's one problem. The shinies will only be available until the final shape. Which means no double perk (unless it's just the shader, then disregard the rest of the comment).The shinies should be GUARANTEED at wave 50. It's about one hour, hour + for most people to complete to not get a guaranteed. What's Not guaranteed is completing 50 runs. I have a few runs of 50 and I WILL NOT do that again until I get guarantees (OK I lied, it's fun, but won't go out of my way to make sure I do it). After the final shape them they can guarantee an adept weapon on a rotation or something.
@ikon82754 ай бұрын
After I dropped my 50 bomb, I got a shiny Gold God roll Elsie, with double perks, I thought it was just a regular drop but now I know.....lol. As far as the activity goes, It's denser and more chaotic than I thought it would be. The only thing I don't like is when they scale up the difficulty, sometimes they'll drop a Tormentor or two Mega knights right on top of the AUD, (it kind of feels like a cheap tactic). Other than that it's a really good free activity! I'm glad we are in a better place now. I was getting pretty nervous cuz our community sentiment/moral was getting really low before into the light.
@Karn_Yeet5 ай бұрын
We all need to keep in mind that we are getting an entirely new enemy race with the Final Shape, they are probably intending on bringing more variants of Onslaught with increasingly more difficult combatants types, we haven't seen taken yet either so just keep in mind they're not trying to oversaturate interest, surprise reveals are key to Bungie and their tactics.
@Divinitybagon5 ай бұрын
I actually think trip mines are decently powerful, but they are currently bugged (I assume anyway) to where ~75% of them will despawn after a pyramid ship round. In my experience all the trip mines close to the ADU despawn when you come back after the pyramid ship round while those further away will stay. I've maxed out a tripmine and had it stay around until wave 50, but also bought a trip mine and immediately had it despawn after the midround boss.
@cehaem25 ай бұрын
Traps seem to have a finite number of "charges".
@samuelhofer70995 ай бұрын
I'm gonna say it, i LOVE cosmetics dropping in the field. Quests or triumphs like the ones for Ghorn and Acrius, or RNG ones like the Holofoil ornaments, any of it. I see weapons more or less as trophies, and these things make me want to strive for the fancier, cooler trophy, and with good rolls too if necessary. Makes things feel way more special and fun, and like I'm here for a reason.
@sora_23425 ай бұрын
Did a legend yesterday and got wave 48 then got hit with a round with a shielded ogre and hectic wave and we all died… so much fun tho!!!!
@StonyBologner5 ай бұрын
Tripminds fully leveled, also get hive to start with, your more likely to get shriekers instead of tormentor, shriekers can be blinded(gl) tethered shackled to be delt with
@knightjs37905 ай бұрын
Another issue is bugs, one time the ADU just died in between waves with no enemies nearby, one time the door pyramid spikes broke so we couldn't enter the boss room, another time the portal from the boss room wouldn't spawn. 3 separate bugs causing hours of resets for no reason :(
@sethlhaynes5 ай бұрын
That sucks man. I’ve probably done 10 hours of onslaught, no bugs at all.