You should make the perspective really exagerated. It would become very clear what's supposed to be in front. I am not familiar with 3d programming, but does moving the mouse right just add +x to some rotation variable? Maybe it's an unexpected overflow bug that modulo could fix by limiting it to an expected range. I'm probably totally off base here, though.
@trashtrash21698 ай бұрын
Like 36° = 396° but the program really likes to stay within the 360° range?