There's something about that trailer from the Mack Pack that CP Unloader doesn't like. I've had the same issues with that trailer, but the base game and other multi-hopper trailer mods seem to work fine. But the single hopper trailer and new truck is a great fix. Keep up the good work!
@budlefebvre88113 ай бұрын
Go into Autodrive setting and the bottom icon (experimental) deactivate fold tools.
@Tusuperbis24 күн бұрын
I recently just started on this map. No courseplay or auto drive. Just straight old fashioned farm sim playing. It's the best map I've ever played on fs. I've been playing since fs13.
@kevinbosch26533 ай бұрын
“Just gunna check the sickles there with my body” 😂😂 I couldn’t breathe after that.
@johnmcdonnell55653 ай бұрын
I use trucks running autodrive to unload combines. Works a treat.
@KederkFarms3 ай бұрын
That would likely work very well, I've done that for silage but generally prefer the use of a grain cart for crops. A small fleet of grain trucks going straight out to the combines would certainly be impressive to see though, and likely more efficient.
@Kevinbogus3 ай бұрын
Kederk - for the buying the land part. IDK how much lands cost, but there is a mod that gives a discount for fields purchases by doing contracts. Just a thought. Daggerwin has used that mod in his series.
@thefisherj33923 ай бұрын
that is part of better contracts
@Kevinbogus3 ай бұрын
@@thefisherj3392 that is what it is! Thanks for sharing the name.
@BrazytisEthan3 ай бұрын
For unloading on the go, try going to the course play vehicle settings and there is an option for unloading on the go. Might be your problem.
@Macconnor22 ай бұрын
Would it be easier to use a mother bin potentially? That way you don’t need to have the truck waiting ever?
@GeneMoreau2 ай бұрын
Why is it such an issue if the cover is left open?
@engelsmoller3 ай бұрын
Good deal on the nexat 😂😂 a green harvester or a yellow one wouldn’t be so bad - optics, just looks better than a nexat 😂
@engelsmoller3 ай бұрын
I commented before the video got to you showing the X9’s 😂😂😂 that’s unreal.
@gavynclause54442 ай бұрын
Where can I find that 379 mod?
@jamesrodes27543 ай бұрын
did you try it with the header selected
@KederkFarms3 ай бұрын
Yeah, I tried a bunch of stuff and couldn't get it working.
@iafarm56863 ай бұрын
Is that the inspector mod on the right? If not, what is the mod you are able monitor other machines.
@KederkFarms3 ай бұрын
Yes that's the Simple Inspector mod from the in-game mod hub.
@JohnnyBPopper3 ай бұрын
Theres a betamod on kingmods of the new new holland cr 11 thats really nice ive been playing with it
@JohnnyBPopper3 ай бұрын
I think that the mack pack grain trailer has an issue its done the same thing to me with that trailer now if you use the wilson 53 ft super hopper ive never had any issues with that grain trailer I can't remember whos mod it is off the top of my yead but i can tell you tomorrow when i get home but its a dual hopper trailer
@JohnnyBPopper3 ай бұрын
I guess you could be unrealistic and use the collosous harvest with the unreal header that cuts 50m lol and hold like 1 million liters
@daveisnothere3 ай бұрын
You are having a lot more problems with autodrive than I have, but I do use vanilla vehicles,even use the 2 hoper Wilson trailer and it works fine. Is that a modded tractor? If so, thats the problem, not AD. The tractor has a conflicting keybind that AD is hitting. This, as well as countless other issues are why I refuse to use any modded vehicles for field work. Only use cars and 1 truck mod that I just use for hauling.