Optimize 3D Models Quickly in Maya - Polygon Cruncher Tool for Autodesk Maya 2025

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3DWolf

3DWolf

3 ай бұрын

#mayatutorial #autodeskmaya #maya2025
Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc.
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Пікірлер: 9
@OHMSdev
@OHMSdev 17 күн бұрын
is there a way to reduce the model to only quads.
@asianhehecat8326
@asianhehecat8326 2 ай бұрын
Bro I made a house in maya and when i Import in UE5 i cant enter in that house an invisible wall is stopping me ... Can you tell me why its happening
@3dwolf
@3dwolf 2 ай бұрын
Because you've enabled collision in your mesh. Turn it off in your mesh property
@asianhehecat8326
@asianhehecat8326 2 ай бұрын
@@3dwolf where can I find mesh property ?
@3dwolf
@3dwolf 2 ай бұрын
Panel on the right under the editor
@asianhehecat8326
@asianhehecat8326 2 ай бұрын
@@3dwolf thanks brother I got it
@BiZZaRaPlayz
@BiZZaRaPlayz 3 ай бұрын
cool but Topologywise 🥲
@3dwolf
@3dwolf 3 ай бұрын
It could work for some assets.
@nikz000
@nikz000 3 ай бұрын
It always depends if you got to deform the object
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